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3G

    Presentation
         On
  3 Generation
    rd

Mobile Communication
3G: What’s the hype all about ?
                                                    3G
     Emerging user demands to shift from voice centric
to multimedia-oriented services (voice, data, video, fax)

       Until recently, data traffic over mobile networks
remained low at around 2% due to the bandwidth
limitations      of      2G        wireless    networks.
       New technology required for optimal transport and
higher bandwidth.
GSM Technology
                                          3G




Before talking about 3G We will discuss
about mobile communication
3G
Equip. Id Reg   Home location Reg


      Auth
                Visitor location Reg
GSM Services
-Voice Services                                       3G
-Data Services
-Multicast Services          GSM-900:Uplink: 890.2 MHz – 915
                             MHz (25 MHz)
-Short Messaging Services    Downlink: 935.2 MHz – 960 MHz
                             (25 MHz)
-Location Based Services
(LBS)
GSM - Frequencies
                            GSM Products (Mobile
 GSM-1800:
                            Devices)
Uplink: 1725.2 – 1780.4 MHz
                            -Subscriber Identity Module
Downlink:1820,2 - 1875,4
MHz                         (SIM)
Separation: 95 MHz          -Mobile Telephones
384 pairs of channels       -PCMCIA Air Cards
                            -Embedded Radio Modules
                            -External Radio Modems
GSM Network
-Base Stations, Repeaters, Switching Centers    3G
-Network Databases Wireless Network System
Interconnection , Customized Applications for
Mobile Network Enhanced Logic.
SIM - Subscriber Identity Module, ME - Mobile Equipment,

BTS - Base Transceiver Station, BSC - Base Station Controller,
                                                               3G
TCU - Transcoder Unit, MSC - Mobile Switching Centre,

PSTN - Public Switched Telephone Network,

HLR - Home Location Register,
VLR - Visitor Location Register,

AUC - Authentication Centre,
  EIR - Equipment Identity Register,

OMC - Operations &
Maintenance Centre,

OMC-R - OMC devoted to BSS,
OMC-S - OMC devoted to NSS.
Base      Station       Sub-system
(BSS)                               3G
       The Base Station function is
divided into two main functional
elements, the Base Station Controller
(BSC)    which   also   includes the
Transcoder Unit (TCU), and the Base
Transceiver System (BTS).

       The BSC can control several BTS
units. Each BTS will consist of a number
of transceivers (TRX) and will serve a
cell or a number of cells. The BSC unit
also performs transcoding functions to
convert between 64Kbps channel rate
used in the Switching System and the
16Kbps channel rate for GSM traffic.
Operation Sub-System (OSS)
                                                             3G
       The OMC provides remote monitoring of the network performance
and permits remote re-configuration and fault management activity
as well as alarm and event monitoring.
Mobile Station (MS)
The MS comprises of Mobile Equipment (ME) and a Subscriber Identity
Module (SIM). The ME contains the software and hardware to operate
as a mobile radio terminal. The SIM in conjunction with the network
Authentication Centre (AUC) validates the MS.

UMTS Network Architecture
One of the requirements for the Release 99 Architecture is to
support roaming and inter-operation with the GSM system,
hence the GSM system appears as one of the components
of the UMTS Release 99 Architecture.
Existing Mobile N/Ws                                            3G
       First Generation wireless technology, AMPS in North America
and TACS in Europe based on circuit switched technology.


       2G based on low band digital data signaling, most popular
technology being GSM, a combination of FDMA and TDMA, mostly in
Europe.
               2G systems can handle some data capabilities at the
rate up to 9.6 kbps


       2G+ packet based and increases the data communication speed
to as high as 384 kbps, based on GPRS,HSCSD and EDGE terminals.
3G
Tech       1G                  2G              2.5G        3G
Design     1970                1980            1985        1990
began
Impleme-   1984                1991            1991        2002
ntation
service    Analogue voice      Digital voice   Higher      Higher
           Synchronous         Short           capacity,   capacity,
           data upto 9.6Kbps   message         Packetis    broadband
                                                  ed          data
                                               data        Upto 2Mbps

Standards AMPS. TACS,NMT       TDMA,           GPRS,ED WCDMA,CDM
            etc                CDMA,             GE      A
                               GSM,PDC
3G
Data BW   1.9Kbps    14.4 Kbps(9.6)   384Kbps(50)   2Mbps
                                                    128Kbps in mobile
MUX       FDMA       TDMA,CDMA        TDMA,CDMA     CDMA
Core N/W PSTN        PSTN             PSTN,PACK     Packet N/W
                                      ET N/W
Support   GSM        GSM(EUROPE) GSM,GPRS,E GSM,GPRS,EDGE,CD
                     TDMA,CDMA   DGE        MA,TDMA
                     (AMERICA)
BW        800-900Mhz. 1850-1990Mhz                  For use ,text, digital
                                                    data, voice,
                                                    multimedia Other non
                                                    global roaming
                                                    Accessibility through
                                                    tetra & satellite
3G
Air Interfaces for Third Generation services:

      USA plans to deploy EDGE, WCDMA and multi
carrier CDMA in the existing bands used by second-
generation systems. Europe plans to use IMT-2000
Band for WCDMA and EDGE for GSM 1800 bands.

      Asia is expected to utilize IMT-2000 Band for
WCDMA and GSM 1800 band for EDGE. Korea is
expected to utilize IMT-2000 Band for WCDMA. Japan
plans to deploy IMT-2000 band for WCDMA.
3G Networks
                                                    3G
      Consists of following air interface modules: WCDMA,
CDMA2000 interfaces. WCDMA compatible with current 2G
GSM networks, requires bandwidth between 5 and 10 MHz,
can be overlaid into existing GSM,TDMA and IS95 networks.

       CDMA2000 backward compatible with the second
generation CDMA IS-95 predominantly used in US UWC-136,
also called IS-136HS was designed to comply with ANSI-136,
the North American TDMA standard.
3G network constitution
      -consists of a Radio Access Network (RAN) and a core
network
      -core network consists of a packet switched domain
whichincludes 3G SGSNs and GGSNs.
      -core network consists of a circuit switched domain
which includes 3G MSC for voice calls.
3G networks (contd.)
                                                3G
              core network also consists of a CGF
              (Charging Gateway function) to charge
              for services and access. RANs consist of
              new n/w elements, known as Node B
              and Radio Network Controllers (RNCs)


              Node B is comparable to BTS in 2G
              systems.RNCs replace the BSCs. It
              provides     the     radio      resource
              management, handover control and
              support for connection       to packet as
3G is an ITU specification for the third generation of mobile communications

                                                                     3G
technology. 3G promises increased bandwidth, up to 384 Kbps when a device is
stationary




               or moving at pedestrian speed, 128 Kbps in
               a car, and 2 Mbps in fixed applications. 3G
               will work over wireless air interfaces such as
               GSM, TDMA, and CDMA. The new EDGE
               air interface has been developed specifically
               to meet the bandwidth needs of 3G.
3G
3G Network Components
                                                      3G
• Radio Access Networks (RANs)
• W-CDMA uses the 2GHz frequency band, can reach
  data transfer speeds of upto 2 Mbit/s but in reality
  transfer speed is closer to a couple of hundred kbit/s the
  actual bit rate depending on cell load and user mobility.
  basic modes of operation(FDD and TDD) with paired
  and unpaired bands respectively defined as follows.

