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Map Your Service to
Engage with End Users
SERVICE BLUEPRINT WORKSHOP
March 2018
Misael
Sandra
March 2018
Power Up your
Product through
Research and Design
UX TEAM BY NEARSOFT
Hello!
Who are you?
● Intro: What is a Service Blueprint
● Map the current state
● Capture observations
B R E A K
● Brainstorm the future (ideation)
● Plan the future
● Showcase & Wrap up
Our Time Together
SERVICE BLUEPRINT WORKSHOP
● We want to improve the complete user
experience
● Our product is one of many touchpoints
● Hard to visualize the experience as a whole
Why this workshop?
SERVICE BLUEPRINT WORKSHOP
DISCOVER
SERVICE GAPS
EVOLVE SERVICE
ELEMENTS
IDENTIFY
PROJECTS
Today we’ll learn to...
SERVICE BLUEPRINT WORKSHOP
What is a Service
Blueprint?
SERVICE BLUEPRINT WORKSHOP
A map that describes the interaction of a user
with a service in enough detail to verify,
implement, and maintain and operational plan
to improve the user experience.
MEMBER
ACTIONS
TOUCHPOIN
TS
FRONTSTAGE
STAFF
BACKSTAGE
STAFF
Line of
Interaction
Line of
Visibility
HARRIS
FOUNDATIO
NACTIONS
SUPPORTI
NG
COMPONEN
TS
MATERIALS
&
EQUIPME
NT
Scoring sheet
Student
calculate how
much money
they have
earned
Teacher
facilitates group
activity
Student teams
agree to which
3 bands get
bonus
Truth about
credit cards
hand-out and
verbal
discussion
Teacher
facilitates
discussion on
the pros and
cons of credit
Student
participates in
discussion
about other
ways to fund
their band
Numbers app
on iPad
Teacher
distributes
iPads for
budget exercise
Numbers app
iPad
Student
creates band
budget
Graphic design
application
(logo maker and
gloss)
Gloss and Logo
Maker app
iPad
Student
creates band
logo
Student folders
Teacher con-
firms everyone
has completed
budget and
collects student
folders
Student turns
student folders
back in
Student folders,
You’ve Got
Potential Letter
Teacher
distributes
materials
Student reads
letter with their
band
LESSON 5: BORROW BUDGET WELL
Service Blueprint
SERVICE BLUEPRINT WORKSHOP
SERVICE BLUEPRINT WORKSHOP
UX Design Process
SERVICE BLUEPRINT WORKSHOP
UX Design Process
ACTORS ARTIFACTS TOUCHPOINTS KEY MOMENTS FRONTSTAGE &
BACKSTAGE
SERVICE BLUEPRINT WORKSHOP
And now, some theory…
So we all sound smart
The staff and employees that
play a role in bringing a
service to life and delivering
value to customers.
https://www.ickr.com/photos/45393120@N07/6021690119/
SERVICE BLUEPRINT WORKSHOP
Actors
Even though services are
intangible, they can leave
physical evidence we call
service artifacts.
SERVICE BLUEPRINT WORKSHOP
Artifacts
CHANNEL
TOUCHPOINTS
RETAIL
CONVERSATIONS BROCHURES COMPANION APP WAYFINDING
SERVICE BLUEPRINT WORKSHOP
Touchpoints
SERVICE
USER
TOUCHPOINTS
SERVICE BLUEPRINT WORKSHOP
Touchpoints
From Designing for Interaction by Dan Saffer
● Physical locations
● Specific parts of locations
● Signage
● Objects
● Websites
● Mailings
● Spoken communication
● Printed communication
● Applications
● Machinery
● Customer service
● Partners
SERVICE BLUEPRINT WORKSHOP
Touchpoints
SEARCHING FOR
A FLIGHT
SELECTING A
FLIGHT
CHECKOUT CONFIRMATION FLIGHT
REMINDER
BUYING A FLIGHT
SERVICE BLUEPRINT WORKSHOP
Key Moments
SERVICE BLUEPRINT WORKSHOP
Fronstage & Backstage
?? ?
EXPERIENCE
MAGIC
FRONTSTAGE
BACKSTAGE
SERVICE BLUEPRINT WORKSHOP
The Building Blocks
LINE OF VISIBILITY
SUPPORT PROCESSES
TIME
STAGE STAGE STAGE
BACKSTAGE STAFF
STAFF ACTIONS
TOUCHPOINTS
CUSTOMER ACTIONS
Time to work!
