SlideShare ist ein Scribd-Unternehmen logo
1 von 5
Downloaden Sie, um offline zu lesen
1
CTI Higher Certificate
in Information Systems
(Internet Development)
Module Descriptions 2015
CTI is part of Pearson, the world’s leading learning company. Pearson is the corporate owner, not a registered provider nor conferrer of qualifications in South Africa.
CTI Education Group (PTY) Ltd. is registered with the Department of Higher Education and Training as a private higher education institution under the
Higher Education Act, 101, of 1997. Registration Certificate number: 2004/HE07/004. www.cti.ac.za.
2
Higher Certificate in Information Systems (Internet Development)
(1 year full-time, 2½ years part-time)
Computer Literacy
Module description
Knowing how to use a computer has become a necessity for many people. In order for the student to know how to use a computer,
students need to understand some fundamental concepts for example; what contributes to making the computer run and operate correctly.
This module introduces the computer and how it functions to students. Students will gain a thorough understanding of information
and communication. Students will understand the fundamental principles of the internet and email concepts. Word processing involves
creating and editing text documents. The student will be introduced to the concepts of word processing and will understand and
use a spreadsheet to organise data and present information.
Students will understand the concepts of databases and students will discover many ways in which they can, for example, sort data
and represent it in a report. Students will be introduced to the concepts of presentations and understand and learn how to create
a new presentation, and how to add images, charts and objects to a presentation. Students will also learn how to apply animation
and transition effects to make a presentation come to life.
Processing and Logic Concepts
Module description
This module lays the foundation for an understanding of the logic concepts on which computer programming is based. The module
concentrates on six key areas in particular, namely number systems, logic concepts, decision tables, system flowcharts,
program flowcharts and pseudocode.
The first section will introduce students to different number systems; they will apply their knowledge to convert from one number
system to another and perform basic addition and subtraction using numbers from different number systems. They will gain an
overview of how the computer performs arithmetic operations, and when to use the one’s and two’s complements.
Logic concepts will give students an understanding of logic symbols and ways that these logic symbols can be incorporated into
electronic circuits in the form of logic gates, which can be further represented in the form of truth tables. The module also includes
Boolean equations and the ability to draw logic diagrams from these equations. De Morgan’s theorem and Karnaugh maps are used
for proving and simplifying Boolean expressions. Using these logic concepts students will learn how to construct decision tables,
and be introduced to the concept and functions of system flowcharts. The final section of the module focuses on the ability to write
and understand the logic of pseudocode as a means of outlining and converting a programming problem into an easily readable
solution that can be applied to any high-level programming language.
Program Design
Module description
The aim of this module is to provide students with an understanding of the concepts of a computer program and how to write and
analyse the structure of simple sequential programs in pseudocode. Program control statements are identified, explained and
implemented in constructing simple programs with the help of one-, two-, and three-dimensional arrays. Simple sort algorithms
using arrays are also taught and depicted in pseudocode. The concepts of file handling, or the opening and closing of files and how
they are coded in pseudocode specifically, are also explained. The student is given practice in writing pseudocode with the help
of exercises before undertaking similar questions in a test environment.
Software Engineering
Module description
The aim of this module is firstly to introduce students to business process modeling, the role of the systems analyst, and the different
stages in the systems development life-cycle. This includes a discussion of the different charts, diagrams (Gantt charts, context diagrams),
and tools described in the Unified Modeling Language (UML) that can be used in the analysis and design of a system.
UML makes use of the following tools to design the system: classes, objects, and class diagrams; sequence and communication diagrams,
which show the interactions between objects; state diagrams, which show the operations or behaviours of a single object; activity diagrams,
which model the activities of all objects in the system for a specific purpose; component diagram, which models various software-designs.
The students are then given a practical introduction to UML for use as a tool in the systems development process. More specifically,
students will familiarise themselves with use cases and scenarios, identify different actors that play a role in a system, and learn to
draw and use case diagrams. The module also explores the use of state, sequence, collaboration, activity and deployment diagrams.
At the end of the module students will have to incorporate all taught concepts into the given projects. This project will also
require user documentation. The user documentation will consist of an explanation for the use case diagram, activity diagram,
class diagram, sequence diagram, communication diagram, and state machine diagram. Students will also have to incorporate
their knowledge into a written theory-based exam.
3
Database Design Concepts
Module description
Database systems are at the core of any business organisation. The demand for more complex data structures is ever increasing
as applications become ever more sophisticated. The use of databases is therefore fundamental to the development of any
significant information system.
The aim of this module is to provide students with an essential basic knowledge of database systems which will enable them to
design and implement effective relational database solutions. These skills will allow students to become efficient database developers
or administrators using good practices and techniques. This module focuses on systems analysis, entity relationship diagrams,
data normalisation and mapping a database’s design to tables.
Database Management
Module description
The aim of this module is to introduce students to the concepts of databases as well as a practical approach to developing databases.
The course starts off with the fundamentals of database design by explaining the RDM (relational database model). From there on,
the concepts of creating a database are covered as well as populating and implementing functions of a database.
The concepts of creating a database are: creating a database, altering a database, and creating tables. These tables are created with
certain constraints such as primary keys and foreign keys. The module then looks at how to insert data into the tables that were created.
Detailed explanations and exercises are given to demonstrate how to query information (i.e. retrieve information) from a database.
Certain data is selected from a table as well as inserting selected data in another table. The module also explains how to
update and delete information in a table.
There are a few extras including indices, joins, views, stored procedures, triggers, and database security, which are all used to
either retrieve or update data in a database. These are all explained to give the database and functions an edge.
At the end of the course, students will have to incorporate the concepts taught into a project. This project will also require
user documentation. The user documentation will consist of author details, installation details, design details, and any extra
information which may be relevant to the project.
Students will also have to incorporate their knowledge into a theoretical and practical exam. The theory will be written at the
end of the course and the practical will be done after the theory exam. The practical exam tests the student’s ability to create a
database and apply functions to the database.
Web Design
Module description
The aim of this module is to show students how to create an entire application that can be deployed over the Web. The Flash authoring
environment is used to develop Flash applications. Students will gain knowledge of how the authoring environment and its components
function and how to develop dynamic websites. Students will create and use graphics, symbols, text, animation, sound and video,
and learn how to add interaction to their Web applications.
Students will also understand how forms are created and how to send information from one page to the next. Flash uses ActionScrip
to add functionality to Web pages; students will understand and use ActionScript to make their Web pages functional. Students will
