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Research and Design Methods

Michael Hawley
Megan Grocki
Adam Connor
@madpow
Analysis Paralysis          Stuck in a                            Agreeing on
Infusing Research                              Creative Rut                         Design Decisions
    Into Design                                                    Finding Budget
                                                                    For Research


                       Too Many Cooks In            The CEO iPad
                           the Kitchen           Christmas Gift Effect          Uniting a Team Around
Too Many Ideas                                                                    a Common Vision



            Decision by Committee         Loudest Customer
                                         Complaint Syndrome         The Swoop and Poop
                                                                                             @madpow
Research




Experience
 Visioning



                   Design Studio




                                   @madpow
Why Research?




                @hawleymichael @madpow
Why Research? Design is Decision Making
                                          Copy Trends


                                                Experiment, Learn and Adjust


                                                 Intuition or Preferences



                                                   Informed by Research
                                                                     @madpow
@hawleymichael @madpow
When All Else Fails, Do It Anyway




                                    @hawleymichael @madpow
Research Buzz Word Bingo

   AfïŹnity        Desirability
                                   Laddering        Likert Scales     Tree Testing
 Diagraming        Studies


                                 Rapid Iterative
 Card Sorting    Eyetracking                         A//B Testing     Field Studies
                                    Testing


 Contextual        Heuristic                          First-click
                                  Site Surveys                       Mental Models
  Inquiry          Reviews                              testing


                                                    Galvanic Skin
Repertory Grid   Focus Groups      Intercepts                           Collaging
                                                     Response


                                 Unmoderated          Customer
Diary Studies    Task Analysis                                       Cultural Probes
                                   Testing         Feedback Panels


   Design
                   Triading       Mood Maps         5-Second Test    Web Analytics
Ethnography



                                                                             @hawleymichael @madpow
Step 1: What Question You Are Answering?




  User          Task/Workflow        Concept   Business           Usability




                                                          @hawleymichael @madpow
Step 2: What Data Source Do You Have?




                                http://www.useit.com/alertbox/user-research-methods.html


                                                                                           @hawleymichael @madpow
Step 3: Where Are You In the Design Process?
              Strategy and Inspiration            Optimization and ReïŹnement             Benchmarking and Assessment

Research      Early feasibility, thinking about   Still looking for opportunities, but   Measuring design against prior
Goal          walking in the user’s shoes         also narrowing down scope,             versions and competition.
                                                  looking for improvements to            Validating ROI or identifying future
                                                  structure, and minimizing risk         opportunities.



Methods       Ethnography, contextual             Card sorting, online usability         A/B testing, SUMMI and SUS,
              inquiry, diary studies, surveys,    testing, surveys, desirability         vertical benchmarking, ongoing
              comparative studies,                studies, naming studies                user community commentary
              participatory activities

Interactive   Low-ïŹdelity artifact testing,       Mid-ïŹdelity artifact testing, pre-     High-ïŹdelity usability testing, strict
Assessment    exploratory, looking for            deïŹned tasks, still plenty of          set of tasks, statistical
              reactions                           moderator interaction. Iterative if    considerations for post-task ad
                                                  possible.                              post-test questionnaires.




                                                                                                             @hawleymichael @madpow
Don’t Forget: Business Realities

ĂȘïƒȘ  Agile Versus Waterfall

ĂȘïƒȘ  Innovation versus Refinement/Improvement

ĂȘïƒȘ  Marketing vs. Transactional vs. Informational Experiences

ĂȘïƒȘ  Skepticism of User-Centered Design

ĂȘïƒȘ  Stakeholder Influence

ĂȘïƒȘ  Team Member Engagement and Observation

ĂȘïƒȘ  Time & Budget

ĂȘïƒȘ  Access to Participants


                                                                @hawleymichael @madpow
Research Approach




User-                                  Genius
Centered            Research            Design
Design              Inspired
                     Design




                               @hawleymichael @madpow
Research




Experience
 Visioning



                   Design Studio




                                   @madpow
What do we do with the research?
ICE BREAKING
 ĂȘïƒȘ  Personas include a narrative,
     but sometimes we need more
     detail than a snapshot can show
ĂȘïƒȘ    Journey models help us write
      and illustrate a story of
      interactions and relationships




                                       @megangrocki @madpow
Bringing the audience to life
ICE BREAKING
 ĂȘïƒȘ  Paradigm shift from systems
     of transaction to systems of
     engagement
 ĂȘïƒȘ    It’s easy to get lost in data, but
       we can’t forget about the
       human elements
 span numerous channels.




