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How	
  Scalable	
  Lean	
  Startups	
  Can	
  Use	
  
The	
  Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  	
  
To	
  Inspire	
  Today’s	
  Investors	
  
While	
  Ge(ng	
  Needed	
  Funds	
  and	
  Higher	
  Valua4ons	
  
	
  
Dr.	
  Rod	
  King	
  
Worksheet	
  
of	
  
The	
  Red	
  Ocean	
  Disrup4on	
  (ROD)	
  Map	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  

	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  

A:	
  
Analyze	
  
Problem	
  

I:	
  
Improve	
  
Solu4on	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  

	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  

A:	
  
Analyze	
  
Problem	
  

I:	
  
Improve	
  
Solu4on	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  

	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Customer	
  Story	
  

Business	
  Story	
  

Learning	
  Story	
  

	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  

A:	
  
Analyze	
  
Problem	
  

I:	
  
Improve	
  
Solu4on	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  

Experiment/	
  
Cycle	
  1	
  

	
  
	
  
	
  
	
  
	
  
	
  

	
  

Experiment/	
  
Cycle	
  2	
  

	
  
	
  
	
  
	
  
	
  

Experiment/	
  
Cycle	
  …	
  

	
  
	
  
	
  
	
  
	
  

Customer	
  Story	
  
Business	
  Story	
  
Learning	
  Story	
  
(ROD	
  Problem)	
  
(ROD	
  Solu:on)	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  

	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  

Disrup;ve	
  	
  
………………………………	
  
(Prototype/Demo)	
  

P.I.E.S.	
  Features	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  	
  
………………………………	
  
(Prototype/Demo)	
  

P.I.E.S.	
  Features	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  

P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

Date:	
  ………………………..….	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  	
  
………………………………	
  
(Prototype/Demo)	
  

P.I.E.S.	
  Features	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  
P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  

Lifecycle	
  Experiments	
  
q  Vision	
  (Leap	
  of	
  
Faith)	
  
	
  	
  	
  	
  	
  	
  Experiment	
  
q  Problem-­‐Solu4on	
  
Experiment	
  
q  Product-­‐Market	
  
Experiment	
  
q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
  
q  Renewal/	
  
Disrup4on	
  
Experiment	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Date:	
  ………………………..….	
  

Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  	
  
………………………………	
  
(Prototype/Demo)	
  

P.I.E.S.	
  Features	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  
P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

Lifecycle	
  Experiments	
  
q  Vision	
  (Leap	
  of	
  
Faith)	
  
	
  	
  	
  	
  	
  	
  Experiment	
  

Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  

E:	
  Eliminate	
  	
  

q  Problem-­‐Solu4on	
  
Experiment	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  

R:	
  Reduce	
  

q  Product-­‐Market	
  
Experiment	
  
q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
  
q  Renewal/	
  
Disrup4on	
  
Experiment	
  

I:	
  Increase	
  

C:	
  Create	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Date:	
  ………………………..….	
  

Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  ……………………….…………..………………………………………………………..…………………..…..……	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  …..…………………………………………….….……….………..……………………………..…………..……	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  …………………...…………..…………………………………………………………..……………..….…………………………….……	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  ………………………………..…….……………………………………………………………………..	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  	
  
………………………………	
  
(Prototype/Demo)	
  

P.I.E.S.	
  Features	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  
P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

Lifecycle	
  Experiments	
  
q  Vision	
  (Leap	
  of	
  
Faith)	
  
	
  	
  	
  	
  	
  	
  Experiment	
  

E:	
  Eliminate	
  	
  

q  Problem-­‐Solu4on	
  
Experiment	
  

R:	
  Reduce	
  

q  Product-­‐Market	
  
Experiment	
  
q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
  
q  Renewal/	
  
Disrup4on	
  
Experiment	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  
q  PRODUCT/	
  	
  
VALUE	
  
PROPOSITION	
  
q  CHANNELS/
CUSTOMER	
  
RELATIONSHIPS	
  
q  PROFITABILITY	
  

I:	
  Increase	
  

C:	
  Create	
  

q  COST	
  (PAIN)	
  
q  REVENUE	
  
(DELIGHT)	
  
q  UNFAIR	
  
ADVANTAGE	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Maps	
  
of	
  
The	
  World’s	
  Most	
  Successful	
  
Scalable	
  Lean	
  Startups	
  
RED	
  OCEAN	
  DISRUPTION	
  (ROD)	
  VISION	
  

The	
  North	
  Star	
  of	
  the	
  World’s	
  Most	
  Innova:ve	
  Companies	
  

“Reinvent	
  (Disrupt)	
  
The	
  Customer	
  Experience	
  
In	
  
The	
  Tradi;onal	
  X-­‐Industry”	
  

	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
A	
  Scalable	
  Lean	
  Startup	
  Story	
  About	
  the	
  Evolu;on	
  of	
  Man	
  (Homo	
  Sapiens)	
  
How	
  Nature	
  Uses	
  the	
  Lean	
  Startup	
  Method	
  in	
  a	
  Fractal	
  Lifecycle	
  of	
  5	
  Experiments	
  

Fractal	
  Lifecycle	
  Plan	
  for	
  Scalable	
  Lean	
  Startups	
  

Chasm	
  

Lean	
  Startup’s	
  	
  
Journey	
  &	
  Milestones	
  

?	
  
Problem-­‐Solu;on	
   Product-­‐Market	
  
Experiment	
  
Experiment	
  

Op;miza;on	
  &	
  Scaling	
  
Experiment	
  

Renewal	
  
Experiment	
  

Vision	
  	
  
Experiment	
  
(“Big	
  Bang”	
  
Disrup:on)	
  

	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  of	
  Apple	
  (iPhone):	
  2007	
  
	
  
	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  Reinvent	
  (Disrupt)	
  the	
  Customer	
  Experience	
  in	
  the	
  Phone	
  Industry	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  Luxury-­‐Spot	
  “Game-­‐changers”	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  Seamless	
  Mul:-­‐media	
  Communica:on:	
  Differently	
  Phone,	
  Listen	
  to	
  Music,	
  and	
  Browse	
  Internet	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  Cell	
  phones;	
  Smartphones:	
  Moto	
  Q;	
  Blackberry;	
  Palm	
  Treo;	
  Nokia	
  E62;	
  
Digital	
  Music	
  Player;	
  Desktop/Laptop	
  Computer	
  

D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
   Smartphones	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
   Not	
  	
