SlideShare a Scribd company logo
1 of 10
 Interactivity to the next level
 3D
 Kinetic/Gesture
 Motion Sensor
 Location Based/Mobile
 Augmented Reality
 Bandwidth, Fast Chips, Graphics Processors
3D: None as of Yet (see Trainwrecks)
Kinetic: Microsoft jumped the bar
Nintendo jumped the shark ?
Sensors: SpyGear, Zamzee
Location Based: Hidden Park
Augmented Reality for Kids
 Zoodle – grandmother’s reading books
 Design : Simplicity, Less is More
 Family Game Nights
 Cartridges
 Limited room to let
seams out
 Can’t compete with
iPhone/iPad
 Conjecture on next
move?
 Hasbro/Discovery
 PBS Kids
 Silo’ed gates of entertainment
 Kids and eye convergence
 http://multivu.prnewswire.com/mnr/dancest
armickey/46426/
 Ultimately the theme of the 2011 holiday
season marks the end of childhood toys as we
know them. Recent surveys make it clear.
 Topping the kids’ wish lists are iPad, mobile
phone, and a new gaming system.

More Related Content

Similar to Triumphs and train wrecks

Real World Gaming / Capture the Flag
Real World Gaming / Capture the FlagReal World Gaming / Capture the Flag
Real World Gaming / Capture the Flag
Rowan Wernham
 
Pervasive Game Workshop
Pervasive Game WorkshopPervasive Game Workshop
Pervasive Game Workshop
fonograph
 
Childhelplines - Ian Pearson
Childhelplines - Ian PearsonChildhelplines - Ian Pearson
Childhelplines - Ian Pearson
jorikk
 
Editorial. More than just excited about the nintendo3ds
Editorial. More than just excited about the nintendo3dsEditorial. More than just excited about the nintendo3ds
Editorial. More than just excited about the nintendo3ds
René Ponce
 
Framework and brief - Young teens about to quit
Framework and brief - Young teens about to quitFramework and brief - Young teens about to quit
Framework and brief - Young teens about to quit
Gustavo Pereira
 
Guide by Cell Presentation on the Future of Mobile Technology
Guide by Cell Presentation on the Future of Mobile TechnologyGuide by Cell Presentation on the Future of Mobile Technology
Guide by Cell Presentation on the Future of Mobile Technology
guidebycell
 

Similar to Triumphs and train wrecks (20)

How Connected Are They
How Connected Are TheyHow Connected Are They
How Connected Are They
 
John davitt
John davittJohn davitt
John davitt
 
It's Gonna Be The Future Soon: Science Fiction, Video Games, and the Future ...
It's Gonna Be The Future Soon:  Science Fiction, Video Games, and the Future ...It's Gonna Be The Future Soon:  Science Fiction, Video Games, and the Future ...
It's Gonna Be The Future Soon: Science Fiction, Video Games, and the Future ...
 
Aldis Sipolins (IBM): Psychology Behind Skill Transfer with AR/VR
Aldis Sipolins (IBM): Psychology Behind Skill Transfer with AR/VRAldis Sipolins (IBM): Psychology Behind Skill Transfer with AR/VR
Aldis Sipolins (IBM): Psychology Behind Skill Transfer with AR/VR
 
Real World Gaming / Capture the Flag
Real World Gaming / Capture the FlagReal World Gaming / Capture the Flag
Real World Gaming / Capture the Flag
 
Over the Horizon - Gesture Computing - (2010) - Part II
Over the Horizon - Gesture Computing - (2010) - Part II Over the Horizon - Gesture Computing - (2010) - Part II
Over the Horizon - Gesture Computing - (2010) - Part II
 
Pervasive Game Workshop
Pervasive Game WorkshopPervasive Game Workshop
Pervasive Game Workshop
 
Future Of Play - Keynote MIT 2010 - Sandbox Summit
Future Of Play - Keynote  MIT 2010 - Sandbox SummitFuture Of Play - Keynote  MIT 2010 - Sandbox Summit
Future Of Play - Keynote MIT 2010 - Sandbox Summit
 
Future Of Play (Keynote:MIT:2010:Sandbox Summit)
Future Of Play (Keynote:MIT:2010:Sandbox Summit)Future Of Play (Keynote:MIT:2010:Sandbox Summit)
Future Of Play (Keynote:MIT:2010:Sandbox Summit)
 
Social Games (a little introduction)
Social Games (a little introduction)Social Games (a little introduction)
Social Games (a little introduction)
 
"Enchanted Objects and People:" Data Driven AR
"Enchanted Objects and People:" Data Driven AR"Enchanted Objects and People:" Data Driven AR
"Enchanted Objects and People:" Data Driven AR
 
