Virtual reality in e learning – redefining the learning experience

RapidValue
RapidValueHead & Director of Marketing at RapidValue um RapidValue

With the advent of technology, the education sector has revolutionized. From print media to the web, we have seen information getting richer and easily accessible. Thus, it has always made sense to bring web-based learning systems that is inundated with information. Virtual Reality, a computer technology that uses software-generated realistic images, sounds and other sensations to replicate a real environment, is another such technology, which has contributed to big change in the education system. E-Learning (eLearning) has become a popular method of sharing materials in various formats including videos and webinars. The benefit of providing continuous learning anywhere, and being cost effective at the same time, has made the adoption of eLearning grow at a staggering rate of over 40% in some countries. In a research by Ambient Insight, Laos tops the list of such countries with the adoption growth rate as high as 49%. Considering the five-year compounded annual growth rate of 0.4%, the revenues for the eLearning industry are expected to reach $47.9 billion by 2020 from $46.9 in 2015. This paper explains the importance of Virtual Reality in eLearning and how it can be incorporated into existing mobile learning applications to redefine the learning experience.

A Whitepaper by RapidValue Solutions
Virtual Reality in E-Learning
Redefining the Learning Experience
02©RapidValue Solutions
Contents
Executive Summary....................................................................................................................................
Use Cases and Benefits of Virtual Reality in eLearning.............................................................................
Use Cases............................................................................................................................................
Benefits................................................................................................................................................
How VR integrates with Learning Systems.................................................................................................
Basic Features of Gear VR Framework......................................................................................................
Conclusion...................................................................................................................................................
03
05
05
06
07
08
09
Executive Summary
03©RapidValue Solutions
With the advent of technology, the education sector has revolutionized. From print media to the web, we
have seen information getting richer and easily accessible. Thus, it has always made sense to bring
web-based learning systems that is inundated with information.
Virtual Reality, a computer technology that uses software-generated realistic images, sounds and other
sensations to replicate a real environment, is another such technology, which has contributed to big
change in the education system.
This paper explains the importance of Virtual Reality in eLearning and how it can be incorporated into
existing mobile learning applications to redefine the learning experience.
Virtual Reality for eLearning
E-Learning (eLearning) has become a popular method of sharing materials in various formats including
videos and webinars. The benefit of providing continuous learning anywhere, and being cost effective at
the same time, has made the adoption of eLearning grow at a staggering rate of over 40% in some
countries.
In a research by Ambient Insight, Laos tops the list of such countries with the adoption growth rate as
high as 49%. Considering the five-year compounded annual growth rate of 0.4%, the revenues for the
eLearning industry are expected to reach $47.9 billion by 2020 from $46.9 in 2015.
04©RapidValue Solutions
The question, that now arises, is what can be done to improve the learning experience, further, to get a
better understanding of topics and make them more interesting to learn? This is where the potential for
Virtual Reality exists.
In a nutshell, Virtual Reality (VR) is a three-dimensional, computer-generated environment that can be
explored and interacted with. This is achieved by wearing a headgear that provides visual and auditory
immersion. The level of immersion that VR provides is the reason that makes it promising for the future of
eLearning. Learners become fully engaged, with the learning material, which makes the learning
experience more interactive and entertaining. This helps them imbibe information at ease.
Use Cases and Benefits of Virtual Reality in eLearning
The first mobile virtual reality came in the form of head-mounted devices known for their specific use.
However, they were not within the reach of the common man, until recently, with the availability of more
affordable mobile Virtual Reality headsets like Samsung Gear VR, Oculus Rift, HTC Vive etc., which can
be integrated with mobile devices like smartphones. These gadgets can prove promising in the field of
training and learning systems with the proliferation of dedicated mobile applications.
Some of the scenarios, in which VR plays a vital role to enable easy learning, are:
The potential for Virtual Reality exists in providing training
to the people who have to deal with challenging or
physically hazardous tasks. One such case is of flight
simulators – used in training pilots and providing the
virtual experience of flying a plane before actually doing
so. This is done to mitigate risks and considerably,
reduce costs involved in training.
Similarly, with the availability of affordable mobile virtual
reality gadgets, new types of environments can be
created to train people which involve working in high-risk
scenarios. They can take training courses to hone their
skills in bomb diffuse, deal with hazardous wastes, or
work in operation theatres prior to doing them actually,
thus avoiding injuries or minimizing risks.
Learning by Virtual Reality can be fun, given the level of
immersion a learner experiences. This can be applicable
to the current learning environments even more,
considering the three-dimensional effect and higher level
of interactivity involved. For instance, many educational
videos can be transformed into Virtual Reality compatible
content. This would bring learners closer to the reality,
thereby further increasing the motivation to learn and
making such videos more entertaining to watch.
05©RapidValue Solutions
Use Cases
Many times designers find it cumbersome to prepare
Computer Aided Designs and 3D models on
two-dimensional computer screens. As a result, this often