  So“Smart”	
  
	
  
Complex:	
  
	
  
Hard	
  to	
  Use	
  
	
  
	
  
	
   Small	
  Screen	
  
	
  
Fixed	
  Key-­‐
	
  
	
   board;	
  Stylus	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  	
  
Smartphone	
  
(Prototype/Demo)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  

P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
P.I.E.S.	
  Features	
  
	
  
q “Supersmart”	
  
R:	
  Reten4on	
  
Phone	
  	
  
	
  
q Dead	
  Simple	
  to	
  
R:	
  Referral	
  
Use	
  
q Cool,	
  Sexy	
  Design	
   	
  
R:	
  Revenue	
  
q Ultra-­‐slim	
  
q No	
  Keyboard	
  or	
  
Stylus	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  
E:	
  Eliminate	
  	
  

Lifecycle	
  Experiments	
  
Fixed	
  plas:c	
  	
  
q  Vision	
  (Leap	
  of	
  
keyboard/buZons;	
  
Faith)	
  
Pen	
  stylus;	
  Manual	
  
	
  	
  	
  	
  	
  	
  Experiment	
  

R:	
  Reduce	
  
Size/Thickness;	
  
q  Problem-­‐Solu4on	
  
Weight;	
  Complexity;	
  
Experiment	
  
Learning/:me	
  
q  Product-­‐Market	
  
Experiment	
  

I:	
  Increase	
  	
  
Price;	
  Screen	
  Size;	
  
Performance;	
  
q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
   Syncing;	
  Design	
  
C:	
  Create	
  
Touchscreen;	
  
q  Renewal/	
  
Packaging;	
  Visual	
  
Disrup4on	
  
Voicemail;	
  Apps;	
  Ads	
  
Experiment	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  
iPhone	
  

Touchscreen	
  
	
  Mobile	
  Phone/	
  
Digital	
  Music	
  
Player/	
  
Internet	
  
Navigator	
  
	
  

“Insanely	
  Great	
  
Customer	
  
Experience”	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  of	
  Apple	
  (iPod):	
  2001	
  
	
  
	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  Reinvent	
  (Disrupt)	
  the	
  Customer	
  Experience	
  in	
  the	
  Music	
  Player	
  Industry	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  Luxury-­‐Spot	
  “Game-­‐changers”	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  Seamless	
  Music	
  Experience	
  (Everywhere):	
  Differently	
  Listen	
  to	
  Music	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  Portable	
  Music	
  Players	
  –	
  CD-­‐Player;	
  Flash	
  Player;	
  MP3-­‐CD	
  Player;	
  	
  	
  
Hard-­‐Disk	
  Jukebox	
  	
  

D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
   Music	
  Players	
  
	
  
	
  
	
  
	
  
	
  
Limited	
  Song	
  	
  
	
  
Storage	
  
	
  
	
  
	
   “Ugly”	
  Design;	
  
Bulky	
  
	
  
	
  
	
   Limited	
  BaMery	
  
Life	
  
	
  
	
  
	
   Skipped	
  Songs	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  	
  
Music	
  Player	
  
(Prototype/Demo)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  

P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
P.I.E.S.	
  Features	
  
q “Unlimited”	
  Song	
   	
  
R:	
  Reten4on	
  
Storage	
  
q Cool,	
  Sexy	
  Design	
   	
  
q Long	
  Bagery	
  Life	
   R:	
  Referral	
  
	
  
q No	
  Skipped	
  
R:	
  Revenue	
  
Songs	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

Lifecycle	
  Experiments	
  
E:	
  Eliminate	
  	
  
q  Vision	
  (Leap	
  of	
  
Control	
  BuZons;	
  	
  
Faith)	
  
Gray/Black	
  Color;	
  
	
  	
  	
  	
  	
  	
  Experiment	
  
	
  On-­‐off	
  Switch	
  
q  Problem-­‐Solu4on	
  
R:	
  Reduce	
  Size/	
  
Experiment	
  
Weight;	
  Thickness;	
  
q  Product-­‐Market	
  
Experiment	
  
q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
  
q  Renewal/	
  
Disrup4on	
  
Experiment	
  

Complexity	
  

I:	
  Increase	
  Price;	
  
	
  Song	
  Storage;	
  
	
  BaZery	
  Life	
  
C:	
  Create	
  LCD	
  	
  
Screen;	
  Wheel;	
  
	
  Fast	
  Download	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  
Classic	
  iPod	
  

Ultra-­‐Portable	
  
Digital	
  Music	
  
Player:	
  
“A	
  Thousand	
  
Songs	
  in	
  Your	
  
Pocket”	
  
	
  

“Insanely	
  Great	
  
Customer	
  
Experience”	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  of	
  Cirque	
  du	
  Soleil:	
  1984	
  
	
  
	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  Reinvent	
  (Disrupt)	
  the	
  Customer	
  Experience	
  in	
  the	
  Tradi:onal	
  Circus	
  Industry	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  Sweet-­‐Spot	
  “Game-­‐changers”	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  Differently	
  Experience	
  Live	
  Entertainment	
  (Circus)	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  Tradi:onal	
  Circus;	
  Musical;	
  Broadway	
  Theater;	
  Spor:ng	
  Events	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
   Tradi;onal	
  Circus	
  
	
  
	
  
	
  
	
  
	
  
Animal	
  Cruelty	
  
	
  
	
  
Divided	
  
	
   AMen;on	
  in	
  
	
   3-­‐Ring	
  Venue	
  
	
  
	
   High	
  Price	
  of	
  
	
   Aisle	
  Seats	
  
	
  
	
   Expensive	
  Star	
  
	
   Performers	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  
Street	
  Performance	
  
Act	
  
(Road	
  Show/Demo)	
  

P.I.E.S.	
  Features	
  
q Unique	
  
(Broadway-­‐type)	
  
Circus	
  
q No	
  Animal	
  
Cruelty	
  
q Classy	
  Venues	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  
P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  

E:	
  Eliminate	
  	
  
Star	
  Performers;	
  
Animal	
  Shows;	
  
Aisle	
  Concessions;	
  
Mul:ple	
  Show	
  Arenas	
  
q  Problem-­‐Solu4on	
  
R:	
  Reduce	
  
Experiment	
  
Fun	
  and	
  Humor;	
  
Thrill	
  and	
  Danger	
  
Lifecycle	
  Experiments	
  
q  Vision	
  (Leap	
  of	
  
Faith)	
  
