SlideShare a Scribd company logo
1 of 20
VIRTUAL REALITY
PRESENTED BY
VIPIN KAUSHIK
16104132
OVERVIEW
• What is Virtual Reality?
• History of Virtual Reality
• Types of Virtual Reality
• Devices used in Virtual Reality
• Applications of Virtual Reality
• Future Of Virtual Reality
WHAT IS VIRTUAL REALITY
• Virtual Reality refers to a high-end user interface that
involves real-time simulation and interactions through
multiple sensorial channels.
• Virtual reality is a computer generated world with which
the user can interact.
• Virtual reality is, plainly speaking, seeing an imaginary
world, rather than the real one. The imaginary world is a
simulation running in a computer. The sense data is fed by
some system to our brain.
HISTORY OF VIRTUAL REALITY
• In 1950s, flight simulators were built by US Air Force to train student
pilots.
• Sesorama simulator was built by Morton Heilig in 1962. Simulation
that contained Stereoscopic images, motion chair, audio,
temperature changes, odours, and blown air. One could see, hear,
feel motion and smell during the simulation
• In 1965, a research program for computer graphics called “The
Ultimate Display” was laid out by Ivan Sutherland This was a virtual
environment seen through an HMD (head-mounted display). Users
could manipulate objects in a realistic way.
• In 1988, commercial development of VR began.
• In 1991, first commercial entertainment VR system "Virtuality" was
released.
• In 1992 a method of the showing and testing of scientific
visualizations called the CAVE was created.
TYPES OF VIRTUAL REALITY
• Immersive Virtual Reality
• Augmented Virtual Reality
• Desktop (Window on a World) Virtual Reality
• Video Mapping Virtual Reality
IMMERSIVE VIRTUAL REALITY
• It is basically a feeling of involvement of the
user in the virtual world .
• The user has no visual contact with the
physical word.
• Often equipped with a head mounted display
(HMD).
• This unique combinations where the user can
immerse as well interact with the simulations
is known as telepresence.
AUGMENTED VIRTUAL REALITY
• AR integrate the computer-generated virtual objects into the physical
world.
• This involves literally augmenting reality with virtual information.
• AR technology includes head-mounted displays and virtual retinal displays
for visualization purposes, and construction of controlled environments
containing sensors and actuators.
DESKTOP VIRTUAL REALITY
• Desktop-based virtual reality involves displaying a 3-
dimensional virtual world on a regular desktop display
without use of any specialized movement-tracking
equipment.
• Modern computer games can be used as an example.
• It is cost-effective when compared to the immersive VR.
• However they lack the immersion quality, Because there
is no sense of peripheral vision, limiting the user's ability
to know what is happening around them
VIDEO MAPPING VIRTUAL REALITY
• The user watches a monitor that shows
his body's interaction with the world.
• The element of interaction depends on a
number of factors like speed, range and
mapping.
DEVICES USED IN VIRTUAL REALITY
• HMD
• CAVE
• 3D SCANNER
• BOOM
• DATA GLOVES
• PROJECTORS AND SHUTTER GLASSES
• MOTION TRACKERS
HMD (HEAD MOUNTED DISPLAY)
• A head-mounted display is a device, worn on the head that has a
small display optic in front of one eye (monocular HMD) or each eye
(binocular HMD) to reproduce a stereoscopic vision.
• The highly responsive head-tracking system provides a full 360-
degree angle of view and specially developed optics deliver a bright
, crisp image
• Training with HMDs involve a wide range of applications from
driving, welding and spray painting, flight and vehicle simulators,
dismounted soldier training and medical procedure training.
CAVE AUTOMATIC VIRTUAL ENVIRONMENT
• Surround-screen, surround-sound, projection-
based VR system.
• Illusion of immersion is created by projecting 3D
computer graphics into a cube composed of
display screens that completely surround viewer.
• Coupled with head and hand tracking systems.
• Sound system provides audio feedback.
• Sensors within the room track the viewer's
position to align the perspective correctly.
• Viewer explores virtual world by moving around
inside cube and grabbing objects.
3D SCANNER
• A 3D scanner is a device that analyses a real-world
object or environment to collect data on its shape and
possibly its appearance (i.e. Colour).
• The collected data can then be used to construct
digital, three dimensional models.
• They are extensively used for the entertainment
industry in the production of movies and video games
, design , documentation of cultural artefacts involved
in the design.
BINOCULAR OMNI-ORIENTATION MONITOR
• The BOOM (Binocular Omni-Orientation Monitor) is a head-
coupled stereoscopic display device.
• Screens and optical system are housed in a box that is
attached to a multi-link arm.
• The user looks into the box through two holes, sees the virtual
world, and can guide the box to any position within the
operational volume of the device.
• Head tracking is accomplished via sensors in the links of the
arm that holds the box.
DATA GLOVES
• The data glove consists of a lightweight nylon glove
with optical sensors mounted along the fingers
which accurately and repeatedly measure the
position and movement of the fingers and wrist.
• Data gloves are commonly used in virtual reality
environments where the user sees an image of the
data glove and can manipulate the movements of
the virtual environment using the glove.
PROJECTORS AND SHUTTER GLASSES
• The projector has extremely demanding
requirements for its graphics hardware. It
consists of 3D projection system, mirrors and
projection walls.
• Shutter glasses enable us to view virtual image or
video more deliberately through them. Shutters
in the glasses are synchronized with the display
system using infrared emitters.
MOTION TRACKERS
• Motion tracking uses a combination of
computer chips, sensors and cameras to
record humans in motion and create digital
doppelgangers that move the same way.
• Designed for head and hand tracking in VR
games, simulations, animations, and
visualizations.
APPLICATIONS OF VIRTUAL REALITY
• Movies :- Virtual Reality is applied in 3-D movies to try and
immerse the viewer into the movie and/or virtual setting and
environments.
• Video Games :- Virtual reality is evident in video games. Now
you can physically interact with a game by using your body
and motions to control characters and other elements of the
game that years ago people would only imagine.
• Psychiatry :- With the advent of realistic virtual humans, it will
be possible to recreate situations in a virtual world, immersing
the real patient into virtual scenes. Therapists may also use VR
to treat people who are afraid of heights.
• Education and training :- The most common example is
the Flight Simulator . They have lower operating costs and are safer to
use than real aircraft. They also allow the simulation of dangerous
scenarios not allowable with real aircraft.
• Medicine:- With the simulation of the entire physiology of
the human body , the effects of various illnesses or organ replacement
will be visible. The surgeon using an HMD and data gloves may have a
complete simulated view of the surgery. For medical students learning
how to operate, the best way would be to start with 3D virtual
patients.
• Design :- Many areas of design are typically 3D for example, the
design of a car shape, where the designer looks for sweeping curves
and good aesthetics from every possible view.
FUTURE OF VIRTUAL REALITY
• Virtual Reality is a growing industry.
• PC and specialized hardware are getting better, faster and
cheaper because of development in VR.
• Maybe 3D user interfaces will replace the windows based ones.
• Huge demand for VRML programmers in near future.
• Revolution in gaming industries.

