1) The document discusses developing games for Windows Phone 7 using XNA. It provides an overview of the Windows Phone hardware platform and application platform.
2) It then summarizes the XNA game development framework, which allows for rapid creation of 2D and 3D games across Xbox, Windows, and other platforms.
3) Examples of XNA games for Windows Phone 7 are provided, including a popular duck hunting game, and a demonstration is offered. Questions are invited at the end.
5. Windows PhoneHardware Common Hardware Elements Consistent Platform Quality Focus 800 or 480 Consistent set of hardware capabilities defined by Microsoft One resolution at launch Second resolution added later Same touch input Consistent processor / GPU Same available RAM A-GPS / Accelerometer / Camera (5MP+) Optional keyboard 480 or 320
6. ApplicationPlatform Tools Runtime – On “Screen” Code you write on the client Tools you use to design & develop SCREEN CLOUD Portal Services Cloud Services Code you write on the server Tools you use to ship & sell
7. ApplicationPlatform Tools Runtime – On “Screen” Phone Emulator Sensors Media Data Location Samples Documentation Xbox LIVE Notifications Phone Guides Community .NET Framework managed code sandbox Packaging and Verification Tools SCREEN CLOUD Portal Services Cloud Services Notifications App Deployment Registration Marketplace Validation MO and CC Billing Location Identity Feeds Certification Business Intelligence Maps Social Publishing Update Management