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Script & Design by Barbarossa
Guide Version 4.0
The Tutorial about PowerBot+ the All In One script with Tools,Bot & Dash
board
It is combining the (Independent) scripts, BOT, Tools, Battle Console into 1
script. By doing so certain functions can be enhanced and additional New
functions & Tabs have been created.
The original Scripts were a participation of many scripters working on them
and thus certain parts of these scripts were done by certain scripters. By
building PowerBot+ from the ground up so to speak, Barbarossa has
recoded and optimized certain parts to be leaner, better & faster.
PowerBot+ is a New Experience and is aimed at improving, facilitating &
improving your Gameplay.
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Foreword by Barbarossa,
Some facts and figures for you. I started the rewrite in July 2014.
Virtually everything in this script has been re-engineered. I spent the
first 5 months converting my existing Battle script, and combining
the Options tabs from Bot and Tools...... so many options......
I started on the tabs properly in January 2015.
PB+ currently contains 38064 lines of code, and is 1548066 bytes in
size.
Compare that to BOT (30344 lines, 1476854 bytes), TOOLS (18990
lines, 1260922 bytes) and BATTLE (6895 lines, 437905 bytes), you
canseethereisconsiderablylesssourcecodeinPowerBot+...
(I have however moved all the image and sound files out of the script
and into remote resource files, which are about 1.6Mb in size.)
There will be 28 Tabs, which are split into 13 "Tools" (information)
tabs, 13 "Bot" (automation) tabs, and 2 administrative tabs (Settings
and Log)
There are no Throne or Champ maintenance functions in PB+, for that
you should be using the TCO. (by Ne0)
Aside from some general environmental settings, all the configuration
is held separately by userid and domain number.
 PowerBot+ Support Page: https://www.facebook.com/PowerBotPlus
 PowerBot+ Download: https://greasyfork.org/en/scripts/11839-koc-power-bot-plus
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Index
Installing PowerBot +
PowerBot+ Configuration -General Settings ( AllDomains)
PowerBot+ Configuration -PowerBot+ Features
PowerBot+ Configuration -Game Features
PowerBot+ Configuration -Game Fixes
PowerBot+ Configuration -Watchtower settings
PowerBot+ Configuration -Dashboard settings
PowerBot+ Configuration -Chat settings
PowerBot+ Configuration -Report settings
PowerBot+ Configuration -Throne Room Presets
PowerBot+ Configuration -Tab Manager
PowerBot+ Configuration -Language Options
PowerBot+ Configuration -Export & Import
PowerBot+ OVERVIEW
PowerBot+ PLAYERS
PowerBot+ SEARCH
PowerBot+ MONITOR
PowerBot+ WILDS
PowerBot+ KNIGHTS
PowerBot+ ALLIANCE
PowerBot+ NOTES
PowerBot+ RPT SEARCH
PowerBot+ WHISPER
PowerBot+ TOURNAMENT
PowerBot+ INVENTORY
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PowerBot+ REFERENCE
-Useful Links
-Reference Map
-Unit Information
-Research Levels
-Throne Room Caps
-Unique Throne Room Cards
-Unique Champion Cards
-Accuracy Matrix
PowerBot+ TRAIN
PowerBot+ FORTIFY
PowerBot+ CRAFT
PowerBot+ TRANSPORT
PowerBot+ RE-ASSIGN
PowerBot+ ATTACK
PowerBot+ BUILD
PowerBot+ REVIVE
PowerBot+ SCOUT LIST
PowerBot+ SCOUT RPTS
PowerBot+ SPELLS
PowerBot+ GIFTS
PowerBot+ NOMADS
PowerBot+ LOG
PowerBot+ DEBUG
PowerBot+ INCOMING TAB
PowerBot+ OUTGOING TAB
PowerBot+ MARCH+ TAB
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Installing PowerBot +
After install you will have at least 4 DEFAULT tabs on top, as you can see in
the picture.
Clicking the PowerBot+ tab will give you access to a new multi panel.
From where you will be able to control & set your various settings &
options.
We will start with the Settings Tab & configure PowerBot before we move
on to the various (Blue) tabs.
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PowerBot+ Configuration
General Settings (All Domains)
Many of the functions are already set and you set or alter some options, to
reflect your needs like the time to refresh, screen size, where to put chat etc.
If Function is activated in settings.
You get a Button to extend screen
and put back to original size.
7
the space of the “fixed” dashboard. However, when you allow Dashboard to
float, you can move it to any position you want and where it is comfortable
for you to have it.
The red squared options allow you to move chat to the right and make the
Dashboard float. When floating dashboard is unticked, it is in a fixed
position next to city or map view. When you put chat on right it comes in
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These are user configurable settings & depend on personal preference &
screen size(s).
Powerbar  Complete different Presentation of the Game.
If you activate, you get this.
The Buttons we had “traditionally” on top have now moved to the side in a
“Powerbar” that can be accessed at any time.
Clicking on the Powerbar extends the bar and all tabs are accessible.
9
By clicking on any of the tabs you need will open the Pop Up of that tab and
you can access settings, or the function(s) of the relevant tabs.
10
By clicking on the tab again, it will bring it back to its original state as in
photo 1
Changing an (important) option will result in a reminder to refresh at the top
of the screen.
Those settings that require a reload will be shown as above, this bar will be
at the top of your screen.
By clicking reload, the game refreshes and takes your new settings in to
account.
Version 1.0.6: Toggle various tabs on/off
11
PowerBot+ Configuration
PowerBot+ Features
Most settings are pre-configured so there is not much need to change
anything here. But change what you need or want activated.
You can be very creative.
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PowerBot+ Configuration
Game Features
Most settings are known here (from old bot) and pre-configured.
Just read them through carefully & activate or deactivate according to personal
preference(s)
Note: Enhanced Reports show items. Hover on Item pic and it will give you stats.
Partof the“Hover& Discover” Experience.
This setting is all you need to Reset Raids
for All Cities.
Raid buttons... by default they are enabled, the Stop All
and the Resume All raids buttons. You can optionally also
have Delete All raids alongside. All this is set in Settings -
Game Settings. IMPORTANT - Deleted raids are no
longer saved, because there is no longer a "Raids" tab as
such.
13
PowerBot+ Configuration
Game Fixes
Most settings are known here (from previous bot) and pre-configured.
You can activate or alter the functions to suit your need.
Note:
Activating this function is like pushing this button every 3 minutes.
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PowerBot+ Configuration
Watchtower settings
Most settings are known here (from old bot) and pre-configured.
You can activate or alter the functions to suit your need.
In addition, you can activate the towers per city, and have a different alert
message for them, in case they are feeders, or an AP city, so your alliance
members get the important info quickly.
In Addition, on attacks, it can switch from an AFK / Peace Tr to a Defend TR.
Switch Guardians as well, suspend Raids, etc.
15
Notes for Watchtower settings,
In the Newer Version of PB+, there is now the option to differentiate
between attacks and scouts. You can set different sounds for both.
Then by the sound you will hear whether it is a scout run or an attack on
your city.
The Highlighted option is unticked by default, but if you wanted to display
your research information, you could.
If you have however completed all your research, leave it off, as to not get
bigger alertmessages in Alliance chat.
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PowerBot+ Configuration
Dashboard settings
You can configure here what the Dashboard should or should not display.
In this case , you can see I made the dashboard a bit smaller by unticking
fortifications and outgoing attacks.
You can alter how many troops should be added standard (200k) to
defending for example 100k. (lower or higher)
Preconfigured it has already most options ticked for you.
New (optional) way of displaying them on the
dashboard
The bold one is the one currently assigned to
this city. If there's a green outline it's
defending, if there's a red outline it's
marching. Hover hint shows the status and
cities of all of them. Click on the bold one to
unassign, or click on one of the others to
assign.
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PowerBot+ Configuration
Chat settings
Preconfigured, you only need to activate 1 or 2 options to suit your needs.
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You have the option to turn off “spam” messages as well in global and
Alliance chat.
Note: PB+ can ONLY Hide messages in Global or Alliance Chat created by
PB+.
(NB: If you want your Spam message to be with red background in alliance
chat then you have to add ..:. beforethe text.)
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PowerBot+ Configuration
REPORT settings
If you are the designated poster for alliance reports, then you can run it
from here. Configure to suit your need.
All report settings, what you need or do not need can be set here as well.
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PowerBot+ Configuration
Throne Room Presets
You have the option to give your Presets a name or description so you can
easily remember what Preset is used.
Example Preset 1 & 10
Certainly with 24 Presets it can be easier to remember them with a small
description / Name of Preset.
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PowerBot+ Configuration
Tab Manager
In the tab manager you have the ability to add the ‘older’ tabs like Dark
Forest tab.
Or enter your Auto Port code
(If you have obtained one)
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These additional tabs are provided “as is”. Limited support will be given, but I do not intend on supporting them full
time.
 http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/AutoDF.js
 This is a converted version of the Auto DF tab from Bot.
 http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/AutoFarm.js
 This is a converted version of the Auto Farm tab from Bot.
 http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/BulkAttack.js
 This is a copy of the “Bulk Scout” tab. For when you are scouting an alliance but still want to hit DF’s at the same time, you can
export co-ords from Search to the “Bulk Attack” tab instead.
It works in exactly the same way as the “Bulk Scout” tab except you can ONLY send attacks.
 http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/Defend.js
 This is a converted version of the Defend tab from Tools. For those people who like to set up defenders like that (instead of using
the Dashboard)
 http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/Raid.js
 This is a converted version of the Raid tab from Bot. The auto-restart raids functionality has been removed as it is part of core
PBP functionality.
 http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/UnitCalc.js
 This is a converted version of the UnitCalc tab from Tools
Copy a link, paste it into the
box in the Tab Manager
section of Settings (See
screenshot), and click "Add
Tab". Then refresh
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PowerBot+ Configuration
Language Options
You can change the Game language here to the language you want.
Standard enabled for English and now with additional & updated
languages.
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PowerBot+ Configuration
Export & Import
You can save your current configuration of PowerBot+ and load it on
another domain or account. Or Reset it completely.
 Click Save Config, the Config File will be saved to Hard Disk (you will
be prompted for location to save file on Hard Drive)
 If you want your settings in a new Browser, load the Config File by
browsing to its location and select it.
 The Name of Config File appears.

 Now hit Load Config, and your settings will be loaded.
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PowerBot+ OVERVIEW
Overview will let you quickly glance over all your cities, the defending or
hiding state. But it will also show you the troops per cities, troops in training,
wilds owned, RP Levels, Amount of Knights, Reviving, storehouse levels etc..
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PowerBot+ PLAYERS
Looking up a Player? Search for the name and the most relevant information
is shown when clicking on Details. Including a breakdown of Might,
GloryMight and in which Provinces a Player resides.