More Related Content

What's hot

Presentation on Virtual reality
Presentation on Virtual realityPresentation on Virtual reality
Presentation on Virtual realityMd. Salman Ahmed
 
Virtual reality
Virtual realityVirtual reality
Virtual realityAmit Sinha
 
Virtual reality technology
Virtual reality technologyVirtual reality technology
Virtual reality technologyRavi Kumar Patel
 
Augmented reality
Augmented reality Augmented reality
Augmented reality vivekuniyal
 
virtual reality | latest |best presentation
virtual reality | latest |best presentationvirtual reality | latest |best presentation
virtual reality | latest |best presentationvipin mishra
 
Virtual Reality and Augmented Reality
Virtual Reality and Augmented RealityVirtual Reality and Augmented Reality
Virtual Reality and Augmented RealityNikitaGour5
 
virtual reality ppt
virtual reality pptvirtual reality ppt
virtual reality pptBhagyaReddy8
 
Virtual Reality vs Augmented Reality - Knowing the Difference
Virtual Reality vs Augmented Reality - Knowing the DifferenceVirtual Reality vs Augmented Reality - Knowing the Difference
Virtual Reality vs Augmented Reality - Knowing the DifferenceAugment
 

What's hot (20)

Presentation on Virtual reality
Presentation on Virtual realityPresentation on Virtual reality
Presentation on Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality technology
Virtual reality technologyVirtual reality technology
Virtual reality technology
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Augmented reality
Augmented reality Augmented reality
Augmented reality
 
Virtual reality ppt
Virtual reality pptVirtual reality ppt
Virtual reality ppt
 
vr
vrvr
vr
 
virtual reality | latest |best presentation
virtual reality | latest |best presentationvirtual reality | latest |best presentation
virtual reality | latest |best presentation
 
Virtual Reality and Augmented Reality
Virtual Reality and Augmented RealityVirtual Reality and Augmented Reality
Virtual Reality and Augmented Reality
 
virtual reality ppt
virtual reality pptvirtual reality ppt
virtual reality ppt
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
Augmented Reality
Augmented RealityAugmented Reality
Augmented Reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality vs Augmented Reality - Knowing the Difference
Virtual Reality vs Augmented Reality - Knowing the DifferenceVirtual Reality vs Augmented Reality - Knowing the Difference
Virtual Reality vs Augmented Reality - Knowing the Difference
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 