causes learning barriers for the beginners. Incorporation
of Virtual Reality into these platforms will, not only,
provide better design manipulations but also, facilitate the
learning process.
06©RapidValue Solutions
Benefits
In today’s world of limited attention spans, virtual reality plays an important role in providing immediate
engagement with the learning system. By making VR experiences truly immersive, distractions are greatly
reduced, resulting into more effective learning. Further, there are other benefits associated with VR that
include:
Cost-Saving
Many training courses involve actual use of resources. However, it so happens that
resources are either limited in availability or too expensive to buy in large amounts. In
such cases, costs incurred in training become substantial. Moreover, not too many
trainers can use them and be trained, simultaneously. By modeling resources or
equipment to the last detail, trainers can interact with them and get as real an
experience as using actual pieces of equipment. In this way, they hone their skills
without having to use them, actually.
Safety
Virtual Reality can be of vital use when there are risks involved in getting trained for
challenging tasks or potentially dangerous environments. Considering the example of
flight simulators, pilots get good hold of flying skills before flying a real plane that help
them avoid any fatalities during training. Many aspiring surgeons take advantage of
virtual reality to avoid medical accidents.
Convenience
Virtual Reality can make work more convenient by saving organizations’ time and
money. Workers will not have to travel distances to complete projects and make
decisions. For instance, architects from across the globe can collaborate and evaluate
designs using VR.
07©RapidValue Solutions
How VR integrates with Learning Systems
There are many mobile VR headsets available in the market today which aim to provide an experience of
complete immersion. However, a truly immersive experience comes in when there is an element of
interaction. A mobile VR system comprises a device (smartphone) to run the application, a VR headset,
and an input controller for interaction with the virtual environment, done through gesture control (HTC
touch), head tracking, or on-device buttons (or trackpads).
One of the common features of a Learning Management System (LMS) is a virtual classroom. The
ambience of a virtual classroom can, very well, be designed by extending the capabilities of the Gear VR
framework. The architecture diagram (figure-1) shows how a typical mobile learning application (an
Android application) uses the Gear VR framework, specifically, built for Samsung Gear VR.
The Gear VR framework API provides VR application developers with simplified access to Oculus SDK
functionality by means of the Java Native Interface and the Gear VR framework native library. The Java
classes, implementing the interface, provide plethora of options to choose from and enable a fully
customizable virtual environment to integrate with an existing application.
Oculus Mobile SDK
Figure 1 : Architecture of VR Learning Systems Integration
source : www.gearvrf.org
Native Library of headset
Java classes for Android
Oculus Native Library
Native Interface (Java)
VR Framework
Application
LinuxKernel
ApplicationFramework
VR Framework
Libraries
Android Runtime
Core Libraries
Dalvik Virtual
Machine
Sample Activity
onCreate
onKeyXXX
GVR Activity
application
Keyboard setup
GVR View Manager
Drawing Animation
camera control
scene management
GVR Content
scheduling
asset loading
GVR Scene
scene management
camera
GVR Scene Object
3D transform
level of detail
hierarchyGVR Scene Object
GVR Scene Object
Sample View Manager
onlnit: create scene
onStep: per frame
GVR Main
source : www.gearvrf.org
Basic Features of Gear VR Framework
The Gear VR framework can be, easily, incorporated into an Android application framework. This enables
developers to add the VR component to an existing application without having to restructure it.
Fundamentally, incorporating VR into an Android application involves:
1. Defining the Activity by sub classing GVRActivity
Overriding the onInit method to start the application.
Overriding the onTouch method to capture touch events.
Supplying XML settings file.
2. Implementing the VR World by sub classing GVRMain
Overriding the onInit method to construct 3D scene.
3. Implementing onStep for each frame
Adjusting the SceneObject for each frame.
In addition, every activity, when created, needs an object of GVRViewManager. A GVRViewManager
contains a GVRScene that is inherited by a GVRSceneObject. It is the scene object that contains the
actual visible VR content. The view manager controls the flow of execution and does task scheduling, 3D
rendering and animation. The class diagram (Figure 2) shows how these classes are inherited.
08©RapidValue Solutions
Figure 2: VR Classification
Conclusion
For mobile VR, to drive mass consumer adoption, it is imperative that not only gadgets be more
comfortable and lightweight to use but also, more VR compatible high quality applications be available in
universal stores. Additionally, transforming existing content (videos on YouTube™, say) into VR
compatible content will provide users with a huge set of options to choose from.
We have discussed the benefits of Virtual Reality in the current and potential learning environments.
Combining affordable mobile VR gadgets with eLearning applications, the way of learning can be brought
to the next level by having active rather than passive interaction. Making VR experiences truly immersive
opens up avenues for understanding complex subjects and theories. This requires, simultaneously,
meeting extreme requirements like visual quality, sound quality, and intuitive interactions.
This paper is written by Nachiketa Kulkarni, Project Manager, RapidValue Solutions.
If you’d like to learn more about VR and mobility solutions, please write to us at
contactus@rapidvaluesolutions.com. We’d be happy to hear from you.
09©RapidValue Solutions
About RapidValue
A global leader in digital transformation for enterprise providing end-to-end mobility,
omni-channel, IoT and cloud solutions. Armed with a large team of experts in
consulting, UX design, application development, integration and testing, along with
experience delivering projects worldwide, in mobility and cloud, we offer a wide range
of services across industry verticals. We deliver services to the world’s top brands,
fortune 1000 companies, Multinational companies and emerging start-ups. We have
www.rapidvaluesolutions.com www.rapidvaluesolutions.com/blog
+1 877.643.1850 contactus@rapidvaluesolutions.com
September 2016
offices in the United States, the United Kingdom and India.