USABILITY TESTING WORKSHOP
Optional: You can map the experience of your service app.
Map the experience of
hotel check-in
EXERCISE # 1
Read the
Problem to
Solve
5 MINS
EXERCISE # 1
Service
Blueprinting
Part 1
→ As a team, work to finish the
blueprint for the current state of
a process within your team
→ Fill in the backstage using your
best judgement
20 MINS
LINE OF VISIBILITY
CUSTOMER ACTIONS
TOUCHPOINTS
STAFF ACTIONS
Make rows with
these
LINE OF VISIBILITY
CUSTOMER ACTIONS
TOUCHPOINTS
STAFF ACTIONS
Make rows with
these
LINE OF VISIBILITY
CUSTOMER ACTIONS
TOUCHPOINTS
STAFF ACTIONS
STAGE STAGE STAGE
Make rows with
these
LINE OF VISIBILITY
CUSTOMER ACTIONS
TOUCHPOINTS
STAFF ACTIONS
STAGE STAGE STAGE
Make rows with
these
LINE OF VISIBILITY
CUSTOMER ACTIONS
TOUCHPOINTS
STAFF ACTIONS
STAGE STAGE STAGE
Make rows with
these
LINE OF VISIBILITY
CUSTOMER ACTIONS
TOUCHPOINTS
STAFF ACTIONS
STAGE STAGE STAGE
Make rows with
these
LINE OF VISIBILITY
CUSTOMER ACTIONS
TOUCHPOINTS
STAFF ACTIONS
STAGE STAGE STAGE
Make rows with
these
EXERCISE # 1
Service
Blueprinting
Part 2
20 MINUTES
→ Now the Backstage!
LINE OF VISIBILITY
BACK STAGE STAFF
SUPPORT PROCESSES
TIME
Now these
EXERCISE # 2
Capture
Observations
10 MINUTES
→ As a team identify:
Moments of delight
→ Service successes
→ Unsupported or missing
elements
→ Service breakdowns
→ Key moments
→ Satisfaction metrics
● Moments of delight
● Service successes
● Unsupported or missing
elements
● Service breakdowns
● Key moments
● Satisfaction metrics
Notified that
application has been
received
HIGH EMOTION MOMENT
Receives decision on
application
Unspportive
user’s needs
to
HIGH EMOTION MOMENT
React to decision and
makes new plan forward,
or gives up
Lodges complaint with
customer service
Email Letter Unsupported by service Website, phone, letter
Receive
complaint or
appeal
SERVICE BLUEPRINT WORSHOP
Capture Observations
BREAK TIME
5 min
Service storming uses voice,
physicality, and staging to
quickly prototype and refine
service encounters.
EXERCISE # 3
Service
Storming
10 MINUTES
→ Select a stage from your
current state blueprint you
would like to iterate on.
→ First act out the current
experience. Then use
Service Storming to ideate
and generate service
improvements.
No Sitting
Standing bodies tend to
act more than sitting
bodies. It’s physics.
No Pitching
Communicate what the
service would feel like.
Don’t sell the experience.
No Narrating
We should be able to see
the value, experience,
and service delivery.
SERVICE BLUEPRINT WORKSHOP
Service Storming Rules
EXERCISE # 4
Make the
Future State
Blueprint
5 MINUTES
→ Work as a team
→ Map ideal future state of
your blueprints
SERVICE BLUEPRINT WORKSHOP
I know the future…
Now what?
CURRENT STATE FUTURE STATEPROJECTS
SERVICE BLUEPRINT WORKSHOP
Identify Projects
EXERCISE # 5
Make the
Operational
Plan
10 MINUTES
→ Identifying the projects that
will be needed to make it the
future a reality.
SERVICE BLUEPRINT WORKSHOP
Capture Projects as Cards
● What part of the journey did you map?
● How would you apply this to your job?
● What was your Aha! Moment?
Show how good you did
SERVICE BLUEPRINT WORKSHOP
What would be next?
IMPORTANT!
Slides taken from Working With Service Blueprints
by Nick Remis as seen on UX Week 2015
View complete slideshare here
● Evolution planning
● Roadmapping
● Prototyping
● Piloting
● Never Ending cycle
● Full view of the service experience
Key Takeaways
SERVICE BLUEPRINT WORKSHOP
● Full view of the service experience
● Strategic tool for project planning
Key Takeaways
SERVICE BLUEPRINT WORKSHOP
● Full view of the service experience
● Strategic tool for project planning
● Combination of customer experience with
operational tools
Key Takeaways
SERVICE BLUEPRINT WORKSHOP
March 2018
Design is all
about people!