                                            @megangrocki @madpow
What is a journey model?
ICE BREAKING




                           @megangrocki @madpow
What is a journey model?
ICE BREAKING




                           @megangrocki @madpow
What is a journey model?
ICE BREAKING




                           @megangrocki @madpow
What is a journey model?
ICE BREAKING




                           @megangrocki @madpow
Potential vs. Reality
ICE BREAKING
ĂȘïƒȘ  How it could be     (happy path)
ĂȘïƒȘ  How it really is    (more realistic path)




                                                Source: Andrea Resmini & Dan Willis

                                                                     @megangrocki @madpow
How are journey models used?
ICE BREAKING
ĂȘïƒȘ  Create strategic vision prior to
   detailed design
ĂȘïƒȘ  Build consensus with stakeholders,
   showing opportunities across the
   ecosystem
ĂȘïƒȘ  Identify key interactions to
   prototype and test



                                         @megangrocki @madpow
How do you make a journey model?
ICE BREAKING
ĂȘïƒȘ  Identify the patients or users

ĂȘïƒȘ  Craft realistic scenarios

ĂȘïƒȘ  Develop the best template type

ĂȘïƒȘ  Review research & fill gaps

ĂȘïƒȘ  Create the journey map or model

ĂȘïƒȘ  Share and iterate (ongoing)

ĂȘïƒȘ  Don’t forget to use them!

                                      @megangrocki @madpow
What BREAKING in a journey?
ICE do you include

ĂȘïƒȘ    Goals           ĂȘïƒȘ    Perceptions
ĂȘïƒȘ    Timeline        ĂȘïƒȘ    Motives
ĂȘïƒȘ    Emotions        ĂȘïƒȘ    Expectations
ĂȘïƒȘ    Touch Points    ĂȘïƒȘ    Audio
ĂȘïƒȘ    Actions         ĂȘïƒȘ    Video
ĂȘïƒȘ    Opportunities

                                           Photo: Alinea Restaurant




                                           @megangrocki @madpow
Telling the story and keeping the journey alive
ICE BREAKING
 ĂȘïƒȘ  Shout from the rooftops!

 ĂȘïƒȘ    Display prominently in
       common work areas
 ĂȘïƒȘ    Invite the personas and their
       journey models to meetings
 ĂȘïƒȘ    When new research is done,
       update the journey model                   Photo: Daniel A. Norman




                                                  @megangrocki @madpow
Research




Experience
 Visioning



                   Design Studio




                                   @madpow
Observe /
                              Synthesize
Evaluate




            Create / Refine


                                           @adamconnor @madpow
Solution                 Solution        Solution
                                                         Solution
                                              Solution                 Solution
Observe /                                                                      Solution
Evaluate
                              Synthesize              Solution



            Create / Refine
                                                           Solution




                                                                                  @adamconnor @madpow
Challenges


ĂȘïƒȘ  Getting consensus from stakeholders and team members on which
   concepts to eliminate, which should be refined and eventually
   choosing one, can take a very long time
ĂȘïƒȘ  Never enough time and money to fully flesh out and evaluate every
   idea with users
ĂȘïƒȘ  As projects progress, new requirements and constraints often emerge




                                                                        @adamconnor @madpow
Solution                 Solution
                                                                        Solution                   Solution

                  Observe /
                                         Synthesize
                                                             Solution                   Solution
                                                                                              Solution
                  Evaluate                                           Solution
Design Studio =                                       +
                              Create /
                               Refine                                    Solution




