1. Horror Genre Conventions D.I.S.T.I.N.C.T DON’T. IGNORE. SETTINGS. TECHNICAL CODES. ICONOGRAPHY. NARRATIVE STRUCTURE. CHARACTER TYPES. THEMES. Adam Nelson
2. Don’t IGNORE… Settings Graveyards Churches Hospitals Basements/Attics/Lofts Isolated Communities Adam Nelson
3. Technical Codes Adam Nelson Don’t IGNORE… High/Low Camera Angles (Effect – Power) Jump Cuts (Effect - Quickening of Time) Ambient Sounds – Diegetic (Realism) Monster Sounds etc – Non Diegetic (Effect – To Scare)
4. Iconography Adam Nelson Don’t IGNORE… Low-Key Lighting (High-Key to emphasise shadows) Weapons (Guns, Knives) Blood Religious Symbols Dark Coloured Clothing/Costumes Dark Colour in General (Black & Red)
5. Narrative Structure Adam Nelson Don’t IGNORE… Standard Structure – (Equilibrium-Disruption-Attempt to Repair-Equilibrium) Beginning Middle End
6. Character Types Adam Nelson Don’t IGNORE… Hero (Often a Victim) Villain (Or Evil Force) Children Monsters/Ghosts etc
7. Themes Adam Nelson Don’t IGNORE… Good v Evil Death Hate Suicide Depression Religion