• FDD. Uplink and downlink transmissions use two
  different
  carriers located in specific frequency bands. Users using
  the same carrier sets are distinguished by different
  spreading codes.
3G Terminals                                      3G
-will be multi-mode i.e. be able to support more than one
- radio system
- current terminals are multi band e.g. GSM dual band
that is they can handle different frequency bands but not
different radio systems.
- 3G terminals need to be both dual mode and dual band.
-they would have a GSM call control stack, session
management and radio interface implemented together
with the corresponding UMTS terminal functionality.
3G



Technology
UMTS - Applications
• Fast Internet / Intranet
• Streaming / Download (Video, Audio)
• Videoconferences
                                        3G
• Multimedia-Messaging, E-Mail
• Mobile E-Commerce (M-Commerce)
• Location Based Services
• Mobile Entertainment (Games,…)




UMTS
• Uplink: 1920 - 1980MHz
• Downlink: 2110 - 2170MHz




                   Umts architecture
GPRS
                                                      3G
      The GPRS Core Network (General Packet Radio
Services)           provides        mobility management,
session management and transport for Internet Protocol
packet services in GSM and UMTS networks



       The first new technology when going from GSM
towards UMTS is General Packet Radio Service (GPRS).
It is the trigger to 3G services. The main point is that the
network connection is always on, so the subscriber is
online all the time.
3G




Serving GPRS Support Node
GPRS Tunnelling Protocol is the defining IP protocol of the GPRS core  3G
network. Primarily it is the protocol which allows end users of a GSM or
UMTS network to move from place to place whilst continuing to connect
to the internet as if from one location at the GGSN. It does this by
carrying the subscriber's data from the subscriber's current SGSN to the
GGSN which is handling the subscriber's session.
GGSNs and SGSNs (collectively known as GSNs) listen for messages   3G
on UDP port 2123 and for GTP-U messages on port 2152. This

communication happens within a single network or may, in the case of

international roaming, happen internationally, probably across a

GPRS Roaming Exchange (GRX)



GPRS Support Nodes (GSN)

A GSN is a network node which supports the use of GPRS in the GSM

core network. All GSNs should have a Gn interface and support the GPRS

tunnelling protocol. There are two key variants of the GSN; the GGSN and

the SGSN defined
GGSN - Gateway GPRS Support Node
The GGSN is the interface between the GPRS data network and    3G
external Packet Data Networks (PDN) such as the Internet. From an
external IP networks point of view, the GGSN acts as a router for
the IP addresses of all subscribers served by the GPRS network.
The GGSN therefore exchanges routing information with the
external network.


SGSN - Serving GPRS Support Node
The SGSN is the interface between the base station subsystem and
the data network. It is responsible for delivery of packets within its
own service area. The SGSN routes packets through the base
station controller and also signals the mobile switching centre,
home location register and visitor location register.
3G
Common SGSN Functions
De-tunnel GTP packets from the GGSN (downlink)
Tunnel IP packets toward the GGSN (uplink)
Carry out mobility management as Standby mode mobile
 moves from Routing Area to Routing Area.
Billing user data
IMT-2000                             3G
      International     Mobile     Telecommunications-2000
(IMT-2000) are third generation mobile systems which was
scheduled to start service subject to market considerations.

      They will provide access, by means of one or more
radio links, to a wide range of telecommunications services
supported by the fixed telecommunication networks, and to
other services which are specific to mobile users.

        A range of mobile terminal types is encompassed,
linking to terrestrial and/or satellite based networks, and the
terminals may be designed for mobile or fixed use.
3G
Key features of IMT-2000 are:
• high degree of commonality of design worldwide;
• compatibility of services within IMT-2000 and with the fixed
  networks;
• high quality;
• small terminal for worldwide use;
• worldwide roaming capability;
• capability for multimedia applications, and a wide range of
  services and terminals.
• IMT 2000 is a result of the collaboration of many entities, inside

 the ITU (ITU-R and ITU-T), and outside the ITU
3G
    The     IMT-200      vision   encompasses
complementary    satellite    and   terrestrial
components.

     Close integration between the satellite and
terrestrial components of IMT-2000 facilitate the
deployment of mobile services via satellite,
enabling users to roam on satellite networks and
to gain access to service where there is no
terrestrial system in place.
--they would have to be multi-mode to support              3G
 global roaming i.e. to be able to handle the W-CDMA
and CDMA2000 modes.
-support for the 2 W-CDMA modes FDD and TDD is
something which needs to be considered.
-This is because it is more difficult to build wide area
coverage with TDD, but easier to cater to asymmetric
traffic than it is with FDD mode. So operators might
choose to use FDD for outdoor service and TDD for
indoor service.
International Telecommunications Unit (ITU):
IMT-2000 consists of following radio interfaces    3G
•W-CDMA
•CDMA2000
•CDMA2001
•TD-CDMA / TD-SCDMA
Networks versus Standards : Cellular Networks:

GSM 850MHz         GSM 900MHz           GSM 1800MHz
GSM 1900MHz        CMDA 800MHz          CDMA 1900MHz
CDMA 2100MHz       UMTS 800MHz          UMTS 850MHz
UMTS 900MHz        UMTS 1800MHz         UMTS 1900MHz
UMTS 2100MHz       iDEN 800MHz          iDEN 900MHz PHS
TDMA               FDMA
Cellular Data Standards:
CSD HSCSD       GPRS         EDGE         UMTS
                                                             3G
CDMA2000 1x CDMA2000 1xEV-DV                      CDMA2000 1xEV-
DO
WCDMA            FOMA


Even though 3G has successfully been introduced to European
and Asian mobile users, there are some issues that are debated
by 3G providers and users:
•High input fees for the 3G service licenses
•Great differences in the licensing terms
•Current high debt of many telecommunication companies, making
 it more of a challenge to build the necessary infrastructure for 3G
•Member State support to the financially troubled operators
•Health aspects of the effects of electromagnetic waves
Spread Spectrum communication 3G

     The main principle of Spread Spectrum
communication is that the bandwidth occupancy is
much higher than usual.

      Because of this much larger bandwidth the
power spectral density is lower, in the channel the
signal just looks like noise.

        The Spreading is done by combining the data
signal with a code (code division multiple access) which
is independent of the transmitted data message.
Spread Spectrum Techniques
                                                               3G
•Direct-Sequence (DS)
•Frequency-Hopping (FH).

       Direct Sequence is the most famous Spread Spectrum Technique.
The data signal is multiplied by a Pseudo Random Noise Code (PN-
code).

Frequency Hopping
       When using Frequency Hopping, the carrier frequency is
'hopping' according to a known sequence (of length ). In this way the
bandwidth is also increased. Frequency Hopping is a from of spread
spectrum in which spreading takes place by hopping from frequency to
frequency over a wide band.

        A combination of these two offers a lot of advantages over the
other two and will be the basis of the proposed system.
3G
      The main principle of Spread Spectrum
communication is that the bandwidth occupancy is much
higher than usual.

      Because of this much larger bandwidth the power
spectral density is lower, in the channel the signal just
looks like noise.

      The Spreading is done by combining the data
signal with a code (code division multiple access)
which is independent of the transmitted data message.
A number of advantages are:                           3G
As the signal is spread over a large frequency-band, the
Power Spectral Density is getting very small, so other
communications systems do not suffer from this kind of
communications.