                                                                                        @adamconnor @madpow
Sketch  Present  Critique




                              @adamconnor @madpow
Sketch  Present  Critique




                              @adamconnor @madpow
Sketch  Present  Critique




                              @adamconnor @madpow
Sketch  Present  Critique




                              @adamconnor @madpow
The Setup




            http://www.john.do/blog/wp-content/uploads/2010/08/mouse-trap-1.jpg


                                                         @adamconnor @madpow
Materials

ĂȘïƒȘ    Personas
ĂȘïƒȘ    Scenarios
ĂȘïƒȘ    Business Goals
ĂȘïƒȘ    Design Principles




                          @adamconnor @madpow
More Materials

ĂȘïƒȘ    A timer
ĂȘïƒȘ    Paper
ĂȘïƒȘ    Black markers
ĂȘïƒȘ    Tape/drafting dots
ĂȘïƒȘ    Butcher paper (optional)
ĂȘïƒȘ    Red & green markers (optional)




                                       @adamconnor @madpow
Sketch, Present, Critique




                            @adamconnor @madpow
Notes on Critique

ĂȘïƒȘ  Focus on how/why a design does or doesn’t satisfy a goal or user need.

ĂȘïƒȘ  Ask questions when necessary.

ĂȘïƒȘ  Presenters should clarify aspects of their design when necessary, and avoid
   getting defensive.
ĂȘïƒȘ  Don’t get stuck on avoiding “I like...” and “I don’t like
”. Just bring it back to
   the scenario, personas and goals
ĂȘïƒȘ  Avoid problem solving.



                                                                             @adamconnor @madpow
And now back to sketching


2 more rounds
ĂȘïƒȘ    Individuals focus on a single
      solution (of their choosing)
ĂȘïƒȘ    Groups collaborate and define a
      single solution together




                                        @adamconnor @madpow
The Aftermath




                http://www.youtube.com/watch?feature=player_embedded&v=bPNyK7XTy6o


                                                            @adamconnor @madpow
Additional Benefits


ĂȘïƒȘ  Good ideas can come from anywhere

ĂȘïƒȘ  Builds a shared understanding of the problem space and the different perspectives
   individual team members have of it
ĂȘïƒȘ  Speeds up the design timeline in a project

ĂȘïƒȘ  Builds a shared sense of ownership and collaboration in the creation of the solution

ĂȘïƒȘ  Gives non-designers an opportunity to understand the ramifications that various
   decisions have on aspects of the design


