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Learning Objects

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Learning Objects

  1. 1. Learning Objects Spencer Burton IICT Part 2 2020
  2. 2. Criteria of Successful Learning Objects 1) Ease of Use (easily usable by students and educators without large learning curve) 2) Versatility (able to be used across multiple activities and curriculum areas) 3) Engaging (students are captivated and excited to use the learning object) 4) Assessment/Evaluation (provides opportunities to evaluate learning) 5) Age-Appropriate (vocabulary and content are geared toward students) *Criteria Ratings throughout presentation are based on application in a Grade 3 classroom.*
  3. 3. Toy Theater Virtual Math Manipulatives
  4. 4. Toy Theater - https://toytheater.com/ ★ Web-based program ★ Variety of digital manipulatives to aid in mathematics thinking ★ Games and assessment opportunities ★ Cross-curricular games (reading, art, etc.) Ease of Use 5/5 Versatility 5/5 Engaging 4/5 Assessment/Evaluation 5/5 Age-Appropriate 5/5
  5. 5. Toy Theater Website Overview
  6. 6. Sphero Programmable Robot
  7. 7. Sphero - https://sphero.com/ ★ App-based program ★ Coding and/or remote control to move robot ★ Very engaging and promotes collaboration ★ Cross-curricular connections (math, art, science, etc.) Ease of Use 4/5 Versatility 5/5 Engaging 5/5 Assessment/Evaluation 4/5 Age-Appropriate 4/5
  8. 8. Sphero in Action
  9. 9. StoryJumper Digital Storybook Creator
  10. 10. StoryJumper - https://www.storyjumper.com/ ★ Web-based program ★ Drag-and-drop images and text to create digital storybooks ★ Integrates with Google Classroom ★ Voice narration capabilities Ease of Use 5/5 Versatility 4/5 Engaging 5/5 Assessment/Evaluation 4/5 Age-Appropriate 5/5
  11. 11. StoryJumper Tutorial
  12. 12. Osmo Digital and Physical Hybrid Learning
  13. 13. Osmo - https://www.playosmo.com/en/ ★ App-based program ★ Combines hands-on tools and digital capabilities ★ Immediate feedback provided by app ★ Multiple kits available (e.g., tangram, coding, art, etc.) Ease of Use 5/5 Versatility 5/5 Engaging 5/5 Assessment/Evaluation 5/5 Age-Appropriate 5/5
  14. 14. Osmo in Action
  15. 15. Stop Motion Studio Stop Motion Video Creator
  16. 16. Stop Motion Studio - Available on Google Play Store ★ App-based program ★ Straightforward introduction to animation and stop motion video creation ★ Able to share creations with others to view ★ Cross-curricular connections Ease of Use 3/5 Versatility 4/5 Engaging 5/5 Assessment/Evaluation 5/5 Age-Appropriate 4/5
  17. 17. Stop Motion Studio Tutorial

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  • Slide Template: https://www.slidescarnival.com/seyton-free-presentation-template/1533#preview
    Image Links: https://images.app.goo.gl/U4WYePyuXSGdddHL8, https://images.app.goo.gl/mVgwGbyAnCZadHps6
  • Image Link: https://twitter.com/toytheatergames
  • Image Link: https://images.app.goo.gl/bvJQxLyjydLoWNCU7
  • Image Link: https://www.storyjumper.com/
  • Image Link: https://images.app.goo.gl/Fh5mvM3C23eRJEK86
  • Image Link: https://twitter.com/spencerburtonca/status/799638432062414848?s=20
  • Image Link: https://play.google.com/store/apps/details?id=com.cateater.stopmotionstudio&hl=en_US
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