Similar to Virtual reality

Virtual Reality & Augmented Reality
Virtual Reality & Augmented RealityVirtual Reality & Augmented Reality
Virtual Reality & Augmented RealityRajesh Yadav
 
presentation1-180123jjjjjjjj150728_2.pdf
presentation1-180123jjjjjjjj150728_2.pdfpresentation1-180123jjjjjjjj150728_2.pdf
presentation1-180123jjjjjjjj150728_2.pdfreler89973
 
C. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptxC. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptxRajGopalMishra4
 
Virtual reality
Virtual reality Virtual reality
Virtual reality DeepikaDG1
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf21107117
 
Virtual reality and VR glasses
Virtual reality and VR glasses Virtual reality and VR glasses
Virtual reality and VR glasses Anuj Singh Rajput
 
VirtualReality_Sindhoora_Kartik
VirtualReality_Sindhoora_KartikVirtualReality_Sindhoora_Kartik
VirtualReality_Sindhoora_KartikKartik Arora
 
Virtual reality & vr glasses
Virtual reality & vr glassesVirtual reality & vr glasses
Virtual reality & vr glassesAnuj Singh Rajput
 

Similar to Virtual reality (20)

Virtual Reality & Augmented Reality
Virtual Reality & Augmented RealityVirtual Reality & Augmented Reality
Virtual Reality & Augmented Reality
 
presentation1-180123jjjjjjjj150728_2.pdf
presentation1-180123jjjjjjjj150728_2.pdfpresentation1-180123jjjjjjjj150728_2.pdf
presentation1-180123jjjjjjjj150728_2.pdf
 
C. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptxC. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptx
 
Virtual reality
Virtual reality Virtual reality
Virtual reality
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Augumented reallity
Augumented reallityAugumented reallity
Augumented reallity
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
virtual reality
virtual realityvirtual reality
virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
VIRTUAL REALITY
VIRTUAL REALITYVIRTUAL REALITY
VIRTUAL REALITY
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality and VR glasses
Virtual reality and VR glasses Virtual reality and VR glasses
Virtual reality and VR glasses
 
Virtual Reality(full)
Virtual Reality(full)Virtual Reality(full)
Virtual Reality(full)
 
VirtualReality_Sindhoora_Kartik
VirtualReality_Sindhoora_KartikVirtualReality_Sindhoora_Kartik
VirtualReality_Sindhoora_Kartik
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality & vr glasses
Virtual reality & vr glassesVirtual reality & vr glasses
Virtual reality & vr glasses
 

Recently uploaded

Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024The Digital Insurer
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
Google AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGGoogle AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGSujit Pal
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...gurkirankumar98700
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure servicePooja Nehwal
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)Gabriella Davis
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 3652toLead Limited
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationMichael W. Hawkins
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Allon Mureinik
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘RTylerCroy
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersThousandEyes
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfEnterprise Knowledge
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationRidwan Fadjar
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 

Recently uploaded (20)

Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
Google AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGGoogle AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAG
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day Presentation
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 Presentation
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 