                                                                         @adamconnor @madpow

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Research and Design Methods

  • 1. Research and Design Methods Michael Hawley Megan Grocki Adam Connor @madpow
  • 2. Analysis Paralysis Stuck in a Agreeing on Infusing Research Creative Rut Design Decisions Into Design Finding Budget For Research Too Many Cooks In The CEO iPad the Kitchen Christmas Gift Effect Uniting a Team Around Too Many Ideas a Common Vision Decision by Committee Loudest Customer Complaint Syndrome The Swoop and Poop @madpow
  • 3. Research Experience Visioning Design Studio @madpow
  • 4. Why Research? @hawleymichael @madpow
  • 5. Why Research? Design is Decision Making Copy Trends Experiment, Learn and Adjust Intuition or Preferences Informed by Research @madpow
  • 7. When All Else Fails, Do It Anyway @hawleymichael @madpow
  • 8. Research Buzz Word Bingo AfïŹnity Desirability Laddering Likert Scales Tree Testing Diagraming Studies Rapid Iterative Card Sorting Eyetracking A//B Testing Field Studies Testing Contextual Heuristic First-click Site Surveys Mental Models Inquiry Reviews testing Galvanic Skin Repertory Grid Focus Groups Intercepts Collaging Response Unmoderated Customer Diary Studies Task Analysis Cultural Probes Testing Feedback Panels Design Triading Mood Maps 5-Second Test Web Analytics Ethnography @hawleymichael @madpow
  • 9. Step 1: What Question You Are Answering? User Task/Workflow Concept Business Usability @hawleymichael @madpow
  • 10. Step 2: What Data Source Do You Have? http://www.useit.com/alertbox/user-research-methods.html @hawleymichael @madpow
  • 11. Step 3: Where Are You In the Design Process? Strategy and Inspiration Optimization and ReïŹnement Benchmarking and Assessment Research Early feasibility, thinking about Still looking for opportunities, but Measuring design against prior Goal walking in the user’s shoes also narrowing down scope, versions and competition. looking for improvements to Validating ROI or identifying future structure, and minimizing risk opportunities. Methods Ethnography, contextual Card sorting, online usability A/B testing, SUMMI and SUS, inquiry, diary studies, surveys, testing, surveys, desirability vertical benchmarking, ongoing comparative studies, studies, naming studies user community commentary participatory activities Interactive Low-ïŹdelity artifact testing, Mid-ïŹdelity artifact testing, pre- High-ïŹdelity usability testing, strict Assessment exploratory, looking for deïŹned tasks, still plenty of set of tasks, statistical reactions moderator interaction. Iterative if considerations for post-task ad possible. post-test questionnaires. @hawleymichael @madpow
  • 12. Don’t Forget: Business Realities ĂȘïƒȘ  Agile Versus Waterfall ĂȘïƒȘ  Innovation versus Refinement/Improvement ĂȘïƒȘ  Marketing vs. Transactional vs. Informational Experiences ĂȘïƒȘ  Skepticism of User-Centered Design ĂȘïƒȘ  Stakeholder Influence ĂȘïƒȘ  Team Member Engagement and Observation ĂȘïƒȘ  Time & Budget ĂȘïƒȘ  Access to Participants @hawleymichael @madpow
  • 13. Research Approach User- Genius Centered Research Design Design Inspired Design @hawleymichael @madpow
  • 14. Research Experience Visioning Design Studio @madpow
  • 15. What do we do with the research? ICE BREAKING ĂȘïƒȘ  Personas include a narrative, but sometimes we need more detail than a snapshot can show ĂȘïƒȘ  Journey models help us write and illustrate a story of interactions and relationships @megangrocki @madpow
  • 16. Bringing the audience to life ICE BREAKING ĂȘïƒȘ  Paradigm shift from systems of transaction to systems of engagement ĂȘïƒȘ  It’s easy to get lost in data, but we can’t forget about the human elements span numerous channels. @megangrocki @madpow
  • 17. What is a journey model? ICE BREAKING @megangrocki @madpow
  • 18. What is a journey model? ICE BREAKING @megangrocki @madpow
  • 19. What is a journey model? ICE BREAKING @megangrocki @madpow
  • 20. What is a journey model? ICE BREAKING @megangrocki @madpow