also understand how Flash applications are loaded, optimised, and published into HTML format. Students will also create a
MP3 player that makes use of an XML file and use ActionScript to read in the XML file. Stop, play, and pause functions will also
be added to the MP3 player’s functionality.
Creating Web Pages
Module description
The aim of this module is to show students how to create an entire application that can be deployed over the Web. Creating web
pages makes use of technologies such as Hypertext Markup Language (HTML), Extendible Hypertext Markup Language (XHTML),
HTML5, CSS3, and JavaScript to develop dynamic web pages. Students will gain an overview of some of the current technologies
used on the internet and the role of the World Wide Web Consortium (W3C). Students will gain knowledge of how HTML and
its components combined produces dynamic websites.
4
XML Technologies
Module description
The aim of this module is to introduce students to the concepts around which XML is based. It looks at the purpose and origin of
XML as well as the practical applications. Students are shown how XML documents must be well-formed and validated using a
Document Type Definition (DTD), an XML Schema or Relax NG. Since XML is primarily concerned with the structuring of data,
this module covers how XML is displayed in Web pages using Extensible Style Language Transformation (XSLT), Cascading Style
Sheets (CSS), and XSL-FO. The module also covers the use of AJAX, XQuery, DOM, RSS, as well as Scalable Vector Graphics (SVG).
JVTAC (Basic Java Programming)
Module description
The first section introduces students to the basic concepts of Java. This section will cover the basic data structures that Java uses
and the fundamental concepts of object-oriented programming.
The second section covers the Graphical User Interface in Java and looks at how Swing components in Swing containers using custom
layout managers can be used to crate Graphical User Interfaces. The ability to attach events to components enables functionality
to be added using the Event Delegation Model and AWT Components as well as writing an application in a threaded environment.
This section also looks at how to write a basic applet/application that makes use of images and animation, and the HTML code
necessary to run an applet in a browser.
The third section covers advanced Java language features such as exceptions and how to handle them, the Collections framework
and Collections hierarchy, how to use Sets, Maps, and Lists, regular expressions and what they are used for as well as how to use
the various Pattern and Matcher classes. Students will also look at Java packages and classes including how access modifiers work,
how they influence programs, and how to use packages and organise programs. The final part of the section looks at Java Beans
and what they are used for, and which development tools are used to create Java Beans.
JVTBC (Advanced Java Programming)
Module description
This module builds on the Java Part 1 course. Students will be introduced to two Java Enterprise Edition technologies, namely:
JavaServer pages and Web Services. Students will also learn how to develop mobile applications for use on Android mobile devices.
In the first part of the course students will combine a wide variety of Web-related technologies to develop dynamic Web-based
applications, using Java Servlets, Java Beans, and JavaServer pages. Students will learn all the basic techniques and elements used
in JSPs, and will also learn how to write their own JSP custom tags, and how to display records from databases to JSPs. There has
been a big move away from applications that run off one computer, with all the components and resources on that one computer,
to a distributed application environment. With the boom of connections to the Internet these applications do not have to be
local to your network. The student will be introduced to Web Services. The second part will guide the student towards creating
Web Services by using technologies such as JAX-RPC, JAXP, and RESTFUL Web Services.
This final part will focus on using Eclipse to build applications for use on wireless devices. The student will learn how to build
graphical wireless applications, implement input and output operations, and how to enable wireless devices to access remote
resources such as the Internet.
Linux Operating System
Module description
This module is aimed at teaching the basic principles of using the Linux operating system to run applications and manage files.
The module begins with a brief look at the history of Linux and the background of the Ubuntu distribution, to help the student understand
the nature and spirit of the operating system, and then introduces the student to using Linux through a Graphical User Interface.
Although the interface resembles the Windows desktop in many ways, a look behind the scenes at the underlying Linux file system
will uncover some of the main differences between Linux and Windows as an introduction to the Linux command line interface.
This is where the true nature and power of Linux is revealed.
Linux Administration
Module description
This module is based on Ubuntu Linux. The growth in use and popularity of the Linux operating system means that
Information Technology (IT) engineers need more than a user’s knowledge of the Linux operating system.
This module aims to give students a deeper grasp of the administrative issues involved in maintaining a Linux system. This starts
with the installation of Linux and many of the basic administrative tasks needed to manage a simple Linux system along with the
users of the system. Realising that a Linux machine will usually be connected to a network, the module includes the basic tasks
surrounding network connectivity and getting printers connected and working. Connectivity between the Windows and the
Linux operating systems, setting up a firewall and writing simple shell scripts will also be covered.
5
Perl
Module description
The aim of this module is to introduce students to the basic structure of the Practical Extraction and Report Language (Perl) language,
including the use of Perl’s most powerful aspects such as file, system, and database operations. Students are given an overview of
Perl I/O system and how to extract and sort data from a text file, as well as perform system tasks. Students will understand the
power of the Perl language when it comes to text manipulation.
Personal Skills Development
Module description
Personal skills development implies the professional and personal growth in knowledge and skills. Personal skills development embraces
a whole range of practical and transferable skills that can be applied within higher education and the workplace. The aim of this
module is to allow students to discover their own personal skills and to develop them so that they can be used throughout various
tasks or phases in their lives. Students will identify inherent transferable skills and will be able to apply these in different scenarios.
Students will be able to improve their own learning, be involved with team work and be more capable of solving problems through
the use of case studies, role-play and real-life activities. This module can be taught traditionally or integrated within other module
on the programme. The rationale behind this module is to enable students to have exposure to softer skills that are critical in
the work place and higher education. This module attempts to encapsulate a range of key and common skills and deliver this
information in a dynamic learning environment.
The concept of group work, or teamwork, will be discussed. Students will become familiar with group dynamics and formal,
as well as informal, roles that the individual plays within a group. Problem solving is another topic that will be explored in this module.
The steps of solving a problem and the resultant decision making processes will be evaluated and implemented in an assignment.
Lastly, students will review their own learning experience and monitor their growth over a period of time. Students are
encouraged to research relevant topics to gain a better understanding of this field.
Students will have to incorporate their knowledge into a theory-based examination. The theory will be written at the end of the module.
This will test the student on the content of the module. Students may be asked to draw diagrams according to a given scenario.
Internet Development Project
Module description
Students will develop a Web site that will use Java, JSP, HTML, Java Mail, Flash, XML, Delivering Web Services, and a database.
An application server namely Tomcat and the Sun Java System Application Server is used to run the project. Through this project,
students will incorporate everything that they learned throughout the courses. This project will also require user documentation.
The user documentation will consist of author details, installation, design and any extra relevant information.
Final Practical Exam
Three-day final component may include
•	 Database – All MS SQL concepts are tested, as well as normalisation
•	 1st Language – Main language concepts, covered in modules 1 to 6, is tested
•	 Java, Creating Web Pages & XML

