Decidedly beta- and non-final version of a talk on Customer Development given at the May 17th Lean Startup Group / Agile UX meetup in London.
Final version will form part of the Customer Development Game session at Agile 2011 in August at Salt Lake City.
23. customer customer company company
discovery validation creation bulding
24. 1) Do we solve
a problem?
customer customer company company
discovery validation creation bulding
25. 1) Do we solve 2) Do we have
a problem? a market?
customer customer company company
discovery validation creation bulding
26. 1) Do we solve 2) Do we have
a problem? a market?
customer customer company company
discovery validation creation bulding
pivot
27. 1) Do we solve 2) Do we have 3) Grow the
a problem? a market? market
customer customer company company
discovery validation creation bulding
pivot
28. 1) Do we solve 2) Do we have 3) Grow the 4) Grow the
a problem? a market? market company
customer customer company company
discovery validation creation bulding
pivot
29. 1) Do we solve 2) Do we have 3) Grow the 4) Grow the
a problem? a market? market company
customer customer company company
discovery validation creation bulding
pivot
Search Grow
30. 1) Do we solve 2) Do we have
a problem? a market?
customer customer
discovery validation
pivot
34. 1. Document your hypothesis
2. Build as little as possible to test (MVP)
3. Listen. Tweak. Repeat.
35. Document the
hypotheses
• Worksheets (Steve Blank)
• Business Model Canvas (Alexander
Osterwalder)
• Startup Canvas (Rob Fitzpatrick’)
• Lean Canvas (Ash Maurya)
36. Features Problem
Value Customer
Proposition Segment
Revenue
Channel
Model
External
Market KPI
Risks
37.
38.
39.
40.
41.
42. Further reading
• “The Four Steps to the Epiphany” by Steve Blank
(warning: this really needed a good editor)
• “The Entrepreneur’s Guide to Customer
Development” by Brant Cooper & Patrick
Vlaskovits (the thin version of FSTTE)
• “Business Model Generation” by Alexander
Osterwalder & Yves Pigneur
• http://steveblank.com
• http://startuplessonslearned.com
43. Features Problem
Value Customer
Proposition Segment
Revenue
Channel
Model
External
Market KPI
Risks
Editor's Notes
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Developer? Working in Agile environment? One that’s not Scrum?\nUX? Working in an Agile environment? One that’s not Scrum?\nProduct Manager? Working in an Agile environment? One that’s not Scrum?\n
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Steve Blank - Story. Writing his memoirs after retiring. Was terrible. Saw connections. Wrote Four Steps to the Epiphany. Startups are small versions of big companies. \n
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Insert sound of UX folk going “D’oh” here :-)\n
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Value prop - what’s your unique selling point\nFeatures - top 3 features / Problem - top 3 problems you solve\nCustomer Segment - Target Customers\nChanel - how do you find customers\nRevenue - How you make money\nMarket - size? type (new, existing, re-segmented)\nRisks\nKPI\n