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Learning	
  to	
  Fail	
  Fast	
  
	
  
Game	
  Design	
  for	
  
Educators	
  
	
  
	
  	
  	
  	
  Daniel	
  O’Keefe	
  
	
  	
  	
  	
  Ins8tute	
  of	
  Play	
  
LET’S	
  GET	
  COLLABORATIVE	
  
“Yes,	
  and…”	
  
“Yes,	
  and…”	
  
Mod	
  &	
  Playtest	
  
Easy	
  Street	
  
Make	
  the	
  following	
  change	
  to	
  the	
  game:	
  
AFer	
  your	
  turn,	
  point	
  to	
  who	
  goes	
  next.	
  
Playtest!	
  
	
  
Middle	
  Road	
  
Provoca've	
  Design	
  Constraint	
  Add	
  “Nope!”.	
  
Make	
  a	
  change	
  to	
  the	
  game.	
  Playtest!	
  
	
  
Hard	
  Way	
  
Provoca've	
  Design	
  Constraint:	
  No	
  talking.	
  
Make	
  a	
  change	
  to	
  the	
  game.	
  Playtest!	
  
Next,	
  in	
  a	
  TeacherQuest...	
  
RISK	
  
RISK	
  
It’s	
  about	
  what	
  teachers	
  
feel,	
  think,	
  and	
  do.	
  
	
  
How	
  can	
  that	
  change?	
  
Daniel	
  O’Keefe	
  
@dokeefe	
  
	
  
	
  
daniel@ins8tuteofplay.org	
  
@ins8tuteofplay	
  

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Daniel O'Keefe - Learning to Fail Fast: Game Design for Educators