Recomendados

Virtual Reality in Corporate Training von
Virtual Reality in Corporate TrainingVirtual Reality in Corporate Training
Virtual Reality in Corporate TrainingEduson.tv
5.6K views34 Folien
The ‘Scale up challenge’: simulation for authentic learning von
The ‘Scale up challenge’: simulation for authentic learning  The ‘Scale up challenge’: simulation for authentic learning
The ‘Scale up challenge’: simulation for authentic learning debbieholley1
92 views21 Folien
Extended Reality usecases for B2C and B2E - Virtual Meetup September 2021 von
Extended Reality usecases for B2C and B2E - Virtual Meetup September 2021Extended Reality usecases for B2C and B2E - Virtual Meetup September 2021
Extended Reality usecases for B2C and B2E - Virtual Meetup September 2021Vincent Guigui
182 views39 Folien
Virtual and Augmented Reality von
Virtual and Augmented RealityVirtual and Augmented Reality
Virtual and Augmented RealityMarcin Radomski
117 views29 Folien
IRJET-Peerless Home Area Network for Guesstimating in Smart Grid von
IRJET-Peerless Home Area Network for Guesstimating in Smart GridIRJET-Peerless Home Area Network for Guesstimating in Smart Grid
IRJET-Peerless Home Area Network for Guesstimating in Smart GridIRJET Journal
41 views9 Folien
Augmented reality applications in manufacturing and maintenance von
Augmented reality applications in manufacturing and maintenance Augmented reality applications in manufacturing and maintenance
Augmented reality applications in manufacturing and maintenance Jeffrey Funk
10.9K views54 Folien

Más contenido relacionado

Was ist angesagt?

Augmented Reality-now and future von
Augmented Reality-now and futureAugmented Reality-now and future
Augmented Reality-now and futureAnand .
932 views34 Folien
IRJET - 3D Virtual Dressing Room Application von
IRJET -  	  3D Virtual Dressing Room ApplicationIRJET -  	  3D Virtual Dressing Room Application
IRJET - 3D Virtual Dressing Room ApplicationIRJET Journal
13 views5 Folien
3D in Android von
3D in Android3D in Android
3D in AndroidWen Jiun Yap
4K views21 Folien
Augmented Reality von
Augmented RealityAugmented Reality
Augmented RealityApurva Hyanki
897 views32 Folien
VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat... von
VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat...VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat...
VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat...ijsrd.com
387 views4 Folien
Iirdem screen less displays – the imminent vanguard von
Iirdem screen less displays – the imminent vanguardIirdem screen less displays – the imminent vanguard
Iirdem screen less displays – the imminent vanguardIaetsd Iaetsd
174 views5 Folien

Was ist angesagt?(9)

Augmented Reality-now and future von Anand .
Augmented Reality-now and futureAugmented Reality-now and future
Augmented Reality-now and future
Anand .932 views
IRJET - 3D Virtual Dressing Room Application von IRJET Journal
IRJET -  	  3D Virtual Dressing Room ApplicationIRJET -  	  3D Virtual Dressing Room Application
IRJET - 3D Virtual Dressing Room Application
IRJET Journal13 views
VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat... von ijsrd.com
VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat...VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat...
VRaaS [Virtual Reality as a Service]: Integrated architecture for VR Applicat...
ijsrd.com387 views
Iirdem screen less displays – the imminent vanguard von Iaetsd Iaetsd
Iirdem screen less displays – the imminent vanguardIirdem screen less displays – the imminent vanguard
Iirdem screen less displays – the imminent vanguard
Iaetsd Iaetsd174 views
Augmented Reality and Virtual Reality in Aviation von Dan Lejerskar
Augmented Reality and Virtual Reality in AviationAugmented Reality and Virtual Reality in Aviation
Augmented Reality and Virtual Reality in Aviation
Dan Lejerskar1.4K views

Destacado

Basics of Insurance by RapidValue Solutions von
Basics of Insurance by RapidValue SolutionsBasics of Insurance by RapidValue Solutions
Basics of Insurance by RapidValue SolutionsRapidValue
452 views10 Folien
Happiness - Secret Key to Productivity by Melvin Thambi RapidValue solutions von
Happiness - Secret Key to Productivity by Melvin Thambi  RapidValue solutionsHappiness - Secret Key to Productivity by Melvin Thambi  RapidValue solutions
Happiness - Secret Key to Productivity by Melvin Thambi RapidValue solutionsRapidValue
2.6K views13 Folien
Retail Mobility Statistics by RapidValue Solutions von
Retail Mobility Statistics by RapidValue SolutionsRetail Mobility Statistics by RapidValue Solutions
Retail Mobility Statistics by RapidValue SolutionsRapidValue
798 views28 Folien
Android Cheatsheet by RapidValue Solutions von
Android Cheatsheet by RapidValue SolutionsAndroid Cheatsheet by RapidValue Solutions
Android Cheatsheet by RapidValue SolutionsRapidValue
1.8K views24 Folien
Approach to Unified Mobile Application Implementation for Multisystem Integra... von
Approach to Unified Mobile Application Implementation for Multisystem Integra...Approach to Unified Mobile Application Implementation for Multisystem Integra...
Approach to Unified Mobile Application Implementation for Multisystem Integra...RapidValue
295 views21 Folien
Meet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue Solutions von
Meet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue SolutionsMeet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue Solutions
Meet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue SolutionsRapidValue
3.3K views28 Folien