“Design is all
about people.”
Thanks!March 2018
Misael Leon
Product Designer
mleon@nearsoft.com
misaello
misaelleon
Sandra Vazquez
Business Developer
svazquez@nearsoft.com
sandra_daniela
sandradanielav

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Shareable service blueprints workshop nyc coworking space

  • 1. Map Your Service to Engage with End Users SERVICE BLUEPRINT WORKSHOP March 2018
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  • 4. March 2018 Power Up your Product through Research and Design UX TEAM BY NEARSOFT
  • 6. ● Intro: What is a Service Blueprint ● Map the current state ● Capture observations B R E A K ● Brainstorm the future (ideation) ● Plan the future ● Showcase & Wrap up Our Time Together SERVICE BLUEPRINT WORKSHOP
  • 7. ● We want to improve the complete user experience ● Our product is one of many touchpoints ● Hard to visualize the experience as a whole Why this workshop? SERVICE BLUEPRINT WORKSHOP
  • 8. DISCOVER SERVICE GAPS EVOLVE SERVICE ELEMENTS IDENTIFY PROJECTS Today we’ll learn to... SERVICE BLUEPRINT WORKSHOP
  • 9. What is a Service Blueprint? SERVICE BLUEPRINT WORKSHOP
  • 10. A map that describes the interaction of a user with a service in enough detail to verify, implement, and maintain and operational plan to improve the user experience. MEMBER ACTIONS TOUCHPOIN TS FRONTSTAGE STAFF BACKSTAGE STAFF Line of Interaction Line of Visibility HARRIS FOUNDATIO NACTIONS SUPPORTI NG COMPONEN TS MATERIALS & EQUIPME NT Scoring sheet Student calculate how much money they have earned Teacher facilitates group activity Student teams agree to which 3 bands get bonus Truth about credit cards hand-out and verbal discussion Teacher facilitates discussion on the pros and cons of credit Student participates in discussion about other ways to fund their band Numbers app on iPad Teacher distributes iPads for budget exercise Numbers app iPad Student creates band budget Graphic design application (logo maker and gloss) Gloss and Logo Maker app iPad Student creates band logo Student folders Teacher con- firms everyone has completed budget and collects student folders Student turns student folders back in Student folders, You’ve Got Potential Letter Teacher distributes materials Student reads letter with their band LESSON 5: BORROW BUDGET WELL Service Blueprint SERVICE BLUEPRINT WORKSHOP
  • 13. ACTORS ARTIFACTS TOUCHPOINTS KEY MOMENTS FRONTSTAGE & BACKSTAGE SERVICE BLUEPRINT WORKSHOP And now, some theory… So we all sound smart
  • 14. The staff and employees that play a role in bringing a service to life and delivering value to customers. https://www.ickr.com/photos/45393120@N07/6021690119/ SERVICE BLUEPRINT WORKSHOP Actors
  • 15. Even though services are intangible, they can leave physical evidence we call service artifacts. SERVICE BLUEPRINT WORKSHOP Artifacts
  • 16. CHANNEL TOUCHPOINTS RETAIL CONVERSATIONS BROCHURES COMPANION APP WAYFINDING SERVICE BLUEPRINT WORKSHOP Touchpoints
  • 18. From Designing for Interaction by Dan Saffer ● Physical locations ● Specific parts of locations ● Signage ● Objects ● Websites ● Mailings ● Spoken communication ● Printed communication ● Applications ● Machinery ● Customer service ● Partners SERVICE BLUEPRINT WORKSHOP Touchpoints
  • 19. SEARCHING FOR A FLIGHT SELECTING A FLIGHT CHECKOUT CONFIRMATION FLIGHT REMINDER BUYING A FLIGHT SERVICE BLUEPRINT WORKSHOP Key Moments
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  • 23. ?? ?