Childhelplines - Ian Pearson
Childhelplines - Ian PearsonChildhelplines - Ian Pearson
Childhelplines - Ian Pearson
 
Jane McGonigal on the Future of Mobile Gaming
Jane McGonigal on the Future of Mobile GamingJane McGonigal on the Future of Mobile Gaming
Jane McGonigal on the Future of Mobile Gaming
 
Game Design & the City @ Best Scene in Town
Game Design & the City @ Best Scene in TownGame Design & the City @ Best Scene in Town
Game Design & the City @ Best Scene in Town
 
Editorial. More than just excited about the nintendo3ds
Editorial. More than just excited about the nintendo3dsEditorial. More than just excited about the nintendo3ds
Editorial. More than just excited about the nintendo3ds
 
Serious Games y Gamification en la Media Dome
Serious Games y Gamification en la Media DomeSerious Games y Gamification en la Media Dome
Serious Games y Gamification en la Media Dome
 
Framework and brief - Young teens about to quit
Framework and brief - Young teens about to quitFramework and brief - Young teens about to quit
Framework and brief - Young teens about to quit
 
Guide by Cell Presentation on the Future of Mobile Technology
Guide by Cell Presentation on the Future of Mobile TechnologyGuide by Cell Presentation on the Future of Mobile Technology
Guide by Cell Presentation on the Future of Mobile Technology
 
Enabled play game accessibility wii game visually impaired
Enabled play game accessibility wii game visually impairedEnabled play game accessibility wii game visually impaired
Enabled play game accessibility wii game visually impaired
 
Survival of the Fittest: The Biggest "Game" Will Win (Gamification)
Survival of the Fittest: The Biggest "Game" Will Win (Gamification)Survival of the Fittest: The Biggest "Game" Will Win (Gamification)
Survival of the Fittest: The Biggest "Game" Will Win (Gamification)
 

More from Robin Raskin

Fashion ware showcases wearables that blend technology and fashion ce week 2015
Fashion ware showcases wearables that blend technology and fashion ce week 2015Fashion ware showcases wearables that blend technology and fashion ce week 2015
Fashion ware showcases wearables that blend technology and fashion ce week 2015
Robin Raskin
 

More from Robin Raskin (20)

Cosmoprof Bolongna High Tech Beauty Meets Retail
Cosmoprof Bolongna High Tech Beauty Meets RetailCosmoprof Bolongna High Tech Beauty Meets Retail
Cosmoprof Bolongna High Tech Beauty Meets Retail
 
National Assoation of Corporate Directors Meets Trends at CES
National Assoation of Corporate Directors Meets Trends at CESNational Assoation of Corporate Directors Meets Trends at CES
National Assoation of Corporate Directors Meets Trends at CES
 
Julie Sylvester Fitness and Wearables
Julie Sylvester Fitness and WearablesJulie Sylvester Fitness and Wearables
Julie Sylvester Fitness and Wearables
 
Jill gilbert baby tech
Jill gilbert baby techJill gilbert baby tech
Jill gilbert baby tech
 
Tonda bunge sellers kids and families
Tonda bunge sellers kids and familiesTonda bunge sellers kids and families
Tonda bunge sellers kids and families
 
Robin raskin intro
Robin raskin introRobin raskin intro
Robin raskin intro
 
Robin raskin high tech retailing
Robin raskin high tech retailingRobin raskin high tech retailing
Robin raskin high tech retailing
 
Jill gilbert digital health
Jill gilbert digital healthJill gilbert digital health
Jill gilbert digital health
 
Beauty tech bologna final
Beauty tech  bologna  finalBeauty tech  bologna  final
Beauty tech bologna final
 
Tech Trends from Toy Fair 2018
Tech Trends from Toy Fair 2018Tech Trends from Toy Fair 2018
Tech Trends from Toy Fair 2018
 
Thinking Outside the App: How Real World Forces Inform Kids' Media Development
Thinking Outside the App:  How Real World Forces Inform Kids' Media Development Thinking Outside the App:  How Real World Forces Inform Kids' Media Development
Thinking Outside the App: How Real World Forces Inform Kids' Media Development
 
Fashion ware showcases wearables that blend technology and fashion ce week 2015
Fashion ware showcases wearables that blend technology and fashion ce week 2015Fashion ware showcases wearables that blend technology and fashion ce week 2015
Fashion ware showcases wearables that blend technology and fashion ce week 2015
 
Philips Digital Health Dinner at SxSW
Philips Digital Health Dinner at SxSWPhilips Digital Health Dinner at SxSW
Philips Digital Health Dinner at SxSW
 