	
  	
  	
  	
  	
  	
  Experiment	
  

q  Product-­‐Market	
  
Experiment	
  

q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
  
q  Renewal/	
  
Disrup4on	
  
Experiment	
  

I:	
  Increase	
  
Unique	
  Venue	
  
C:	
  Create	
  
Theme;	
  Refined	
  
Environment;	
  
Mul:-­‐Produc:ons;	
  
Music	
  and	
  Dance	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  
Cirque	
  du	
  Soleil	
  

Avant	
  Garde	
  
Circus	
  
	
  
Unique	
  
	
  Circus-­‐Theater	
  
Entertainment	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  of	
  Southwest	
  Airlines:	
  1971	
  
	
  
	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  Reinvent	
  (Disrupt/Democra:ze)	
  the	
  Customer	
  Experience	
  of	
  the	
  Air	
  Travel	
  	
  Industry	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  Low	
  Cost	
  “Game-­‐changers”	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  Interstate	
  Travel:	
  Differently	
  Travel	
  Between	
  Ci:es	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  Tradi:onal	
  Airlines;	
  Train;	
  Taxi;	
  Con:nental	
  Airlines;	
  Pacific	
  Southwest	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
Short-­‐Haul	
  Transport	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
   High	
  Ticket	
  
	
  
Price	
  
	
  
	
  
Delays	
  on	
  
	
  
Ground	
  
	
  
	
  
Unserved	
  
	
  
Prospects	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  
Short-­‐Haul	
  Transport	
  
(Prototype/Demo)	
  

P.I.E.S.	
  Features	
  
q Low	
  Cost	
  
q Timely	
  Flights	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  
P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  
E:	
  Eliminate	
  	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  

Lifecycle	
  Experiments	
  
Disrup;ve	
  
Meals;	
  
q  Vision	
  (Leap	
  of	
  
Short-­‐Haul	
  Transport	
  
Lounges;	
  
Faith)	
  
Sea:ng	
  Class	
  Choices;	
  
	
  	
  	
  	
  	
  	
  Experiment	
  

Hub	
  Connec:vity	
  

q  Problem-­‐Solu4on	
  
Experiment	
  
q  Product-­‐Market	
  
Experiment	
  
q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
  
q  Renewal/	
  
Disrup4on	
  
Experiment	
  

R:	
  Reduce	
  
Price	
  of	
  Air	
  Ticket	
  
I:	
  Increase	
  
Friendly	
  Service;	
  
Speed	
  
C:	
  Create	
  
Frequent	
  	
  
Point-­‐to-­‐Point	
  
Departures	
  

Low	
  Cost	
  
Airline	
  
“The	
  speed	
  of	
  a	
  
plane	
  at	
  the	
  
price	
  of	
  a	
  car	
  …	
  
whenever	
  you	
  
need	
  it”	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  of	
  Google	
  (Search	
  Engine):	
  1998	
  
	
  
	
  

q Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  Reinvent	
  (Disrupt)	
  the	
  Customer	
  Experience	
  of	
  the	
  Search	
  Engine	
  Industry	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  Blue	
  Ocean	
  “Game-­‐changers”	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  (1)	
  Differently	
  Get	
  Accurate	
  Search	
  Results	
  	
  	
  	
  	
  (2)	
  Differently	
  Get	
  Leads/Purchases	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  Tradi:onal	
  Search	
  Engines	
  (Yahoo;	
  Excite;	
  GoTo.com;	
  Lycos)	
  
D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
   Search	
  Engines	
  
	
  
	
  
	
  
	
  
	
  
	
  
Complex	
  
	
   User	
  Interface	
  
	
  
	
   Irrelevant/Paid	
  
	
   Search	
  Results	
  
	
  
	
   Banner	
  Ads	
  
	
   Untargeted	
  and	
  
	
   Costly	
  Ads	
  
	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  
Search	
  Engine	
  

(Prototype/Demo)	
  

P.I.E.S.	
  Features	
  
q Simplicity	
  
q Relevance	
  
q Speed	
  
q Inexpensive	
  Ads	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  
Business	
  Model	
  
(“PEAR”)	
  Metrics	
  
P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  
Lifecycle	
  Experiments	
  
q  Vision	
  (Leap	
  of	
  
Faith)	
  
	
  	
  	
  	
  	
  	
  Experiment	
  

I:	
  
Improve	
  
Solu4on	
  
Business	
  Model	
  
Disrup4on	
  Strategy	
  
E:	
  Eliminate	
  	
  
Banner	
  Ads;	
  
Paid/Sponsored	
  
Rankings	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  
Search	
  Engine	
  

R:	
  Reduce	
  

q  Problem-­‐Solu4on	
  
Delay	
  in	
  Displaying	
  
Experiment	
  

Search	
  Results	
  

q  Product-­‐Market	
  
Experiment	
  
q  Op4miza4on	
  &	
  
Scaling	
  Experiment	
  
q  Renewal/	
  
Disrup4on	
  
Experiment	
  

I:	
  Increase	
  
Relevance	
  of	
  
Search	
  Results/Ads	
  
C:	
  Create	
  
Automated	
  Ad	
  
Purchasing	
  System;	
  
Clean	
  (Elegant/	
  
Simple)	
  Interface	
  

“Organize	
  the	
  
world’s	
  informa:on	
  
and	
  make	
  it	
  
universally	
  
accessible	
  and	
  
useful”	
  

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  
of	
  
An	
  Emerging	
  
Red	
  Ocean	
  Disrup;on	
  
(ROD)	
  
Lean	
  Startup	
  
 Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  for	
  Red	
  Ocean	
  Disrup;on	
  (ROD)	
  University	
  
	
  
	
  

	
  
	
  

ROD	
  U	
  

	
  
Date:	
  October	
  2013	
  
	
  
ü  Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  “Develop	
  Tools	
  for	
  Collabora:vely	
  and	
  Rapidly	
  Resolving	
  the	
  Global	
  Healthcare	
  Crisis”	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  BLUE	
  OCEAN	
  “GAME-­‐CHANGERS”:	
  Macro/Meso/Microsystems	
  (Disruptors)	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  Cost-­‐effec:vely	
  Improve	
  and	
  Disrupt	
  Exis:ng	
  Tools,	
  Services,	
  Brands,	
  and/or	
  Business	
  Models	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  Business/Strategic	
  Plan;	
  Lean/Six	
  Sigma	
  Method;	
  Learning	
  From	
  Defect;	
  