Destacado(6)

Basics of Insurance by RapidValue Solutions von RapidValue
Basics of Insurance by RapidValue SolutionsBasics of Insurance by RapidValue Solutions
Basics of Insurance by RapidValue Solutions
RapidValue452 views
Happiness - Secret Key to Productivity by Melvin Thambi RapidValue solutions von RapidValue
Happiness - Secret Key to Productivity by Melvin Thambi  RapidValue solutionsHappiness - Secret Key to Productivity by Melvin Thambi  RapidValue solutions
Happiness - Secret Key to Productivity by Melvin Thambi RapidValue solutions
RapidValue2.6K views
Retail Mobility Statistics by RapidValue Solutions von RapidValue
Retail Mobility Statistics by RapidValue SolutionsRetail Mobility Statistics by RapidValue Solutions
Retail Mobility Statistics by RapidValue Solutions
RapidValue798 views
Android Cheatsheet by RapidValue Solutions von RapidValue
Android Cheatsheet by RapidValue SolutionsAndroid Cheatsheet by RapidValue Solutions
Android Cheatsheet by RapidValue Solutions
RapidValue1.8K views
Approach to Unified Mobile Application Implementation for Multisystem Integra... von RapidValue
Approach to Unified Mobile Application Implementation for Multisystem Integra...Approach to Unified Mobile Application Implementation for Multisystem Integra...
Approach to Unified Mobile Application Implementation for Multisystem Integra...
RapidValue295 views
Meet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue Solutions von RapidValue
Meet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue SolutionsMeet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue Solutions
Meet The Vector Superhero - Seminar on Adobe Illustrator by RapidValue Solutions
RapidValue3.3K views

Similar a Virtual reality in e learning – redefining the learning experience

Virtual Reality for Industrial Training von
Virtual Reality for Industrial TrainingVirtual Reality for Industrial Training
Virtual Reality for Industrial TrainingCHRP INDIA
327 views10 Folien
Business Applications of Virtual Reality von
Business Applications of Virtual RealityBusiness Applications of Virtual Reality
Business Applications of Virtual RealityApoorv Parmar
2.1K views31 Folien
Virtual reality(vr) assignment von
Virtual reality(vr) assignmentVirtual reality(vr) assignment
Virtual reality(vr) assignmentЗахір Райхан
2.5K views8 Folien
5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020? von
5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020?5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020?
5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020?Robert Smith
38 views11 Folien
Virtual Reality von
Virtual RealityVirtual Reality
Virtual RealityMitiksha Jain
187 views29 Folien
VR Training von
VR TrainingVR Training
VR TrainingMattia Crespi
2.6K views11 Folien

Similar a Virtual reality in e learning – redefining the learning experience(20)

Virtual Reality for Industrial Training von CHRP INDIA
Virtual Reality for Industrial TrainingVirtual Reality for Industrial Training
Virtual Reality for Industrial Training
CHRP INDIA327 views
Business Applications of Virtual Reality von Apoorv Parmar
Business Applications of Virtual RealityBusiness Applications of Virtual Reality
Business Applications of Virtual Reality
Apoorv Parmar2.1K views
5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020? von Robert Smith
5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020?5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020?
5 Key Trends in Virtual Reality and Augmented Reality Careers in 2020?
Robert Smith38 views
Virtual Reality Training - 3D based VR, VR e-learning and VR Simulators von Szymon Wegner
Virtual Reality Training - 3D based VR, VR e-learning and VR SimulatorsVirtual Reality Training - 3D based VR, VR e-learning and VR Simulators
Virtual Reality Training - 3D based VR, VR e-learning and VR Simulators
Szymon Wegner52 views
The experience of 2020 will initiate long awaited growth in enterprise augmen... von Ralph R. Zerbonia
The experience of 2020 will initiate long awaited growth in enterprise augmen...The experience of 2020 will initiate long awaited growth in enterprise augmen...
The experience of 2020 will initiate long awaited growth in enterprise augmen...
Ralph R. Zerbonia107 views
Virtual reality in hci von jeet patalia
Virtual reality in hciVirtual reality in hci
Virtual reality in hci
jeet patalia10K views
BSD VR Presentation - AR & VR for business von Daniel Blair
BSD VR Presentation - AR & VR for businessBSD VR Presentation - AR & VR for business
BSD VR Presentation - AR & VR for business
Daniel Blair27 views
Augmented Reality for Smart Profile Display Part-1 von IRJET Journal
Augmented Reality for Smart Profile Display Part-1Augmented Reality for Smart Profile Display Part-1
Augmented Reality for Smart Profile Display Part-1
IRJET Journal5 views
Augmented Reality for Smart Profile Display Part-1 von IRJET Journal
Augmented Reality for Smart Profile Display Part-1Augmented Reality for Smart Profile Display Part-1
Augmented Reality for Smart Profile Display Part-1
IRJET Journal1 view
Augmented reality ppt von Sourav Rout
Augmented reality pptAugmented reality ppt
Augmented reality ppt
Sourav Rout 3.4K views
Virtual reality technology | virtual reality solutions vroncloud von Nidhi Sharma
Virtual reality technology | virtual reality solutions   vroncloudVirtual reality technology | virtual reality solutions   vroncloud
Virtual reality technology | virtual reality solutions vroncloud
Nidhi Sharma213 views
7 factors determining deeper impact of ar based mobile application on user ex... von Ashish Agrawal
7 factors determining deeper impact of ar based mobile application on user ex...7 factors determining deeper impact of ar based mobile application on user ex...
7 factors determining deeper impact of ar based mobile application on user ex...
Ashish Agrawal143 views
VIRTUAL REALITY PRESENTATION von Bello Adamu
VIRTUAL REALITY PRESENTATION VIRTUAL REALITY PRESENTATION
VIRTUAL REALITY PRESENTATION
Bello Adamu 159 views

