13. Wireframe
• A visual guide that represents the skeletal
framework of a website or an application
• Usually lacks typographic style, color, or
graphics
• The main focus lies in functionality,
behavior, and priority of content
15. 4:20PM 4:20PM
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faucibus mollis interdum. Morbi leo risus, porta ac
consectetur ac, vestibulum at eros. Integer posuere
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20. Why do you need to
test?
• You don’t know your users
• You assume too much
• You have no idea what your users will
stumble upon
• Creating personas is no substitute for real
user feedback
22. Preparing for Testing
• Write several tasks, which will allow a user to
test all aspects of your prototype
• Write an introduction to your application
• Decide who will moderate the testing and
who will take notes
• Test your prototype with at least three people
• The optimal number of testers is 5+
24. Assignment
• Choose a platform for your application (iOS,
Android, Windows Phone)
• Create sketches or wireframes
• Put them in a state transition diagram
• Make a clickable prototype
• Prepare a testing session
• Test the prototype