  • 21. Potential vs. Reality ICE BREAKING ĂȘïƒȘ  How it could be (happy path) ĂȘïƒȘ  How it really is (more realistic path) Source: Andrea Resmini & Dan Willis @megangrocki @madpow
  • 22. How are journey models used? ICE BREAKING ĂȘïƒȘ  Create strategic vision prior to detailed design ĂȘïƒȘ  Build consensus with stakeholders, showing opportunities across the ecosystem ĂȘïƒȘ  Identify key interactions to prototype and test @megangrocki @madpow
  • 23. How do you make a journey model? ICE BREAKING ĂȘïƒȘ  Identify the patients or users ĂȘïƒȘ  Craft realistic scenarios ĂȘïƒȘ  Develop the best template type ĂȘïƒȘ  Review research & fill gaps ĂȘïƒȘ  Create the journey map or model ĂȘïƒȘ  Share and iterate (ongoing) ĂȘïƒȘ  Don’t forget to use them! @megangrocki @madpow
  • 24. What BREAKING in a journey? ICE do you include ĂȘïƒȘ  Goals ĂȘïƒȘ  Perceptions ĂȘïƒȘ  Timeline ĂȘïƒȘ  Motives ĂȘïƒȘ  Emotions ĂȘïƒȘ  Expectations ĂȘïƒȘ  Touch Points ĂȘïƒȘ  Audio ĂȘïƒȘ  Actions ĂȘïƒȘ  Video ĂȘïƒȘ  Opportunities Photo: Alinea Restaurant @megangrocki @madpow
  • 25. Telling the story and keeping the journey alive ICE BREAKING ĂȘïƒȘ  Shout from the rooftops! ĂȘïƒȘ  Display prominently in common work areas ĂȘïƒȘ  Invite the personas and their journey models to meetings ĂȘïƒȘ  When new research is done, update the journey model Photo: Daniel A. Norman @megangrocki @madpow
  • 26. Research Experience Visioning Design Studio @madpow
  • 27. Observe / Synthesize Evaluate Create / Refine @adamconnor @madpow
  • 28. Solution Solution Solution Solution Solution Solution Observe / Solution Evaluate Synthesize Solution Create / Refine Solution @adamconnor @madpow
  • 29. Challenges
 ĂȘïƒȘ  Getting consensus from stakeholders and team members on which concepts to eliminate, which should be refined and eventually choosing one, can take a very long time ĂȘïƒȘ  Never enough time and money to fully flesh out and evaluate every idea with users ĂȘïƒȘ  As projects progress, new requirements and constraints often emerge @adamconnor @madpow
  • 30. Solution Solution Solution Solution Observe / Synthesize Solution Solution Solution Evaluate Solution Design Studio = + Create / Refine Solution @adamconnor @madpow
  • 31. Sketch  Present  Critique @adamconnor @madpow
  • 32. Sketch  Present  Critique @adamconnor @madpow
  • 33. Sketch  Present  Critique @adamconnor @madpow
  • 34. Sketch  Present  Critique @adamconnor @madpow
  • 35. The Setup http://www.john.do/blog/wp-content/uploads/2010/08/mouse-trap-1.jpg @adamconnor @madpow
  • 36. Materials ĂȘïƒȘ  Personas ĂȘïƒȘ  Scenarios ĂȘïƒȘ  Business Goals ĂȘïƒȘ  Design Principles @adamconnor @madpow
  • 37. More Materials ĂȘïƒȘ  A timer ĂȘïƒȘ  Paper ĂȘïƒȘ  Black markers ĂȘïƒȘ  Tape/drafting dots ĂȘïƒȘ  Butcher paper (optional) ĂȘïƒȘ  Red & green markers (optional) @adamconnor @madpow
  • 38. Sketch, Present, Critique @adamconnor @madpow
  • 39. Notes on Critique ĂȘïƒȘ  Focus on how/why a design does or doesn’t satisfy a goal or user need. ĂȘïƒȘ  Ask questions when necessary. ĂȘïƒȘ  Presenters should clarify aspects of their design when necessary, and avoid getting defensive. ĂȘïƒȘ  Don’t get stuck on avoiding “I like...” and “I don’t like
”. Just bring it back to the scenario, personas and goals ĂȘïƒȘ  Avoid problem solving. @adamconnor @madpow
  • 40. And now back to sketching
 2 more rounds ĂȘïƒȘ  Individuals focus on a single solution (of their choosing) ĂȘïƒȘ  Groups collaborate and define a single solution together @adamconnor @madpow
  • 41. The Aftermath http://www.youtube.com/watch?feature=player_embedded&v=bPNyK7XTy6o @adamconnor @madpow
  • 42. Additional Benefits
 ĂȘïƒȘ  Good ideas can come from anywhere ĂȘïƒȘ  Builds a shared understanding of the problem space and the different perspectives individual team members have of it ĂȘïƒȘ  Speeds up the design timeline in a project ĂȘïƒȘ  Builds a shared sense of ownership and collaboration in the creation of the solution ĂȘïƒȘ  Gives non-designers an opportunity to understand the ramifications that various decisions have on aspects of the design @adamconnor @madpow