You can Monitor a Player from here as well (Click Monitor)
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Clicking Champions, creates a Pop Up as above & shows you the
Champions a player has.
Including the Champion and Troop Stats.
However, If the Player is Misted, you cannot see his/her Champions.
Note: Even if YOU have just had 2 Champions, PB+ will show you all 4
Champions. (Itoverrides the RockYou restriction/ Limitation in game)
Invite to Alliance is DISABLED by default on Hostile Alliance Players.
(Thisto avoid the conflict between mind (No!) & Mouse (yesyes))
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Listing Alliances , including their current Diplomacy is easy.
You can also Change the Diplomacy from here if you have a Chancellor,
Vice Chancellor or Officer Position. Clicking Neutral (or Hostile or Friendly)
will give you a Pop-Up.
You can then confirm and the Diplomacy will be set.
Clicking members will list all (un-misted) Members of an Alliance.
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All these Column Headings are clickable and sort the columns they
represent to higher / lower
Or group on all city factions, levels,
Clicking for example the “protection left” column heading groups all AP
cities together with time left or expired status from that alliance.
But possibilities are endless on which columns you can sort stuff out.
Every blue Column header can sort the representing column out.
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If You want to scout all the visible members of that Alliance. You tick the box
When all members are “selected” click the “scout list” button.
The selected member’s cords are “transported” to the New Scout /Attack
List Tab. You can then turn Auto Scout ON, to start scouting those cords.
But, you can send also Attacks with Presets from Here.
to select All members.
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In this Example, Send Attack is selected and the Preset “Fast Cav” is
selected, this will allow you to Attack all those cords with fast running
Horsed Troops. (Explained more later on in Guide March+Section)
Last but not least,
Clicking the “View Map” Option, lists where an alliance is located on the
map, clusters etc. vs your own cities.
Clicking “KoCMon” will open a new tab and bring you to the Alliance stats
page on KoCMon.
You can look up individual players, see who is misted, Truced, Glory,
Clusters, Online etc.
31
PowerBot+ SEARCH
The Search is an extremely powerful tab giving you many options via the
Filters.
The new search differs almost entirely from the old bot search,
EVERYTHING in the area you ask for is stored, and then you just filter what
you want. So it basically searches everything there is in a province. If you
searched for Mists and then want to change filter to Dark Forests, they are
listed straight away.
32
New is the option to detect NEW Mists in a Province or Sector.
Here we just scouted the province on ONLY New Mists.
Panel up to attack by clicking the pic.
 March+ Tab is discussed in full later on in Guide.
You can Search on Misted (specific old or new Mists or both), Friendly,
Hostile, Neutral, Unallied.
We can also combine OLD & NEW Mists.
You have the Options to Quickscout, Go to Cords, Or Pull March+ Attack
33
The results you can export to Scout/Attack List or note the locations down.
Searching Barbarian Camps with Filter.
Or attack straight away by clicking the pic.
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Searching Wilds with Filter
You Can filter on Unowned, Misted, Friendly, Hostile, Neutral, Unallied.
Clicking the Pic representing the wild brings up March+ Tab to attack that
wild.
You can search by wild type, Hills, Mountains, Plains, etc. or by ALL.
35
Searching Dark Forests with Filter.
Or You select all results and add them to the scout attack list button.
Also here we can search for specific levels, as in example (level 10-15) or 1-
15 depending on your needs.
You can attack individually by clicking on cords or picture.
PRESETS NEED TO BE MADE
& CONFIGURED IN THE
MARCH+ TAB BEFORE THEY
CAN BE USED IN FUNCTIONS
LIKE THESE. HOW TO MAKE
& CONFIGURE PRESETS IS
DESCRIBED IN MARCH+ TAB
SECTION
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You now will use the send attack function with a made Preset for Dark
Forests and all these cords you have exported will be attacked.
By selecting your pre-configured Preset (In this case 900k scouts) you can
also select your knight priority. (Lowest – Highest Combat Skill)
Searching Merc & Nomads with Filter
And Merc Tile Events or Nomads will show (When Live)
37
Notes on Search Tab:
1- When you have been searching a lot you may end up with Map
Captcha. ( Aka Green map). PowerBot+ detects this and displays
this and aborts the search.
2- The Overall progress of search is displayed as well, in percentages ( %)
it shows you how much of a province has been searched. If Its
completed it will show 100%
3- Auto-Quick Scout Mists, when ticked will send scouts out straight away
while still searching, or when the search is completed. If you want to do
1 province like this, this is ok. When you start doing more provinces
you will encounter Game Captcha.
38
PowerBot+ MONITOR
You can the Monitor log or open the Monitor on any player.
In addition the Pop Up Monitor Panel, now displays the Glory Might of any
Player. And of course other relevant information. When switching TR’s etc.
What TR is Up, with important battle stats info.
Various Option Possibilities for Monitor.
39
PowerBot+ WILDS
From this tab you can easily manage your wilds (if you have any)
You can set traps and defenders easily per City
Or abandon your Wilds via the abandon button.
Each wild is listed per city.
40
PowerBot+ KNIGHTS
Easy management interface for adding skill points to your Knights.
Try to add 300 points all over the 4 possibilities ( Pol, Com, Int, Res)
SoyourknightsareMultifunctional.
As well as easily appointing new knights via the Appoint a Knight Tab.
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Relevant Info about your members, name, might, position, days in position
PowerBot+ ALLIANCE
(DIP) , last login, join date.
All viewable in a quick glance.
The Blue Column headers can sort the columns they represent. (same as
previously in Alliance tab)
42
Membership Monitor, informs you via Message who was added and who
left.
As a Chancellor, VC or Officer , the alliance panel will look like this.
You can Promote, Demote & Remove members from here as well.
43
Same for listing Alliance Diplomacies, who is Friendly, Hostile, Friendly to
your Alliance, or you Friendly towards them.
With the option to look them up on KoCMon.
44
PowerBot+ NOTES
It’s Possible to save (various) notes on players. When you click on a player’s
city you get above pop up and you can select Player Notes.
When clicking you get a Players Notes Pop Up, where you can write down
what you wanted to say about that player.
Hit Save, and its stored in the central tab for Notes in PB+, as shown below.
45
In the notes tab you can see all your stored notes on all players.
You can review those, edit them to add additional information or delete
them.
In this case we added ‘leave alone’ because the player for example, has
indicated that he is not actively playing due to RL issues, or is on a No Hit
list, etc.
You can also store your observations, what kind of TR the player uses most,
full city defender etc.
With so many alliances and players, it could be handy for you.
Basically it’s like a notepad in the game, keeping small info snippets.
46
PowerBot+ RPT SEARCH
RPT Search is short for Rapport Search and instead of searching your
alliance reports manually, you can set parameters in this section to look up
certain reports.
For example, I searched on “mad”, which gave me above reports.
You can search on many parameters allowing you to fine-tune your
search(es).
47
PowerBot+ WHISPER
Whispers are logged so you can review them again and in addition it can
also log only, when you are AFK (Away from Keyboard)
Handy when you sleep, work etc., and you have missed whispers.
It can store up to 100 whispers.
And you can clean the log by pushing the button, and reset your log.
Missed whisper, you have the option to repost them in Alliance Chat and
from there reply on person again.
If you have “logged” whispers the text “whisper” will be red on the
PowerBot+ tab.
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PowerBot+ TOURNAMENT
The Tournament tab shows what position you have in your bracket.
It includes the Time remaining, and who is in front of you and with how
much might difference.
Also the rewards you (may) get on your position.
Very powerful tab.
Besides your Bracket, it can also show Domain Leaders.
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When showing domain leaders, you can compare how you do against all
players in your domain.
Previous Photo had me in 6th
position in my bracket, but on domain leaders
page, it shows I have a 47th
position.
This tab simply shows and has more info then the in game tab can provide.
Clicking Maximize will show the complete list.
50
PowerBot+ INVENTORY
The main Tab Inventory allows you to control several sub-tabs.
Select a sub-tab to access the items listed there.
 Speed ups can’t be used in mass add function.
Ever looked at your
inventory, seen all the
Throne and Champ
Uniques, and wondered
what the hell was on them
all? Well, wonder no more,
now you can simply hover
over the item in the
inventory to see the card.
51
Sub Section COMBAT, will let you release quickly troops to a city or use a
number of Bark skins to set up defense for a prolonged period of time.
Make sure you select the city you wish to receive the troops for example.
Tick the box of the items you want released and the amount to be released.
Then use the “use selected items button”.
When the items have been used and released you get a confirmation pop
up.
52
53
Same principle applies to all sections for using & releasing items as
described above in previous example.
54
PowerBot+ Reference
Reference Section starts off with useful information about your Game.
All available in a quick glance, Name, Browser, PB+ Version, Domain etc.
 Camelot version is the part that RY updates, when you get these
messages, game is out of date. You may see that number go up after
Game Updates.
 It is also displaying your Browser and GM version, which is handy when
you ask for support in KocInfo.
 Also Your PowerBot+ Version is visible. One handy section with a lot of
info in 1 glance.
Various Platforms examples, where PB+ is runningon.
55
PowerBot+ Reference
Useful Links
From here you can go to various Information sites or Script sites.
By clicking on a link a new browser window will open.
56
PowerBot+ Reference
MAP
Quickly see the map for reference, what you would like to scout, or where
your cities are located.
 The middle province has been removed by game designers to allow
easier distance calculations for the game on the map.
57
PowerBot+ Reference
Unit Information
Very relevant info about all troops and wall defenses, you can see:
 Might values per troop
 Upkeep values per troop
 Base stats per troop
 Cost to build per troop
Note: Heavy Onagers & Duelists have a cost to build value. But you
can’t actually train them. This is however in the game code. So at one
point they may have considered training these troops but disabled it.
Currently Onagers can only be obtained from troop promotions boxes
& Duelists the same and can also be won in Glory Tournaments.
58
PowerBot+ Reference
Research Levels
Above Illustrates the research from Alchemy Lab and Briton Workshop.
Alchemy Lab Research should ALL be level 12 with the exception of Eagle
Eyes , as level 11 is the max level for that.
For Briton Research it should ALL be level 10.
 It is extremely important to finish your researches in Alchemy lab and
Briton Workshop. Having not completed Important researches like
fletching, Improved fletching, magical mapping etc. can have an
importantinfluenceonbattles.
59
PowerBot+ Reference
ThroneRoomCaps
Throne Room Caps.
Almost all attributes in the throne room have a built in cap, or maximum
that an attribute can be buffed or debuffed. If an attribute in
the Throne Room exceeds the cap then only the maximum allowed will be
used.