A3	
  Problem	
  Solving	
  Template	
  

D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  

A:	
  
Analyze	
  
Problem	
  

I:	
  
Improve	
  
Solu4on	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  

Experiment/	
  
Cycle	
  1	
  

	
  
	
  
	
  
	
  
	
  
	
  

	
  

Experiment/	
  
Cycle	
  2	
  

	
  
	
  
	
  
	
  
	
  

Experiment/	
  
Cycle	
  …	
  

	
  
	
  
	
  
	
  
	
  

Customer	
  Story	
  
Business	
  Story	
  
Learning	
  Story	
  
(ROD	
  Problem)	
  
(ROD	
  Solu:on)	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
 Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  for	
  Red	
  Ocean	
  Disrup;on	
  (ROD)	
  University	
  
	
  
	
  

	
  
	
  

ROD	
  U	
  

	
  
Date:	
  October	
  2013	
  
	
  
ü  Vision	
  Experiment	
   q Problem-­‐Solu;on	
  Experiment	
   q Product-­‐Market	
  Experiment	
   q Op;miza;on	
  &	
  Scaling	
   q Renewal	
  

	
  

Project	
  Vision	
  (Cause/Final	
  Result/Outcome):	
  “Develop	
  Tools	
  for	
  Collabora:vely	
  and	
  Rapidly	
  Resolving	
  the	
  Global	
  Healthcare	
  Crisis”	
  
Customer	
  (Segment/Base/“Tribe”/Benefactor):	
  BLUE	
  OCEAN	
  “GAME-­‐CHANGERS”:	
  Macro/Meso/Microsystems	
  (Disruptors)	
  
Goal/Strategy/Job-­‐To-­‐Get-­‐Done:	
  Cost-­‐effec:vely	
  Improve	
  and	
  Disrupt	
  Exis:ng	
  Tools,	
  Services,	
  Brands,	
  and/or	
  Business	
  Models	
  
Conven4onal	
  Tool	
  (Product/Service/Business	
  Model):	
  Business/Strategic	
  Plan;	
  Lean/Six	
  Sigma	
  Method;	
  Learning	
  From	
  Defect;	
  
A3	
  Problem	
  Solving	
  Template	
  

D:	
  
B:	
  
Define	
  
Build	
  
Problem	
  (Needs)	
   Solu4on	
  (Pilot)	
  
	
  
Red	
  Ocean	
  	
  
	
  
Business	
  Model	
  
	
  
(Product/Service)	
  
	
  
Tradi;onal	
  Planning	
  &	
  
	
   Problem	
  Solving	
  	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
   Voluminous;	
  
	
   Rigid;	
  Costly	
  
	
  
Time-­‐consuming	
  
	
  
	
  
Waste	
  of	
  
	
  
Resources	
  
	
  

M:	
  
Measure	
  
Problem	
  (Effect)	
  

Minimum	
  Viable	
  
Business	
  Model	
  
(Product/Service)	
  
Disrup;ve	
  Tool	
  
ROD	
  Quartet	
  of	
  
Tools	
  

(Con4nuous	
  Problem	
  
Finding	
  &	
  Solving)	
  

D B M A I
	
  
	
  
P.I.E.S.	
  Features	
  
q One-­‐page	
  
q Simple	
  
q Fast	
  
q Versa4le	
  
q Inexpensive	
  

L

Business	
  Model	
  
(“PEAR”)	
  Metrics	
  
P:	
  Process	
  (Trade-­‐off)	
  
	
  
E:	
  Engagement	
  
	
  
A:	
  Acquisi4on	
  
	
  
A:	
  Ac4va4on	
  
	
  
R:	
  Reten4on	
  
	
  
R:	
  Referral	
  
	
  
R:	
  Revenue	
  

A:	
  
Analyze	
  
Problem	
  
Business	
  Model	
  
Analysis	
  

q 

q 
q 

Business	
  Model	
  
Disrup4on	
  Strategy	
  

L:	
  
Learn	
  	
  
What’s	
  Valued	
  
Blue	
  Ocean	
  	
  
Business	
  Model	
  
(Product/Service)	
  

E:	
  Eliminate	
  	
  
ROD	
  University	
  
Complexity	
  
Web	
  Site	
  
R:	
  Reduce	
  
(Sign	
  up/Landing	
  Page)	
  
•  Cost	
  
•  Prepara:on	
  Time	
  
Problem-­‐Solu4on	
   •  Size/Thickness	
  
Experiment	
  
•  Waste	
  (Failure)	
  
I:	
  Increase	
  
Product-­‐Market	
  
•  Relevance;	
  Ac:on	
  
Experiment	
  
•  Versa:lity	
  
•  Collabora:ve	
  
Op4miza4on	
  &	
  
Problem	
  Solving	
  
Scaling	
  Experiment	
  
hgp://
•  Flexibility	
  
businessmodels
Renewal/	
  
C:	
  Create	
  
.ning.com	
  
Disrup4on	
  
•  Heuris:c:	
  DB-­‐MAIL	
  
Experiment	
  
•  ROD	
  Teams	
  

Lifecycle	
  Experiments	
  
q  Vision	
  (Leap	
  of	
  
Faith)	
  
	
  	
  	
  	
  	
  	
  Experiment	
  
q 

I:	
  
Improve	
  
Solu4on	
  

• 

Note:	
  P.I.E.S.	
  is	
  an	
  acronym	
  for	
  Physical;	
  Intellectual;	
  Emo:onal;	
  Spiritual	
  	
  
	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
ROD	
  Cycle:	
  
Origin	
  
of	
  
The	
  Red	
  Ocean	
  Disrup4on	
  (ROD)	
  Map	
  
Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Cycle:	
  DB-­‐MAIL	
  

Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  for	
  Product	
  Innovators,	
  Improvers,	
  Planners,	
  and	
  Lean	
  Startups	
  
q D:	
  Define	
  Problem	
   q B:	
  Build	
  Solu4on	
   q M:	
  Measure	
  Problem	
   q A:	
  Analyze	
  Problem	
  	
   q I:	
  Improve	
  Solu4on	
   q L:	
  Learn	
  What’s	
  Valued	
  

Business	
  Lifecycle	
  Evolu4on	
  
1.  Vision	
  (Leap	
  of	
  Faith)	
  Experiment	
  
Does	
  the	
  vision,	
  cause,	
  theme,	
  or	
  Job-­‐
To-­‐Get-­‐Done	
  of	
  the	
  project	
  empower	
  
the	
  targeted	
  customers	
  (co-­‐creators)?	
  