Más de RapidValue

How to Build a Micro-Application using Single-Spa von
How to Build a Micro-Application using Single-SpaHow to Build a Micro-Application using Single-Spa
How to Build a Micro-Application using Single-SpaRapidValue
235 views7 Folien
Play with Jenkins Pipeline von
Play with Jenkins PipelinePlay with Jenkins Pipeline
Play with Jenkins PipelineRapidValue
96 views6 Folien
Accessibility Testing using Axe von
Accessibility Testing using AxeAccessibility Testing using Axe
Accessibility Testing using AxeRapidValue
301 views13 Folien
Guide to Generate Extent Report in Kotlin von
Guide to Generate Extent Report in KotlinGuide to Generate Extent Report in Kotlin
Guide to Generate Extent Report in KotlinRapidValue
195 views7 Folien
Automation in Digital Cloud Labs von
Automation in Digital Cloud LabsAutomation in Digital Cloud Labs
Automation in Digital Cloud LabsRapidValue
62 views11 Folien
Microservices Architecture - Top Trends & Key Business Benefits von
Microservices Architecture -  Top Trends & Key Business BenefitsMicroservices Architecture -  Top Trends & Key Business Benefits
Microservices Architecture - Top Trends & Key Business BenefitsRapidValue
67 views1 Folie

Más de RapidValue(20)

How to Build a Micro-Application using Single-Spa von RapidValue
How to Build a Micro-Application using Single-SpaHow to Build a Micro-Application using Single-Spa
How to Build a Micro-Application using Single-Spa
RapidValue235 views
Play with Jenkins Pipeline von RapidValue
Play with Jenkins PipelinePlay with Jenkins Pipeline
Play with Jenkins Pipeline
RapidValue96 views
Accessibility Testing using Axe von RapidValue
Accessibility Testing using AxeAccessibility Testing using Axe
Accessibility Testing using Axe
RapidValue301 views
Guide to Generate Extent Report in Kotlin von RapidValue
Guide to Generate Extent Report in KotlinGuide to Generate Extent Report in Kotlin
Guide to Generate Extent Report in Kotlin
RapidValue195 views
Automation in Digital Cloud Labs von RapidValue
Automation in Digital Cloud LabsAutomation in Digital Cloud Labs
Automation in Digital Cloud Labs
RapidValue62 views
Microservices Architecture - Top Trends & Key Business Benefits von RapidValue
Microservices Architecture -  Top Trends & Key Business BenefitsMicroservices Architecture -  Top Trends & Key Business Benefits
Microservices Architecture - Top Trends & Key Business Benefits
RapidValue67 views
Uploading Data Using Oracle Web ADI von RapidValue
Uploading Data Using Oracle Web ADIUploading Data Using Oracle Web ADI
Uploading Data Using Oracle Web ADI
RapidValue764 views
Appium Automation with Kotlin von RapidValue
Appium Automation with KotlinAppium Automation with Kotlin
Appium Automation with Kotlin
RapidValue382 views
Build UI of the Future with React 360 von RapidValue
Build UI of the Future with React 360Build UI of the Future with React 360
Build UI of the Future with React 360
RapidValue289 views
Python Google Cloud Function with CORS von RapidValue
Python Google Cloud Function with CORSPython Google Cloud Function with CORS
Python Google Cloud Function with CORS
RapidValue501 views
Real-time Automation Result in Slack Channel von RapidValue
Real-time Automation Result in Slack ChannelReal-time Automation Result in Slack Channel
Real-time Automation Result in Slack Channel
RapidValue440 views
Automation Testing with KATALON Cucumber BDD von RapidValue
Automation Testing with KATALON Cucumber BDDAutomation Testing with KATALON Cucumber BDD
Automation Testing with KATALON Cucumber BDD
RapidValue479 views
How to Implement Micro Frontend Architecture using Angular Framework von RapidValue
How to Implement Micro Frontend Architecture using Angular FrameworkHow to Implement Micro Frontend Architecture using Angular Framework
How to Implement Micro Frontend Architecture using Angular Framework
RapidValue2.4K views
Video Recording of Selenium Automation Flows von RapidValue
Video Recording of Selenium Automation FlowsVideo Recording of Selenium Automation Flows
Video Recording of Selenium Automation Flows
RapidValue430 views
JMeter JMX Script Creation via BlazeMeter von RapidValue
JMeter JMX Script Creation via BlazeMeterJMeter JMX Script Creation via BlazeMeter
JMeter JMX Script Creation via BlazeMeter
RapidValue244 views
Migration to Extent Report 4 von RapidValue
Migration to Extent Report 4Migration to Extent Report 4
Migration to Extent Report 4
RapidValue1K views
The Definitive Guide to Implementing Shift Left Testing in QA von RapidValue
The Definitive Guide to Implementing Shift Left Testing in QAThe Definitive Guide to Implementing Shift Left Testing in QA
The Definitive Guide to Implementing Shift Left Testing in QA
RapidValue118 views
Data Seeding via Parameterized API Requests von RapidValue
Data Seeding via Parameterized API RequestsData Seeding via Parameterized API Requests
Data Seeding via Parameterized API Requests
RapidValue81 views
Test Case Creation in Katalon Studio von RapidValue
Test Case Creation in Katalon StudioTest Case Creation in Katalon Studio
Test Case Creation in Katalon Studio
RapidValue176 views
How to Perform Memory Leak Test Using Valgrind von RapidValue
How to Perform Memory Leak Test Using ValgrindHow to Perform Memory Leak Test Using Valgrind
How to Perform Memory Leak Test Using Valgrind
RapidValue106 views