In the throne room an attribute can be upgraded far beyond the cap. The
reason this is allowed is because in battle the enemy may try to debuff that
same attribute. Some Buffs however cannot be debuffed by the enemy, for
example ALL the caps that have NONE under the MINIMUM column.
(Exception Research Cost, but cannot be debuffed by opponent)
Simply put, you cannot debuff someone’s Troop Training Speed, Upkeep,
Storehouse Protection.
60
Bonus to & Bonus vs, is not listed, as they have 2 or more values that refer
to the above caps. In example, Bonus vs DF, raises the stats for Defense,
Attack & Life. And you can see above, what the Caps are for those.
So you could apply 5000 Bonus vs DF in your TR, which would give you the
max for 3 stats. But instead of those cards, you could make sure you have
5000 Defense, 1000 Attack and 250 Life, and you accomplish the same.
And in addition, you see that those same stats, can be used for wilds, barbs,
etc. Thus easier than equipping different cards every time, for wilds, or DF’s.
Bonus to PvP on Offense or Defense. The advantage is, that it raises 2 stats
simultaneously, Attack & Defense. So having 10k bonus to PvP, gives you
10k attack & 10k defense. This can be debuffed by opponent with (general)
attack&defensedebuff.
Cap’s wise on a Peace Time TR you would want to have and cover as much caps as
possible allowing you to do various tasks at the same time.
Example on the Left, covers all March Speed & March size, Troop TrainingSpeed,
Construction Speed, Upkeep, Crafting, Aetherstone Cap, Store HouseProtection,
Chance to find Items, Revive speed & Cost, Increase Population, Bonus Aether
stone, Bonus Food & speed from Raids.
Battle Stats Wise, it’s over the Cap for Attack, Defense, Life, Combat Speed, Range,
Load, Accuracy etc.
This Allows you to Attack Dark Forests, Barbarian Camps, Wilds, etc.without
having the need for those Specific Cards.
In addition, having SpellPower, also allows you to Crest the HigherBarbarian
Camps with 75k archers + 1 Soul stealer.
Even Merc Tile Events can be done with this Peace TimeTR.
The more you can do with a Peace TR, stats & Cap wise, the less you haveto
switch. Learn your caps!
61
PowerBot+ Reference
UniqueThroneRoomCards
An Unique section that allows you to see Unique cards in the game on any
level.
You also have the option to compare cards as here in the example where we
compare the same card in the Royal & Normal version.
You can then quickly compare what the differences are.
In addition, you can post the stats in Alliance or Global Chat.
62
PowerBot+ Reference
Unique Champion Cards
An Unique section that allows you to see Unique Champ cards in the game
on any level.
You also have the option to compare cards as here in the example where we
compare 2 Pendants.
You can then quickly compare what the differences are.
In addition, you can post the stats in Alliance or Global Chat.
63
PowerBot+ Reference
Accuracy Matrix
PowerBot+ can show you the accuracy stats for most troops.
 Accuracy stats for Saboteurs & Spell Casters + Tower are hidden
server side and can unfortunately not be pulled.
 Below chart has some of the confirmed Accuracy Stats for Saboteurs.

64
PowerBot+ TRAIN
Training is easy in the Train Tab. Tick the cities you want to train in and
make sure you have reached or are close by the Cap of 4000 Troop Training
Speed. You can auto Train & Auto Dismiss. Auto Dismiss, dismisses some
selected troops, like Supply Troops, Scouts etc. and converts them to Idle
Population. Auto Train kicks in and converts this idle available population
into troops you want to train.
If you are low on Idle Population, you can click a “Fertile Wind” to regain
population.
65
For Auto training, you use this section where you Primarily and Secondarily
train troops (Barack’s City Side) as well as Ascension troops (Barack’s Field
By clicking on the Fertile symbol/pic, the item is used and population is
added.
To quickly add a batch (Manually) in use this section to train the troops you
want. If you select " “use workforce” there will be more population to
convert to troops, but resource production will be halted or slowed down,
as these workers come from your field production.
The Gamble drop down allows you to use more resources for faster training
( 2 x resources or 4 x resources)
Side). Again with the same option as before and Food options. (Use/Keep)
66
amount of those troops that shouldn’t be dismissed. The settings can be
copied to all cities, to work with same parameters.
In the last part of the tab you can what is being trained (per city basis) on
normal troops and Ascension Troops.
You also Have the option to cancel a queue or applying a Tutelage to speed
up training by clicking on the pic of the tutelage you want to apply.
Auto Dismiss is to convert Troops to idle Population. Basically you sacrifice
these troops for idle population, and that idle population will be used again
to train the troops you want.
Tick the troops you want to dismiss. You can also enter a value for an
67
PowerBot+ FORTIFY
A quick view of available space in Field & Wall and what is already available
& build. Includes the info on the level of your Walls & Towers.
To Manually complete the wall or field builds in 1 time. Select the city from
the selector on the top.
Auto build the wall & field defenses on continuous basis. You can select how
many per time (higher than 50) and it will always build them till cap/max
completion. (if destroyed by an attack, they start at 0 again and build up)
68
PowerBot+ CRAFT
Select the cities where you want to Craft by ticking them. If no Spire is build
it will indicate so. If no Aetherstone is available or too low to craft it will
indicate in red, that the status is “idle”. By setting a city to random recipes it
will craft any item, but you can set a City to dedicated crafting by selecting
from the drop down box the recipe you want that city to focus on.
Speed ups can be applied so Crafting certain items becomes almost
instantly, for example Lesser Lucky Tokens.
You can tick several Hourglasses at once, the system will select the
appropriate Hourglass based on the time criteria.
69
It won't (can't) try and
craft beyond your daily
limit for crafts that
have a daily limit.
 You should always be crafting as much as possible, Bloodstones, Lesser Lucky
Tokens ( Upgrade Event or Nomads ), protection (enhancing cards)
 You should always craft, have a stock of Blood Furies,
Iron Skins for fighting.
 And of course craft the Horns for food upkeep reduction.
You can enter several quantities in the recipes list and the spires/system will
craft them randomly. You can “force” the recipe list to 1st
finish one item by
ticking the “lock” box behind an item.
70
PowerBot+ TRANSPORT
Setting up transport routes is easy. Standard set up to transport every 60
minutes (which you can change). You can also choose transport priority for
either Food or Ore. Of course Reverse Transports make sure that your cities
have enough resources for training, for example, or to make sure a city
doesn’t starve.
Click New Route.
Select from which to which city you want to transport and the amounts you
want to keep in the city, then Save Route. (Set timer on transport intervals)
71
You can set specific transport interval per city on a need basis and use the
override transport interval option. This way you can set each city with a
different interval time if needed. You keep adding new routes till all the
cities you want to do have been entered.
You have the option to add a toggle on & off button to main screen as well.
Note: Have a reasonable interval. No Need to transport every minute,
depending on cities, 15 m,30m, 60 can be sufficient too.
72
PowerBot+ RE-ASSIGN
Re-assigning troops from A to B is done here. Select from which city to
which city reassigning should take place.
Enter the interval, like every 60 minutes or 20 minutes, troops should be re-
assigned.
Select the troops that should be re-assigned and the troops to keep in that
city.
You can zeroise all troops, and all troops will be moved to target city
(leaving no troops in start point)
You have the option to re-assign with knights as well.
73
When you have created the new route for re-assigning, save the route and
make sure its activated, and the re-assigning will start on the time intervals
you have chosen.
You can set up re-assign for 1 or more cities.
You can also reverse re-assign, making sure a certain troop number does
not fall below a certain set threshold (Cresting Wilds kills some troops)
Or you can re-assign your troops that are being trained in Trainer/Feeder
Cities to your Main City or Ascended Protected City.
74
Note for Re-assigns & Transports
There is also now an option to change the interval between marches on
Reassigns and Transports. Previously, an internal 5 second interval
between each one was enforced. I've had reports that people get a lot of
captcha with reassigning especially, so now I've enabled the options so
that you can choose your own interval.
As a bit of background, the Reassign Interval determines how often to
check each city for troops to reassign, if there are troops to reassign it
starts reassigning them. If after each march there are still more troops
that need reassigning, then it will continue to march from that city until
there are no more troops that need reassigning (or the rally point is
full) Only then will it wait for the specified Reassign Interval again.
The march interval now specifies the minimum time period between
each march within that process
75
PowerBot+ ATTACK
You configure your automated attacks, on wilds or Barbarian camps here.
Creating a new attack route, you configure the options you want on selected
Cords, with the troops you select for this task. (In this case Spell Caster
Cresting)
Click Save Route when you have completed configuring your attack route.
76
When your new route is configured, switch to ON and your auto attack will
start.
As of PB+ version 0.2C, Merc objective chest function has been added.
Clicking Chest ID allows you to search a box for an ID (future merc events)
Enter, the Chest ID , Target objective on chests and activate.
77
After Clicking Chest ID, you get above box and you can now search the
CHEST Name that is active in the Merc Tile Event.
By selecting the correct Chest (Brun 31228) (Last Merc tile Event) you can set
the target you want. (Target Reached)
It will start using up the excess boxes, allowing you to stay on the
configured amount of boxes you want to keep, but allow attacks to
continue.
And thus keep getting items from the attacks. 
78
PowerBot+ BUILD
Max Level of building has been reached.
Max Level of building has not been reached yet ( %).
Options to set Build Priority.
Options to set Maximum Build Level.
79
666 Is not a pact with the Devil in PB+
But…
QuoteBarbarossa;allofthisstuffinpreviousBotpre-dated
Ascension, so it wasn't designed for it, this will be the first build
tab that is designed with ascension inmind...
If you see this….
You've tried to build something, the server has responded
that it's already building something, so that gets displayed to delay the Auto Build from
bothering the server for at least 90 seconds.
Queue in action on City 1.
Option to remove queued builds. All or Selective.
80
Selecting Build mode to ON, gives you a yellow work bar in city or field
mode.
You have the option to build, deconstruct or Dragon Stomp.
1 2
Option 1 : Point & Click = Build in City View or Field View.
For the empty slots you can select which building you want to place there.
Please Note that UN-Ascended & Ascended buildings are mixed. You need
to select correctly, according to the city (status) you are building in.
80
Of course you can switch to other buildings during the “point & click” and
these buildings will arise on those locations.
Same for Field view. (Either in UN-Ascended or Ascended view)
Building becomes Point & Click.
there.
And in this case will put a cottage
But if you click other locations ( in advance ) on the layout, cottages will be
build there too.
81
Maximum level means that the build will go to max allowed level , standard
at level 9. But this can be changed to level 10/11/12 in the options.
1 2
Option 2: Allows you queue all buildings to the level you specify.
This can also be handy if you have a city already at level 9 but you need
cottages and barracks & other buildings to go to a higher (specified) level.
