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Gaming powerpoint, summer holiday

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Gaming powerpoint, summer holiday

  1. 1. Gaming BY NATHANIEL WHITTAKER
  2. 2. My Favourite Games Fallout 3 Sid Meier’s Civilization 5 Payday 2 Left 4 Dead 2 Grand Theft Auto: San Andreas The Binding of Isaac The Simpsons: Hit and Run Arma 3
  3. 3. Gameplay Gameplay within Computer Games differs from game to game, genre to genre. Certain games may require you to have quick reflexes, some may want good accuracy while others may be complex strategy. Because of this differing gameplay, the culture behind Computer Games is very rich and there are several communities built around different genres and even games themselves. Watch Dogs F1 2010 Europa Universalis 3 Call of Duty: World at War Assassins Creed 3 FIFA 14
  4. 4. Storyline Akmost all games have some sort of storyline that continues throughout the games. Often, Computer Games have better written storylines than their counterparts in the entertainment industry. Big budget games will often have HollyWood writers compose the storyline for their games. Computer Games tend to be better storytelling mediums than films because the player is actually controlling their actions, and are able to move with the story at their own pace, as opposed to films and watching someone else play through the story. Many games have incredible storylines such as “The Last of Us”, “Bioshock Infinite” and “Spec Ops: The Line”
  5. 5. Character Selection A wide number of games allow the player to customise their in game player. This may be from a static set of characters, or it may allow the player to customise individual body parts such as hair, skin and eye colour, facial features, body type among others. Diablo 3 The Elder Scrolls: Skyrim Mortal Kombat 4 Super Smash Bros Brawl Different characters allow players to keep the game fresh and new, and customisable characters allow players to feel closer to their character.
  6. 6. Trailers Trailers for Computer Games are a very important part of the marketing of games. Often trailers will include gameplay footage of the game, to showcase the graphics and the gameplay inside the game itself. It may also simply set the theme for the game and not feature any gameplay at all. Typically announcement trailers do this. Sometimes however, for the bigger budget titles, the trailer is not just limited to footage from within the game. Companies will do “Live Action” trailers where actors dress up like characters and role-play the game. Civilization: Beyond Earth, Announcement Destiny, Live Action Trailer Trailer
  7. 7. PvE and PvP Player vs Environment is a term used in Computer Games where the player is fighting against computer controlled enemies (AI). Player vs Player is also a term used in Computer Games where the player is fighting against another player. Both of these styles are immensely popular and all games feature one or both of them. Warframe – PvE DayZ - PvP Titanfall – PvE and PvP
  8. 8. Maps Computer Games can have massive, sprawling worlds that can take literal hours to cross. Because of this, maps have to be create to help guide the player to their destination. With the new technology that has been brought in by the latest set of Video Game Consoles, and PC’s, the maps and levels in Computer Games are bigger than they have ever been before. The Elder Scrolls V: It apparently takes 4 hours, 29 minutes and 3 seconds to sprint around it. Skyrim Map The Crew Map
  9. 9. Music The music in Computer Games is very important. Like music in all other types of entertainment, music helps set the mood of the game and provide a more atmospheric experience. The music in some games is more iconic than the game itself, in the case of Mario and The Legend of Zelda, where people who haven’t even played any of the games in the series will recognise the song if played.
  10. 10. HuD’s HuD, stands for Heads Up Display. This is common in First Person games and it helps indicate things about the game, such as the health of the player, the ammunition they have left and a map to help the player orientate themselves. Not all games feature a HuD. Ultra-Realistic games often don’t feature a HuD as it would detract from the atmosphere of the game. Assault Cube Quake Wars 4
  11. 11. Skill Trees Computer Games often feature a sort of skill tree layout. This is where as the player progresses through the game, they gain more and more abilities, or access to different weapons or cars and the like. This helps motivate the player to continue playing, as they feel they are making progress through the game. Borderlands Witcher 2 Path of Exile Far Cry 3
  12. 12. Leveling Most games feature some sort of levelling system to keep the player interested. This usually involves the player gaining Experience Points (XP) by doing certain things such as finishing quests, completing side objectives or beaten enemies. The player is then rewarded for levelling up by being granted a new skill or ability or the choice in picking what they want. DreamTopia The Elder Scrolls 5: Skyrim Costume Quest
  13. 13. Quests/Missions/Objectives Quests or Objectives in a Computer Game is imperative. The player needs a goal to complete in order for the game to remain enjoyable. These objectives could include a variety of tasks, such as delivering a package to another character, killing or defeating a boss, defending an area or simply listening to the story line. Objectives tend to vary slightly from game to game, but usually follow a similar structure throughout. Borderlands Kingdom Age: Quests
  14. 14. Loading Screens Loading screens are becoming a thing of the past. Due to hardware advancements in the technology that Computer Games run on, players no longer have to wait a frustrating amount of time to load from level to level. However, in most games, loading screens still exist, due to games not being able to load instantly, the game will display a screen which may contain helpful information about the game, hints and/or tips, lore from the game or possibly just a splash screen. World of Warcraft Fallout 3 Bioshock Infinite

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