Último

Tunable Laser (1).pptx von
Tunable Laser (1).pptxTunable Laser (1).pptx
Tunable Laser (1).pptxHajira Mahmood
21 views37 Folien
Spesifikasi Lengkap ASUS Vivobook Go 14 von
Spesifikasi Lengkap ASUS Vivobook Go 14Spesifikasi Lengkap ASUS Vivobook Go 14
Spesifikasi Lengkap ASUS Vivobook Go 14Dot Semarang
35 views1 Folie
TE Connectivity: Card Edge Interconnects von
TE Connectivity: Card Edge InterconnectsTE Connectivity: Card Edge Interconnects
TE Connectivity: Card Edge InterconnectsCXL Forum
96 views12 Folien
Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa... von
Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa...Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa...
Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa...The Digital Insurer
28 views18 Folien
Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu... von
Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu...Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu...
Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu...NUS-ISS
32 views54 Folien
Microchip: CXL Use Cases and Enabling Ecosystem von
Microchip: CXL Use Cases and Enabling EcosystemMicrochip: CXL Use Cases and Enabling Ecosystem
Microchip: CXL Use Cases and Enabling EcosystemCXL Forum
129 views12 Folien

Último(20)

Spesifikasi Lengkap ASUS Vivobook Go 14 von Dot Semarang
Spesifikasi Lengkap ASUS Vivobook Go 14Spesifikasi Lengkap ASUS Vivobook Go 14
Spesifikasi Lengkap ASUS Vivobook Go 14
Dot Semarang35 views
TE Connectivity: Card Edge Interconnects von CXL Forum
TE Connectivity: Card Edge InterconnectsTE Connectivity: Card Edge Interconnects
TE Connectivity: Card Edge Interconnects
CXL Forum96 views
Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa... von The Digital Insurer
Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa...Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa...
Webinar : Competing for tomorrow’s leaders – How MENA insurers can win the wa...
Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu... von NUS-ISS
Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu...Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu...
Architecting CX Measurement Frameworks and Ensuring CX Metrics are fit for Pu...
NUS-ISS32 views
Microchip: CXL Use Cases and Enabling Ecosystem von CXL Forum
Microchip: CXL Use Cases and Enabling EcosystemMicrochip: CXL Use Cases and Enabling Ecosystem
Microchip: CXL Use Cases and Enabling Ecosystem
CXL Forum129 views
The Importance of Cybersecurity for Digital Transformation von NUS-ISS
The Importance of Cybersecurity for Digital TransformationThe Importance of Cybersecurity for Digital Transformation
The Importance of Cybersecurity for Digital Transformation
NUS-ISS25 views
"Ukrainian Mobile Banking Scaling in Practice. From 0 to 100 and beyond", Vad... von Fwdays
"Ukrainian Mobile Banking Scaling in Practice. From 0 to 100 and beyond", Vad..."Ukrainian Mobile Banking Scaling in Practice. From 0 to 100 and beyond", Vad...
"Ukrainian Mobile Banking Scaling in Practice. From 0 to 100 and beyond", Vad...
Fwdays40 views
Liqid: Composable CXL Preview von CXL Forum
Liqid: Composable CXL PreviewLiqid: Composable CXL Preview
Liqid: Composable CXL Preview
CXL Forum121 views
Samsung: CMM-H Tiered Memory Solution with Built-in DRAM von CXL Forum
Samsung: CMM-H Tiered Memory Solution with Built-in DRAMSamsung: CMM-H Tiered Memory Solution with Built-in DRAM
Samsung: CMM-H Tiered Memory Solution with Built-in DRAM
CXL Forum105 views
"Quality Assurance: Achieving Excellence in startup without a Dedicated QA", ... von Fwdays
"Quality Assurance: Achieving Excellence in startup without a Dedicated QA", ..."Quality Assurance: Achieving Excellence in startup without a Dedicated QA", ...
"Quality Assurance: Achieving Excellence in startup without a Dedicated QA", ...
Fwdays33 views
"AI Startup Growth from Idea to 1M ARR", Oleksandr Uspenskyi von Fwdays
"AI Startup Growth from Idea to 1M ARR", Oleksandr Uspenskyi"AI Startup Growth from Idea to 1M ARR", Oleksandr Uspenskyi
"AI Startup Growth from Idea to 1M ARR", Oleksandr Uspenskyi
Fwdays26 views
"Thriving Culture in a Product Company — Practical Story", Volodymyr Tsukur von Fwdays
"Thriving Culture in a Product Company — Practical Story", Volodymyr Tsukur"Thriving Culture in a Product Company — Practical Story", Volodymyr Tsukur
"Thriving Culture in a Product Company — Practical Story", Volodymyr Tsukur
Fwdays40 views
Five Things You SHOULD Know About Postman von Postman
Five Things You SHOULD Know About PostmanFive Things You SHOULD Know About Postman
Five Things You SHOULD Know About Postman
Postman25 views
Empathic Computing: Delivering the Potential of the Metaverse von Mark Billinghurst
Empathic Computing: Delivering  the Potential of the MetaverseEmpathic Computing: Delivering  the Potential of the Metaverse
Empathic Computing: Delivering the Potential of the Metaverse
Mark Billinghurst449 views
.conf Go 2023 - How KPN drives Customer Satisfaction on IPTV von Splunk
.conf Go 2023 - How KPN drives Customer Satisfaction on IPTV.conf Go 2023 - How KPN drives Customer Satisfaction on IPTV
.conf Go 2023 - How KPN drives Customer Satisfaction on IPTV
Splunk86 views
MemVerge: Memory Viewer Software von CXL Forum
MemVerge: Memory Viewer SoftwareMemVerge: Memory Viewer Software
MemVerge: Memory Viewer Software
CXL Forum118 views