It will get added to the build queue and the queue will finish when all
specified building levels have been reached. (see example page75)
Also Subscribers to The Order can benefit from 2 simultaneous builds.
82
The Layout designer
You can design presets where you want certain buildings to be located and
build up in city & field spots. All slots have a number assigned for them (
fixed) and you can assign a building to the corresponding slot number.
83
Each City has its own layout type, as Field buildings differ per fraction
When completing, save the Preset you have created with a reference to the
Faction or if it is an un-ascended city preset.
84
Each City has its own layout type, as Field buildings differ per fraction
When completing, save the Preset you have created with a reference to the
Faction or if it is an un-ascended city preset.
85
Each City has its own layout type, as Field buildings differ per fraction
When completing, save the Preset you have created with a reference to the
Faction or if it is an un-ascended city preset.
Select the correct preset, and click “add to queue” so that preset starts
building the city, you have designed.
86
PowerBot+ REVIVE
Reviving is an option in the game, although some troops need a lot of time
reviving vs training them new. Game Operator supplies the option to revive
but prefers you buy Troop Boxes. That is also the reason it will not allow
Tutelages on revive queues. The Revive speed is capped at 235% so make
sure you have that equipped when reviving. Also Revive cost (capped at -
50%) and what you have equipped is listed.
The only way to get an extra boost in reviving troops is to “convert” your
Attack/Battle city to a Druid City (Temporarily)to benefit from the Druids
ability to have 2 Apothecaries and thus faster revive capabilities.
87
Reviving in action in 2 cities.
Gold quantities are shown in the lower bar, just make sure you have enough
gold.
You can speed up reviving by clicking the pic representing the Hourglass in
thatrevivequeue.
Via the Revive troops tab you have the option to add small batches or big
batches. (to the queues)
88
You have option to tick which hourglasses you (automatically) wish to use to
speed up your queues.
You have both options, manual and automated.
Above explains when speed ups will be used when which criteria have been
met.
89
The wounded troops section gives you an overview which troops are
wounded and therefore revisable.
And which troops have been selected for Revival.
90
PowerBot+ SCOUT LIST
The Scout List Tab is an extremely powerful tab that not only allows you to
Scout but Attack as well. From Search tab you have copied the to be
scouted cords to here. Select all the cords to be scouted by Ticking the top
box ( with red circle around it) We are scouting, so select the relevant
options. How many scouts to send, which city, skip targets when errors
occur & fetch march target details ( if you want). Or Closest City to targets.
Now put the Auto Scout button from Off to On.
91
The scouts are now scouting the cords loaded in the scout list tab.
Due to enabling fetch marching details, you can also see straight away who
or what they are marching on.
If you tick the “Send Attack” option, you can send for example your scouts
on attack.
AP cities are protected! 
92
But this function can send any troop via an “Attack Preset” out to the
collected cords. You can choose your “Attack Preset” from the dropdown
box. If you attack “Dark Forests” you can/could also select the Knight
Priority to Lowest/Highest.
For a normal Attack (via presets) you would/could choose Highest Combat
A configuration like this, “Fast cavalry Attack” would send out Horsed troops
(configured in that preset) to the selected cords below.
 Configuring Presets to be used,isdone in March+ Tab.
Skill.
Executed Cav attacks on
selected Targets.
93
PowerBot+ SCOUT RPTS
Introduced already in the previous BOT, this tab filters the accumulated
scout reports from scouting based on criteria you set.
In above example,
 Food has been set at 100 Billion
 Ore has been set at 5 Billion
 And Scout Reports on Friendly Alliances get auto deleted
This Leaves the reports with Food equal or greater than 100b and Reports
with Ore equal or greater than 5b. In addition, Scout reports where your
scout was overwhelmed in battle are kept as well.
This leaves you with the filtered reports you wanted.
Change to suit your need(s)
94
(NB - Set amount to zero to disable the check for that particular resource. If all
amounts are zero nothing gets deleted)
If for example , you are not interested in resources but only reports where
your scouts are overwhelmed, then set Gold to 5B and all resources reports
get deleted and you are only left with reports where your scout lost…
95
PowerBot+ SPELLS
The Spell tab can auto ready the spells for use for all cities.
Above you see the different Spells (Circled) all ready for use.
Select the Hourglass or a combination of Hourglasses to speed up the Cool
down.
96
PowerBot+ GIFTS
Gifting is completely automated after you have selected “Enable Automatic
Gifting”. It will auto send on set criteria. Random, Even Distribution or
Most Gifts received.
You can also select per person what you would gift, some would like to
receive specific “Gifts”.
The clickable Blue Column headers can sort the columns they represent.
Lower &Highest
97
You can see who gifted you, and on what date.
You can see who you gifted today.
You can see who was not gifted (Limitations of gifts to be sent)
Who sent most gifts.
Averycomplexgiftingsystem,SimplifiedandAutomated.
Since 10/20/2015 gifts have been updated by RockYou to reflect
different amounts
98
PowerBot+ NOMADS
OK, in the first Pic, that's with auto OFF. You set up the amount (Tokens) you
want to keep (probably 0), and hit Auto.
The second Pic, you can see it disables the manual fields, and every min or
so it will automatically fill them in and process the trade in the background
Manual Trade will still get a pop-up to see
Auto Trade will send you a message on interval with the auto trade results.
99
PowerBot+ LOG
All automated actions by PB+ are logged.
In this example, the log is set on “All” actions, but you can filter on specific
actions.
100
PowerBot+ DEBUG
This is a Tab where functions get Debugged.
In this case “Player” was debugged, revealing that RY advertising is still off
on my account.
(in General settings)
101
PowerBot+ INCOMING TAB
The Incoming Tab will show what is INCOMING to you, on Attack, Scouts,
Reinforcements, Re-assigns, Transports etc.
You can open the Tab and move it to a different location on screen so you
can follow the various Marches.
Configure what you want to monitor. Tab will stay on its position after
refreshonscreen.
In this case an Alliance Member is transporting to me.
102
PowerBot+ OUTGOING TAB
The outgoing Tab you can monitor what is moving /outgoing from your
cities. As above on scouting as an example. You can place it all over the
screen, and stay there till you close it.
ExampleofReinforcementbeingsenttoalliancemember
103
PowerBot+ MARCH+ TAB
This is what looks like a complex tab, but once you get the hang of it , it
simplifies your life. We will break the March+ tab in smaller sections to
explain better.
104
Select
On the top part, the
to auto send a Champ, Knight, and auto redo the spell.
like, scout, attack, transport, raid are
rather self-explaining. Left to right you can transport from your cities to your
other cities, or enter cords.
When you enter cords , you can look up the status & location on map.
Click the words “Bookmarks” & Alliance to load them. You will see after
loading, that the dropdown box becomes bigger.
Auto functions
executable actions
105
You can then scroll to your Bookmarks, or send to Alliance members, food,
etc.
Note: For Alliance it reads the leaderboard data. Misted cities will still be
invisible / Not Listed from Alliance Members.
If you are in an ASCENDED city, the executable tabs, Scout & Attack turn
red. This is to remind you that executing these actions, can make you lose
Ascension.
106
In the Lower part of March+ Tab where all your troops are listed you can
enter the troops that should attack, Reinforce or Transport and which
resources should be send. But you can also make Presets here.
Presets you can use from March+ & Quick Attack.
Simply enter the amounts you wish to use in a preset, then give the Preset a
NAME (that makes sense to you ) and SAVE it.
107
When you have created the Presets you want, you can select them in
March+ tab for attacking. But you can also create the Preset for Dark
Foresting. (And use in Scout List Tab, Attack function, Remember?)
And from here. :)
108
Simply click the Picture(s) to activate.
Note: Blue Wings cut the return time of marches by 50%, extremely useful
on scoutingandmassattacking.
Fun fact: If you untick the auto knight box on March+, and don't select a
knight, but try to send an attack, (which obviously requires a knight), it will
still select one for you rather than error out.
You can apply various boosts from March+ Tab too,
Wings, Auras, Bags, simply tick the (one time useable items for a march)
Or the Items that work for a certain timeframe.
Latest Version shows your equipped
Mach Speed & March Size.
March Speed Cap = 600
March Size Cap = 150
109
Shows Profile of other player (Pop Up)
Launches Box for entering notes on player (Pop Up)
Shows Throne Room of other player (Pop Up)
Shows Champion Hall of other Player (Pop Up)
Launches Classic March Screen (On Attack) (Pop Up)
Launches Classic Attack Screen (On Scout) (PopUp)
Launches Message Box to send in game message
Bookmark Location of a , City, Wild, etc.
Launches Monitor on selected player (Pop Up)
Launches March+ Tab ready for actions (Pop Up)
Sends a scout straight away to selected Target
Sends an Attack on Target with preconfigured Preset
Preconfigured Preset Selector
Shows various info about your
Champ & Spell (Readiness)
Opponent, Opponents status,
Offline, online, Defending / Hiding
110
Might Breakdown
Your might has become a clickable link, which, when clicked gives you a
pop-up, as shown below.
This is a breakdown of actual might,per city, per preset, per troops, towers
etc.
111
By popular request, the Battle
Button is back! Sort of.
For a quicker way to monitor throne
rooms and look-up player details,
the new Battle Button now lets you
enter a player name (or UID), and
choose whether to monitor TR, view
a mini-details panel (with option to
add cities to Scout List), or view the
player's champions hall.
PowerBot+ BATTLE TAB
112
NEW!! Inventory Tooltips for Unique TR/CH Items! ...
Ever looked at your inventory, seen all the Throne and Champ
Uniques, and wondered what the hell was on them all? Well,
wonder no more, now you can simply hover over the item in
the inventory to see the card. See below for simple yet
informative infographic!
Also works on the Inventory Tab in PB+ (hover over the item
name, same as in the Crafting Tab) ....
113
Dashboard,
In this tutorial we are not covering Dashboard (extensively).
Either you know how to use it (not much has changed) and if you do not
know, then the original tutorial of dashboard will cover most if not all
questions.
Link: http://www.slideshare.net/Aderik/battle-dashboard-tutorial
All Tutorials: http://www.slideshare.net/Aderik/documents
114
Thanks to Barbarossa for allowing me to be part of the
process in the testing & development phase.
A Big Thanks as well to all who participated in the PB+ Beta Testing Team.
 Wendy Taylor,
 JudyShedd
 Diane Rocheleau
 Matthew Bartlett
 JoeNicke
 LukeLeslie
 Greg Aldrich
Testingwas done acrossvariousbrowser platforms tosimulate normal
player use as much as possible, with Scriptish & Grease Monkey.
In addition, a Thank You as well to Domain 453, in testing, some actions as
Scouting (NewMist & Old Mists) and Auto attacking were repetitive and
overdayssometimes.