College week live 2015
College week live 2015College week live 2015
College week live 2015
 
Digital africa
Digital africaDigital africa
Digital africa
 
Digital Health: Take Two Apps and Call Me in the Morning
Digital Health: Take Two Apps and Call Me in the MorningDigital Health: Take Two Apps and Call Me in the Morning
Digital Health: Take Two Apps and Call Me in the Morning
 
Microtalk
MicrotalkMicrotalk
Microtalk
 
Tastemaker Moms Explore Moms Attitudes Toward Tech at 2014 CES
Tastemaker Moms Explore Moms Attitudes Toward Tech at 2014 CESTastemaker Moms Explore Moms Attitudes Toward Tech at 2014 CES
Tastemaker Moms Explore Moms Attitudes Toward Tech at 2014 CES
 
Robin's presentation fashionware2
Robin's presentation   fashionware2Robin's presentation   fashionware2
Robin's presentation fashionware2
 
The Digital Revolution Keeps on Giving (and Takig)
The Digital Revolution Keeps on Giving (and Takig)The Digital Revolution Keeps on Giving (and Takig)
The Digital Revolution Keeps on Giving (and Takig)
 

Recently uploaded

SURVEY I created for uni project research
SURVEY I created for uni project researchSURVEY I created for uni project research
SURVEY I created for uni project research
CaitlinCummins3
 
SPLICE Working Group: Reusable Code Examples
SPLICE Working Group:Reusable Code ExamplesSPLICE Working Group:Reusable Code Examples
SPLICE Working Group: Reusable Code Examples
Peter Brusilovsky
 

Recently uploaded (20)

ANTI PARKISON DRUGS.pptx
ANTI         PARKISON          DRUGS.pptxANTI         PARKISON          DRUGS.pptx
ANTI PARKISON DRUGS.pptx
 
Major project report on Tata Motors and its marketing strategies
Major project report on Tata Motors and its marketing strategiesMajor project report on Tata Motors and its marketing strategies
Major project report on Tata Motors and its marketing strategies
 
Stl Algorithms in C++ jjjjjjjjjjjjjjjjjj
Stl Algorithms in C++ jjjjjjjjjjjjjjjjjjStl Algorithms in C++ jjjjjjjjjjjjjjjjjj
Stl Algorithms in C++ jjjjjjjjjjjjjjjjjj
 
The Story of Village Palampur Class 9 Free Study Material PDF
The Story of Village Palampur Class 9 Free Study Material PDFThe Story of Village Palampur Class 9 Free Study Material PDF
The Story of Village Palampur Class 9 Free Study Material PDF
 
Including Mental Health Support in Project Delivery, 14 May.pdf
Including Mental Health Support in Project Delivery, 14 May.pdfIncluding Mental Health Support in Project Delivery, 14 May.pdf
Including Mental Health Support in Project Delivery, 14 May.pdf
 
SURVEY I created for uni project research
SURVEY I created for uni project researchSURVEY I created for uni project research
SURVEY I created for uni project research
 
8 Tips for Effective Working Capital Management
8 Tips for Effective Working Capital Management8 Tips for Effective Working Capital Management
8 Tips for Effective Working Capital Management
 
Analyzing and resolving a communication crisis in Dhaka textiles LTD.pptx
Analyzing and resolving a communication crisis in Dhaka textiles LTD.pptxAnalyzing and resolving a communication crisis in Dhaka textiles LTD.pptx
Analyzing and resolving a communication crisis in Dhaka textiles LTD.pptx
 
UChicago CMSC 23320 - The Best Commit Messages of 2024
UChicago CMSC 23320 - The Best Commit Messages of 2024UChicago CMSC 23320 - The Best Commit Messages of 2024
UChicago CMSC 23320 - The Best Commit Messages of 2024
 
PSYPACT- Practicing Over State Lines May 2024.pptx
PSYPACT- Practicing Over State Lines May 2024.pptxPSYPACT- Practicing Over State Lines May 2024.pptx
PSYPACT- Practicing Over State Lines May 2024.pptx
 
DEMONSTRATION LESSON IN ENGLISH 4 MATATAG CURRICULUM
DEMONSTRATION LESSON IN ENGLISH 4 MATATAG CURRICULUMDEMONSTRATION LESSON IN ENGLISH 4 MATATAG CURRICULUM
DEMONSTRATION LESSON IN ENGLISH 4 MATATAG CURRICULUM
 
Mattingly "AI & Prompt Design: Named Entity Recognition"
Mattingly "AI & Prompt Design: Named Entity Recognition"Mattingly "AI & Prompt Design: Named Entity Recognition"
Mattingly "AI & Prompt Design: Named Entity Recognition"
 