D:	
  
Define	
  

L:	
  Learn	
  

B:	
  Build	
  
ROD	
  Cycle	
  
for	
  
Each	
  Evolu:on/Experiment	
  (Project):	
  
DB-­‐MAIL	
  

I:	
  
Improve	
  

M:	
  
Measure	
  
A:	
  
Analyze	
  

2.  Problem-­‐Solu;on	
  Experiment	
  
Would	
  a	
  minimum	
  viable	
  product/
service	
  (prototype)	
  solve	
  a	
  validated	
  Big	
  
Urgent	
  Market	
  Problem	
  (BUMP)?	
  
	
  
3.	
  	
  	
  	
  Product-­‐Market	
  Experiment	
  
Is	
  the	
  proposed	
  (more	
  featured)	
  
product/service/business	
  model	
  
effec:vely	
  and	
  profitably	
  solving	
  the	
  Big	
  
Urgent	
  Market	
  Problem	
  (BUMP)?	
  
	
  
4.  Business	
  Model	
  Op;miza;on	
  &	
  
Scaling	
  Experiment	
  
Can	
  defects	
  or	
  waste	
  in	
  processes	
  be	
  
rapidly	
  and	
  cost-­‐effec:vely	
  eliminated,	
  
i.e.,	
  brought	
  to	
  the	
  level	
  of	
  Six	
  Sigma	
  
(3.4	
  defects	
  in	
  1,000,000)?	
  Can	
  the	
  
business	
  model	
  be	
  scaled	
  or	
  repeated?	
  
	
  
5.  Business	
  Model	
  Renewal/
Ecosystem	
  Disrup;on	
  Experiment	
  
How	
  best	
  to	
  disrupt	
  exis:ng	
  (matured)	
  
product/service/business	
  model?	
  

Note:	
  The	
  ROD	
  (DB-­‐MAIL)	
  Cycle	
  is	
  a	
  synthesis	
  of	
  ideas	
  from	
  the	
  Scien4fic	
  Problem-­‐Solving	
  Process,	
  Six	
  Sigma’s	
  “DMAIC”	
  heuris4c,	
  	
  
Eric	
  Ries’s	
  “Build-­‐Measure-­‐Learn	
  (BML)”	
  Loop,	
  Kim	
  &	
  Mauborgne’s	
  Blue	
  Ocean	
  Strategy,	
  and	
  Jean-­‐Marie	
  Dru’s	
  Disrup4on.	
  

	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  
5	
  Applica;ons	
  of	
  the	
  Red	
  Ocean	
  Disrup;on	
  (ROD)	
  Map	
  
Red	
  Ocean	
  Disrup4on	
  (ROD)	
  Cycle:	
  DB-­‐MAIL	
  

q D:	
  Define	
  Problem	
   q B:	
  Build	
  Solu4on	
   q M:	
  Measure	
  Problem	
   q A:	
  Analyze	
  Problem	
  	
   q I:	
  Improve	
  Solu4on	
   q L:	
  Learn	
  What’s	
  Valued	
  

You	
  can	
  use	
  the	
  Red	
  Ocean	
  Disrup4on	
  (ROD)	
  Cycle	
  or	
  Map	
  	
  to	
  rapidly	
  and	
  cost	
  effec4vely	
  	
  
do	
  the	
  following	
  projects:	
  

VISION	
  DOCUMENTATION,	
  PLANNING,	
  EXECUTION,	
  AND	
  
PRESENTATION	
  
BUSINESS	
  MODEL	
  IMPROVEMENT:	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  

Lean/Six	
  Sigma	
  Projects;	
  Process/Product/Service	
  Improvement	
  Projects	
  	
  

BUSINESS	
  MODEL	
  DISRUPTION	
  (INNOVATION):	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  

Lean	
  Startup	
  Projects;	
  Process/Product/Service	
  Innova4on	
  Projects	
  

BUSINESS/STRATEGIC	
  PLANNING:	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Business	
  Plan	
  Projects;	
  Strategic	
  Plan	
  Projects	
  

BRAND	
  DISRUPTION:	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Brand	
  Reinven4on/Disrup4on	
  Projects;	
  Disrup4ve	
  Marke4ng	
  Projects	
  

	
  
#4ROD.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  hMp://businessmodels.ning.com	
  &	
  hMp://twiMer.com/RodKuhnKing	
  

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How Scalable Lean Startups Can Use the ROD Map to Inspire Today's Investors ... While Getting Needed Funds and Higher Valuations