Random Access can be dealt with, as a large number of codes
can be generated a large number of users can be permitted.
The maximal number of users is interference limited.
Security: without knowing the spreading code, it is (nearly)
impossible to recover the transmitted data.
Fading rejection: as a large bandwidth is used the system is
less susceptible to distortions.
3G
      WCDMA (Wideband Code Division Multiple Access) is
the radio access scheme used for third generation cellular
systems that are being rolled out in various parts of the globe.

      The 3G systems to support wideband services like high-
speed Internet access, video and high quality image
transmission with the same quality as the fixed networks. In
WCDMA systems the CDMA air interface is combined with
GSM based networks.

        The WCDMA standard was evolved through the Third
Generation Partnership Project (3GPP) which aims to ensure
interoperability between different 3G networks.
EDGE, Enhanced Data GSM Environment
                                                    3G
      Enhanced Data rates for Global Evolution
(EDGE) is a radio based high-speed mobile data
standard. It allows data transmission speeds of 384 kbps
to be achieved when all eight timeslots are used.

EDGE       enhances
the throughput per
timeslot for both
HSCSD and GPRS.
ECSD (max data
rate 64 kbps and
EGPRS data rate
per     time    slot
triples     to     a
staggering      384
kbps.
From GPRS, operators could go directly to UMTS, but they 3G
could also invest in an EDGE system. One advantage of EDGE is
that there is no new licence needed as in UMTS. The frequencies
will also be re-used and no new antennas are needed. The main
issue is that subscribers will have to buy new EDGE terminals.


From GSM radio network, the following network elements can
NOT be reused. Note, however they can remain in the network and
be used in dual network operation where 2G and 3G networks co-
exist while network migration and new 3G termials become
available for use in the network.
•BSC (base station controller)
•BTS (base transceiver station)
Wide band CDMA (W-CDMA)
                                                        3G
W-CDMA, also known as CDMA Direct Spread, is a 3G
radio transmission technology favored by Europe. It can
be built upon existing GSM networks and represents the
obvious next step for current system operators. As such,
it is expected to gain widespread acceptance in Asia,
where GSM systems are prevalent.

cdma2000
Also called CDMA Multi-Carrier, cdma2000 is a 3G standard
developed by the CDMA Development Group (CDG) and favored
by the U.S. It is derived from the narrow band CDMA One digital
standard and provides a clear evolutionary path for existing
CDMA One operators.
2G+ networks                                                3G
HSCSD one step towards 3G wideband mobile data networks. This
circuit switched technology improves data rates up to 57.6 kbps.GPRS
packet based and designed to work in parallel with 2G GSMand TDMA
technologies.


Protocols in the GPRS network infrastructure
Sub-Network Dependent Convergence Protocol (SNDCP)
   Logical Link Control (LLC)
Base Station System GPRS Protocol (BSSGP)
GPRS Tunnel Protocol (GTP)
GPRS Mobility Management (GMM/SM)
3G
     3G is short for third-generation technology.
It is used in the context of mobile phone
standards.

      The services associated with 3G provide the
ability to transfer simultaneously both voice data
(a telephone call) and non-voice data (such as
downloading information, exchanging email, and
instant messaging).

     In marketing 3G services, video telephony
has often been used as the killer application for
3G.
3G
      Worldwide roll-out of 3G networks was delayed in
some countries by the enormous costs of additional
spectrum licensing fees. In many parts of the world 3G
networks do not use the same radio frequencies as 2G,
requiring mobile operators to build entirely new
networks and license entirely new frequencies

      The license fees in some European countries were
particularly high, bolstered by initial excitement over
3G's potential. Other delays were as a result of the
expenses related to upgrading equipment for the new
systems.
Japan and South Korea were relatively quick   3G
to adopt 3G, because their         governments prioritize
technological infrastructure development, and spectrum
licensing fees are minimal.

       The first country which introduced 3G on a
 large commercial scale was Japan. In 2005, about
 40% of subscribers used 3G networks only, with 2G
 being on the way out in Japan. It was expected that
 during 2006 the transition from 2G to 3G would be
 largely completed in Japan, and upgrades to the next
 3.5G stage with 3 Mbit/s data rates were underway.
3G
      The official 3G mobile network is the systems and
services based on the ITU family of standards under the
International Mobile Telecommunications programme,
'IMT-2000'.

     The most significant features offered by third
generation (3G) mobile technologies are the momentous
capacity and broadband capabilities to support greater
numbers of voice and data customers - especially in
urban centres - plus higher data rates at lower
incremental cost than 2G.
•Expense and bulk of 3G phones
•Lack of 2G mobile user buy-in for 3G wireless service                     3G
•Lack of coverage because it is still new service
•High prices of 3G mobile services in some countries, including Internet access
3G handsets are far more advanced and have
much more functionality than conventional 2G handsets.
                                                       3G
3G handsets usually include cameras, music players, video
players, contactless smartcards for payment functions (wallet
phones), web browsers, email clients and more. This shows
that UMTS system is based on layered services and future
applications can be supported without too much impact to the
underlying radio access network.
Use of 3G
                                                                 3G
 Checking traffic conditions from home and on the road to help
plan route and allocate traveling time; alerting the driver if there is
an accident, and suggesting an alternate route.

  Directory services - enhanced wireless devices will allow users to
find the nearest theatre, buy the tickets electronically, and
download e-tickets at the theatre.

 Booking travel reservation on-line - booking a tour, checking on
scheduled flights to make sure they are on time, checking itinerary,
changing flight plans if a connection is missed and booking a
hotel.

 News - all types of information for various purposes, for example,
business managers looking for the latest information about their
companies, and stock traders checking news developments that
might affect their portfolios.
WLAN vs. 2G/3G: Bit rates
     IEEE 802.11
                            GPRS                       3G
                            170 kbit/s theoretically
     WLAN
                             3G
                             (WCDMA)

Hundreds of meters (at
best) around each AP         Up to 2 Mbit/s (in indoor
                             etworks)
      Full outdoor
coverage is difficult to
achieve.
WLANs are optimised for    Macro/micro/picocell
indoor usage.              networks cover all kinds of
                           environments (indoor, urban,
                           rural)
                           Full coverage even in remote
                           areas.
WLAN vs. 2G/3G: Frequency bands
 IEEE 802.11 WLAN             2G/3G
                                                        3G
The 2.4 GHz ISM band (free   Frequency      bands    are
for all) causes problems.    reserved      for    2G/3G
                             networks.
Interference from other
WLAN networks, Bluetooth     Interference is usually not
equipment,     microwave     a problem (good network
ovens, etc.                  planning).



The CSMA/CA access
method is not very           Spectrum      efficiency    is
spectrum efficient.          better than for WLAN.

