The document discusses the soundtrack for the video game Fifa 15. It describes three different soundtrack elements: the setting, mood, and game genre. For the setting of an intense free kick, the soundtrack builds tension with crowds cheering that get louder and more intense. The mood creates an intense atmosphere with fast-paced sounds that build pressure until a moment of silence right before the kick. As a sports simulation game, the soundtrack follows genre conventions with realistic crowd noise and grass sounds to immerse the player.