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BeeHappy - Gaby Rock, UX Academy Project

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UX Academy Portfolio by Gaby Rock - BeeHappy app. Read the full presentation here.

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BeeHappy - Gaby Rock, UX Academy Project

  1. 1. Beehappy Improve your health and wellbeing and progress your career
  2. 2. 2 Beehappy The digital app that focuses on improving career progression and productivity through boosting employees health and wellbeing.
  3. 3. 3 UX Design Discovery Gain knowledge of users, context, technologies, gather user data, research competitive products, conduct interviews and filed studies. Explore Build user profiles on gathered data, produce mate- rials that will aid the outlining of the project, site map enarios. Select Evaluate, test, and select wireframe concepts for pro- totype development. Develop Create design specifications and evolve concept/ wireframes into full design solution. Refine Evaluate design with stakeholders to obtain feedback and conduct usability testing. Deliver Complete design and produce deliverables. Test & Maintain Once the initial project is completed we test and maintain for additional improvements Discover, explore, select, develop, refine, deliver, test & maintain. Methods
  4. 4. 4 Case Study We believe that the future of sustainable design lies in an approach that puts the health and wellbeing of individuals. The subject of wellbeing in the built environment is something we have been increasingly focused on. We spend around 90% of our lives in buildings [...] and this has an impact our health and wellbeing. “ “ 01BEEHAPPY The digital app that focuses on improving career progression and productivity through boosting employees health and wellbeing.
  5. 5. 5 The Hypot- hesisTo build an app that improves the health and wellbeing of employees, and thus increase work performance through the use of soulful techniques such as meditation, breathing, and exercise. Identity Design Setting goals and objectives Establishing key audiences Building persona’s Creating scenarios Creating site maps Conducting competitive research Low- fidelity prototypes Creating wireframes High- fidelity design & guidelines Usability testing Complete Process
  6. 6. 6 Research For current wellbeing programmes, the focus on mental health and physical activity continues to be important, so employee assistance programmes (EAPs), discounted gym memberships and health screenings will remain popular initiatives. - Employee Wellbeing Research 2017 One third of days taken off work through illness in the UK are a direct re- sult of work-related pressure or stress. - The BMG Research Employee Panel 01 02 03 Just 28% of emplyees say their organisation has a Wellbeing Strategy - The BMG Research Employee Panel
  7. 7. 7 Primary ResearchPrimary research is particularly helpful to gather further information from potentional users in various locations. Questionnaires and interviews provide a qualitative method of gathering evidence, data and information about the intended project. the project that I’m working on.
  8. 8. 8 Results
  9. 9. 9 Persona Profiles 01 02 03 A crucial passage in UX design process because they define expectations, concerns and motivations. This helps us to understand how to design a product that will satisfy users needs and therefore be a success.
  10. 10. 10 01
  11. 11. 11 User StoriesUser stories help us understand situations, be more empathic with our target users and filling a situation with those hidden details we will further follow all across the design process.
  12. 12. 12 Comp- etitorsThrough researching the competition, you can glean insights from the data you collect and make informed UX design decisions.
  13. 13. 13 Proto- typing Low fidelity Low fidelity prototyping is a quick and easy way to test structure and design. The efficient method also allows greater opportunity for quick interaction and user feedback.
  14. 14. 14 High fidelity The next stage in the process is creating a more visual and realistic representation that incorporates design elements. This will also allow for users to provide feedback on the aesthetics and greater details of the app.
  15. 15. 15 DesignBeehappy has a simple and sleek design but also incoporates bold and vibrant splashes of colour that is somewhat playful. This has also been used to reflect the positive upbeat vibe of the app.
  16. 16. 16 BeeHappy Project outcome The completion of the User Experience development stage has enabled us to provide greater, more meaningful and relevant experiences to users. Achievements Research has enabled us to uncover a gap in the market with mindful meditation apps. Combining mental wellbeing and career progression is currently a niche area where Beehappy is able to take forefront.
  17. 17. 17 Thank-you

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