Spectrum efficiency          Various advanced methods
is given as                  for    increasing spectrum
                             efficiency.
    bits/Hz/area
WLAN vs. 2G/3G: Roaming

  IEEE 802.11                2G/3G
                                                    3G
  WLAN
                             International
WLANs       do   not         roaming agreements
support roaming in a         between operators
strict sense.
However,     WLANs
support portability.         2G/3G       networks
                             support roaming on
                             a wide scale.
Terminal mobility is         Terminal mobility is
not      supported           supported    (using
(except                      techniques such as
when moving within           location   updating,
the WLAN).                   paging,         and
                             handover).
Personal mobility requires e.g. SIP (Session Initiation
  Protocol) and specialised network resources (SIP
               proxy, location server)
WLAN vs. 2G/3G: Security
IEEE 802.11 WLAN              2G/3G                   3G
                              Always supported:
No security as default.
WEP (if used) offers poor       User authentication
security.                       Encryption over the radio
WPA (if used) provides          interface
better security due to the      Key management.
support        of      key
management.                   3G provides additional
                              security features.
Usually     no    network
planning   (due   to    the   Network planning is rather
inexpensive network parts).   complicated (since
This (+ usage of ISM band)    equipment is expensive and
may result in poor WLAN       should not be underused).
network performance.          As a benefit => good
                              coverage and spectrum
                              utilisation.
WLAN vs. 2G/3G: Cost of equipment
       IEEE 802.11            2G/3G                 3G
       WLAN

Network infrastructure is
inexpensive (existing LAN +   Network infrastructure is
additional   APs)    if  no   expensive.
advanced network concepts     2G/3G terminals are not
are used.                     dramatically more
End user equipment is also    expensive than WLAN cards.
inexpensive.

Charging solutions are        Charging is part of the
difficult to implement        system infrastructure.
(specialised network
elements required).           Without charging, the
                              expensive 2G/3G network
WLAN users are used to        infrastructure would not be
having “free” access in       economically viable.
many places.
Services: Web browsing
                                                   3G
Web browsing applications are of client - server
type. 802.11 WLAN and 2G/3G networks are
equally   well  suited   for such    applications
(disregarding differences in bitrates, coverage,
etc.).

                   1   http request
                                           Web
                   html page              server
        Terminal
        = Client   download           2
Services: VoIP
                                                  3G
If reachability is an important issue, a client - client
type of communication system requires some IP
layer or application layer mobility solution => new
network elements are required both in 2G/3G and
in WLAN.




    Terminal =         IP            Terminal =
    Client             network(s)    Client
What is 4G?                              3G
        4G is the next generation
        of wireless networks that will
        replace       3G    networks
        sometimes in future. In
        another context, 4G is simply
        an initiative by academic
        R&D labs to move beyond
        the limitations and problems
        of 3G which is having trouble
        getting      deployed     and
        meeting       its   promised
        performance               and
        throughput.
Motivation for 4G Research Before 3G
Has Not Been Deployed?                                  3G
• 3G performance may not be sufficient to meet needs of
  future high-performance applications like multi-media,
  full-motion video, wireless teleconferencing. We need a
  network technology that extends 3G capacity by an
  order of magnitude.

• There are multiple standards for 3G making it difficult to
  roam and interoperate across networks. we need global
  mobility and service portability

• 3G is based on primarily a wide-area concept. We need
  hybrid networks that utilize both wireless LAN (hot spot)
  concept and cell or base-station wide area network
  design.
3G
• We need wider bandwidth


• Researchers have come up with spectrally more
  efficient modulation schemes that can not be
  retrofitted into 3G infrastructure


• We need all digital packet network that utilizes
  IP in its fullest form with converged voice and
  data capability.
Rising use
                                                       3G
As prices get more attractive, more and more people will
 use wireless networks for data applications. Consequently,
 bandwidth demand will rise.

Multimedia content

Mobile Social Networks

Voice over IP

Fixed line Internet replacement

Competition from alternative wireless Internet providers
There are two main goals of 4G wireless
systems.
                                                            3G

First of all, more bandwidth will be required

Secondly, 4G networks will no longer have a circuit switched
subsystem as current 2G and 3G networks. Instead, the network
is based purely on the Internet Protocol (IP). The main challenge
of this design is how to support the stringent requirements of
voice calls for constant bandwidth and delay.

Having sufficient bandwidth is a good first step. Mobility and
Quality of Service for a voice connection is clearly another and
taking a look at these topics is better left to another article
series. So let’s focus on the additional bandwidth 4G networks
are to deliver
4G N/W will go far beyond this by mainly
improving three things
                                                                  3G
Air Interface Technology: 2G networks use (TDMA) on the air interface.
3G networks made a radical change and use CDMA.
4G standards will make another radical change and will use OFDM. The
  new modulation itself will not automatically bring an increase in speed
  but very much simplifies the following two enhancements:


Channel BW: 2G systems use a channel bandwidth of 0.2 MHz. UMTS
  made a great leap forward and uses 5 MHz. 4G systems will use a BW
  of up to 20 MHz, i.e. the channel offers four times more bandwidth than
  channels of current systems. As 20 MHz channels might not be
  available everywhere, most 4G systems will be scalable, for example in
  steps of 1.25 MHz. It can therefore be expected that 4G channel sizes
  will range from 5 to 20 MHz.
MIMO:                                                          3G
         The second method to increase throughput on the air
interface is to use a technology called Multiple Input Multiple
Output, or MIMO for short. The idea itself is simple, the maths
behind is everything but.
         The idea of MIMO is to use the phenomena that radio
waves bounce of objects like trees and buildings and thus
create several wave paths from sender to receiver. While this
behavior is often not desired, MIMO makes active use of it by
using several antennas at the sender and receiver side, which
allows the exchange of multiple data streams, each over a
single individual wave front.
         Two or even four antennas are foreseen to be used in a
device. How well this works is still to be determined in practice
but it is likely that MIMO can increase throughput by a factor of
two.
3G
                    3G (including
                                                      4G
                     2.5G, sub3G)

Major Requirement   Predominantly voice
Driving             driven - data was Converged data and voice over IP
Architecture        always add on
                                            Hybrid - Integration of Wireless
Network
                    Wide area cell-based    LAN (WiFi, Bluetooth) and wide
Architecture
                                            area
Speeds              384 Kbps to 2 Mbps      20 to 100 Mbps in mobile mode
                    Dependent on country
Frequency Band      or continent (1800-2400 Higher frequency bands (2-8 GHz)
                    MHz)
Bandwidth           5-20 MHz                100 MHz (or more)
3G (including 2.5G,
                                                         4G

Major
                           sub3G)
                                                                 3G
                  Predominantly voice
Requirement                                  Converged data and voice
                  driven - data was always
Driving                                      over IP
                  add on
Architecture
     Network
                    Wide area cell-based      Hybrid - Integration of
   Architecture
                                               Wireless LAN (WiFi,
                                             Bluetooth) and wide area
                                             20 to 100 Mbps in mobile
Speeds            384 Kbps to 2 Mbps
                                             mode
                  Dependent on country or
                                          Higher frequency bands
Frequency Band    continent    (1800-2400
                                          (2-8 GHz)
                  MHz)
Bandwidth         5-20 MHz                   100 MHz (or more)
Switching Design                             All digital with packetized
                 Circuit and Packet
Basis                                        voice
Access                                       OFDM and MC-CDMA
                  W-CDMA, 1xRTT, Edge
Technologies                                 (Multi Carrier CDMA)
3G
Switching                                           All digital with packetized
                  Circuit and Packet
Design Basis                                        voice


Access                                              OFDM and MC-CDMA (Multi
                  W-CDMA, 1xRTT, Edge
Technologies                                        Carrier CDMA)



Forward    Error                                    Concatenated        coding
                 Convolutional rate 1/2, 1/3
Correction                                          scheme


                                                    Smarter         Antennas,
Component         Optimized    antenna    design,
                                                    software multiband and
Design            multi-band adapters
                                                    wideband radios


                  A number of air link protocols,
IP                                                All IP (IP6.0)
                  including IP 5.0
3G
      In reality, as of first half of 2002, 4G is a conceptual
framework for or a discussion point to address future needs
of a universal high speed wireless network that will interface
with wire line backbone network seamlessly.