Some Censoring was applied to Player Names, Locations or FB profile pics
in thisguide.
115

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Power Bot Plus--The Whole Store

  • 1. 1 Script & Design by Barbarossa Guide Version 4.0 The Tutorial about PowerBot+ the All In One script with Tools,Bot & Dash board It is combining the (Independent) scripts, BOT, Tools, Battle Console into 1 script. By doing so certain functions can be enhanced and additional New functions & Tabs have been created. The original Scripts were a participation of many scripters working on them and thus certain parts of these scripts were done by certain scripters. By building PowerBot+ from the ground up so to speak, Barbarossa has recoded and optimized certain parts to be leaner, better & faster. PowerBot+ is a New Experience and is aimed at improving, facilitating & improving your Gameplay.
  • 2. 2 Foreword by Barbarossa, Some facts and figures for you. I started the rewrite in July 2014. Virtually everything in this script has been re-engineered. I spent the first 5 months converting my existing Battle script, and combining the Options tabs from Bot and Tools...... so many options...... I started on the tabs properly in January 2015. PB+ currently contains 38064 lines of code, and is 1548066 bytes in size. Compare that to BOT (30344 lines, 1476854 bytes), TOOLS (18990 lines, 1260922 bytes) and BATTLE (6895 lines, 437905 bytes), you canseethereisconsiderablylesssourcecodeinPowerBot+... (I have however moved all the image and sound files out of the script and into remote resource files, which are about 1.6Mb in size.) There will be 28 Tabs, which are split into 13 "Tools" (information) tabs, 13 "Bot" (automation) tabs, and 2 administrative tabs (Settings and Log) There are no Throne or Champ maintenance functions in PB+, for that you should be using the TCO. (by Ne0) Aside from some general environmental settings, all the configuration is held separately by userid and domain number.  PowerBot+ Support Page: https://www.facebook.com/PowerBotPlus  PowerBot+ Download: https://greasyfork.org/en/scripts/11839-koc-power-bot-plus
  • 3. 3 Index Installing PowerBot + PowerBot+ Configuration -General Settings ( AllDomains) PowerBot+ Configuration -PowerBot+ Features PowerBot+ Configuration -Game Features PowerBot+ Configuration -Game Fixes PowerBot+ Configuration -Watchtower settings PowerBot+ Configuration -Dashboard settings PowerBot+ Configuration -Chat settings PowerBot+ Configuration -Report settings PowerBot+ Configuration -Throne Room Presets PowerBot+ Configuration -Tab Manager PowerBot+ Configuration -Language Options PowerBot+ Configuration -Export & Import PowerBot+ OVERVIEW PowerBot+ PLAYERS PowerBot+ SEARCH PowerBot+ MONITOR PowerBot+ WILDS PowerBot+ KNIGHTS PowerBot+ ALLIANCE PowerBot+ NOTES PowerBot+ RPT SEARCH PowerBot+ WHISPER PowerBot+ TOURNAMENT PowerBot+ INVENTORY
  • 4. 4 PowerBot+ REFERENCE -Useful Links -Reference Map -Unit Information -Research Levels -Throne Room Caps -Unique Throne Room Cards -Unique Champion Cards -Accuracy Matrix PowerBot+ TRAIN PowerBot+ FORTIFY PowerBot+ CRAFT PowerBot+ TRANSPORT PowerBot+ RE-ASSIGN PowerBot+ ATTACK PowerBot+ BUILD PowerBot+ REVIVE PowerBot+ SCOUT LIST PowerBot+ SCOUT RPTS PowerBot+ SPELLS PowerBot+ GIFTS PowerBot+ NOMADS PowerBot+ LOG PowerBot+ DEBUG PowerBot+ INCOMING TAB PowerBot+ OUTGOING TAB PowerBot+ MARCH+ TAB
  • 5. 5 Installing PowerBot + After install you will have at least 4 DEFAULT tabs on top, as you can see in the picture. Clicking the PowerBot+ tab will give you access to a new multi panel. From where you will be able to control & set your various settings & options. We will start with the Settings Tab & configure PowerBot before we move on to the various (Blue) tabs.
  • 6. 6 PowerBot+ Configuration General Settings (All Domains) Many of the functions are already set and you set or alter some options, to reflect your needs like the time to refresh, screen size, where to put chat etc. If Function is activated in settings. You get a Button to extend screen and put back to original size.
  • 7. 7 the space of the “fixed” dashboard. However, when you allow Dashboard to float, you can move it to any position you want and where it is comfortable for you to have it. The red squared options allow you to move chat to the right and make the Dashboard float. When floating dashboard is unticked, it is in a fixed position next to city or map view. When you put chat on right it comes in
  • 8. 8 These are user configurable settings & depend on personal preference & screen size(s). Powerbar  Complete different Presentation of the Game. If you activate, you get this. The Buttons we had “traditionally” on top have now moved to the side in a “Powerbar” that can be accessed at any time. Clicking on the Powerbar extends the bar and all tabs are accessible.
  • 9. 9 By clicking on any of the tabs you need will open the Pop Up of that tab and you can access settings, or the function(s) of the relevant tabs.
  • 10. 10 By clicking on the tab again, it will bring it back to its original state as in photo 1 Changing an (important) option will result in a reminder to refresh at the top of the screen. Those settings that require a reload will be shown as above, this bar will be at the top of your screen. By clicking reload, the game refreshes and takes your new settings in to account. Version 1.0.6: Toggle various tabs on/off
  • 11. 11 PowerBot+ Configuration PowerBot+ Features Most settings are pre-configured so there is not much need to change anything here. But change what you need or want activated. You can be very creative.
  • 12. 12 PowerBot+ Configuration Game Features Most settings are known here (from old bot) and pre-configured. Just read them through carefully & activate or deactivate according to personal preference(s) Note: Enhanced Reports show items. Hover on Item pic and it will give you stats. Partof the“Hover& Discover” Experience. This setting is all you need to Reset Raids for All Cities. Raid buttons... by default they are enabled, the Stop All and the Resume All raids buttons. You can optionally also have Delete All raids alongside. All this is set in Settings - Game Settings. IMPORTANT - Deleted raids are no longer saved, because there is no longer a "Raids" tab as such.
  • 13. 13 PowerBot+ Configuration Game Fixes Most settings are known here (from previous bot) and pre-configured. You can activate or alter the functions to suit your need. Note: Activating this function is like pushing this button every 3 minutes.
  • 14. 14 PowerBot+ Configuration Watchtower settings Most settings are known here (from old bot) and pre-configured. You can activate or alter the functions to suit your need. In addition, you can activate the towers per city, and have a different alert message for them, in case they are feeders, or an AP city, so your alliance members get the important info quickly. In Addition, on attacks, it can switch from an AFK / Peace Tr to a Defend TR. Switch Guardians as well, suspend Raids, etc.
  • 15. 15 Notes for Watchtower settings, In the Newer Version of PB+, there is now the option to differentiate between attacks and scouts. You can set different sounds for both. Then by the sound you will hear whether it is a scout run or an attack on your city. The Highlighted option is unticked by default, but if you wanted to display your research information, you could. If you have however completed all your research, leave it off, as to not get bigger alertmessages in Alliance chat.
  • 16. 16 PowerBot+ Configuration Dashboard settings You can configure here what the Dashboard should or should not display. In this case , you can see I made the dashboard a bit smaller by unticking fortifications and outgoing attacks. You can alter how many troops should be added standard (200k) to defending for example 100k. (lower or higher) Preconfigured it has already most options ticked for you. New (optional) way of displaying them on the dashboard The bold one is the one currently assigned to this city. If there's a green outline it's defending, if there's a red outline it's marching. Hover hint shows the status and cities of all of them. Click on the bold one to unassign, or click on one of the others to assign.
  • 17. 17 PowerBot+ Configuration Chat settings Preconfigured, you only need to activate 1 or 2 options to suit your needs.
  • 18. 18 You have the option to turn off “spam” messages as well in global and Alliance chat. Note: PB+ can ONLY Hide messages in Global or Alliance Chat created by PB+. (NB: If you want your Spam message to be with red background in alliance chat then you have to add ..:. beforethe text.)
  • 19. 19 PowerBot+ Configuration REPORT settings If you are the designated poster for alliance reports, then you can run it from here. Configure to suit your need. All report settings, what you need or do not need can be set here as well.
  • 20. 20 PowerBot+ Configuration Throne Room Presets You have the option to give your Presets a name or description so you can easily remember what Preset is used. Example Preset 1 & 10 Certainly with 24 Presets it can be easier to remember them with a small description / Name of Preset.
  • 21. 21 PowerBot+ Configuration Tab Manager In the tab manager you have the ability to add the ‘older’ tabs like Dark Forest tab. Or enter your Auto Port code (If you have obtained one)
  • 22. 22 These additional tabs are provided “as is”. Limited support will be given, but I do not intend on supporting them full time.  http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/AutoDF.js  This is a converted version of the Auto DF tab from Bot.  http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/AutoFarm.js  This is a converted version of the Auto Farm tab from Bot.  http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/BulkAttack.js  This is a copy of the “Bulk Scout” tab. For when you are scouting an alliance but still want to hit DF’s at the same time, you can export co-ords from Search to the “Bulk Attack” tab instead. It works in exactly the same way as the “Bulk Scout” tab except you can ONLY send attacks.  http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/Defend.js  This is a converted version of the Defend tab from Tools. For those people who like to set up defenders like that (instead of using the Dashboard)  http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/Raid.js  This is a converted version of the Raid tab from Bot. The auto-restart raids functionality has been removed as it is part of core PBP functionality.  http://markbranscombe.com/barbarossa/PowerBotPlus/tabs/UnitCalc.js  This is a converted version of the UnitCalc tab from Tools Copy a link, paste it into the box in the Tab Manager section of Settings (See screenshot), and click "Add Tab". Then refresh
  • 23. 23 PowerBot+ Configuration Language Options You can change the Game language here to the language you want. Standard enabled for English and now with additional & updated languages.
  • 24. 24 PowerBot+ Configuration Export & Import You can save your current configuration of PowerBot+ and load it on another domain or account. Or Reset it completely.  Click Save Config, the Config File will be saved to Hard Disk (you will be prompted for location to save file on Hard Drive)  If you want your settings in a new Browser, load the Config File by browsing to its location and select it.  The Name of Config File appears.   Now hit Load Config, and your settings will be loaded.
  • 25. 25 PowerBot+ OVERVIEW Overview will let you quickly glance over all your cities, the defending or hiding state. But it will also show you the troops per cities, troops in training, wilds owned, RP Levels, Amount of Knights, Reviving, storehouse levels etc..