How to Manage Closest Location in Odoo 17 Inventory
How to Manage Closest Location in Odoo 17 InventoryHow to Manage Closest Location in Odoo 17 Inventory
How to Manage Closest Location in Odoo 17 Inventory
 
demyelinated disorder: multiple sclerosis.pptx
demyelinated disorder: multiple sclerosis.pptxdemyelinated disorder: multiple sclerosis.pptx
demyelinated disorder: multiple sclerosis.pptx
 
An overview of the various scriptures in Hinduism
An overview of the various scriptures in HinduismAn overview of the various scriptures in Hinduism
An overview of the various scriptures in Hinduism
 
How to Analyse Profit of a Sales Order in Odoo 17
How to Analyse Profit of a Sales Order in Odoo 17How to Analyse Profit of a Sales Order in Odoo 17
How to Analyse Profit of a Sales Order in Odoo 17
 
24 ĐỀ THAM KHẢO KÌ THI TUYỂN SINH VÀO LỚP 10 MÔN TIẾNG ANH SỞ GIÁO DỤC HẢI DƯ...
24 ĐỀ THAM KHẢO KÌ THI TUYỂN SINH VÀO LỚP 10 MÔN TIẾNG ANH SỞ GIÁO DỤC HẢI DƯ...24 ĐỀ THAM KHẢO KÌ THI TUYỂN SINH VÀO LỚP 10 MÔN TIẾNG ANH SỞ GIÁO DỤC HẢI DƯ...
24 ĐỀ THAM KHẢO KÌ THI TUYỂN SINH VÀO LỚP 10 MÔN TIẾNG ANH SỞ GIÁO DỤC HẢI DƯ...
 
Sternal Fractures & Dislocations - EMGuidewire Radiology Reading Room
Sternal Fractures & Dislocations - EMGuidewire Radiology Reading RoomSternal Fractures & Dislocations - EMGuidewire Radiology Reading Room
Sternal Fractures & Dislocations - EMGuidewire Radiology Reading Room
 
SPLICE Working Group: Reusable Code Examples
SPLICE Working Group:Reusable Code ExamplesSPLICE Working Group:Reusable Code Examples
SPLICE Working Group: Reusable Code Examples
 
male presentation...pdf.................
male presentation...pdf.................male presentation...pdf.................
male presentation...pdf.................
 

Triumphs and train wrecks

Editor's Notes

  1. In the early 90’s there were some terrific tastes of interactivity for kids ---especially from companies like Broderbund, Mindstorms, Learning Company and yes, most especially Microsoft, if you remember their Beethoven lesson with Robert Winters narration.
  2. For kids this year, new and improved technologies make the experience interactivity on steroids. The big hero: fast processors and more bandwidth.
  3. 3D will take another 3 years or so before the infrastructure is ready. Microsoft’s Kinect (be it bought, borrowed or stole) is brilliant. Nintendo Wii seems really antiquated in comparison – though the installed base and lower price will remain attractive. Motion and sound sensors built into toys give us an opportunity to interact fluidly. And the point of augmented reality games for kids is that they are part of the game. In games like Sony EyePet it’s downright mindblowing.
  4. Intergenerational technology experiences are feeling very normal these days. Kids and their parents and grandparents are not afraid to join in the fun, whether it’s reading a story and sending along, making a video to share or having family play time. Like kids, the elders prefer simplicity in interface as evidence by Telikin – a PC that masks complexities for the older generation.
  5. The trainwreck waiting to happen signifies the end of the childhood toy. Leapfrog,vTech, and Fisher Price have a serious problem. Kids would rather play with the family iPad than a clumsier, but educationally appropriate substitute. My philopsophy? If you can’t beat ‘em, join ‘em . Watch these companies abandon hardware and turn their intellectual property into assets.
  6. I like The Hub – a new entertainment site from Hasbro and Discovery because it thinks like you do. Do I want to play, watch, create --- big change in thought from “do I want Dora or Arthur”.
  7. Not saying it won’t get there, but 3D is still a baby. The art of storytelling in 3D is virutally non-existent, doctors are investigating the effects of kids who wear 3D glasses and watch, content is limited, and if, like me you used a 3D camera to create an experience you know that it’s like watching cardboard cutouts.
  8. From Tickle Me Elmo to Dance Star Mickey you can bet that in a recession year these $60 – watch me for a minute toys will become history.
  9. The word “trans” will pop up always and often this season. Transgenerational toys let us all play together, transmedia means that Mickey will be on your TV, web, phone, toybox – with an equally irritating voice.