      4G is also represents the hope and ideas of a group of
researchers in Motorola, Qualcomm, Nokia, Ericsson, Sun,
HP, NTT DoCoMo and other infrastructure vendors who must
respond to the needs of MMS, multimedia and video
applications if 3G never materializes in its full glory.
3G
4G standard 100Mbps (uplink) and 20Mbps    (downlink),
allowing more bandwidth for new applications such as
video phones, video / audio download and interactive
games.


One of the two competitor networks to NTT DoCoMo, run
by KDDI/AU, has already upgraded to CDMA2000 1xEVDO
(an intermediate 3.25G technology that allows a data
transmission rate of up to 2.4Mbps).
4G AND THE FUTURE
                                                              3G
        It is suggested that 4G technologies will allow 3D virtual
reality and interactive video / hologram images. The technology
could also increase interaction between compatible technologies,
so that the smart card in the handset could automatically pay for
goods in passing a linked payment kiosk (i-mode can already boast
this capability) or will tell your car to warm up in the morning,
because your phone has noted you have left the house or have set
the alarm.



4G is expected to provide high resolution images (better quality
than TV images) and video-links (all of these will require a band
width of about 100MHz).
3G

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3G

  • 1. 3G Presentation On 3 Generation rd Mobile Communication
  • 2. 3G: What’s the hype all about ? 3G Emerging user demands to shift from voice centric to multimedia-oriented services (voice, data, video, fax) Until recently, data traffic over mobile networks remained low at around 2% due to the bandwidth limitations of 2G wireless networks. New technology required for optimal transport and higher bandwidth.
  • 3. GSM Technology 3G Before talking about 3G We will discuss about mobile communication
  • 4. 3G Equip. Id Reg Home location Reg Auth Visitor location Reg
  • 5. GSM Services -Voice Services 3G -Data Services -Multicast Services GSM-900:Uplink: 890.2 MHz – 915 MHz (25 MHz) -Short Messaging Services Downlink: 935.2 MHz – 960 MHz (25 MHz) -Location Based Services (LBS) GSM - Frequencies GSM Products (Mobile GSM-1800: Devices) Uplink: 1725.2 – 1780.4 MHz -Subscriber Identity Module Downlink:1820,2 - 1875,4 MHz (SIM) Separation: 95 MHz -Mobile Telephones 384 pairs of channels -PCMCIA Air Cards -Embedded Radio Modules -External Radio Modems
  • 6. GSM Network -Base Stations, Repeaters, Switching Centers 3G -Network Databases Wireless Network System Interconnection , Customized Applications for Mobile Network Enhanced Logic.
  • 7. SIM - Subscriber Identity Module, ME - Mobile Equipment, BTS - Base Transceiver Station, BSC - Base Station Controller, 3G TCU - Transcoder Unit, MSC - Mobile Switching Centre, PSTN - Public Switched Telephone Network, HLR - Home Location Register, VLR - Visitor Location Register, AUC - Authentication Centre, EIR - Equipment Identity Register, OMC - Operations & Maintenance Centre, OMC-R - OMC devoted to BSS, OMC-S - OMC devoted to NSS.
  • 8. Base Station Sub-system (BSS) 3G The Base Station function is divided into two main functional elements, the Base Station Controller (BSC) which also includes the Transcoder Unit (TCU), and the Base Transceiver System (BTS). The BSC can control several BTS units. Each BTS will consist of a number of transceivers (TRX) and will serve a cell or a number of cells. The BSC unit also performs transcoding functions to convert between 64Kbps channel rate used in the Switching System and the 16Kbps channel rate for GSM traffic.
  • 9. Operation Sub-System (OSS) 3G The OMC provides remote monitoring of the network performance and permits remote re-configuration and fault management activity as well as alarm and event monitoring. Mobile Station (MS) The MS comprises of Mobile Equipment (ME) and a Subscriber Identity Module (SIM). The ME contains the software and hardware to operate as a mobile radio terminal. The SIM in conjunction with the network Authentication Centre (AUC) validates the MS. UMTS Network Architecture One of the requirements for the Release 99 Architecture is to support roaming and inter-operation with the GSM system, hence the GSM system appears as one of the components of the UMTS Release 99 Architecture.
  • 10. Existing Mobile N/Ws 3G First Generation wireless technology, AMPS in North America and TACS in Europe based on circuit switched technology. 2G based on low band digital data signaling, most popular technology being GSM, a combination of FDMA and TDMA, mostly in Europe. 2G systems can handle some data capabilities at the rate up to 9.6 kbps 2G+ packet based and increases the data communication speed to as high as 384 kbps, based on GPRS,HSCSD and EDGE terminals.
  • 11. 3G Tech 1G 2G 2.5G 3G Design 1970 1980 1985 1990 began Impleme- 1984 1991 1991 2002 ntation service Analogue voice Digital voice Higher Higher Synchronous Short capacity, capacity, data upto 9.6Kbps message Packetis broadband ed data data Upto 2Mbps Standards AMPS. TACS,NMT TDMA, GPRS,ED WCDMA,CDM etc CDMA, GE A GSM,PDC
  • 12. 3G Data BW 1.9Kbps 14.4 Kbps(9.6) 384Kbps(50) 2Mbps 128Kbps in mobile MUX FDMA TDMA,CDMA TDMA,CDMA CDMA Core N/W PSTN PSTN PSTN,PACK Packet N/W ET N/W Support GSM GSM(EUROPE) GSM,GPRS,E GSM,GPRS,EDGE,CD TDMA,CDMA DGE MA,TDMA (AMERICA) BW 800-900Mhz. 1850-1990Mhz For use ,text, digital data, voice, multimedia Other non global roaming Accessibility through tetra & satellite
  • 13. 3G Air Interfaces for Third Generation services: USA plans to deploy EDGE, WCDMA and multi carrier CDMA in the existing bands used by second- generation systems. Europe plans to use IMT-2000 Band for WCDMA and EDGE for GSM 1800 bands. Asia is expected to utilize IMT-2000 Band for WCDMA and GSM 1800 band for EDGE. Korea is expected to utilize IMT-2000 Band for WCDMA. Japan plans to deploy IMT-2000 band for WCDMA.
  • 14. 3G Networks 3G Consists of following air interface modules: WCDMA, CDMA2000 interfaces. WCDMA compatible with current 2G GSM networks, requires bandwidth between 5 and 10 MHz, can be overlaid into existing GSM,TDMA and IS95 networks. CDMA2000 backward compatible with the second generation CDMA IS-95 predominantly used in US UWC-136, also called IS-136HS was designed to comply with ANSI-136, the North American TDMA standard. 3G network constitution -consists of a Radio Access Network (RAN) and a core network -core network consists of a packet switched domain whichincludes 3G SGSNs and GGSNs. -core network consists of a circuit switched domain which includes 3G MSC for voice calls.
  • 15. 3G networks (contd.) 3G core network also consists of a CGF (Charging Gateway function) to charge for services and access. RANs consist of new n/w elements, known as Node B and Radio Network Controllers (RNCs) Node B is comparable to BTS in 2G systems.RNCs replace the BSCs. It provides the radio resource management, handover control and support for connection to packet as
  • 16. 3G is an ITU specification for the third generation of mobile communications 3G technology. 3G promises increased bandwidth, up to 384 Kbps when a device is stationary or moving at pedestrian speed, 128 Kbps in a car, and 2 Mbps in fixed applications. 3G will work over wireless air interfaces such as GSM, TDMA, and CDMA. The new EDGE air interface has been developed specifically to meet the bandwidth needs of 3G.
  • 17. 3G
  • 18. 3G Network Components 3G • Radio Access Networks (RANs) • W-CDMA uses the 2GHz frequency band, can reach data transfer speeds of upto 2 Mbit/s but in reality transfer speed is closer to a couple of hundred kbit/s the actual bit rate depending on cell load and user mobility. basic modes of operation(FDD and TDD) with paired and unpaired bands respectively defined as follows. • FDD. Uplink and downlink transmissions use two different carriers located in specific frequency bands. Users using the same carrier sets are distinguished by different spreading codes.