  • 26. 26 PowerBot+ PLAYERS Looking up a Player? Search for the name and the most relevant information is shown when clicking on Details. Including a breakdown of Might, GloryMight and in which Provinces a Player resides. You can Monitor a Player from here as well (Click Monitor)
  • 27. 27 Clicking Champions, creates a Pop Up as above & shows you the Champions a player has. Including the Champion and Troop Stats. However, If the Player is Misted, you cannot see his/her Champions. Note: Even if YOU have just had 2 Champions, PB+ will show you all 4 Champions. (Itoverrides the RockYou restriction/ Limitation in game) Invite to Alliance is DISABLED by default on Hostile Alliance Players. (Thisto avoid the conflict between mind (No!) & Mouse (yesyes))
  • 28. 28 Listing Alliances , including their current Diplomacy is easy. You can also Change the Diplomacy from here if you have a Chancellor, Vice Chancellor or Officer Position. Clicking Neutral (or Hostile or Friendly) will give you a Pop-Up. You can then confirm and the Diplomacy will be set. Clicking members will list all (un-misted) Members of an Alliance.
  • 29. 29 All these Column Headings are clickable and sort the columns they represent to higher / lower Or group on all city factions, levels, Clicking for example the “protection left” column heading groups all AP cities together with time left or expired status from that alliance. But possibilities are endless on which columns you can sort stuff out. Every blue Column header can sort the representing column out.
  • 30. 30 If You want to scout all the visible members of that Alliance. You tick the box When all members are “selected” click the “scout list” button. The selected member’s cords are “transported” to the New Scout /Attack List Tab. You can then turn Auto Scout ON, to start scouting those cords. But, you can send also Attacks with Presets from Here. to select All members.
  • 31. 30 In this Example, Send Attack is selected and the Preset “Fast Cav” is selected, this will allow you to Attack all those cords with fast running Horsed Troops. (Explained more later on in Guide March+Section) Last but not least, Clicking the “View Map” Option, lists where an alliance is located on the map, clusters etc. vs your own cities. Clicking “KoCMon” will open a new tab and bring you to the Alliance stats page on KoCMon. You can look up individual players, see who is misted, Truced, Glory, Clusters, Online etc.
  • 32. 31 PowerBot+ SEARCH The Search is an extremely powerful tab giving you many options via the Filters. The new search differs almost entirely from the old bot search, EVERYTHING in the area you ask for is stored, and then you just filter what you want. So it basically searches everything there is in a province. If you searched for Mists and then want to change filter to Dark Forests, they are listed straight away.
  • 33. 32 New is the option to detect NEW Mists in a Province or Sector. Here we just scouted the province on ONLY New Mists. Panel up to attack by clicking the pic.  March+ Tab is discussed in full later on in Guide. You can Search on Misted (specific old or new Mists or both), Friendly, Hostile, Neutral, Unallied. We can also combine OLD & NEW Mists. You have the Options to Quickscout, Go to Cords, Or Pull March+ Attack
  • 34. 33 The results you can export to Scout/Attack List or note the locations down. Searching Barbarian Camps with Filter. Or attack straight away by clicking the pic.
  • 35. 34 Searching Wilds with Filter You Can filter on Unowned, Misted, Friendly, Hostile, Neutral, Unallied. Clicking the Pic representing the wild brings up March+ Tab to attack that wild. You can search by wild type, Hills, Mountains, Plains, etc. or by ALL.
  • 36. 35 Searching Dark Forests with Filter. Or You select all results and add them to the scout attack list button. Also here we can search for specific levels, as in example (level 10-15) or 1- 15 depending on your needs. You can attack individually by clicking on cords or picture. PRESETS NEED TO BE MADE & CONFIGURED IN THE MARCH+ TAB BEFORE THEY CAN BE USED IN FUNCTIONS LIKE THESE. HOW TO MAKE & CONFIGURE PRESETS IS DESCRIBED IN MARCH+ TAB SECTION
  • 37. 36 You now will use the send attack function with a made Preset for Dark Forests and all these cords you have exported will be attacked. By selecting your pre-configured Preset (In this case 900k scouts) you can also select your knight priority. (Lowest – Highest Combat Skill) Searching Merc & Nomads with Filter And Merc Tile Events or Nomads will show (When Live)
  • 38. 37 Notes on Search Tab: 1- When you have been searching a lot you may end up with Map Captcha. ( Aka Green map). PowerBot+ detects this and displays this and aborts the search. 2- The Overall progress of search is displayed as well, in percentages ( %) it shows you how much of a province has been searched. If Its completed it will show 100% 3- Auto-Quick Scout Mists, when ticked will send scouts out straight away while still searching, or when the search is completed. If you want to do 1 province like this, this is ok. When you start doing more provinces you will encounter Game Captcha.
  • 39. 38 PowerBot+ MONITOR You can the Monitor log or open the Monitor on any player. In addition the Pop Up Monitor Panel, now displays the Glory Might of any Player. And of course other relevant information. When switching TR’s etc. What TR is Up, with important battle stats info. Various Option Possibilities for Monitor.
  • 40. 39 PowerBot+ WILDS From this tab you can easily manage your wilds (if you have any) You can set traps and defenders easily per City Or abandon your Wilds via the abandon button. Each wild is listed per city.
  • 41. 40 PowerBot+ KNIGHTS Easy management interface for adding skill points to your Knights. Try to add 300 points all over the 4 possibilities ( Pol, Com, Int, Res) SoyourknightsareMultifunctional. As well as easily appointing new knights via the Appoint a Knight Tab.
  • 42. 41 Relevant Info about your members, name, might, position, days in position PowerBot+ ALLIANCE (DIP) , last login, join date. All viewable in a quick glance. The Blue Column headers can sort the columns they represent. (same as previously in Alliance tab)
  • 43. 42 Membership Monitor, informs you via Message who was added and who left. As a Chancellor, VC or Officer , the alliance panel will look like this. You can Promote, Demote & Remove members from here as well.
  • 44. 43 Same for listing Alliance Diplomacies, who is Friendly, Hostile, Friendly to your Alliance, or you Friendly towards them. With the option to look them up on KoCMon.
  • 45. 44 PowerBot+ NOTES It’s Possible to save (various) notes on players. When you click on a player’s city you get above pop up and you can select Player Notes. When clicking you get a Players Notes Pop Up, where you can write down what you wanted to say about that player. Hit Save, and its stored in the central tab for Notes in PB+, as shown below.
  • 46. 45 In the notes tab you can see all your stored notes on all players. You can review those, edit them to add additional information or delete them. In this case we added ‘leave alone’ because the player for example, has indicated that he is not actively playing due to RL issues, or is on a No Hit list, etc. You can also store your observations, what kind of TR the player uses most, full city defender etc. With so many alliances and players, it could be handy for you. Basically it’s like a notepad in the game, keeping small info snippets.
  • 47. 46 PowerBot+ RPT SEARCH RPT Search is short for Rapport Search and instead of searching your alliance reports manually, you can set parameters in this section to look up certain reports. For example, I searched on “mad”, which gave me above reports. You can search on many parameters allowing you to fine-tune your search(es).
  • 48. 47 PowerBot+ WHISPER Whispers are logged so you can review them again and in addition it can also log only, when you are AFK (Away from Keyboard) Handy when you sleep, work etc., and you have missed whispers. It can store up to 100 whispers. And you can clean the log by pushing the button, and reset your log. Missed whisper, you have the option to repost them in Alliance Chat and from there reply on person again. If you have “logged” whispers the text “whisper” will be red on the PowerBot+ tab.
  • 49. 48 PowerBot+ TOURNAMENT The Tournament tab shows what position you have in your bracket. It includes the Time remaining, and who is in front of you and with how much might difference. Also the rewards you (may) get on your position. Very powerful tab. Besides your Bracket, it can also show Domain Leaders.
  • 50. 49 When showing domain leaders, you can compare how you do against all players in your domain. Previous Photo had me in 6th position in my bracket, but on domain leaders page, it shows I have a 47th position. This tab simply shows and has more info then the in game tab can provide. Clicking Maximize will show the complete list.
  • 51. 50 PowerBot+ INVENTORY The main Tab Inventory allows you to control several sub-tabs. Select a sub-tab to access the items listed there.  Speed ups can’t be used in mass add function. Ever looked at your inventory, seen all the Throne and Champ Uniques, and wondered what the hell was on them all? Well, wonder no more, now you can simply hover over the item in the inventory to see the card.
  • 52. 51 Sub Section COMBAT, will let you release quickly troops to a city or use a number of Bark skins to set up defense for a prolonged period of time. Make sure you select the city you wish to receive the troops for example. Tick the box of the items you want released and the amount to be released. Then use the “use selected items button”. When the items have been used and released you get a confirmation pop up.
  • 53. 52
  • 54. 53 Same principle applies to all sections for using & releasing items as described above in previous example.
  • 55. 54 PowerBot+ Reference Reference Section starts off with useful information about your Game. All available in a quick glance, Name, Browser, PB+ Version, Domain etc.  Camelot version is the part that RY updates, when you get these messages, game is out of date. You may see that number go up after Game Updates.  It is also displaying your Browser and GM version, which is handy when you ask for support in KocInfo.  Also Your PowerBot+ Version is visible. One handy section with a lot of info in 1 glance. Various Platforms examples, where PB+ is runningon.
  • 56. 55 PowerBot+ Reference Useful Links From here you can go to various Information sites or Script sites. By clicking on a link a new browser window will open.
  • 57. 56 PowerBot+ Reference MAP Quickly see the map for reference, what you would like to scout, or where your cities are located.  The middle province has been removed by game designers to allow easier distance calculations for the game on the map.
  • 58. 57 PowerBot+ Reference Unit Information Very relevant info about all troops and wall defenses, you can see:  Might values per troop  Upkeep values per troop  Base stats per troop  Cost to build per troop Note: Heavy Onagers & Duelists have a cost to build value. But you can’t actually train them. This is however in the game code. So at one point they may have considered training these troops but disabled it. Currently Onagers can only be obtained from troop promotions boxes & Duelists the same and can also be won in Glory Tournaments.
  • 59. 58 PowerBot+ Reference Research Levels Above Illustrates the research from Alchemy Lab and Briton Workshop. Alchemy Lab Research should ALL be level 12 with the exception of Eagle Eyes , as level 11 is the max level for that. For Briton Research it should ALL be level 10.  It is extremely important to finish your researches in Alchemy lab and Briton Workshop. Having not completed Important researches like fletching, Improved fletching, magical mapping etc. can have an importantinfluenceonbattles.