Virtual reality in e learning – redefining the learning experience

  • 1. A Whitepaper by RapidValue Solutions Virtual Reality in E-Learning Redefining the Learning Experience
  • 2. 02©RapidValue Solutions Contents Executive Summary.................................................................................................................................... Use Cases and Benefits of Virtual Reality in eLearning............................................................................. Use Cases............................................................................................................................................ Benefits................................................................................................................................................ How VR integrates with Learning Systems................................................................................................. Basic Features of Gear VR Framework...................................................................................................... Conclusion................................................................................................................................................... 03 05 05 06 07 08 09
  • 3. Executive Summary 03©RapidValue Solutions With the advent of technology, the education sector has revolutionized. From print media to the web, we have seen information getting richer and easily accessible. Thus, it has always made sense to bring web-based learning systems that is inundated with information. Virtual Reality, a computer technology that uses software-generated realistic images, sounds and other sensations to replicate a real environment, is another such technology, which has contributed to big change in the education system. This paper explains the importance of Virtual Reality in eLearning and how it can be incorporated into existing mobile learning applications to redefine the learning experience. Virtual Reality for eLearning E-Learning (eLearning) has become a popular method of sharing materials in various formats including videos and webinars. The benefit of providing continuous learning anywhere, and being cost effective at the same time, has made the adoption of eLearning grow at a staggering rate of over 40% in some countries. In a research by Ambient Insight, Laos tops the list of such countries with the adoption growth rate as high as 49%. Considering the five-year compounded annual growth rate of 0.4%, the revenues for the eLearning industry are expected to reach $47.9 billion by 2020 from $46.9 in 2015.
  • 4. 04©RapidValue Solutions The question, that now arises, is what can be done to improve the learning experience, further, to get a better understanding of topics and make them more interesting to learn? This is where the potential for Virtual Reality exists. In a nutshell, Virtual Reality (VR) is a three-dimensional, computer-generated environment that can be explored and interacted with. This is achieved by wearing a headgear that provides visual and auditory immersion. The level of immersion that VR provides is the reason that makes it promising for the future of eLearning. Learners become fully engaged, with the learning material, which makes the learning experience more interactive and entertaining. This helps them imbibe information at ease.
  • 5. Use Cases and Benefits of Virtual Reality in eLearning The first mobile virtual reality came in the form of head-mounted devices known for their specific use. However, they were not within the reach of the common man, until recently, with the availability of more affordable mobile Virtual Reality headsets like Samsung Gear VR, Oculus Rift, HTC Vive etc., which can be integrated with mobile devices like smartphones. These gadgets can prove promising in the field of training and learning systems with the proliferation of dedicated mobile applications. Some of the scenarios, in which VR plays a vital role to enable easy learning, are: The potential for Virtual Reality exists in providing training to the people who have to deal with challenging or physically hazardous tasks. One such case is of flight simulators – used in training pilots and providing the virtual experience of flying a plane before actually doing so. This is done to mitigate risks and considerably, reduce costs involved in training. Similarly, with the availability of affordable mobile virtual reality gadgets, new types of environments can be created to train people which involve working in high-risk scenarios. They can take training courses to hone their skills in bomb diffuse, deal with hazardous wastes, or work in operation theatres prior to doing them actually, thus avoiding injuries or minimizing risks. Learning by Virtual Reality can be fun, given the level of immersion a learner experiences. This can be applicable to the current learning environments even more, considering the three-dimensional effect and higher level of interactivity involved. For instance, many educational videos can be transformed into Virtual Reality compatible content. This would bring learners closer to the reality, thereby further increasing the motivation to learn and making such videos more entertaining to watch. 05©RapidValue Solutions Use Cases