  • 19. 3G Terminals 3G -will be multi-mode i.e. be able to support more than one - radio system - current terminals are multi band e.g. GSM dual band that is they can handle different frequency bands but not different radio systems. - 3G terminals need to be both dual mode and dual band. -they would have a GSM call control stack, session management and radio interface implemented together with the corresponding UMTS terminal functionality.
  • 21. UMTS - Applications • Fast Internet / Intranet • Streaming / Download (Video, Audio) • Videoconferences 3G • Multimedia-Messaging, E-Mail • Mobile E-Commerce (M-Commerce) • Location Based Services • Mobile Entertainment (Games,…) UMTS • Uplink: 1920 - 1980MHz • Downlink: 2110 - 2170MHz Umts architecture
  • 22. GPRS 3G The GPRS Core Network (General Packet Radio Services) provides mobility management, session management and transport for Internet Protocol packet services in GSM and UMTS networks The first new technology when going from GSM towards UMTS is General Packet Radio Service (GPRS). It is the trigger to 3G services. The main point is that the network connection is always on, so the subscriber is online all the time.
  • 24. GPRS Tunnelling Protocol is the defining IP protocol of the GPRS core 3G network. Primarily it is the protocol which allows end users of a GSM or UMTS network to move from place to place whilst continuing to connect to the internet as if from one location at the GGSN. It does this by carrying the subscriber's data from the subscriber's current SGSN to the GGSN which is handling the subscriber's session.
  • 25. GGSNs and SGSNs (collectively known as GSNs) listen for messages 3G on UDP port 2123 and for GTP-U messages on port 2152. This communication happens within a single network or may, in the case of international roaming, happen internationally, probably across a GPRS Roaming Exchange (GRX) GPRS Support Nodes (GSN) A GSN is a network node which supports the use of GPRS in the GSM core network. All GSNs should have a Gn interface and support the GPRS tunnelling protocol. There are two key variants of the GSN; the GGSN and the SGSN defined
  • 26. GGSN - Gateway GPRS Support Node The GGSN is the interface between the GPRS data network and 3G external Packet Data Networks (PDN) such as the Internet. From an external IP networks point of view, the GGSN acts as a router for the IP addresses of all subscribers served by the GPRS network. The GGSN therefore exchanges routing information with the external network. SGSN - Serving GPRS Support Node The SGSN is the interface between the base station subsystem and the data network. It is responsible for delivery of packets within its own service area. The SGSN routes packets through the base station controller and also signals the mobile switching centre, home location register and visitor location register.
  • 27. 3G Common SGSN Functions De-tunnel GTP packets from the GGSN (downlink) Tunnel IP packets toward the GGSN (uplink) Carry out mobility management as Standby mode mobile moves from Routing Area to Routing Area. Billing user data
  • 28. IMT-2000 3G International Mobile Telecommunications-2000 (IMT-2000) are third generation mobile systems which was scheduled to start service subject to market considerations. They will provide access, by means of one or more radio links, to a wide range of telecommunications services supported by the fixed telecommunication networks, and to other services which are specific to mobile users. A range of mobile terminal types is encompassed, linking to terrestrial and/or satellite based networks, and the terminals may be designed for mobile or fixed use.
  • 29. 3G Key features of IMT-2000 are: • high degree of commonality of design worldwide; • compatibility of services within IMT-2000 and with the fixed networks; • high quality; • small terminal for worldwide use; • worldwide roaming capability; • capability for multimedia applications, and a wide range of services and terminals. • IMT 2000 is a result of the collaboration of many entities, inside the ITU (ITU-R and ITU-T), and outside the ITU
  • 30. 3G The IMT-200 vision encompasses complementary satellite and terrestrial components. Close integration between the satellite and terrestrial components of IMT-2000 facilitate the deployment of mobile services via satellite, enabling users to roam on satellite networks and to gain access to service where there is no terrestrial system in place.
  • 31. --they would have to be multi-mode to support 3G global roaming i.e. to be able to handle the W-CDMA and CDMA2000 modes. -support for the 2 W-CDMA modes FDD and TDD is something which needs to be considered. -This is because it is more difficult to build wide area coverage with TDD, but easier to cater to asymmetric traffic than it is with FDD mode. So operators might choose to use FDD for outdoor service and TDD for indoor service.
  • 32. International Telecommunications Unit (ITU): IMT-2000 consists of following radio interfaces 3G •W-CDMA •CDMA2000 •CDMA2001 •TD-CDMA / TD-SCDMA Networks versus Standards : Cellular Networks: GSM 850MHz GSM 900MHz GSM 1800MHz GSM 1900MHz CMDA 800MHz CDMA 1900MHz CDMA 2100MHz UMTS 800MHz UMTS 850MHz UMTS 900MHz UMTS 1800MHz UMTS 1900MHz UMTS 2100MHz iDEN 800MHz iDEN 900MHz PHS TDMA FDMA
  • 33. Cellular Data Standards: CSD HSCSD GPRS EDGE UMTS 3G CDMA2000 1x CDMA2000 1xEV-DV CDMA2000 1xEV- DO WCDMA FOMA Even though 3G has successfully been introduced to European and Asian mobile users, there are some issues that are debated by 3G providers and users: •High input fees for the 3G service licenses •Great differences in the licensing terms •Current high debt of many telecommunication companies, making it more of a challenge to build the necessary infrastructure for 3G •Member State support to the financially troubled operators •Health aspects of the effects of electromagnetic waves
  • 34. Spread Spectrum communication 3G The main principle of Spread Spectrum communication is that the bandwidth occupancy is much higher than usual. Because of this much larger bandwidth the power spectral density is lower, in the channel the signal just looks like noise. The Spreading is done by combining the data signal with a code (code division multiple access) which is independent of the transmitted data message.
  • 35. Spread Spectrum Techniques 3G •Direct-Sequence (DS) •Frequency-Hopping (FH). Direct Sequence is the most famous Spread Spectrum Technique. The data signal is multiplied by a Pseudo Random Noise Code (PN- code). Frequency Hopping When using Frequency Hopping, the carrier frequency is 'hopping' according to a known sequence (of length ). In this way the bandwidth is also increased. Frequency Hopping is a from of spread spectrum in which spreading takes place by hopping from frequency to frequency over a wide band. A combination of these two offers a lot of advantages over the other two and will be the basis of the proposed system.
  • 36. 3G The main principle of Spread Spectrum communication is that the bandwidth occupancy is much higher than usual. Because of this much larger bandwidth the power spectral density is lower, in the channel the signal just looks like noise. The Spreading is done by combining the data signal with a code (code division multiple access) which is independent of the transmitted data message.
  • 37. A number of advantages are: 3G As the signal is spread over a large frequency-band, the Power Spectral Density is getting very small, so other communications systems do not suffer from this kind of communications. Random Access can be dealt with, as a large number of codes can be generated a large number of users can be permitted. The maximal number of users is interference limited. Security: without knowing the spreading code, it is (nearly) impossible to recover the transmitted data. Fading rejection: as a large bandwidth is used the system is less susceptible to distortions.