  • 60. 59 PowerBot+ Reference ThroneRoomCaps Throne Room Caps. Almost all attributes in the throne room have a built in cap, or maximum that an attribute can be buffed or debuffed. If an attribute in the Throne Room exceeds the cap then only the maximum allowed will be used. In the throne room an attribute can be upgraded far beyond the cap. The reason this is allowed is because in battle the enemy may try to debuff that same attribute. Some Buffs however cannot be debuffed by the enemy, for example ALL the caps that have NONE under the MINIMUM column. (Exception Research Cost, but cannot be debuffed by opponent) Simply put, you cannot debuff someone’s Troop Training Speed, Upkeep, Storehouse Protection.
  • 61. 60 Bonus to & Bonus vs, is not listed, as they have 2 or more values that refer to the above caps. In example, Bonus vs DF, raises the stats for Defense, Attack & Life. And you can see above, what the Caps are for those. So you could apply 5000 Bonus vs DF in your TR, which would give you the max for 3 stats. But instead of those cards, you could make sure you have 5000 Defense, 1000 Attack and 250 Life, and you accomplish the same. And in addition, you see that those same stats, can be used for wilds, barbs, etc. Thus easier than equipping different cards every time, for wilds, or DF’s. Bonus to PvP on Offense or Defense. The advantage is, that it raises 2 stats simultaneously, Attack & Defense. So having 10k bonus to PvP, gives you 10k attack & 10k defense. This can be debuffed by opponent with (general) attack&defensedebuff. Cap’s wise on a Peace Time TR you would want to have and cover as much caps as possible allowing you to do various tasks at the same time. Example on the Left, covers all March Speed & March size, Troop TrainingSpeed, Construction Speed, Upkeep, Crafting, Aetherstone Cap, Store HouseProtection, Chance to find Items, Revive speed & Cost, Increase Population, Bonus Aether stone, Bonus Food & speed from Raids. Battle Stats Wise, it’s over the Cap for Attack, Defense, Life, Combat Speed, Range, Load, Accuracy etc. This Allows you to Attack Dark Forests, Barbarian Camps, Wilds, etc.without having the need for those Specific Cards. In addition, having SpellPower, also allows you to Crest the HigherBarbarian Camps with 75k archers + 1 Soul stealer. Even Merc Tile Events can be done with this Peace TimeTR. The more you can do with a Peace TR, stats & Cap wise, the less you haveto switch. Learn your caps!
  • 62. 61 PowerBot+ Reference UniqueThroneRoomCards An Unique section that allows you to see Unique cards in the game on any level. You also have the option to compare cards as here in the example where we compare the same card in the Royal & Normal version. You can then quickly compare what the differences are. In addition, you can post the stats in Alliance or Global Chat.
  • 63. 62 PowerBot+ Reference Unique Champion Cards An Unique section that allows you to see Unique Champ cards in the game on any level. You also have the option to compare cards as here in the example where we compare 2 Pendants. You can then quickly compare what the differences are. In addition, you can post the stats in Alliance or Global Chat.
  • 64. 63 PowerBot+ Reference Accuracy Matrix PowerBot+ can show you the accuracy stats for most troops.  Accuracy stats for Saboteurs & Spell Casters + Tower are hidden server side and can unfortunately not be pulled.  Below chart has some of the confirmed Accuracy Stats for Saboteurs. 
  • 65. 64 PowerBot+ TRAIN Training is easy in the Train Tab. Tick the cities you want to train in and make sure you have reached or are close by the Cap of 4000 Troop Training Speed. You can auto Train & Auto Dismiss. Auto Dismiss, dismisses some selected troops, like Supply Troops, Scouts etc. and converts them to Idle Population. Auto Train kicks in and converts this idle available population into troops you want to train. If you are low on Idle Population, you can click a “Fertile Wind” to regain population.
  • 66. 65 For Auto training, you use this section where you Primarily and Secondarily train troops (Barack’s City Side) as well as Ascension troops (Barack’s Field By clicking on the Fertile symbol/pic, the item is used and population is added. To quickly add a batch (Manually) in use this section to train the troops you want. If you select " “use workforce” there will be more population to convert to troops, but resource production will be halted or slowed down, as these workers come from your field production. The Gamble drop down allows you to use more resources for faster training ( 2 x resources or 4 x resources) Side). Again with the same option as before and Food options. (Use/Keep)
  • 67. 66 amount of those troops that shouldn’t be dismissed. The settings can be copied to all cities, to work with same parameters. In the last part of the tab you can what is being trained (per city basis) on normal troops and Ascension Troops. You also Have the option to cancel a queue or applying a Tutelage to speed up training by clicking on the pic of the tutelage you want to apply. Auto Dismiss is to convert Troops to idle Population. Basically you sacrifice these troops for idle population, and that idle population will be used again to train the troops you want. Tick the troops you want to dismiss. You can also enter a value for an
  • 68. 67 PowerBot+ FORTIFY A quick view of available space in Field & Wall and what is already available & build. Includes the info on the level of your Walls & Towers. To Manually complete the wall or field builds in 1 time. Select the city from the selector on the top. Auto build the wall & field defenses on continuous basis. You can select how many per time (higher than 50) and it will always build them till cap/max completion. (if destroyed by an attack, they start at 0 again and build up)
  • 69. 68 PowerBot+ CRAFT Select the cities where you want to Craft by ticking them. If no Spire is build it will indicate so. If no Aetherstone is available or too low to craft it will indicate in red, that the status is “idle”. By setting a city to random recipes it will craft any item, but you can set a City to dedicated crafting by selecting from the drop down box the recipe you want that city to focus on. Speed ups can be applied so Crafting certain items becomes almost instantly, for example Lesser Lucky Tokens. You can tick several Hourglasses at once, the system will select the appropriate Hourglass based on the time criteria.
  • 70. 69 It won't (can't) try and craft beyond your daily limit for crafts that have a daily limit.  You should always be crafting as much as possible, Bloodstones, Lesser Lucky Tokens ( Upgrade Event or Nomads ), protection (enhancing cards)  You should always craft, have a stock of Blood Furies, Iron Skins for fighting.  And of course craft the Horns for food upkeep reduction. You can enter several quantities in the recipes list and the spires/system will craft them randomly. You can “force” the recipe list to 1st finish one item by ticking the “lock” box behind an item.
  • 71. 70 PowerBot+ TRANSPORT Setting up transport routes is easy. Standard set up to transport every 60 minutes (which you can change). You can also choose transport priority for either Food or Ore. Of course Reverse Transports make sure that your cities have enough resources for training, for example, or to make sure a city doesn’t starve. Click New Route. Select from which to which city you want to transport and the amounts you want to keep in the city, then Save Route. (Set timer on transport intervals)
  • 72. 71 You can set specific transport interval per city on a need basis and use the override transport interval option. This way you can set each city with a different interval time if needed. You keep adding new routes till all the cities you want to do have been entered. You have the option to add a toggle on & off button to main screen as well. Note: Have a reasonable interval. No Need to transport every minute, depending on cities, 15 m,30m, 60 can be sufficient too.
  • 73. 72 PowerBot+ RE-ASSIGN Re-assigning troops from A to B is done here. Select from which city to which city reassigning should take place. Enter the interval, like every 60 minutes or 20 minutes, troops should be re- assigned. Select the troops that should be re-assigned and the troops to keep in that city. You can zeroise all troops, and all troops will be moved to target city (leaving no troops in start point) You have the option to re-assign with knights as well.
  • 74. 73 When you have created the new route for re-assigning, save the route and make sure its activated, and the re-assigning will start on the time intervals you have chosen. You can set up re-assign for 1 or more cities. You can also reverse re-assign, making sure a certain troop number does not fall below a certain set threshold (Cresting Wilds kills some troops) Or you can re-assign your troops that are being trained in Trainer/Feeder Cities to your Main City or Ascended Protected City.
  • 75. 74 Note for Re-assigns & Transports There is also now an option to change the interval between marches on Reassigns and Transports. Previously, an internal 5 second interval between each one was enforced. I've had reports that people get a lot of captcha with reassigning especially, so now I've enabled the options so that you can choose your own interval. As a bit of background, the Reassign Interval determines how often to check each city for troops to reassign, if there are troops to reassign it starts reassigning them. If after each march there are still more troops that need reassigning, then it will continue to march from that city until there are no more troops that need reassigning (or the rally point is full) Only then will it wait for the specified Reassign Interval again. The march interval now specifies the minimum time period between each march within that process
  • 76. 75 PowerBot+ ATTACK You configure your automated attacks, on wilds or Barbarian camps here. Creating a new attack route, you configure the options you want on selected Cords, with the troops you select for this task. (In this case Spell Caster Cresting) Click Save Route when you have completed configuring your attack route.
  • 77. 76 When your new route is configured, switch to ON and your auto attack will start. As of PB+ version 0.2C, Merc objective chest function has been added. Clicking Chest ID allows you to search a box for an ID (future merc events) Enter, the Chest ID , Target objective on chests and activate.
  • 78. 77 After Clicking Chest ID, you get above box and you can now search the CHEST Name that is active in the Merc Tile Event. By selecting the correct Chest (Brun 31228) (Last Merc tile Event) you can set the target you want. (Target Reached) It will start using up the excess boxes, allowing you to stay on the configured amount of boxes you want to keep, but allow attacks to continue. And thus keep getting items from the attacks. 
  • 79. 78 PowerBot+ BUILD Max Level of building has been reached. Max Level of building has not been reached yet ( %). Options to set Build Priority. Options to set Maximum Build Level.
  • 80. 79 666 Is not a pact with the Devil in PB+ But… QuoteBarbarossa;allofthisstuffinpreviousBotpre-dated Ascension, so it wasn't designed for it, this will be the first build tab that is designed with ascension inmind... If you see this…. You've tried to build something, the server has responded that it's already building something, so that gets displayed to delay the Auto Build from bothering the server for at least 90 seconds. Queue in action on City 1. Option to remove queued builds. All or Selective.
  • 81. 80 Selecting Build mode to ON, gives you a yellow work bar in city or field mode. You have the option to build, deconstruct or Dragon Stomp. 1 2 Option 1 : Point & Click = Build in City View or Field View. For the empty slots you can select which building you want to place there. Please Note that UN-Ascended & Ascended buildings are mixed. You need to select correctly, according to the city (status) you are building in.
  • 82. 80 Of course you can switch to other buildings during the “point & click” and these buildings will arise on those locations. Same for Field view. (Either in UN-Ascended or Ascended view) Building becomes Point & Click. there. And in this case will put a cottage But if you click other locations ( in advance ) on the layout, cottages will be build there too.
  • 83. 81 Maximum level means that the build will go to max allowed level , standard at level 9. But this can be changed to level 10/11/12 in the options. 1 2 Option 2: Allows you queue all buildings to the level you specify. This can also be handy if you have a city already at level 9 but you need cottages and barracks & other buildings to go to a higher (specified) level. It will get added to the build queue and the queue will finish when all specified building levels have been reached. (see example page75) Also Subscribers to The Order can benefit from 2 simultaneous builds.