  • 1. How  Scalable  Lean  Startups  Can  Use   The  Red  Ocean  Disrup;on  (ROD)  Map     To  Inspire  Today’s  Investors   While  Ge(ng  Needed  Funds  and  Higher  Valua4ons     Dr.  Rod  King  
  • 2. Worksheet   of   The  Red  Ocean  Disrup4on  (ROD)  Map  
  • 3. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 4. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)   M:   Measure   Problem  (Effect)   A:   Analyze   Problem   I:   Improve   Solu4on   L:   Learn     What’s  Valued                                           #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 5. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)   M:   Measure   Problem  (Effect)   A:   Analyze   Problem   I:   Improve   Solu4on   L:   Learn     What’s  Valued                                     Customer  Story   Business  Story   Learning  Story     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 6. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)   M:   Measure   Problem  (Effect)   A:   Analyze   Problem   I:   Improve   Solu4on   L:   Learn     What’s  Valued   Experiment/   Cycle  1                 Experiment/   Cycle  2             Experiment/   Cycle  …             Customer  Story   Business  Story   Learning  Story   (ROD  Problem)   (ROD  Solu:on)     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 7. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)                                   Minimum  Viable   Business  Model   (Product/Service)   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 8. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)                                   Minimum  Viable   Business  Model   (Product/Service)   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   Disrup;ve     ………………………………   (Prototype/Demo)   P.I.E.S.  Features   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 9. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)                                   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve     ………………………………   (Prototype/Demo)   P.I.E.S.  Features   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 10. Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)                                   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve     ………………………………   (Prototype/Demo)   P.I.E.S.  Features   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   Lifecycle  Experiments   q  Vision  (Leap  of   Faith)              Experiment   q  Problem-­‐Solu4on   Experiment   q  Product-­‐Market   Experiment   q  Op4miza4on  &   Scaling  Experiment   q  Renewal/   Disrup4on   Experiment   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 11. Date:  ………………………..….   Red  Ocean  Disrup;on  (ROD)  Map   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)                                   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve     ………………………………   (Prototype/Demo)   P.I.E.S.  Features   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   Lifecycle  Experiments   q  Vision  (Leap  of   Faith)              Experiment   Blue  Ocean     Business  Model   (Product/Service)   E:  Eliminate     q  Problem-­‐Solu4on   Experiment   L:   Learn     What’s  Valued   R:  Reduce   q  Product-­‐Market   Experiment   q  Op4miza4on  &   Scaling  Experiment   q  Renewal/   Disrup4on   Experiment   I:  Increase   C:  Create   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 12. Date:  ………………………..….   Red  Ocean  Disrup;on  (ROD)  Map   q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……   Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……   Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)                                   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve     ………………………………   (Prototype/Demo)   P.I.E.S.  Features   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   Lifecycle  Experiments   q  Vision  (Leap  of   Faith)              Experiment   E:  Eliminate     q  Problem-­‐Solu4on   Experiment   R:  Reduce   q  Product-­‐Market   Experiment   q  Op4miza4on  &   Scaling  Experiment   q  Renewal/   Disrup4on   Experiment   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   q  PRODUCT/     VALUE   PROPOSITION   q  CHANNELS/ CUSTOMER   RELATIONSHIPS   q  PROFITABILITY   I:  Increase   C:  Create   q  COST  (PAIN)   q  REVENUE   (DELIGHT)   q  UNFAIR   ADVANTAGE   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 13. Red  Ocean  Disrup;on  (ROD)  Maps   of   The  World’s  Most  Successful   Scalable  Lean  Startups  
  • 14. RED  OCEAN  DISRUPTION  (ROD)  VISION   The  North  Star  of  the  World’s  Most  Innova:ve  Companies   “Reinvent  (Disrupt)   The  Customer  Experience   In   The  Tradi;onal  X-­‐Industry”     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 15. A  Scalable  Lean  Startup  Story  About  the  Evolu;on  of  Man  (Homo  Sapiens)   How  Nature  Uses  the  Lean  Startup  Method  in  a  Fractal  Lifecycle  of  5  Experiments   Fractal  Lifecycle  Plan  for  Scalable  Lean  Startups   Chasm   Lean  Startup’s     Journey  &  Milestones   ?   Problem-­‐Solu;on   Product-­‐Market   Experiment   Experiment   Op;miza;on  &  Scaling   Experiment   Renewal   Experiment   Vision     Experiment   (“Big  Bang”   Disrup:on)     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 16. Red  Ocean  Disrup;on  (ROD)  Map  of  Apple  (iPhone):  2007       q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Phone  Industry   Customer  (Segment/Base/“Tribe”/Benefactor):  Luxury-­‐Spot  “Game-­‐changers”   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Seamless  Mul:-­‐media  Communica:on:  Differently  Phone,  Listen  to  Music,  and  Browse  Internet   Conven4onal  Tool  (Product/Service/Business  Model):  Cell  phones;  Smartphones:  Moto  Q;  Blackberry;  Palm  Treo;  Nokia  E62;   Digital  Music  Player;  Desktop/Laptop  Computer   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)     Smartphones                 Not    So“Smart”     Complex:     Hard  to  Use         Small  Screen     Fixed  Key-­‐     board;  Stylus   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve     Smartphone   (Prototype/Demo)   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on   P.I.E.S.  