21. Characteristics 1] Streaming media technology enables real-time or on- demand access to audio, video, and multimedia content via the Internet or an intranet. 2] Streaming media is transmitted by a media server application, and is processed and played back by a client player application, as it is received. 3] A streamed file is received, processed, and played simultaneously and immediately, leaving behind no residual copy of the content on the receiving device.
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23. Working Five basic steps while streaming: Capture: The first step in the process of creating streaming video is to "capture" the video. 2. Edit: An authoring tool may also be used to integrate the video with other multimedia into a presentation, entertainment, or training format. Encode: This generally involves the encoding software from the video-streaming vendor and specifying the desired output resolution, and data rate for the streaming video file. 4. Serve: The video server manages the delivery of video to clients using the appropriate network.
24. Play: The client station the video player receives and buffers the video stream and plays it. Fig. Steps in Streaming
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26. Encoder: An encoder is a piece of software that will take an existing media file and alter its structure so that it may be streamed.
27. Player:A player is used to view streaming files independently of a web browser.
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29. 4. Hypertext Transfer Protocol (HTTP): An application-level protocol for distributed, collaborative, hypermedia information systems. It is a generic, stateless, object-oriented protocol that can be used for many tasks, such as name servers and distributed object management systems. 5. Real Time Streaming Protocol (RTSP): An application-level protocol for control over the delivery of data with real-time properties.
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31. Splitting: Splitting is the term used to describe how one Media Server can share its live media streams with other Media Servers.
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33. Applications 1. Live Web-casts: More and more events are being web-cast live. 2. Digital Music: More and more music companies are promoting their albums and artistes by streaming technology. Streaming technology is also used for secure and legal distribution of high-quality music through "pay-per-download" and "pay-per-stream" capabilities 3. E-Learning Solutions: Many of the world's training specialists are using streaming technology in a big way to replace conventional training methods.
34. 4. Multimedia Product /Online Sales Brochure: static product catalogs and sales brochures and are being streamed to potential clients who visit the site. 5. Advertising: Streaming media advertising has dramatically increased customer rates and brand recognition by delivering an enthralling viewing experience to potential clients. 6. Cost-effective Information Distribution: Organization can communicate with the entire company simply by creating and streaming digital video. Instead of video tapes and DVDs and ship copies to each branch office, or send technical trainers half-way around the world
35. Conclusion Media file begins playing soon after the stream begins. The user doesn't have to download the whole file in order to listen music or watch video with very good sound quality. Streaming Media allows users to view media almost in REAL TIME