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References
● [1] Niranjan Balasubramanian, Stephen Soderland, Mausam, and Oren Etzioni. 2013. Generating coherent event schemas at scale. In Proceedings of EMNLP.
● [2] Brandon Beamer and Roxana Girju. 2009. Using a bigram event model to predict causal potential. In Computational Linguistics and Intelligent Text Processing, Springer.
● [3] Nathanael Chambers and Dan Jurafsky. 2008. Unsupervised learning of narrative event chains. Proceedings of ACL-08: HLT.
● [4] Karl Pichotta and Raymond J Mooney. 2014. Statistical script learning with multi-argument events. In EACL.
● [5] Elahe Rahimtoroghi, Ernesto Hernandez, and Marilyn A. Walker. 2016. Learning fine-grained knowledge about contingent relations between everyday events. In Proceedings of SIGDIAL.
● [6] Mehwish Riaz and Roxana Girju. 2010. Another look at causality: Discovering scenario-specific contingency relationships with no supervision. In ICSC.
● [7] Tom Trabasso, Paul Van den Broek, and So Young Suh. 1989. Logical necessity and transitivity of causal relations in stories. Discourse processes.
● [8] Paul Van den Broek. 1990. The causal inference maker: Towards a process model of inference generation in text comprehension. Comprehension processes in reading.
● [9] William H Warren, David W Nicholas, and Tom Trabasso. 1979. Event chains and inferences in understanding narratives. New directions in discourse processing.
Inferring Narrative Causality
between Event Pairs in Films
Zhichao Hu and Marilyn A. Walker
{zhu, maw}@soe.ucsc.edu
Natural Language and Dialog Systems Lab
University of California, Santa Cruz
This research was supported by Nuance Foundation Grant
SC-14-74, NSF #IIS-1302668-002, NSF CISE CreativeIT
#IIS-1002921 and NSF CISE RI EAGER #IIS-1044693.
Any opinions, findings, and conclusions or recommendations
expressed in this material are those of the researchers and do not
necessarily reflect the views of the National Science Foundation,
Nuance Communications, or other sponsors of this project.
Motivation & Background
● To understand narrative, humans draw inferences about the underlying relations between
events
● Previous work either focused on “strict” physical causality [2][6], or event co-occurrence
[1][3][4], and applied largely to newswire [1][3]
● We focus on Narrative Causality [7][8][9] - 4 types:
○ Physical Causality: Event A physically causes event B to happen
○ Motivational Causality: Event A happens with B as a motivation
○ Psychological Causality: Event A brings about emotions (expressed in event B)
○ Enabling Causality: Event A creates a state or condition for B to happen, A enables B
Event Pair Causality
Type
grab - spill Physical
push - stumble Physical
push - fall Physical
stoop - avoid Motivational
look - enjoy Psychological
turn - knock Enabling
Frodo leaps to his feet and pushes his way towards
the bar. Frodo grabs Pippin’s sleeve, spilling his beer.
Pippin pushes Frodo away...he stumbles backwards,
and falls to the floor.
Figure 1: Lord of the Rings, Fantasy Genre
Bilbo leads Gandalf into Bag End... Cozy and
cluttered with souvenirs of Bilbo’s travels. Gandalf
has to stoop to avoid hitting his head on the low
ceiling. Bilbo hangs up Gandalf’s hat on a peg and
trots off down the hall. Bilbo disappears into the
kitchen as Gandalf looks around.. enjoying the
familiarity of Bag End... He turns, knocking his head
on the light and then walking into the wooden beam.
Table 1: Event pairs from
Lord of the Rings scene with
their causality types
Data & Method
● Event: non-stative verb with its arguments (generalized
to person/something)
● Event Pair: two ordered events within a same document
● 955 film scene descriptions:
○ 11 genres (# of films > 100 each genre)
○ 1.2 ~ 6.7 million words each genre
● Causal Potential [2]:
○ Consists of two terms: pair-wise mutual information
(PMI) and relative ordering of bigrams
○ Use a CPC (CP-Combined) measure
■ accounts for different window sizes
■ punishes event pairs from larger window sizes
■ wmax
: max window size (3 in this paper); CP (e1
, e2
)
using window size i
Experiments & Results
High CPC Pairs Low CPC Pairs
[person] clink [smth] - [person] drink [smth] [person] strike - [person] give [person] [smth]
[person] beckon - [person] come [smth] become - [person] hide
[person] bend - [person] pick up [smth] [person] lift [smth] - [person] cross
[person] cough - [person] splutter [person] force - [smth] show [smth]
High CPC Pairs Rel-gram Pairs
[person] clear [smth] - [person] reveal [smth] [person] clear [smth] - [person] hit [smth]
[person] embrace - [person] kiss [person] embrace [person] - [person] meet [person]
[person] empty [something] -[person] reload [person] empty [smth] - [person] shoot [person]
[person] stumble - [smth] fall [person] stumble upon [person] - [person] take [person]
Table 2: High vs low CPC pairs from Exp 1, and high CPC vs top Rel-gram pairs from Exp 2, where high
CPC pairs gained all Turkers’ majority vote on a stronger causality relation
Experiment 1: High vs. Low CPC Event Pairs
● Top 3000 high CPC pairs from all genres -
deduplicate to 960 pairs
● Bottom 6000 low CPC pairs from all genres
● Mechanical Turk: which is more likely to have a
causal relation?
