Ride the Storm: Navigating Through Unstable Periods / Katerina Rudko (Belka G...
Digital Champions Presentation Yvonne
1. Dr Yvonne Kavanagh
Lecturer
Computing & Networking Dept
This project is made possible by the financial contribution from the Teaching and
Learning Enhancement Fund (Driving Enhancement of Digital Capacity for Impact in Irish
Higher Education) 2015.
Transformation Through Collaboration
2. Necessity driven!
Specialised software –Equipment based
Operational & Analytical tools – MathLab
Student based requirements –Infinity
Learning tools-Blackboard
This project is made possible by the financial contribution from the Teaching and
Learning Enhancement Fund (Driving Enhancement of Digital Capacity for Impact in Irish
Higher Education) 2015.
Transformation Through Collaboration
3. The aim of this project is
to to investigate the use
of Virtual Reality to
enhance student
engagement and
understanding of physics
for Games students.
This project is made possible by the financial contribution from the Teaching and
Learning Enhancement Fund (Driving Enhancement of Digital Capacity for Impact in Irish
Higher Education) 2015.
Transformation Through Collaboration
4. Pilot Study
Using Oculus as learning
platform.
Testing the effectiveness of
the platform as a learning
tool.
This project is made possible by the financial contribution from the Teaching and
Learning Enhancement Fund (Driving Enhancement of Digital Capacity for Impact in Irish
Higher Education) 2015.
Transformation Through Collaboration
Set up
Oculus
System
June Goal: Design a
simple interactive
tutorial to test
concepts in both 2D
and VR
Develop future
interactive
concept learning
tools