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  • 27. SERVICE BLUEPRINT WORKSHOP The Building Blocks LINE OF VISIBILITY SUPPORT PROCESSES TIME STAGE STAGE STAGE BACKSTAGE STAFF STAFF ACTIONS TOUCHPOINTS CUSTOMER ACTIONS
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  • 31. USABILITY TESTING WORKSHOP Optional: You can map the experience of your service app. Map the experience of hotel check-in
  • 32. EXERCISE # 1 Read the Problem to Solve 5 MINS
  • 33. EXERCISE # 1 Service Blueprinting Part 1 → As a team, work to finish the blueprint for the current state of a process within your team → Fill in the backstage using your best judgement 20 MINS
  • 34. LINE OF VISIBILITY CUSTOMER ACTIONS TOUCHPOINTS STAFF ACTIONS Make rows with these
  • 35. LINE OF VISIBILITY CUSTOMER ACTIONS TOUCHPOINTS STAFF ACTIONS Make rows with these
  • 36. LINE OF VISIBILITY CUSTOMER ACTIONS TOUCHPOINTS STAFF ACTIONS STAGE STAGE STAGE Make rows with these
  • 37. LINE OF VISIBILITY CUSTOMER ACTIONS TOUCHPOINTS STAFF ACTIONS STAGE STAGE STAGE Make rows with these
  • 38. LINE OF VISIBILITY CUSTOMER ACTIONS TOUCHPOINTS STAFF ACTIONS STAGE STAGE STAGE Make rows with these
  • 39. LINE OF VISIBILITY CUSTOMER ACTIONS TOUCHPOINTS STAFF ACTIONS STAGE STAGE STAGE Make rows with these
  • 40. LINE OF VISIBILITY CUSTOMER ACTIONS TOUCHPOINTS STAFF ACTIONS STAGE STAGE STAGE Make rows with these
  • 41. EXERCISE # 1 Service Blueprinting Part 2 20 MINUTES → Now the Backstage!
  • 42. LINE OF VISIBILITY BACK STAGE STAFF SUPPORT PROCESSES TIME Now these
  • 43. EXERCISE # 2 Capture Observations 10 MINUTES → As a team identify: Moments of delight → Service successes → Unsupported or missing elements → Service breakdowns → Key moments → Satisfaction metrics
  • 44. ● Moments of delight ● Service successes ● Unsupported or missing elements ● Service breakdowns ● Key moments ● Satisfaction metrics Notified that application has been received HIGH EMOTION MOMENT Receives decision on application Unspportive user’s needs to HIGH EMOTION MOMENT React to decision and makes new plan forward, or gives up Lodges complaint with customer service Email Letter Unsupported by service Website, phone, letter Receive complaint or appeal SERVICE BLUEPRINT WORSHOP Capture Observations
  • 46. Service storming uses voice, physicality, and staging to quickly prototype and refine service encounters.
  • 47. EXERCISE # 3 Service Storming 10 MINUTES → Select a stage from your current state blueprint you would like to iterate on. → First act out the current experience. Then use Service Storming to ideate and generate service improvements.
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  • 49. No Sitting Standing bodies tend to act more than sitting bodies. It’s physics. No Pitching Communicate what the service would feel like. Don’t sell the experience. No Narrating We should be able to see the value, experience, and service delivery. SERVICE BLUEPRINT WORKSHOP Service Storming Rules
  • 50. EXERCISE # 4 Make the Future State Blueprint 5 MINUTES → Work as a team → Map ideal future state of your blueprints
  • 51. SERVICE BLUEPRINT WORKSHOP I know the future… Now what?
  • 52. CURRENT STATE FUTURE STATEPROJECTS SERVICE BLUEPRINT WORKSHOP Identify Projects
  • 53. EXERCISE # 5 Make the Operational Plan 10 MINUTES → Identifying the projects that will be needed to make it the future a reality.
  • 55. ● What part of the journey did you map? ● How would you apply this to your job? ● What was your Aha! Moment? Show how good you did
  • 56. SERVICE BLUEPRINT WORKSHOP What would be next? IMPORTANT! Slides taken from Working With Service Blueprints by Nick Remis as seen on UX Week 2015 View complete slideshare here ● Evolution planning ● Roadmapping ● Prototyping ● Piloting ● Never Ending cycle
  • 57. ● Full view of the service experience Key Takeaways SERVICE BLUEPRINT WORKSHOP
  • 58. ● Full view of the service experience ● Strategic tool for project planning Key Takeaways SERVICE BLUEPRINT WORKSHOP
  • 59. ● Full view of the service experience ● Strategic tool for project planning ● Combination of customer experience with operational tools Key Takeaways SERVICE BLUEPRINT WORKSHOP
  • 60. March 2018 Design is all about people!
  • 61. “Design is all about people.” Thanks!March 2018 Misael Leon Product Designer mleon@nearsoft.com misaello misaelleon Sandra Vazquez Business Developer svazquez@nearsoft.com sandra_daniela sandradanielav