● Compare high-CPC pair to random low-CPC pair
● 5 Turkers, take majority vote
● Percentage of high-CP pairs labeled as causal:
overall - 82.8%; Drama - 82.6%; Fantasy -
90.7%; Mystery - 87.7%; …...
● Smaller genres achieve higher causality rate
Experiment 2: CPC vs. Rel-gram [1] Event
Pairs
● Rel-gram: [police] arrest [person] -
[person] be charge with [activity],
with arguments generalized
● Mechanical Turk: which is more likely to
have a causal relation?
● 100 random high pairs w. different first
events
● Top Rel-gram pairs w. same first event as
CPC pairs
● 81% vote CPC pairs from film, 19% vote
Rel-gram
Experiment 3: Narrative Causality Types
● Strong to weak: Physical, Motivational,
Psychological, Enabling causality
● 100 random high-CPC pairs with all 5
Turkers’ votes in Experiment 1
● Mechanical Turk: choose the strongest
narrative causality
● 79% has majority vote: Motivational - 29%;
Enabling - 28%; Physical - 13%;
Psychological - 9%
Experiment 4: Genre Specific Causality
● 960 top pairs induced using separate
genres vs. 960 top pairs induced using all
films:
○ More than 70% overlap (with smaller
genre sets most causal pairs were
learned)
○ Mechanical Turk evaluation of
non-overlap pairs shows quality of pairs
from all vs. separate genres is similar
● 960 top pairs induced using separate
ganres vs. 200 top pairs from camping &
storm blogs [5]:
○ Only 2 overlap: sit - eat, play - sing
○ Causal relations learned from such small
sets have topical and event-based
coherence
Download narrative causality event pairs!
https://nlds.soe.ucsc.edu/narrativecausality
Version: 08/08/2017

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Zhichao Hu - 2017 - Inferring Narrative Causality between Event Pairs in Films

  • 1. References ● [1] Niranjan Balasubramanian, Stephen Soderland, Mausam, and Oren Etzioni. 2013. Generating coherent event schemas at scale. In Proceedings of EMNLP. ● [2] Brandon Beamer and Roxana Girju. 2009. Using a bigram event model to predict causal potential. In Computational Linguistics and Intelligent Text Processing, Springer. ● [3] Nathanael Chambers and Dan Jurafsky. 2008. Unsupervised learning of narrative event chains. Proceedings of ACL-08: HLT. ● [4] Karl Pichotta and Raymond J Mooney. 2014. Statistical script learning with multi-argument events. In EACL. ● [5] Elahe Rahimtoroghi, Ernesto Hernandez, and Marilyn A. Walker. 2016. Learning fine-grained knowledge about contingent relations between everyday events. In Proceedings of SIGDIAL. ● [6] Mehwish Riaz and Roxana Girju. 2010. Another look at causality: Discovering scenario-specific contingency relationships with no supervision. In ICSC. ● [7] Tom Trabasso, Paul Van den Broek, and So Young Suh. 1989. Logical necessity and transitivity of causal relations in stories. Discourse processes. ● [8] Paul Van den Broek. 1990. The causal inference maker: Towards a process model of inference generation in text comprehension. Comprehension processes in reading. ● [9] William H Warren, David W Nicholas, and Tom Trabasso. 1979. Event chains and inferences in understanding narratives. New directions in discourse processing. Inferring Narrative Causality between Event Pairs in Films Zhichao Hu and Marilyn A. Walker {zhu, maw}@soe.ucsc.edu Natural Language and Dialog Systems Lab University of California, Santa Cruz This research was supported by Nuance Foundation Grant SC-14-74, NSF #IIS-1302668-002, NSF CISE CreativeIT #IIS-1002921 and NSF CISE RI EAGER #IIS-1044693. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the researchers and do not necessarily reflect the views of the National Science Foundation, Nuance Communications, or other sponsors of this project. Motivation & Background ● To understand narrative, humans draw inferences about the underlying relations between events ● Previous work either focused on “strict” physical causality [2][6], or event co-occurrence [1][3][4], and applied largely to newswire [1][3] ● We focus on Narrative Causality [7][8][9] - 4 types: ○ Physical Causality: Event A physically causes event B to happen ○ Motivational Causality: Event A happens with B as a motivation ○ Psychological Causality: Event A brings about emotions (expressed in event B) ○ Enabling Causality: Event