Weitere ähnliche Inhalte

Was ist angesagt?

C programming project by navin thapa
C programming project by navin thapaC programming project by navin thapa
C programming project by navin thapaNavinthp
 
Design and Implementation of Student Profile and Placement management system
Design and Implementation of Student Profile and Placement management systemDesign and Implementation of Student Profile and Placement management system
Design and Implementation of Student Profile and Placement management systemChamanth MVS
 
Student Information & Result Processing Sytem
Student Information & Result Processing SytemStudent Information & Result Processing Sytem
Student Information & Result Processing SytemMuslim U. Sumon
 
School Database Management System
School Database Management SystemSchool Database Management System
School Database Management SystemHasSan Farooqi
 
DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...
DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...
DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...AIRCC Publishing Corporation
 
87683689 ooad-lab-record
87683689 ooad-lab-record87683689 ooad-lab-record
87683689 ooad-lab-recordPon Venkatesh
 
E learning resource Locator Project Report (J2EE)
E learning resource Locator Project Report (J2EE)E learning resource Locator Project Report (J2EE)
E learning resource Locator Project Report (J2EE)Chiranjeevi Adi
 
Placement management system
Placement management systemPlacement management system
Placement management systemSurya Teja
 
Student Database Presentation 1.14.10
Student Database Presentation 1.14.10Student Database Presentation 1.14.10
Student Database Presentation 1.14.10Kevin Dias
 
Mcsp 060 project guidelines july 2012
Mcsp 060 project guidelines july 2012Mcsp 060 project guidelines july 2012
Mcsp 060 project guidelines july 2012Abhishek Verma
 
B tech it project report on attendence management system
B tech it project report on attendence management systemB tech it project report on attendence management system
B tech it project report on attendence management systemVinnie Singh
 
Student database management system
Student database management systemStudent database management system
Student database management systemSnehal Raut
 
java mini project for college students
java mini project for college students java mini project for college students
java mini project for college students SWETALEENA2
 