Virtual reality

  • 2. OVERVIEW • What is Virtual Reality? • History of Virtual Reality • Types of Virtual Reality • Devices used in Virtual Reality • Applications of Virtual Reality • Future Of Virtual Reality
  • 3. WHAT IS VIRTUAL REALITY • Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. • Virtual reality is a computer generated world with which the user can interact. • Virtual reality is, plainly speaking, seeing an imaginary world, rather than the real one. The imaginary world is a simulation running in a computer. The sense data is fed by some system to our brain.
  • 4. HISTORY OF VIRTUAL REALITY • In 1950s, flight simulators were built by US Air Force to train student pilots. • Sesorama simulator was built by Morton Heilig in 1962. Simulation that contained Stereoscopic images, motion chair, audio, temperature changes, odours, and blown air. One could see, hear, feel motion and smell during the simulation • In 1965, a research program for computer graphics called “The Ultimate Display” was laid out by Ivan Sutherland This was a virtual environment seen through an HMD (head-mounted display). Users could manipulate objects in a realistic way. • In 1988, commercial development of VR began. • In 1991, first commercial entertainment VR system "Virtuality" was released. • In 1992 a method of the showing and testing of scientific visualizations called the CAVE was created.
  • 5. TYPES OF VIRTUAL REALITY • Immersive Virtual Reality • Augmented Virtual Reality • Desktop (Window on a World) Virtual Reality • Video Mapping Virtual Reality
  • 6. IMMERSIVE VIRTUAL REALITY • It is basically a feeling of involvement of the user in the virtual world . • The user has no visual contact with the physical word. • Often equipped with a head mounted display (HMD). • This unique combinations where the user can immerse as well interact with the simulations is known as telepresence.
  • 7. AUGMENTED VIRTUAL REALITY • AR integrate the computer-generated virtual objects into the physical world. • This involves literally augmenting reality with virtual information. • AR technology includes head-mounted displays and virtual retinal displays for visualization purposes, and construction of controlled environments containing sensors and actuators.
  • 8. DESKTOP VIRTUAL REALITY • Desktop-based virtual reality involves displaying a 3- dimensional virtual world on a regular desktop display without use of any specialized movement-tracking equipment. • Modern computer games can be used as an example. • It is cost-effective when compared to the immersive VR. • However they lack the immersion quality, Because there is no sense of peripheral vision, limiting the user's ability to know what is happening around them
  • 9. VIDEO MAPPING VIRTUAL REALITY • The user watches a monitor that shows his body's interaction with the world. • The element of interaction depends on a number of factors like speed, range and mapping.
  • 10. DEVICES USED IN VIRTUAL REALITY • HMD • CAVE • 3D SCANNER • BOOM • DATA GLOVES • PROJECTORS AND SHUTTER GLASSES • MOTION TRACKERS
  • 11. HMD (HEAD MOUNTED DISPLAY) • A head-mounted display is a device, worn on the head that has a small display optic in front of one eye (monocular HMD) or each eye (binocular HMD) to reproduce a stereoscopic vision. • The highly responsive head-tracking system provides a full 360- degree angle of view and specially developed optics deliver a bright , crisp image • Training with HMDs involve a wide range of applications from driving, welding and spray painting, flight and vehicle simulators, dismounted soldier training and medical procedure training.
  • 12. CAVE AUTOMATIC VIRTUAL ENVIRONMENT • Surround-screen, surround-sound, projection- based VR system. • Illusion of immersion is created by projecting 3D computer graphics into a cube composed of display screens that completely surround viewer. • Coupled with head and hand tracking systems. • Sound system provides audio feedback. • Sensors within the room track the viewer's position to align the perspective correctly. • Viewer explores virtual world by moving around inside cube and grabbing objects.
  • 13. 3D SCANNER • A 3D scanner is a device that analyses a real-world object or environment to collect data on its shape and possibly its appearance (i.e. Colour). • The collected data can then be used to construct digital, three dimensional models. • They are extensively used for the entertainment industry in the production of movies and video games , design , documentation of cultural artefacts involved in the design.
  • 14. BINOCULAR OMNI-ORIENTATION MONITOR • The BOOM (Binocular Omni-Orientation Monitor) is a head- coupled stereoscopic display device. • Screens and optical system are housed in a box that is attached to a multi-link arm. • The user looks into the box through two holes, sees the virtual world, and can guide the box to any position within the operational volume of the device. • Head tracking is accomplished via sensors in the links of the arm that holds the box.
  • 15. DATA GLOVES • The data glove consists of a lightweight nylon glove with optical sensors mounted along the fingers which accurately and repeatedly measure the position and movement of the fingers and wrist. • Data gloves are commonly used in virtual reality environments where the user sees an image of the data glove and can manipulate the movements of the virtual environment using the glove.
  • 16. PROJECTORS AND SHUTTER GLASSES • The projector has extremely demanding requirements for its graphics hardware. It consists of 3D projection system, mirrors and projection walls. • Shutter glasses enable us to view virtual image or video more deliberately through them. Shutters in the glasses are synchronized with the display system using infrared emitters.
  • 17. MOTION TRACKERS • Motion tracking uses a combination of computer chips, sensors and cameras to record humans in motion and create digital doppelgangers that move the same way. • Designed for head and hand tracking in VR games, simulations, animations, and visualizations.
  • 18. APPLICATIONS OF VIRTUAL REALITY • Movies :- Virtual Reality is applied in 3-D movies to try and immerse the viewer into the movie and/or virtual setting and environments. • Video Games :- Virtual reality is evident in video games. Now you can physically interact with a game by using your body and motions to control characters and other elements of the game that years ago people would only imagine. • Psychiatry :- With the advent of realistic virtual humans, it will be possible to recreate situations in a virtual world, immersing the real patient into virtual scenes. Therapists may also use VR to treat people who are afraid of heights.
  • 19. • Education and training :- The most common example is the Flight Simulator . They have lower operating costs and are safer to use than real aircraft. They also allow the simulation of dangerous scenarios not allowable with real aircraft. • Medicine:- With the simulation of the entire physiology of the human body , the effects of various illnesses or organ replacement will be visible. The surgeon using an HMD and data gloves may have a complete simulated view of the surgery. For medical students learning how to operate, the best way would be to start with 3D virtual patients. • Design :- Many areas of design are typically 3D for example, the design of a car shape, where the designer looks for sweeping curves and good aesthetics from every possible view.
  • 20. FUTURE OF VIRTUAL REALITY • Virtual Reality is a growing industry. • PC and specialized hardware are getting better, faster and cheaper because of development in VR. • Maybe 3D user interfaces will replace the windows based ones. • Huge demand for VRML programmers in near future. • Revolution in gaming industries.