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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Halo 4 http://www.youtube.com/watch?v=AH9oPwfyvFw

Provide detailed descriptions from chosen examples that establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

This is set in outer space and when master chief is fighting to save the universe. It is
black and empty all around him and as he walks across a light bridge that is
connecting 2 platforms in deep space. There is nothing around him apart from
underneath him there is an energy vortex that would kill him if he falls in. The sound
helps create the atmosphere for the entire scene.

Mood

The mood is very tense with a heroic feel to the whole moment as you think that
master chief is risking everything so that he can save everyone. The sound helps to
provide this kind of atmosphere for the entire scene without it the scene would be
no were near as good.
It is a first person shooter as well as an action game.

The cut scene starts at the beginning of the video
and lasts for 2:21.
The music starts up as soon as you see Master
Chief.
The music has a confused vibe to it so that it can
convey across what master chief is feeling.
The music is heroic because master chief is about
to save everything.
At 0:21 you see a light beam and the sound that
accompanies it is like an electric field.
You hear master chief's heavy footsteps as he
walks across the bridge.
At 0:50 you hear a voice but you don't know
where it is coming from.
Master Chief slams down and you hear metal
clunking which shows that it was a hard fall.
When master chief starts running it sounds like a
droid of some sort making him seem less human.
At 1:05 the mysterious voice reveals its face and
starts talking to master chief.
The music has built up at this point and is quite a
worried/sad tone.
As Cortana appears the sounds become a bit like
the afterlife.
As they have all raised this is when the music hits
its peak and is throwing out all of the stocks to
make this seem like an epic moment.

Game genre
Narrative

The narrative for what is happening is that master chief is attempting to save the
world again for all of mankind then the main bad guy comes in and tries to stop
master chief from achieving his goal that he is so close to. As master chief gets
beaten in combat and is dangling over the edge of the Lightbridge only being held
up by the main bad guy. It looks like it is all over but then Cortana (master chief's AI)
shows and tackles the main bad guy by creating multiple of herself.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

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Analysis #4 halo 4

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Halo 4 http://www.youtube.com/watch?v=AH9oPwfyvFw Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting This is set in outer space and when master chief is fighting to save the universe. It is black and empty all around him and as he walks across a light bridge that is connecting 2 platforms in deep space. There is nothing around him apart from underneath him there is an energy vortex that would kill him if he falls in. The sound helps create the atmosphere for the entire scene. Mood The mood is very tense with a heroic feel to the whole moment as you think that master chief is risking everything so that he can save everyone. The sound helps to provide this kind of atmosphere for the entire scene without it the scene would be no were near as good. It is a first person shooter as well as an action game. The cut scene starts at the beginning of the video and lasts for 2:21. The music starts up as soon as you see Master Chief. The music has a confused vibe to it so that it can convey across what master chief is feeling. The music is heroic because master chief is about to save everything. At 0:21 you see a light beam and the sound that accompanies it is like an electric field. You hear master chief's heavy footsteps as he walks across the bridge. At 0:50 you hear a voice but you don't know where it is coming from. Master Chief slams down and you hear metal clunking which shows that it was a hard fall. When master chief starts running it sounds like a droid of some sort making him seem less human. At 1:05 the mysterious voice reveals its face and starts talking to master chief. The music has built up at this point and is quite a worried/sad tone. As Cortana appears the sounds become a bit like the afterlife. As they have all raised this is when the music hits its peak and is throwing out all of the stocks to make this seem like an epic moment. Game genre Narrative The narrative for what is happening is that master chief is attempting to save the world again for all of mankind then the main bad guy comes in and tries to stop master chief from achieving his goal that he is so close to. As master chief gets beaten in combat and is dangling over the edge of the Lightbridge only being held up by the main bad guy. It looks like it is all over but then Cortana (master chief's AI) shows and tackles the main bad guy by creating multiple of herself.
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games