Capstone Project Student Management System
Capstone Project Student Management SystemCapstone Project Student Management System
Capstone Project Student Management SystemDonna Muller
 
SE-IT DSA THEORY SYLLABUS
SE-IT DSA THEORY SYLLABUSSE-IT DSA THEORY SYLLABUS
SE-IT DSA THEORY SYLLABUSnikshaikh786
 

Was ist angesagt? (20)

C programming project by navin thapa
C programming project by navin thapaC programming project by navin thapa
C programming project by navin thapa
 
Design and Implementation of Student Profile and Placement management system
Design and Implementation of Student Profile and Placement management systemDesign and Implementation of Student Profile and Placement management system
Design and Implementation of Student Profile and Placement management system
 
Student Information & Result Processing Sytem
Student Information & Result Processing SytemStudent Information & Result Processing Sytem
Student Information & Result Processing Sytem
 
Syllabus m sc it
Syllabus m sc itSyllabus m sc it
Syllabus m sc it
 
My thesis proposal
My thesis proposalMy thesis proposal
My thesis proposal
 
School Database Management System
School Database Management SystemSchool Database Management System
School Database Management System
 
DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...
DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...
DEVELOPING A FRAMEWORK FOR ONLINE PRACTICE EXAMINATION AND AUTOMATED SCORE GE...
 
87683689 ooad-lab-record
87683689 ooad-lab-record87683689 ooad-lab-record
87683689 ooad-lab-record
 
E learning resource Locator Project Report (J2EE)
E learning resource Locator Project Report (J2EE)E learning resource Locator Project Report (J2EE)
E learning resource Locator Project Report (J2EE)
 
Placement management system
Placement management systemPlacement management system
Placement management system
 
A05530110
A05530110A05530110
A05530110
 
Project Report
 Project Report Project Report
Project Report
 
Student Database Presentation 1.14.10
Student Database Presentation 1.14.10Student Database Presentation 1.14.10
Student Database Presentation 1.14.10
 
Mcsp 060 project guidelines july 2012
Mcsp 060 project guidelines july 2012Mcsp 060 project guidelines july 2012
Mcsp 060 project guidelines july 2012
 
Web portal final report
Web portal final reportWeb portal final report
Web portal final report
 
B tech it project report on attendence management system
B tech it project report on attendence management systemB tech it project report on attendence management system
B tech it project report on attendence management system
 
Student database management system
Student database management systemStudent database management system
Student database management system
 
java mini project for college students
java mini project for college students java mini project for college students
java mini project for college students
 
Capstone Project Student Management System
Capstone Project Student Management SystemCapstone Project Student Management System
Capstone Project Student Management System
 
SE-IT DSA THEORY SYLLABUS
SE-IT DSA THEORY SYLLABUSSE-IT DSA THEORY SYLLABUS
SE-IT DSA THEORY SYLLABUS
 

Andere mochten auch

Payloads Presentation for Project A.D.I.O.S.
Payloads Presentation for Project A.D.I.O.S.Payloads Presentation for Project A.D.I.O.S.
Payloads Presentation for Project A.D.I.O.S.Sung (Stephen) Kim
 
Mission Concept Presentation for Project A.D.I.O.S.
Mission Concept Presentation for Project A.D.I.O.S.Mission Concept Presentation for Project A.D.I.O.S.
Mission Concept Presentation for Project A.D.I.O.S.Sung (Stephen) Kim
 
How to register the book
How to register the bookHow to register the book
How to register the bookremper
 
從 Web Site 到 Web Application,從 Web Services 到 Mobile Services
從 Web Site 到 Web Application,從 Web Services 到 Mobile Services從 Web Site 到 Web Application,從 Web Services 到 Mobile Services
從 Web Site 到 Web Application,從 Web Services 到 Mobile ServicesKuo-Chun Su
 
Essay planning stage 1
Essay planning stage 1Essay planning stage 1
Essay planning stage 1Alex Thompson
 
post Laboratorio Fisiología Animal YosmeryUPEL-IPB
post Laboratorio Fisiología Animal YosmeryUPEL-IPBpost Laboratorio Fisiología Animal YosmeryUPEL-IPB
post Laboratorio Fisiología Animal YosmeryUPEL-IPByosmerytovar
 
Delivering more effective marketing through the right technology
Delivering more effective marketing through the right technologyDelivering more effective marketing through the right technology
Delivering more effective marketing through the right technologyJeffrey Evans
 

Andere mochten auch (12)

Payloads Presentation for Project A.D.I.O.S.
Payloads Presentation for Project A.D.I.O.S.Payloads Presentation for Project A.D.I.O.S.
Payloads Presentation for Project A.D.I.O.S.
 
La magia d el libro
La magia d el  libroLa magia d el  libro
La magia d el libro
 
jghjgf
jghjgfjghjgf
jghjgf
 
Grfos matriz lstas
Grfos matriz lstasGrfos matriz lstas
Grfos matriz lstas
 
Mission Concept Presentation for Project A.D.I.O.S.
Mission Concept Presentation for Project A.D.I.O.S.Mission Concept Presentation for Project A.D.I.O.S.
Mission Concept Presentation for Project A.D.I.O.S.
 