Features     q “Supersmart”   R:  Reten4on   Phone       q Dead  Simple  to   R:  Referral   Use   q Cool,  Sexy  Design     R:  Revenue   q Ultra-­‐slim   q No  Keyboard  or   Stylus   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   E:  Eliminate     Lifecycle  Experiments   Fixed  plas:c     q  Vision  (Leap  of   keyboard/buZons;   Faith)   Pen  stylus;  Manual              Experiment   R:  Reduce   Size/Thickness;   q  Problem-­‐Solu4on   Weight;  Complexity;   Experiment   Learning/:me   q  Product-­‐Market   Experiment   I:  Increase     Price;  Screen  Size;   Performance;   q  Op4miza4on  &   Scaling  Experiment   Syncing;  Design   C:  Create   Touchscreen;   q  Renewal/   Packaging;  Visual   Disrup4on   Voicemail;  Apps;  Ads   Experiment   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   iPhone   Touchscreen    Mobile  Phone/   Digital  Music   Player/   Internet   Navigator     “Insanely  Great   Customer   Experience”   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 17. Red  Ocean  Disrup;on  (ROD)  Map  of  Apple  (iPod):  2001       q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Music  Player  Industry   Customer  (Segment/Base/“Tribe”/Benefactor):  Luxury-­‐Spot  “Game-­‐changers”   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Seamless  Music  Experience  (Everywhere):  Differently  Listen  to  Music   Conven4onal  Tool  (Product/Service/Business  Model):  Portable  Music  Players  –  CD-­‐Player;  Flash  Player;  MP3-­‐CD  Player;       Hard-­‐Disk  Jukebox     D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)     Music  Players             Limited  Song       Storage         “Ugly”  Design;   Bulky         Limited  BaMery   Life         Skipped  Songs   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve     Music  Player   (Prototype/Demo)   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on   P.I.E.S.  Features   q “Unlimited”  Song     R:  Reten4on   Storage   q Cool,  Sexy  Design     q Long  Bagery  Life   R:  Referral     q No  Skipped   R:  Revenue   Songs   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   Lifecycle  Experiments   E:  Eliminate     q  Vision  (Leap  of   Control  BuZons;     Faith)   Gray/Black  Color;              Experiment    On-­‐off  Switch   q  Problem-­‐Solu4on   R:  Reduce  Size/   Experiment   Weight;  Thickness;   q  Product-­‐Market   Experiment   q  Op4miza4on  &   Scaling  Experiment   q  Renewal/   Disrup4on   Experiment   Complexity   I:  Increase  Price;    Song  Storage;    BaZery  Life   C:  Create  LCD     Screen;  Wheel;    Fast  Download   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   Classic  iPod   Ultra-­‐Portable   Digital  Music   Player:   “A  Thousand   Songs  in  Your   Pocket”     “Insanely  Great   Customer   Experience”   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 18. Red  Ocean  Disrup;on  (ROD)  Map  of  Cirque  du  Soleil:  1984       q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Tradi:onal  Circus  Industry   Customer  (Segment/Base/“Tribe”/Benefactor):  Sweet-­‐Spot  “Game-­‐changers”   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Differently  Experience  Live  Entertainment  (Circus)   Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Circus;  Musical;  Broadway  Theater;  Spor:ng  Events   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)     Tradi;onal  Circus             Animal  Cruelty       Divided     AMen;on  in     3-­‐Ring  Venue       High  Price  of     Aisle  Seats       Expensive  Star     Performers   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve   Street  Performance   Act   (Road  Show/Demo)   P.I.E.S.  Features   q Unique   (Broadway-­‐type)   Circus   q No  Animal   Cruelty   q Classy  Venues   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   E:  Eliminate     Star  Performers;   Animal  Shows;   Aisle  Concessions;   Mul:ple  Show  Arenas   q  Problem-­‐Solu4on   R:  Reduce   Experiment   Fun  and  Humor;   Thrill  and  Danger   Lifecycle  Experiments   q  Vision  (Leap  of   Faith)              Experiment   q  Product-­‐Market   Experiment   q  Op4miza4on  &   Scaling  Experiment   q  Renewal/   Disrup4on   Experiment   I:  Increase   Unique  Venue   C:  Create   Theme;  Refined   Environment;   Mul:-­‐Produc:ons;   Music  and  Dance   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   Cirque  du  Soleil   Avant  Garde   Circus     Unique    Circus-­‐Theater   Entertainment   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 19. Red  Ocean  Disrup;on  (ROD)  Map  of  Southwest  Airlines:  1971       q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt/Democra:ze)  the  Customer  Experience  of  the  Air  Travel    Industry   Customer  (Segment/Base/“Tribe”/Benefactor):  Low  Cost  “Game-­‐changers”   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Interstate  Travel:  Differently  Travel  Between  Ci:es   Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Airlines;  Train;  Taxi;  Con:nental  Airlines;  Pacific  Southwest   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)     Short-­‐Haul  Transport                 High  Ticket     Price       Delays  on     Ground       Unserved     Prospects     Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve   Short-­‐Haul  Transport   (Prototype/Demo)   P.I.E.S.  Features   q Low  Cost   q Timely  Flights   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   A:   Analyze   Problem   Business  Model   Analysis   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   E:  Eliminate     L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   Lifecycle  Experiments   Disrup;ve   Meals;   q  Vision  (Leap  of   Short-­‐Haul  Transport   Lounges;   Faith)   Sea:ng  Class  Choices;              Experiment   Hub  Connec:vity   q  Problem-­‐Solu4on   Experiment   q  Product-­‐Market   Experiment   q  Op4miza4on  &   Scaling  Experiment   q  Renewal/   Disrup4on   Experiment   R:  Reduce   Price  of  Air  Ticket   I:  Increase   Friendly  Service;   Speed   C:  Create   Frequent     Point-­‐to-­‐Point   Departures   Low  Cost   Airline   “The  speed  of  a   plane  at  the   price  of  a  car  …   whenever  you   need  it”   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 20. Red  Ocean  Disrup;on  (ROD)  Map  of  Google  (Search  Engine):  1998       q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal   Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  of  the  Search  Engine  Industry   Customer  (Segment/Base/“Tribe”/Benefactor):  Blue  Ocean  “Game-­‐changers”   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  (1)  Differently  Get  Accurate  Search  Results          (2)  Differently  Get  Leads/Purchases   Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Search  Engines  (Yahoo;  Excite;  GoTo.com;  Lycos)   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)     Search  Engines               Complex     User  Interface       Irrelevant/Paid     Search  Results       Banner  Ads     Untargeted  and     Costly  Ads     Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve   Search  Engine   (Prototype/Demo)   P.I.E.S.  Features   q Simplicity   q Relevance   q Speed   q Inexpensive  Ads   M:   Measure   Problem  (Effect)   Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   A:   Analyze   Problem   Business  Model   Analysis   Lifecycle  Experiments   q  Vision  (Leap  of   Faith)              Experiment   I:   Improve   Solu4on   Business  Model   Disrup4on  Strategy   E:  Eliminate     Banner  Ads;   Paid/Sponsored   Rankings   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   Disrup;ve   Search  Engine   R:  Reduce   q  Problem-­‐Solu4on   Delay  in  Displaying   Experiment   Search  Results   q  Product-­‐Market   Experiment   q  Op4miza4on  &   Scaling  Experiment   q  Renewal/   Disrup4on   Experiment   I:  Increase   Relevance  of   Search  Results/Ads   C:  Create   Automated  Ad   Purchasing  System;   Clean  (Elegant/   Simple)  Interface   “Organize  the   world’s  informa:on   and  make  it   universally   accessible  and   useful”   Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 21. Red  Ocean  Disrup;on  (ROD)  Map   of   An  Emerging   Red  Ocean  Disrup;on   (ROD)   Lean  Startup  