A creates a state or condition for B to happen, A enables B Event Pair Causality Type grab - spill Physical push - stumble Physical push - fall Physical stoop - avoid Motivational look - enjoy Psychological turn - knock Enabling Frodo leaps to his feet and pushes his way towards the bar. Frodo grabs Pippin’s sleeve, spilling his beer. Pippin pushes Frodo away...he stumbles backwards, and falls to the floor. Figure 1: Lord of the Rings, Fantasy Genre Bilbo leads Gandalf into Bag End... Cozy and cluttered with souvenirs of Bilbo’s travels. Gandalf has to stoop to avoid hitting his head on the low ceiling. Bilbo hangs up Gandalf’s hat on a peg and trots off down the hall. Bilbo disappears into the kitchen as Gandalf looks around.. enjoying the familiarity of Bag End... He turns, knocking his head on the light and then walking into the wooden beam. Table 1: Event pairs from Lord of the Rings scene with their causality types Data & Method ● Event: non-stative verb with its arguments (generalized to person/something) ● Event Pair: two ordered events within a same document ● 955 film scene descriptions: ○ 11 genres (# of films > 100 each genre) ○ 1.2 ~ 6.7 million words each genre ● Causal Potential [2]: ○ Consists of two terms: pair-wise mutual information (PMI) and relative ordering of bigrams ○ Use a CPC (CP-Combined) measure ■ accounts for different window sizes ■ punishes event pairs from larger window sizes ■ wmax : max window size (3 in this paper); CP (e1 , e2 ) using window size i Experiments & Results High CPC Pairs Low CPC Pairs [person] clink [smth] - [person] drink [smth] [person] strike - [person] give [person] [smth] [person] beckon - [person] come [smth] become - [person] hide [person] bend - [person] pick up [smth] [person] lift [smth] - [person] cross [person] cough - [person] splutter [person] force - [smth] show [smth] High CPC Pairs Rel-gram Pairs [person] clear [smth] - [person] reveal [smth] [person] clear [smth] - [person] hit [smth] [person] embrace - [person] kiss [person] embrace [person] - [person] meet [person] [person] empty [something] -[person] reload [person] empty [smth] - [person] shoot [person] [person] stumble - [smth] fall [person] stumble upon [person] - [person] take [person] Table 2: High vs low CPC pairs from Exp 1, and high CPC vs top Rel-gram pairs from Exp 2, where high CPC pairs gained all Turkers’ majority vote on a stronger causality relation Experiment 1: High vs. Low CPC Event Pairs ● Top 3000 high CPC pairs from all genres - deduplicate to 960 pairs ● Bottom 6000 low CPC pairs from all genres ● Mechanical Turk: which is more likely to have a causal relation? ● Compare high-CPC pair to random low-CPC pair ● 5 Turkers, take majority vote ● Percentage of high-CP pairs labeled as causal: overall - 82.8%; Drama - 82.6%; Fantasy - 90.7%; Mystery - 87.7%; …... ● Smaller genres achieve higher causality rate Experiment 2: CPC vs. Rel-gram [1] Event Pairs ● Rel-gram: [police] arrest [person] - [person] be charge with [activity], with arguments generalized ● Mechanical Turk: which is more likely to have a causal relation? ● 100 random high pairs w. different first events ● Top Rel-gram pairs w. same first event as CPC pairs ● 81% vote CPC pairs from film, 19% vote Rel-gram Experiment 3: Narrative Causality Types ● Strong to weak: Physical, Motivational, Psychological, Enabling causality ● 100 random high-CPC pairs with all 5 Turkers’ votes in Experiment 1 ● Mechanical Turk: choose the strongest narrative causality ● 79% has majority vote: Motivational - 29%; Enabling - 28%; Physical - 13%; Psychological - 9% Experiment 4: Genre Specific Causality ● 960 top pairs induced using separate genres vs. 960 top pairs induced using all films: ○ More than 70% overlap (with smaller genre sets most causal pairs were learned) ○ Mechanical Turk evaluation of non-overlap pairs shows quality of pairs from all vs. separate genres is similar ● 960 top pairs induced using separate ganres vs. 200 top pairs from camping & storm blogs [5]: ○ Only 2 overlap: sit - eat, play - sing ○ Causal relations learned from such small sets have topical and event-based coherence Download narrative causality event pairs! https://nlds.soe.ucsc.edu/narrativecausality Version: 08/08/2017