Android JNI
Android JNIAndroid JNI
Android JNI
 
How to register the book
How to register the bookHow to register the book
How to register the book
 
從 Web Site 到 Web Application,從 Web Services 到 Mobile Services
從 Web Site 到 Web Application,從 Web Services 到 Mobile Services從 Web Site 到 Web Application,從 Web Services 到 Mobile Services
從 Web Site 到 Web Application,從 Web Services 到 Mobile Services
 
Holocaust denials
Holocaust denialsHolocaust denials
Holocaust denials
 
Essay planning stage 1
Essay planning stage 1Essay planning stage 1
Essay planning stage 1
 
post Laboratorio Fisiología Animal YosmeryUPEL-IPB
post Laboratorio Fisiología Animal YosmeryUPEL-IPBpost Laboratorio Fisiología Animal YosmeryUPEL-IPB
post Laboratorio Fisiología Animal YosmeryUPEL-IPB
 
Delivering more effective marketing through the right technology
Delivering more effective marketing through the right technologyDelivering more effective marketing through the right technology
Delivering more effective marketing through the right technology
 

Ähnlich wie 2015_CTI_IS-Internet-Development_Module-Description_Final

2015_CTI_BSc-IT_Module-Description_Final1
2015_CTI_BSc-IT_Module-Description_Final12015_CTI_BSc-IT_Module-Description_Final1
2015_CTI_BSc-IT_Module-Description_Final1Moses75
 
CE-LEARNING-CTS2016_paper_5
CE-LEARNING-CTS2016_paper_5CE-LEARNING-CTS2016_paper_5
CE-LEARNING-CTS2016_paper_5Manoj Kumar
 
Creating a Use Case
Creating a Use Case                                               Creating a Use Case
Creating a Use Case CruzIbarra161
 
Bus Reservation System
Bus Reservation SystemBus Reservation System
Bus Reservation SystemRebecca Bordes
 
Online Learning Management System and Analytics using Deep Learning
Online Learning Management System and Analytics using Deep LearningOnline Learning Management System and Analytics using Deep Learning
Online Learning Management System and Analytics using Deep LearningDr. Amarjeet Singh
 
Questions On Advance Software Engineering
Questions On Advance Software EngineeringQuestions On Advance Software Engineering
Questions On Advance Software EngineeringErin Adams
 
Software_Engineering_Presentation (1).pptx
Software_Engineering_Presentation (1).pptxSoftware_Engineering_Presentation (1).pptx
Software_Engineering_Presentation (1).pptxArifaMehreen1
 
The Principles Of Knowledge For Manipulating Fractions And...
The Principles Of Knowledge For Manipulating Fractions And...The Principles Of Knowledge For Manipulating Fractions And...
The Principles Of Knowledge For Manipulating Fractions And...Lisa Kennedy
 
The Domain Of Modeled Software Development And Engineering
The Domain Of Modeled Software Development And EngineeringThe Domain Of Modeled Software Development And Engineering
The Domain Of Modeled Software Development And EngineeringJennifer Baker
 
FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...
FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...
FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...cscpconf
 
Formalization & data abstraction during use case modeling in object oriented ...
Formalization & data abstraction during use case modeling in object oriented ...Formalization & data abstraction during use case modeling in object oriented ...
Formalization & data abstraction during use case modeling in object oriented ...csandit
 
software engineering
software engineeringsoftware engineering
software engineeringTayfun Çelik
 
Preliminry report
 Preliminry report Preliminry report
Preliminry reportJiten Ahuja
 
Phase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docx
Phase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docxPhase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docx
Phase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docxrandymartin91030
 
6 Intelligent Problem Solvers In Education Design Method And Applications
6 Intelligent Problem Solvers In Education  Design Method And Applications6 Intelligent Problem Solvers In Education  Design Method And Applications
6 Intelligent Problem Solvers In Education Design Method And ApplicationsBrandi Gonzales
 
Minor Project Synopsis on Data Structure Visualizer
Minor Project Synopsis on Data Structure VisualizerMinor Project Synopsis on Data Structure Visualizer
Minor Project Synopsis on Data Structure VisualizerRonitShrivastava057
 

Ähnlich wie 2015_CTI_IS-Internet-Development_Module-Description_Final (20)

2015_CTI_BSc-IT_Module-Description_Final1
2015_CTI_BSc-IT_Module-Description_Final12015_CTI_BSc-IT_Module-Description_Final1
2015_CTI_BSc-IT_Module-Description_Final1
 
Data analytics
Data analytics Data analytics
Data analytics
 
CE-LEARNING-CTS2016_paper_5
CE-LEARNING-CTS2016_paper_5CE-LEARNING-CTS2016_paper_5
CE-LEARNING-CTS2016_paper_5
 
Creating a Use Case
Creating a Use Case                                               Creating a Use Case
Creating a Use Case
 
Bus Reservation System
Bus Reservation SystemBus Reservation System
Bus Reservation System
 
