4. PRESENTATION DECK • APPLE WATCH • 02/2015
JANICE TSAI • STEPHEN EBERLY • JEN NG
5. Reserve is looking to launch an Apple Watch App
Extension in time for the Apple Watch launch
6. While working on an app kit for a device that has yet to launch,
guidelines on functionality, interactions, transitions, and
aesthetics were difficult to lock down
7. Techniques Used:
• User interviews
• User Testing
• User Flows
• Personas
• Design Studio
• App Mapping
• Paper Prototyping
• Prototyping
8. Reference Material:
• Apple Human Interface
Guidelines
• Video Demos
• Interactive Prototypes
• Stills from other companies
similar undertakings
9. Paper prototyping became a
big part of usability testing.
In order to simulate the size
and function of the watch we
use a stencil, to mask the
view of each screen.
10. With a clickable prototype, the development
team can easily understand the nuance and
order of each transition and function.