  • 38. 3G WCDMA (Wideband Code Division Multiple Access) is the radio access scheme used for third generation cellular systems that are being rolled out in various parts of the globe. The 3G systems to support wideband services like high- speed Internet access, video and high quality image transmission with the same quality as the fixed networks. In WCDMA systems the CDMA air interface is combined with GSM based networks. The WCDMA standard was evolved through the Third Generation Partnership Project (3GPP) which aims to ensure interoperability between different 3G networks.
  • 39. EDGE, Enhanced Data GSM Environment 3G Enhanced Data rates for Global Evolution (EDGE) is a radio based high-speed mobile data standard. It allows data transmission speeds of 384 kbps to be achieved when all eight timeslots are used. EDGE enhances the throughput per timeslot for both HSCSD and GPRS. ECSD (max data rate 64 kbps and EGPRS data rate per time slot triples to a staggering 384 kbps.
  • 40. From GPRS, operators could go directly to UMTS, but they 3G could also invest in an EDGE system. One advantage of EDGE is that there is no new licence needed as in UMTS. The frequencies will also be re-used and no new antennas are needed. The main issue is that subscribers will have to buy new EDGE terminals. From GSM radio network, the following network elements can NOT be reused. Note, however they can remain in the network and be used in dual network operation where 2G and 3G networks co- exist while network migration and new 3G termials become available for use in the network. •BSC (base station controller) •BTS (base transceiver station)
  • 41. Wide band CDMA (W-CDMA) 3G W-CDMA, also known as CDMA Direct Spread, is a 3G radio transmission technology favored by Europe. It can be built upon existing GSM networks and represents the obvious next step for current system operators. As such, it is expected to gain widespread acceptance in Asia, where GSM systems are prevalent. cdma2000 Also called CDMA Multi-Carrier, cdma2000 is a 3G standard developed by the CDMA Development Group (CDG) and favored by the U.S. It is derived from the narrow band CDMA One digital standard and provides a clear evolutionary path for existing CDMA One operators.
  • 42. 2G+ networks 3G HSCSD one step towards 3G wideband mobile data networks. This circuit switched technology improves data rates up to 57.6 kbps.GPRS packet based and designed to work in parallel with 2G GSMand TDMA technologies. Protocols in the GPRS network infrastructure Sub-Network Dependent Convergence Protocol (SNDCP)  Logical Link Control (LLC) Base Station System GPRS Protocol (BSSGP) GPRS Tunnel Protocol (GTP) GPRS Mobility Management (GMM/SM)
  • 43. 3G 3G is short for third-generation technology. It is used in the context of mobile phone standards. The services associated with 3G provide the ability to transfer simultaneously both voice data (a telephone call) and non-voice data (such as downloading information, exchanging email, and instant messaging). In marketing 3G services, video telephony has often been used as the killer application for 3G.
  • 44. 3G Worldwide roll-out of 3G networks was delayed in some countries by the enormous costs of additional spectrum licensing fees. In many parts of the world 3G networks do not use the same radio frequencies as 2G, requiring mobile operators to build entirely new networks and license entirely new frequencies The license fees in some European countries were particularly high, bolstered by initial excitement over 3G's potential. Other delays were as a result of the expenses related to upgrading equipment for the new systems.
  • 45. Japan and South Korea were relatively quick 3G to adopt 3G, because their governments prioritize technological infrastructure development, and spectrum licensing fees are minimal. The first country which introduced 3G on a large commercial scale was Japan. In 2005, about 40% of subscribers used 3G networks only, with 2G being on the way out in Japan. It was expected that during 2006 the transition from 2G to 3G would be largely completed in Japan, and upgrades to the next 3.5G stage with 3 Mbit/s data rates were underway.
  • 46. 3G The official 3G mobile network is the systems and services based on the ITU family of standards under the International Mobile Telecommunications programme, 'IMT-2000'. The most significant features offered by third generation (3G) mobile technologies are the momentous capacity and broadband capabilities to support greater numbers of voice and data customers - especially in urban centres - plus higher data rates at lower incremental cost than 2G.
  • 47. •Expense and bulk of 3G phones •Lack of 2G mobile user buy-in for 3G wireless service 3G •Lack of coverage because it is still new service •High prices of 3G mobile services in some countries, including Internet access
  • 48. 3G handsets are far more advanced and have much more functionality than conventional 2G handsets. 3G 3G handsets usually include cameras, music players, video players, contactless smartcards for payment functions (wallet phones), web browsers, email clients and more. This shows that UMTS system is based on layered services and future applications can be supported without too much impact to the underlying radio access network.
  • 49. Use of 3G 3G Checking traffic conditions from home and on the road to help plan route and allocate traveling time; alerting the driver if there is an accident, and suggesting an alternate route. Directory services - enhanced wireless devices will allow users to find the nearest theatre, buy the tickets electronically, and download e-tickets at the theatre. Booking travel reservation on-line - booking a tour, checking on scheduled flights to make sure they are on time, checking itinerary, changing flight plans if a connection is missed and booking a hotel. News - all types of information for various purposes, for example, business managers looking for the latest information about their companies, and stock traders checking news developments that might affect their portfolios.
  • 50. WLAN vs. 2G/3G: Bit rates IEEE 802.11 GPRS 3G 170 kbit/s theoretically WLAN 3G (WCDMA) Hundreds of meters (at best) around each AP Up to 2 Mbit/s (in indoor etworks) Full outdoor coverage is difficult to achieve. WLANs are optimised for Macro/micro/picocell indoor usage. networks cover all kinds of environments (indoor, urban, rural) Full coverage even in remote areas.
  • 51. WLAN vs. 2G/3G: Frequency bands IEEE 802.11 WLAN 2G/3G 3G The 2.4 GHz ISM band (free Frequency bands are for all) causes problems. reserved for 2G/3G networks. Interference from other WLAN networks, Bluetooth Interference is usually not equipment, microwave a problem (good network ovens, etc. planning). The CSMA/CA access method is not very Spectrum efficiency is spectrum efficient. better than for WLAN. Spectrum efficiency Various advanced methods is given as for increasing spectrum efficiency. bits/Hz/area
  • 52. WLAN vs. 2G/3G: Roaming IEEE 802.11 2G/3G 3G WLAN International WLANs do not roaming agreements support roaming in a between operators strict sense. However, WLANs support portability. 2G/3G networks support roaming on a wide scale. Terminal mobility is Terminal mobility is not supported supported (using (except techniques such as when moving within location updating, the WLAN). paging, and handover). Personal mobility requires e.g. SIP (Session Initiation Protocol) and specialised network resources (SIP proxy, location server)
  • 53. WLAN vs. 2G/3G: Security IEEE 802.11 WLAN 2G/3G 3G Always supported: No security as default. WEP (if used) offers poor User authentication security. Encryption over the radio WPA (if used) provides interface better security due to the Key management. support of key management. 3G provides additional security features. Usually no network planning (due to the Network planning is rather inexpensive network parts). complicated (since This (+ usage of ISM band) equipment is expensive and may result in poor WLAN should not be underused). network performance. As a benefit => good coverage and spectrum utilisation.