Online Learning Management System and Analytics using Deep Learning
Online Learning Management System and Analytics using Deep LearningOnline Learning Management System and Analytics using Deep Learning
Online Learning Management System and Analytics using Deep Learning
 
Questions On Advance Software Engineering
Questions On Advance Software EngineeringQuestions On Advance Software Engineering
Questions On Advance Software Engineering
 
SDD-FinalYearProject
SDD-FinalYearProjectSDD-FinalYearProject
SDD-FinalYearProject
 
Software_Engineering_Presentation (1).pptx
Software_Engineering_Presentation (1).pptxSoftware_Engineering_Presentation (1).pptx
Software_Engineering_Presentation (1).pptx
 
PPT.pptx
PPT.pptxPPT.pptx
PPT.pptx
 
The Principles Of Knowledge For Manipulating Fractions And...
The Principles Of Knowledge For Manipulating Fractions And...The Principles Of Knowledge For Manipulating Fractions And...
The Principles Of Knowledge For Manipulating Fractions And...
 
The Domain Of Modeled Software Development And Engineering
The Domain Of Modeled Software Development And EngineeringThe Domain Of Modeled Software Development And Engineering
The Domain Of Modeled Software Development And Engineering
 
FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...
FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...
FORMALIZATION & DATA ABSTRACTION DURING USE CASE MODELING IN OBJECT ORIENTED ...
 
Formalization & data abstraction during use case modeling in object oriented ...
Formalization & data abstraction during use case modeling in object oriented ...Formalization & data abstraction during use case modeling in object oriented ...
Formalization & data abstraction during use case modeling in object oriented ...
 
software engineering
software engineeringsoftware engineering
software engineering
 
Preliminry report
 Preliminry report Preliminry report
Preliminry report
 
Phase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docx
Phase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docxPhase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docx
Phase 2 - Task 1Task TypeDiscussion BoardDeliverable Length.docx
 
Assign1
Assign1Assign1
Assign1
 
6 Intelligent Problem Solvers In Education Design Method And Applications
6 Intelligent Problem Solvers In Education  Design Method And Applications6 Intelligent Problem Solvers In Education  Design Method And Applications
6 Intelligent Problem Solvers In Education Design Method And Applications
 
Minor Project Synopsis on Data Structure Visualizer
Minor Project Synopsis on Data Structure VisualizerMinor Project Synopsis on Data Structure Visualizer
Minor Project Synopsis on Data Structure Visualizer
 