  • 22.  Red  Ocean  Disrup;on  (ROD)  Map  for  Red  Ocean  Disrup;on  (ROD)  University           ROD  U     Date:  October  2013     ü  Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal     Project  Vision  (Cause/Final  Result/Outcome):  “Develop  Tools  for  Collabora:vely  and  Rapidly  Resolving  the  Global  Healthcare  Crisis”   Customer  (Segment/Base/“Tribe”/Benefactor):  BLUE  OCEAN  “GAME-­‐CHANGERS”:  Macro/Meso/Microsystems  (Disruptors)   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Cost-­‐effec:vely  Improve  and  Disrupt  Exis:ng  Tools,  Services,  Brands,  and/or  Business  Models   Conven4onal  Tool  (Product/Service/Business  Model):  Business/Strategic  Plan;  Lean/Six  Sigma  Method;  Learning  From  Defect;   A3  Problem  Solving  Template   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)   M:   Measure   Problem  (Effect)   A:   Analyze   Problem   I:   Improve   Solu4on   L:   Learn     What’s  Valued   Experiment/   Cycle  1                 Experiment/   Cycle  2             Experiment/   Cycle  …             Customer  Story   Business  Story   Learning  Story   (ROD  Problem)   (ROD  Solu:on)     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 23.  Red  Ocean  Disrup;on  (ROD)  Map  for  Red  Ocean  Disrup;on  (ROD)  University           ROD  U     Date:  October  2013     ü  Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal     Project  Vision  (Cause/Final  Result/Outcome):  “Develop  Tools  for  Collabora:vely  and  Rapidly  Resolving  the  Global  Healthcare  Crisis”   Customer  (Segment/Base/“Tribe”/Benefactor):  BLUE  OCEAN  “GAME-­‐CHANGERS”:  Macro/Meso/Microsystems  (Disruptors)   Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Cost-­‐effec:vely  Improve  and  Disrupt  Exis:ng  Tools,  Services,  Brands,  and/or  Business  Models   Conven4onal  Tool  (Product/Service/Business  Model):  Business/Strategic  Plan;  Lean/Six  Sigma  Method;  Learning  From  Defect;   A3  Problem  Solving  Template   D:   B:   Define   Build   Problem  (Needs)   Solu4on  (Pilot)     Red  Ocean       Business  Model     (Product/Service)     Tradi;onal  Planning  &     Problem  Solving                     Voluminous;     Rigid;  Costly     Time-­‐consuming       Waste  of     Resources     M:   Measure   Problem  (Effect)   Minimum  Viable   Business  Model   (Product/Service)   Disrup;ve  Tool   ROD  Quartet  of   Tools   (Con4nuous  Problem   Finding  &  Solving)   D B M A I     P.I.E.S.  Features   q One-­‐page   q Simple   q Fast   q Versa4le   q Inexpensive   L Business  Model   (“PEAR”)  Metrics   P:  Process  (Trade-­‐off)     E:  Engagement     A:  Acquisi4on     A:  Ac4va4on     R:  Reten4on     R:  Referral     R:  Revenue   A:   Analyze   Problem   Business  Model   Analysis   q  q  q  Business  Model   Disrup4on  Strategy   L:   Learn     What’s  Valued   Blue  Ocean     Business  Model   (Product/Service)   E:  Eliminate     ROD  University   Complexity   Web  Site   R:  Reduce   (Sign  up/Landing  Page)   •  Cost   •  Prepara:on  Time   Problem-­‐Solu4on   •  Size/Thickness   Experiment   •  Waste  (Failure)   I:  Increase   Product-­‐Market   •  Relevance;  Ac:on   Experiment   •  Versa:lity   •  Collabora:ve   Op4miza4on  &   Problem  Solving   Scaling  Experiment   hgp:// •  Flexibility   businessmodels Renewal/   C:  Create   .ning.com   Disrup4on   •  Heuris:c:  DB-­‐MAIL   Experiment   •  ROD  Teams   Lifecycle  Experiments   q  Vision  (Leap  of   Faith)              Experiment   q  I:   Improve   Solu4on   •  Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual       #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 24. ROD  Cycle:   Origin   of   The  Red  Ocean  Disrup4on  (ROD)  Map  
  • 25. Red  Ocean  Disrup;on  (ROD)  Cycle:  DB-­‐MAIL   Red  Ocean  Disrup;on  (ROD)  Map  for  Product  Innovators,  Improvers,  Planners,  and  Lean  Startups   q D:  Define  Problem   q B:  Build  Solu4on   q M:  Measure  Problem   q A:  Analyze  Problem     q I:  Improve  Solu4on   q L:  Learn  What’s  Valued   Business  Lifecycle  Evolu4on   1.  Vision  (Leap  of  Faith)  Experiment   Does  the  vision,  cause,  theme,  or  Job-­‐ To-­‐Get-­‐Done  of  the  project  empower   the  targeted  customers  (co-­‐creators)?   D:   Define   L:  Learn   B:  Build   ROD  Cycle   for   Each  Evolu:on/Experiment  (Project):   DB-­‐MAIL   I:   Improve   M:   Measure   A:   Analyze   2.  Problem-­‐Solu;on  Experiment   Would  a  minimum  viable  product/ service  (prototype)  solve  a  validated  Big   Urgent  Market  Problem  (BUMP)?     3.        Product-­‐Market  Experiment   Is  the  proposed  (more  featured)   product/service/business  model   effec:vely  and  profitably  solving  the  Big   Urgent  Market  Problem  (BUMP)?     4.  Business  Model  Op;miza;on  &   Scaling  Experiment   Can  defects  or  waste  in  processes  be   rapidly  and  cost-­‐effec:vely  eliminated,   i.e.,  brought  to  the  level  of  Six  Sigma   (3.4  defects  in  1,000,000)?  Can  the   business  model  be  scaled  or  repeated?     5.  Business  Model  Renewal/ Ecosystem  Disrup;on  Experiment   How  best  to  disrupt  exis:ng  (matured)   product/service/business  model?   Note:  The  ROD  (DB-­‐MAIL)  Cycle  is  a  synthesis  of  ideas  from  the  Scien4fic  Problem-­‐Solving  Process,  Six  Sigma’s  “DMAIC”  heuris4c,     Eric  Ries’s  “Build-­‐Measure-­‐Learn  (BML)”  Loop,  Kim  &  Mauborgne’s  Blue  Ocean  Strategy,  and  Jean-­‐Marie  Dru’s  Disrup4on.     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  
  • 26. 5  Applica;ons  of  the  Red  Ocean  Disrup;on  (ROD)  Map   Red  Ocean  Disrup4on  (ROD)  Cycle:  DB-­‐MAIL   q D:  Define  Problem   q B:  Build  Solu4on   q M:  Measure  Problem   q A:  Analyze  Problem     q I:  Improve  Solu4on   q L:  Learn  What’s  Valued   You  can  use  the  Red  Ocean  Disrup4on  (ROD)  Cycle  or  Map    to  rapidly  and  cost  effec4vely     do  the  following  projects:   VISION  DOCUMENTATION,  PLANNING,  EXECUTION,  AND   PRESENTATION   BUSINESS  MODEL  IMPROVEMENT:                                                                                       Lean/Six  Sigma  Projects;  Process/Product/Service  Improvement  Projects     BUSINESS  MODEL  DISRUPTION  (INNOVATION):                                 Lean  Startup  Projects;  Process/Product/Service  Innova4on  Projects   BUSINESS/STRATEGIC  PLANNING:                                                                     Business  Plan  Projects;  Strategic  Plan  Projects   BRAND  DISRUPTION:                                                                                                                                       Brand  Reinven4on/Disrup4on  Projects;  Disrup4ve  Marke4ng  Projects     #4ROD.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing