The Indian government has formed a special committee to promote the growth of the VFX, animation, and gaming industries in India. This follows an announcement in the 2022 budget by the Finance Minister to develop these sectors further. A task force with industry stakeholders will explore new ways to build capacity to meet both domestic and international demand in these fields. The government's goal is to create 200,000 new jobs in India through the growth of these industries. Recent reports estimate that the VFX and animation market in India has recovered 30-50% since the pandemic and may grow to have 20-25% of the global share, up from its current 10% share. The gaming industry in India is also growing and is estimated to reach $
Indian govt to boost VFX, animation, gaming sectors
1. INDIAN GOVERNMENT TO PROMOTE VFX
ANIMATION GAMING INDUSTRY IN BUDGET
2022
The Indian governmenthasrecently announced to set up a special
committee to initiate steps for promotion of VFX animation , visualeffect ,
gaming sector.
The sector has the great prospectfor aspiringyouth. Finance minister
Nirmala Sithraman came up with an importantannouncemen thisyear in
her budget speech.
A promotionaltask force with all stake holdershas been formed to find out
new waysto materialize this and build a material capacity to serveour
market and internationaldemand.
Accordingto Jehil Takkkar global partner of MediaEntertainmentSector
leader, said that initiative will help our country to achieve a target of
20lakhjob in India.
2. Accordingto a recent reportby confederation of Indian industry alongwith
Boston consultinggroup the Indian Visual Effects industry and animation
market has recovered by 30-50% postcovid after facing a setback in 2020.
Indiahas 10% share in global VFX and Animation Market.It may move
upwardsto 20%-25%.
This can be done through structutal inventions.
In 2019-2020 thesector created 45,000-60,000jobswhich may be scaled
up to 75,000-120000.
The growth in the GamingIndustry is2billion- 3billion. The overall gaming
market is expected to grow around 2$billion – 3 billion.
The VFX sector in Indiahas slowly and steadily managed to recover from
Covid 19 crisis.
With virtualtechnology taking a forefront as new workflowscameinto
work.
The animation and VFX industry in Indiais expected to reach rupees156
Billion by 2022.
The onlinegaming sector is also estimated to reach INR 187 billion at the
same time.
3. These numbersarereally astonishing numbers. India’sVFX and technical
work having growing steadily .
Indiais now getting international recognition for Indian talent.
These sectors are now flourishingand it is including talents in acting
writing directing, music artist, and other contributers to art and craft.
Dueto the outbreak of pandemicmillionsof Indian are now turningto
mobile gaming as they are sufferingfrom boredom athome.
From 2016 – 2021 therearemore than 140 digital gaming and sportsfirm
in the nation.
There are several reasons of Indiansdominatingthe gaming industry.
The reason behind is that 60% of Indian gamers are between the age group
of 18 to 24 years.
This indicates that a large no of gamers belongs to younggeneration.
45% of Indian population arealwaysplayinggames in their mobile phone
dueto epidemic.
Covid 19 has attracted new players who have enoughtime and scarcity of
offlineentertainmentchoices while at home.
Covid 19 has a major effect in the gaming industry in termsof increasing
the number of audiencefor gaming.
Earlier peoplewerenever accustomed to play video games at home .
4. Butafter the outbreak of pandemicpeoplebecame more interested in
playingvideo games at home.
A vast majority of gamers are seeking for better things and a majority of
playersare tryingto experiencevirtual gamingbecause of sudden
popularity of online card games such as Teen Patti.
This onlinegaming has become morepopular becauseof the new technical
development that had madeit possible for game creators to producemore
game.
VFX and animation are two of the major factors that is required for the
makingof any feature fiim.
The cutting edge work that is carried outby Indian studios has placed our
country in a remarkable place in global VFX world.
Bollywood haswitnessed certain projectsthat have madeVFX to the spear
head of moviemaking.
5. The inventof Augmented Reality and Virtual Reality tend to generate more
growth in the animation and VFX industry.
On the other side in terms of Indian senerio lack of uniform mediapolicy
for foreign investment, contentregulation , price regulation, cross media
ownership rulesand lack of powerfulregulatorsarehampering the
progressof Indiaentertainmentand media industry.
Knowingthe present marketdemand many states such as Maharashtra
Teleghana, Katnataka have come up in supportof animation and VFX
industry.
This has helped the Indian animation and VFX industry to make its
presencein US, Canada, and emerging centres like Korea FranceChina
Malaysia.
Broadcastingcompaniesare also workingwith animation studios for
original content with channels like Sonic Nick for animation and cartoon
content.
The digital space saw a spark for kidscontent with the introduction of
channels such as Chu Chu TV, CVS 3d Rhymn on youtubeand global players
such as Amazon Prime and Netflix signing exclusivecontent licensing deals
with India.
6. Animation and VFX is regarded as a technique which appealsthe viewrs
more. Animation makes images and pictures mobile.
It converts the images into real movingfiguremaking the viewrsinterested
in the same.
The vital reason for developmentof animation in India is afination for
cartoon.
Animation videosare preffered morethan theoretical videos. Peopleare
very muchfond of animation videosin Youtube.
Animation and VFX industry hasthe capability to give jobs to youthsand
other countries dueto constant growth.
It converts our ideas into graphical presentation which helps us to get an
idea of anythingclear.
7. Students now a days prefer animation class room more than ordinary
classroom.
The VFX industry isbeneficial for film industry.Itgenerally reducesthe cost
of filmmaking.
It has capability of changing the location addingand improvising visual
content of the film.In film sometimes a movingvehicle is seen driven by a
actor but here agreen screen is seen in real action.
In firescene in moviesVFX technology is used.Thereare many strong
reasonsfor the growth of VFX and animation industry.
8. Many popular moviesproduced in recenttimes are the work of VFX and
animation. Moviessuch as Baahubali , Pubg, Clash of Clans , Gamesof
Throne, are the work of animation and VFX.
Peoplehave become fond of entertainment. These typesof entertainment
are makingpeople very muchhappy.
Thats why these gaming VFX and animation industry aregrowing in
skyrocketingspeed in Indian and all over the world.
If you aspireto be a part of this world then we are just a Click and Call
away. Choose your nearest MAAC Kolkata Centers.
@9836321595MAACCHOWRINGHEE
@9836321789MAACRASHBEHARI
@9830390356MAACULTADANGA