  • 6. Many times designers find it cumbersome to prepare Computer Aided Designs and 3D models on two-dimensional computer screens. As a result, this often causes learning barriers for the beginners. Incorporation of Virtual Reality into these platforms will, not only, provide better design manipulations but also, facilitate the learning process. 06©RapidValue Solutions Benefits In today’s world of limited attention spans, virtual reality plays an important role in providing immediate engagement with the learning system. By making VR experiences truly immersive, distractions are greatly reduced, resulting into more effective learning. Further, there are other benefits associated with VR that include: Cost-Saving Many training courses involve actual use of resources. However, it so happens that resources are either limited in availability or too expensive to buy in large amounts. In such cases, costs incurred in training become substantial. Moreover, not too many trainers can use them and be trained, simultaneously. By modeling resources or equipment to the last detail, trainers can interact with them and get as real an experience as using actual pieces of equipment. In this way, they hone their skills without having to use them, actually. Safety Virtual Reality can be of vital use when there are risks involved in getting trained for challenging tasks or potentially dangerous environments. Considering the example of flight simulators, pilots get good hold of flying skills before flying a real plane that help them avoid any fatalities during training. Many aspiring surgeons take advantage of virtual reality to avoid medical accidents. Convenience Virtual Reality can make work more convenient by saving organizations’ time and money. Workers will not have to travel distances to complete projects and make decisions. For instance, architects from across the globe can collaborate and evaluate designs using VR.
  • 7. 07©RapidValue Solutions How VR integrates with Learning Systems There are many mobile VR headsets available in the market today which aim to provide an experience of complete immersion. However, a truly immersive experience comes in when there is an element of interaction. A mobile VR system comprises a device (smartphone) to run the application, a VR headset, and an input controller for interaction with the virtual environment, done through gesture control (HTC touch), head tracking, or on-device buttons (or trackpads). One of the common features of a Learning Management System (LMS) is a virtual classroom. The ambience of a virtual classroom can, very well, be designed by extending the capabilities of the Gear VR framework. The architecture diagram (figure-1) shows how a typical mobile learning application (an Android application) uses the Gear VR framework, specifically, built for Samsung Gear VR. The Gear VR framework API provides VR application developers with simplified access to Oculus SDK functionality by means of the Java Native Interface and the Gear VR framework native library. The Java classes, implementing the interface, provide plethora of options to choose from and enable a fully customizable virtual environment to integrate with an existing application. Oculus Mobile SDK Figure 1 : Architecture of VR Learning Systems Integration source : www.gearvrf.org Native Library of headset Java classes for Android Oculus Native Library Native Interface (Java) VR Framework Application LinuxKernel ApplicationFramework VR Framework Libraries Android Runtime Core Libraries Dalvik Virtual Machine
  • 8. Sample Activity onCreate onKeyXXX GVR Activity application Keyboard setup GVR View Manager Drawing Animation camera control scene management GVR Content scheduling asset loading GVR Scene scene management camera GVR Scene Object 3D transform level of detail hierarchyGVR Scene Object GVR Scene Object Sample View Manager onlnit: create scene onStep: per frame GVR Main source : www.gearvrf.org Basic Features of Gear VR Framework The Gear VR framework can be, easily, incorporated into an Android application framework. This enables developers to add the VR component to an existing application without having to restructure it. Fundamentally, incorporating VR into an Android application involves: 1. Defining the Activity by sub classing GVRActivity Overriding the onInit method to start the application. Overriding the onTouch method to capture touch events. Supplying XML settings file. 2. Implementing the VR World by sub classing GVRMain Overriding the onInit method to construct 3D scene. 3. Implementing onStep for each frame Adjusting the SceneObject for each frame. In addition, every activity, when created, needs an object of GVRViewManager. A GVRViewManager contains a GVRScene that is inherited by a GVRSceneObject. It is the scene object that contains the actual visible VR content. The view manager controls the flow of execution and does task scheduling, 3D rendering and animation. The class diagram (Figure 2) shows how these classes are inherited. 08©RapidValue Solutions Figure 2: VR Classification
  • 9. Conclusion For mobile VR, to drive mass consumer adoption, it is imperative that not only gadgets be more comfortable and lightweight to use but also, more VR compatible high quality applications be available in universal stores. Additionally, transforming existing content (videos on YouTube™, say) into VR compatible content will provide users with a huge set of options to choose from. We have discussed the benefits of Virtual Reality in the current and potential learning environments. Combining affordable mobile VR gadgets with eLearning applications, the way of learning can be brought to the next level by having active rather than passive interaction. Making VR experiences truly immersive opens up avenues for understanding complex subjects and theories. This requires, simultaneously, meeting extreme requirements like visual quality, sound quality, and intuitive interactions. This paper is written by Nachiketa Kulkarni, Project Manager, RapidValue Solutions. If you’d like to learn more about VR and mobility solutions, please write to us at contactus@rapidvaluesolutions.com. We’d be happy to hear from you. 09©RapidValue Solutions
  • 10. About RapidValue A global leader in digital transformation for enterprise providing end-to-end mobility, omni-channel, IoT and cloud solutions. Armed with a large team of experts in consulting, UX design, application development, integration and testing, along with experience delivering projects worldwide, in mobility and cloud, we offer a wide range of services across industry verticals. We deliver services to the world’s top brands, fortune 1000 companies, Multinational companies and emerging start-ups. We have www.rapidvaluesolutions.com www.rapidvaluesolutions.com/blog +1 877.643.1850 contactus@rapidvaluesolutions.com September 2016 offices in the United States, the United Kingdom and India.