  • 84. 82 The Layout designer You can design presets where you want certain buildings to be located and build up in city & field spots. All slots have a number assigned for them ( fixed) and you can assign a building to the corresponding slot number.
  • 85. 83 Each City has its own layout type, as Field buildings differ per fraction When completing, save the Preset you have created with a reference to the Faction or if it is an un-ascended city preset.
  • 86. 84 Each City has its own layout type, as Field buildings differ per fraction When completing, save the Preset you have created with a reference to the Faction or if it is an un-ascended city preset.
  • 87. 85 Each City has its own layout type, as Field buildings differ per fraction When completing, save the Preset you have created with a reference to the Faction or if it is an un-ascended city preset. Select the correct preset, and click “add to queue” so that preset starts building the city, you have designed.
  • 88. 86 PowerBot+ REVIVE Reviving is an option in the game, although some troops need a lot of time reviving vs training them new. Game Operator supplies the option to revive but prefers you buy Troop Boxes. That is also the reason it will not allow Tutelages on revive queues. The Revive speed is capped at 235% so make sure you have that equipped when reviving. Also Revive cost (capped at - 50%) and what you have equipped is listed. The only way to get an extra boost in reviving troops is to “convert” your Attack/Battle city to a Druid City (Temporarily)to benefit from the Druids ability to have 2 Apothecaries and thus faster revive capabilities.
  • 89. 87 Reviving in action in 2 cities. Gold quantities are shown in the lower bar, just make sure you have enough gold. You can speed up reviving by clicking the pic representing the Hourglass in thatrevivequeue. Via the Revive troops tab you have the option to add small batches or big batches. (to the queues)
  • 90. 88 You have option to tick which hourglasses you (automatically) wish to use to speed up your queues. You have both options, manual and automated. Above explains when speed ups will be used when which criteria have been met.
  • 91. 89 The wounded troops section gives you an overview which troops are wounded and therefore revisable. And which troops have been selected for Revival.
  • 92. 90 PowerBot+ SCOUT LIST The Scout List Tab is an extremely powerful tab that not only allows you to Scout but Attack as well. From Search tab you have copied the to be scouted cords to here. Select all the cords to be scouted by Ticking the top box ( with red circle around it) We are scouting, so select the relevant options. How many scouts to send, which city, skip targets when errors occur & fetch march target details ( if you want). Or Closest City to targets. Now put the Auto Scout button from Off to On.
  • 93. 91 The scouts are now scouting the cords loaded in the scout list tab. Due to enabling fetch marching details, you can also see straight away who or what they are marching on. If you tick the “Send Attack” option, you can send for example your scouts on attack. AP cities are protected! 
  • 94. 92 But this function can send any troop via an “Attack Preset” out to the collected cords. You can choose your “Attack Preset” from the dropdown box. If you attack “Dark Forests” you can/could also select the Knight Priority to Lowest/Highest. For a normal Attack (via presets) you would/could choose Highest Combat A configuration like this, “Fast cavalry Attack” would send out Horsed troops (configured in that preset) to the selected cords below.  Configuring Presets to be used,isdone in March+ Tab. Skill. Executed Cav attacks on selected Targets.
  • 95. 93 PowerBot+ SCOUT RPTS Introduced already in the previous BOT, this tab filters the accumulated scout reports from scouting based on criteria you set. In above example,  Food has been set at 100 Billion  Ore has been set at 5 Billion  And Scout Reports on Friendly Alliances get auto deleted This Leaves the reports with Food equal or greater than 100b and Reports with Ore equal or greater than 5b. In addition, Scout reports where your scout was overwhelmed in battle are kept as well. This leaves you with the filtered reports you wanted. Change to suit your need(s)
  • 96. 94 (NB - Set amount to zero to disable the check for that particular resource. If all amounts are zero nothing gets deleted) If for example , you are not interested in resources but only reports where your scouts are overwhelmed, then set Gold to 5B and all resources reports get deleted and you are only left with reports where your scout lost…
  • 97. 95 PowerBot+ SPELLS The Spell tab can auto ready the spells for use for all cities. Above you see the different Spells (Circled) all ready for use. Select the Hourglass or a combination of Hourglasses to speed up the Cool down.
  • 98. 96 PowerBot+ GIFTS Gifting is completely automated after you have selected “Enable Automatic Gifting”. It will auto send on set criteria. Random, Even Distribution or Most Gifts received. You can also select per person what you would gift, some would like to receive specific “Gifts”. The clickable Blue Column headers can sort the columns they represent. Lower &Highest
  • 99. 97 You can see who gifted you, and on what date. You can see who you gifted today. You can see who was not gifted (Limitations of gifts to be sent) Who sent most gifts. Averycomplexgiftingsystem,SimplifiedandAutomated. Since 10/20/2015 gifts have been updated by RockYou to reflect different amounts
  • 100. 98 PowerBot+ NOMADS OK, in the first Pic, that's with auto OFF. You set up the amount (Tokens) you want to keep (probably 0), and hit Auto. The second Pic, you can see it disables the manual fields, and every min or so it will automatically fill them in and process the trade in the background Manual Trade will still get a pop-up to see Auto Trade will send you a message on interval with the auto trade results.
  • 101. 99 PowerBot+ LOG All automated actions by PB+ are logged. In this example, the log is set on “All” actions, but you can filter on specific actions.
  • 102. 100 PowerBot+ DEBUG This is a Tab where functions get Debugged. In this case “Player” was debugged, revealing that RY advertising is still off on my account. (in General settings)
  • 103. 101 PowerBot+ INCOMING TAB The Incoming Tab will show what is INCOMING to you, on Attack, Scouts, Reinforcements, Re-assigns, Transports etc. You can open the Tab and move it to a different location on screen so you can follow the various Marches. Configure what you want to monitor. Tab will stay on its position after refreshonscreen. In this case an Alliance Member is transporting to me.
  • 104. 102 PowerBot+ OUTGOING TAB The outgoing Tab you can monitor what is moving /outgoing from your cities. As above on scouting as an example. You can place it all over the screen, and stay there till you close it. ExampleofReinforcementbeingsenttoalliancemember
  • 105. 103 PowerBot+ MARCH+ TAB This is what looks like a complex tab, but once you get the hang of it , it simplifies your life. We will break the March+ tab in smaller sections to explain better.
  • 106. 104 Select On the top part, the to auto send a Champ, Knight, and auto redo the spell. like, scout, attack, transport, raid are rather self-explaining. Left to right you can transport from your cities to your other cities, or enter cords. When you enter cords , you can look up the status & location on map. Click the words “Bookmarks” & Alliance to load them. You will see after loading, that the dropdown box becomes bigger. Auto functions executable actions
  • 107. 105 You can then scroll to your Bookmarks, or send to Alliance members, food, etc. Note: For Alliance it reads the leaderboard data. Misted cities will still be invisible / Not Listed from Alliance Members. If you are in an ASCENDED city, the executable tabs, Scout & Attack turn red. This is to remind you that executing these actions, can make you lose Ascension.
  • 108. 106 In the Lower part of March+ Tab where all your troops are listed you can enter the troops that should attack, Reinforce or Transport and which resources should be send. But you can also make Presets here. Presets you can use from March+ & Quick Attack. Simply enter the amounts you wish to use in a preset, then give the Preset a NAME (that makes sense to you ) and SAVE it.
  • 109. 107 When you have created the Presets you want, you can select them in March+ tab for attacking. But you can also create the Preset for Dark Foresting. (And use in Scout List Tab, Attack function, Remember?) And from here. :)
  • 110. 108 Simply click the Picture(s) to activate. Note: Blue Wings cut the return time of marches by 50%, extremely useful on scoutingandmassattacking. Fun fact: If you untick the auto knight box on March+, and don't select a knight, but try to send an attack, (which obviously requires a knight), it will still select one for you rather than error out. You can apply various boosts from March+ Tab too, Wings, Auras, Bags, simply tick the (one time useable items for a march) Or the Items that work for a certain timeframe. Latest Version shows your equipped Mach Speed & March Size. March Speed Cap = 600 March Size Cap = 150
  • 111. 109 Shows Profile of other player (Pop Up) Launches Box for entering notes on player (Pop Up) Shows Throne Room of other player (Pop Up) Shows Champion Hall of other Player (Pop Up) Launches Classic March Screen (On Attack) (Pop Up) Launches Classic Attack Screen (On Scout) (PopUp) Launches Message Box to send in game message Bookmark Location of a , City, Wild, etc. Launches Monitor on selected player (Pop Up) Launches March+ Tab ready for actions (Pop Up) Sends a scout straight away to selected Target Sends an Attack on Target with preconfigured Preset Preconfigured Preset Selector Shows various info about your Champ & Spell (Readiness) Opponent, Opponents status, Offline, online, Defending / Hiding
  • 112. 110 Might Breakdown Your might has become a clickable link, which, when clicked gives you a pop-up, as shown below. This is a breakdown of actual might,per city, per preset, per troops, towers etc.
  • 113. 111 By popular request, the Battle Button is back! Sort of. For a quicker way to monitor throne rooms and look-up player details, the new Battle Button now lets you enter a player name (or UID), and choose whether to monitor TR, view a mini-details panel (with option to add cities to Scout List), or view the player's champions hall. PowerBot+ BATTLE TAB
  • 114. 112 NEW!! Inventory Tooltips for Unique TR/CH Items! ... Ever looked at your inventory, seen all the Throne and Champ Uniques, and wondered what the hell was on them all? Well, wonder no more, now you can simply hover over the item in the inventory to see the card. See below for simple yet informative infographic! Also works on the Inventory Tab in PB+ (hover over the item name, same as in the Crafting Tab) ....
  • 115. 113 Dashboard, In this tutorial we are not covering Dashboard (extensively). Either you know how to use it (not much has changed) and if you do not know, then the original tutorial of dashboard will cover most if not all questions. Link: http://www.slideshare.net/Aderik/battle-dashboard-tutorial All Tutorials: http://www.slideshare.net/Aderik/documents
  • 116. 114 Thanks to Barbarossa for allowing me to be part of the process in the testing & development phase. A Big Thanks as well to all who participated in the PB+ Beta Testing Team.  Wendy Taylor,  JudyShedd  Diane Rocheleau  Matthew Bartlett  JoeNicke  LukeLeslie  Greg Aldrich Testingwas done acrossvariousbrowser platforms tosimulate normal player use as much as possible, with Scriptish & Grease Monkey. In addition, a Thank You as well to Domain 453, in testing, some actions as Scouting (NewMist & Old Mists) and Auto attacking were repetitive and overdayssometimes. Some Censoring was applied to Player Names, Locations or FB profile pics in thisguide.
  • 117. 115