2015_CTI_IS-Internet-Development_Module-Description_Final

  • 1. 1 CTI Higher Certificate in Information Systems (Internet Development) Module Descriptions 2015 CTI is part of Pearson, the world’s leading learning company. Pearson is the corporate owner, not a registered provider nor conferrer of qualifications in South Africa. CTI Education Group (PTY) Ltd. is registered with the Department of Higher Education and Training as a private higher education institution under the Higher Education Act, 101, of 1997. Registration Certificate number: 2004/HE07/004. www.cti.ac.za.
  • 2. 2 Higher Certificate in Information Systems (Internet Development) (1 year full-time, 2½ years part-time) Computer Literacy Module description Knowing how to use a computer has become a necessity for many people. In order for the student to know how to use a computer, students need to understand some fundamental concepts for example; what contributes to making the computer run and operate correctly. This module introduces the computer and how it functions to students. Students will gain a thorough understanding of information and communication. Students will understand the fundamental principles of the internet and email concepts. Word processing involves creating and editing text documents. The student will be introduced to the concepts of word processing and will understand and use a spreadsheet to organise data and present information. Students will understand the concepts of databases and students will discover many ways in which they can, for example, sort data and represent it in a report. Students will be introduced to the concepts of presentations and understand and learn how to create a new presentation, and how to add images, charts and objects to a presentation. Students will also learn how to apply animation and transition effects to make a presentation come to life. Processing and Logic Concepts Module description This module lays the foundation for an understanding of the logic concepts on which computer programming is based. The module concentrates on six key areas in particular, namely number systems, logic concepts, decision tables, system flowcharts, program flowcharts and pseudocode. The first section will introduce students to different number systems; they will apply their knowledge to convert from one number system to another and perform basic addition and subtraction using numbers from different number systems. They will gain an overview of how the computer performs arithmetic operations, and when to use the one’s and two’s complements. Logic concepts will give students an understanding of logic symbols and ways that these logic symbols can be incorporated into electronic circuits in the form of logic gates, which can be further represented in the form of truth tables. The module also includes Boolean equations and the ability to draw logic diagrams from these equations. De Morgan’s theorem and Karnaugh maps are used for proving and simplifying Boolean expressions. Using these logic concepts students will learn how to construct decision tables, and be introduced to the concept and functions of system flowcharts. The final section of the module focuses on the ability to write and understand the logic of pseudocode as a means of outlining and converting a programming problem into an easily readable solution that can be applied to any high-level programming language. Program Design Module description The aim of this module is to provide students with an understanding of the concepts of a computer program and how to write and analyse the structure of simple sequential programs in pseudocode. Program control statements are identified, explained and implemented in constructing simple programs with the help of one-, two-, and three-dimensional arrays. Simple sort algorithms using arrays are also taught and depicted in pseudocode. The concepts of file handling, or the opening and closing of files and how they are coded in pseudocode specifically, are also explained. The student is given practice in writing pseudocode with the help of exercises before undertaking similar questions in a test environment. Software Engineering Module description The aim of this module is firstly to introduce students to business process modeling, the role of the systems analyst, and the different stages in the systems development life-cycle. This includes a discussion of the different charts, diagrams (Gantt charts, context diagrams), and tools described in the Unified Modeling Language (UML) that can be used in the analysis and design of a system. UML makes use of the following tools to design the system: classes, objects, and class diagrams; sequence and communication diagrams, which show the interactions between objects; state diagrams, which show the operations or behaviours of a single object; activity diagrams, which model the activities of all objects in the system for a specific purpose; component diagram, which models various software-designs. The students are then given a practical introduction to UML for use as a tool in the systems development process. More specifically, students will familiarise themselves with use cases and scenarios, identify different actors that play a role in a system, and learn to draw and use case diagrams. The module also explores the use of state, sequence, collaboration, activity and deployment diagrams. At the end of the module students will have to incorporate all taught concepts into the given projects. This project will also require user documentation. The user documentation will consist of an explanation for the use case diagram, activity diagram, class diagram, sequence diagram, communication diagram, and state machine diagram. Students will also have to incorporate their knowledge into a written theory-based exam.
  • 3. 3 Database Design Concepts Module description Database systems are at the core of any business organisation. The demand for more complex data structures is ever increasing as applications become ever more sophisticated. The use of databases is therefore fundamental to the development of any significant information system. The aim of this module is to provide students with an essential basic knowledge of database systems which will enable them to design and implement effective relational database solutions. These skills will allow students to become efficient database developers or administrators using good practices and techniques. This module focuses on systems analysis, entity relationship diagrams, data normalisation and mapping a database’s design to tables. Database Management Module description The aim of this module is to introduce students to the concepts of databases as well as a practical approach to developing databases. The course starts off with the fundamentals of database design by explaining the RDM (relational database model). From there on, the concepts of creating a database are covered as well as populating and implementing functions of a database. The concepts of creating a database are: creating a database, altering a database, and creating tables. These tables are created with certain constraints such as primary keys and foreign keys. The module then looks at how to insert data into the tables that were created. Detailed explanations and exercises are given to demonstrate how to query information (i.e. retrieve information) from a database. Certain data is selected from a table as well as inserting selected data in another table. The module also explains how to update and delete information in a table. There are a few extras including indices, joins, views, stored procedures, triggers, and database security, which are all used to either retrieve or update data in a database. These are all explained to give the database and functions an edge. At the end of the course, students will have to incorporate the concepts taught into a project. This project will also require user documentation. The user documentation will consist of author details, installation details, design details, and any extra information which may be relevant to the project. Students will also have to incorporate their knowledge into a theoretical and practical exam. The theory will be written at the end of the course and the practical will be done after the theory exam. The practical exam tests the student’s ability to create a database and apply functions to the database. Web Design Module description The aim of this module is to show students how to create an entire application that can be deployed over the Web. The Flash authoring environment is used to develop Flash applications. Students will gain knowledge of how the authoring environment and its components function and how to develop dynamic websites. Students will create and use graphics, symbols, text, animation, sound and video, and learn how to add interaction to their Web applications. Students will also understand how forms are created and how to send information from one page to the next. Flash uses ActionScrip to add functionality to Web pages; students will understand and use ActionScript to make their Web pages functional. Students will also understand how Flash applications are loaded, optimised, and published into HTML format. Students will also create a MP3 player that makes use of an XML file and use ActionScript to read in the XML file. Stop, play, and pause functions will also be added to the MP3 player’s functionality. Creating Web Pages Module description The aim of this module is to show students how to create an entire application that can be deployed over the Web. Creating web pages makes use of technologies such as Hypertext Markup Language (HTML), Extendible Hypertext Markup Language (XHTML), HTML5, CSS3, and JavaScript to develop dynamic web pages. Students will gain an overview of some of the current technologies used on the internet and the role of the World Wide Web Consortium (W3C). Students will gain knowledge of how HTML and its components combined produces dynamic websites.