  • 54. WLAN vs. 2G/3G: Cost of equipment IEEE 802.11 2G/3G 3G WLAN Network infrastructure is inexpensive (existing LAN + Network infrastructure is additional APs) if no expensive. advanced network concepts 2G/3G terminals are not are used. dramatically more End user equipment is also expensive than WLAN cards. inexpensive. Charging solutions are Charging is part of the difficult to implement system infrastructure. (specialised network elements required). Without charging, the expensive 2G/3G network WLAN users are used to infrastructure would not be having “free” access in economically viable. many places.
  • 55. Services: Web browsing 3G Web browsing applications are of client - server type. 802.11 WLAN and 2G/3G networks are equally well suited for such applications (disregarding differences in bitrates, coverage, etc.). 1 http request Web html page server Terminal = Client download 2
  • 56. Services: VoIP 3G If reachability is an important issue, a client - client type of communication system requires some IP layer or application layer mobility solution => new network elements are required both in 2G/3G and in WLAN. Terminal = IP Terminal = Client network(s) Client
  • 57. What is 4G? 3G 4G is the next generation of wireless networks that will replace 3G networks sometimes in future. In another context, 4G is simply an initiative by academic R&D labs to move beyond the limitations and problems of 3G which is having trouble getting deployed and meeting its promised performance and throughput.
  • 58. Motivation for 4G Research Before 3G Has Not Been Deployed? 3G • 3G performance may not be sufficient to meet needs of future high-performance applications like multi-media, full-motion video, wireless teleconferencing. We need a network technology that extends 3G capacity by an order of magnitude. • There are multiple standards for 3G making it difficult to roam and interoperate across networks. we need global mobility and service portability • 3G is based on primarily a wide-area concept. We need hybrid networks that utilize both wireless LAN (hot spot) concept and cell or base-station wide area network design.
  • 59. 3G • We need wider bandwidth • Researchers have come up with spectrally more efficient modulation schemes that can not be retrofitted into 3G infrastructure • We need all digital packet network that utilizes IP in its fullest form with converged voice and data capability.
  • 60. Rising use 3G As prices get more attractive, more and more people will use wireless networks for data applications. Consequently, bandwidth demand will rise. Multimedia content Mobile Social Networks Voice over IP Fixed line Internet replacement Competition from alternative wireless Internet providers
  • 61. There are two main goals of 4G wireless systems. 3G First of all, more bandwidth will be required Secondly, 4G networks will no longer have a circuit switched subsystem as current 2G and 3G networks. Instead, the network is based purely on the Internet Protocol (IP). The main challenge of this design is how to support the stringent requirements of voice calls for constant bandwidth and delay. Having sufficient bandwidth is a good first step. Mobility and Quality of Service for a voice connection is clearly another and taking a look at these topics is better left to another article series. So let’s focus on the additional bandwidth 4G networks are to deliver
  • 62. 4G N/W will go far beyond this by mainly improving three things 3G Air Interface Technology: 2G networks use (TDMA) on the air interface. 3G networks made a radical change and use CDMA. 4G standards will make another radical change and will use OFDM. The new modulation itself will not automatically bring an increase in speed but very much simplifies the following two enhancements: Channel BW: 2G systems use a channel bandwidth of 0.2 MHz. UMTS made a great leap forward and uses 5 MHz. 4G systems will use a BW of up to 20 MHz, i.e. the channel offers four times more bandwidth than channels of current systems. As 20 MHz channels might not be available everywhere, most 4G systems will be scalable, for example in steps of 1.25 MHz. It can therefore be expected that 4G channel sizes will range from 5 to 20 MHz.
  • 63. MIMO: 3G The second method to increase throughput on the air interface is to use a technology called Multiple Input Multiple Output, or MIMO for short. The idea itself is simple, the maths behind is everything but. The idea of MIMO is to use the phenomena that radio waves bounce of objects like trees and buildings and thus create several wave paths from sender to receiver. While this behavior is often not desired, MIMO makes active use of it by using several antennas at the sender and receiver side, which allows the exchange of multiple data streams, each over a single individual wave front. Two or even four antennas are foreseen to be used in a device. How well this works is still to be determined in practice but it is likely that MIMO can increase throughput by a factor of two.
  • 64. 3G 3G (including 4G 2.5G, sub3G) Major Requirement Predominantly voice Driving driven - data was Converged data and voice over IP Architecture always add on Hybrid - Integration of Wireless Network Wide area cell-based LAN (WiFi, Bluetooth) and wide Architecture area Speeds 384 Kbps to 2 Mbps 20 to 100 Mbps in mobile mode Dependent on country Frequency Band or continent (1800-2400 Higher frequency bands (2-8 GHz) MHz) Bandwidth 5-20 MHz 100 MHz (or more)
  • 65. 3G (including 2.5G, 4G Major sub3G) 3G Predominantly voice Requirement Converged data and voice driven - data was always Driving over IP add on Architecture Network Wide area cell-based Hybrid - Integration of Architecture Wireless LAN (WiFi, Bluetooth) and wide area 20 to 100 Mbps in mobile Speeds 384 Kbps to 2 Mbps mode Dependent on country or Higher frequency bands Frequency Band continent (1800-2400 (2-8 GHz) MHz) Bandwidth 5-20 MHz 100 MHz (or more) Switching Design All digital with packetized Circuit and Packet Basis voice Access OFDM and MC-CDMA W-CDMA, 1xRTT, Edge Technologies (Multi Carrier CDMA)
  • 66. 3G Switching All digital with packetized Circuit and Packet Design Basis voice Access OFDM and MC-CDMA (Multi W-CDMA, 1xRTT, Edge Technologies Carrier CDMA) Forward Error Concatenated coding Convolutional rate 1/2, 1/3 Correction scheme Smarter Antennas, Component Optimized antenna design, software multiband and Design multi-band adapters wideband radios A number of air link protocols, IP All IP (IP6.0) including IP 5.0
  • 67. 3G In reality, as of first half of 2002, 4G is a conceptual framework for or a discussion point to address future needs of a universal high speed wireless network that will interface with wire line backbone network seamlessly. 4G is also represents the hope and ideas of a group of researchers in Motorola, Qualcomm, Nokia, Ericsson, Sun, HP, NTT DoCoMo and other infrastructure vendors who must respond to the needs of MMS, multimedia and video applications if 3G never materializes in its full glory.
  • 68. 3G 4G standard 100Mbps (uplink) and 20Mbps (downlink), allowing more bandwidth for new applications such as video phones, video / audio download and interactive games. One of the two competitor networks to NTT DoCoMo, run by KDDI/AU, has already upgraded to CDMA2000 1xEVDO (an intermediate 3.25G technology that allows a data transmission rate of up to 2.4Mbps).
  • 69. 4G AND THE FUTURE 3G It is suggested that 4G technologies will allow 3D virtual reality and interactive video / hologram images. The technology could also increase interaction between compatible technologies, so that the smart card in the handset could automatically pay for goods in passing a linked payment kiosk (i-mode can already boast this capability) or will tell your car to warm up in the morning, because your phone has noted you have left the house or have set the alarm. 4G is expected to provide high resolution images (better quality than TV images) and video-links (all of these will require a band width of about 100MHz).
  • 70. 3G