  • 4. 4 XML Technologies Module description The aim of this module is to introduce students to the concepts around which XML is based. It looks at the purpose and origin of XML as well as the practical applications. Students are shown how XML documents must be well-formed and validated using a Document Type Definition (DTD), an XML Schema or Relax NG. Since XML is primarily concerned with the structuring of data, this module covers how XML is displayed in Web pages using Extensible Style Language Transformation (XSLT), Cascading Style Sheets (CSS), and XSL-FO. The module also covers the use of AJAX, XQuery, DOM, RSS, as well as Scalable Vector Graphics (SVG). JVTAC (Basic Java Programming) Module description The first section introduces students to the basic concepts of Java. This section will cover the basic data structures that Java uses and the fundamental concepts of object-oriented programming. The second section covers the Graphical User Interface in Java and looks at how Swing components in Swing containers using custom layout managers can be used to crate Graphical User Interfaces. The ability to attach events to components enables functionality to be added using the Event Delegation Model and AWT Components as well as writing an application in a threaded environment. This section also looks at how to write a basic applet/application that makes use of images and animation, and the HTML code necessary to run an applet in a browser. The third section covers advanced Java language features such as exceptions and how to handle them, the Collections framework and Collections hierarchy, how to use Sets, Maps, and Lists, regular expressions and what they are used for as well as how to use the various Pattern and Matcher classes. Students will also look at Java packages and classes including how access modifiers work, how they influence programs, and how to use packages and organise programs. The final part of the section looks at Java Beans and what they are used for, and which development tools are used to create Java Beans. JVTBC (Advanced Java Programming) Module description This module builds on the Java Part 1 course. Students will be introduced to two Java Enterprise Edition technologies, namely: JavaServer pages and Web Services. Students will also learn how to develop mobile applications for use on Android mobile devices. In the first part of the course students will combine a wide variety of Web-related technologies to develop dynamic Web-based applications, using Java Servlets, Java Beans, and JavaServer pages. Students will learn all the basic techniques and elements used in JSPs, and will also learn how to write their own JSP custom tags, and how to display records from databases to JSPs. There has been a big move away from applications that run off one computer, with all the components and resources on that one computer, to a distributed application environment. With the boom of connections to the Internet these applications do not have to be local to your network. The student will be introduced to Web Services. The second part will guide the student towards creating Web Services by using technologies such as JAX-RPC, JAXP, and RESTFUL Web Services. This final part will focus on using Eclipse to build applications for use on wireless devices. The student will learn how to build graphical wireless applications, implement input and output operations, and how to enable wireless devices to access remote resources such as the Internet. Linux Operating System Module description This module is aimed at teaching the basic principles of using the Linux operating system to run applications and manage files. The module begins with a brief look at the history of Linux and the background of the Ubuntu distribution, to help the student understand the nature and spirit of the operating system, and then introduces the student to using Linux through a Graphical User Interface. Although the interface resembles the Windows desktop in many ways, a look behind the scenes at the underlying Linux file system will uncover some of the main differences between Linux and Windows as an introduction to the Linux command line interface. This is where the true nature and power of Linux is revealed. Linux Administration Module description This module is based on Ubuntu Linux. The growth in use and popularity of the Linux operating system means that Information Technology (IT) engineers need more than a user’s knowledge of the Linux operating system. This module aims to give students a deeper grasp of the administrative issues involved in maintaining a Linux system. This starts with the installation of Linux and many of the basic administrative tasks needed to manage a simple Linux system along with the users of the system. Realising that a Linux machine will usually be connected to a network, the module includes the basic tasks surrounding network connectivity and getting printers connected and working. Connectivity between the Windows and the Linux operating systems, setting up a firewall and writing simple shell scripts will also be covered.
  • 5. 5 Perl Module description The aim of this module is to introduce students to the basic structure of the Practical Extraction and Report Language (Perl) language, including the use of Perl’s most powerful aspects such as file, system, and database operations. Students are given an overview of Perl I/O system and how to extract and sort data from a text file, as well as perform system tasks. Students will understand the power of the Perl language when it comes to text manipulation. Personal Skills Development Module description Personal skills development implies the professional and personal growth in knowledge and skills. Personal skills development embraces a whole range of practical and transferable skills that can be applied within higher education and the workplace. The aim of this module is to allow students to discover their own personal skills and to develop them so that they can be used throughout various tasks or phases in their lives. Students will identify inherent transferable skills and will be able to apply these in different scenarios. Students will be able to improve their own learning, be involved with team work and be more capable of solving problems through the use of case studies, role-play and real-life activities. This module can be taught traditionally or integrated within other module on the programme. The rationale behind this module is to enable students to have exposure to softer skills that are critical in the work place and higher education. This module attempts to encapsulate a range of key and common skills and deliver this information in a dynamic learning environment. The concept of group work, or teamwork, will be discussed. Students will become familiar with group dynamics and formal, as well as informal, roles that the individual plays within a group. Problem solving is another topic that will be explored in this module. The steps of solving a problem and the resultant decision making processes will be evaluated and implemented in an assignment. Lastly, students will review their own learning experience and monitor their growth over a period of time. Students are encouraged to research relevant topics to gain a better understanding of this field. Students will have to incorporate their knowledge into a theory-based examination. The theory will be written at the end of the module. This will test the student on the content of the module. Students may be asked to draw diagrams according to a given scenario. Internet Development Project Module description Students will develop a Web site that will use Java, JSP, HTML, Java Mail, Flash, XML, Delivering Web Services, and a database. An application server namely Tomcat and the Sun Java System Application Server is used to run the project. Through this project, students will incorporate everything that they learned throughout the courses. This project will also require user documentation. The user documentation will consist of author details, installation, design and any extra relevant information. Final Practical Exam Three-day final component may include • Database – All MS SQL concepts are tested, as well as normalisation • 1st Language – Main language concepts, covered in modules 1 to 6, is tested • Java, Creating Web Pages & XML