This document provides information about an industrial designer named Maynard Payumo. It includes sections about his education, work experience, skills, and interests. Some key details:
- He received a BFA in Industrial Design from the Cleveland Institute of Art and has worked as a designer at various companies, including as a co-founder of his own design firm.
- His skills include hand sketching, 3D modeling, rendering, and working with various design software programs.
- In the about me section, he discusses his passion for design since high school and his interest in being inspired by and contributing to his work.
- The resume provides concise information about his objective, qualifications, and work
2. 2
Info
Work Experience Skills
Tools
Hometown:
Cleveland , OH
Maynard.Payumo@gmail.com
Cell | 440 781 5192
Education
About Me
• BFA in Industrial Design at Cleveland
Institute of Art 10’ (3yrs)
• SVA : Products of Design Workshop 11’
• 2yrs. of College attended at
(Cuyahoga Community College)
• 2yrs. of Drafting Vocational through
high school
Awards/ Scholarships
• Transfer/ Portfolio Scholarship
• Ford Motor Scholarship 08’,09’
• Grey Smith Scholarship 09’
Employer: 2nd Shift Studio
Position: Designer/ Co-Founder
Date: Spring 11’- Present
Employer: Insight PD (Chicago)
Position: Industrial Designer
Date: Dec. 11’- July 13’
Employer: Little Tikes
Position: Design Intern
Date: Oct. 10’- Nov. 11’
Employer: Eleven Design (Boston)
Position: Design Intern
Date: June- Sept. 2010
• Graphic Design
• Hand Sketching
• Marker Rendering
• Foam Models
• Woodworking
• 3D Modeling
• 3D Rendering
• Tablet & Cintiq
Rendering
• Storyboarding
Resume | About Me
I am a Cleveland native and alumni
of CIA. On top of being a Cleveland
Sports fan I was fortunate to have a
great design school in the area.
Since high school I’ve wanted to
be a designer. I knew then, that if I
was going to college I wanted to do
something creative. 7 years later I
know I made the right choice.
What do I like about designing?
I like being able to create and
change things for the better. The
challenges and parameters involved.
Adobe Creative Suite Sketchbook
AliasKeyshotSolidworks Showcase
Being able to be inspired at work
and to inspire. That is truly one of the
greatest things about design.
What are you looking for in a job?
I want a job where I am inspired
by and learn from my coworkers. A
place where even when its busy it’s
relaxed, yet focused. Really, I am
looking for a position that resonates
with me and that I feel I can heavily
contribute too.
What is design to you?
Design is about progress. I feel that it’s
not just the planning that is the basis
for creating an object, system or
structure. Its the overwhelming urge
to change things for the better.
“Ideas are cheap. Always be
passionate about ideas and
communicating those ideas and
discoveries to others in the things you
make.” Charles Eames
4. 4
Health Associates face the difficult
task of healing the ill, while recording
the process and all its information.
This project focuses on making this
process effortless and intuitive to all
health care workers in hospitals.
01
5. 5
Health Information Systems within hospitals create a stressful environment and
disruptive work-flow for health care associates. These systems are unorganized,
restrict communication and make accessing patient information a disorderly
process. Because of the unstable work-flow health associates can make rash
decisions which can lead to patient neglect, poor quality care and medical
errors that can cause death or harm to patients.
Nurses are the laborers of the medical
field. They are most in contact with
patients and they struggle to multi task
caring for patients while recording the
process. A nurses job is one of the most
stressful jobs in the medical field and
more than 50% of all nurses struggle with
stress related problems due to their jobs.
Can a device or system be designed
to unify health care workers through
the information systems they use?
Through technology can the design
allow health associates to access
patient info, organize charting and
medications while giving them
the ability to better communicate
amongst each other?
THE
PROBLEM
THE
USER
THE
HYPOTHESIS
Organization Access to Records Communication
Between 44,000 and 98,000 Americans
die in hospitals each year as a result of
medical errors…the cost is approximately
$37.6 billion annually
An estimated 7,000 people a year die from
bad hand writing on charting and medical
documents
BETTER CARE
33 cents out of every health dollar is
non-clinic. …. If we put in place
information technology and reduce from 33
cents to 27, it’s $150 billion a year.
Senator Ted Kennedy “NBC NEWS’ MEET THE PRESS.” Feb. 6th 2005
Outpatient facilities that adopt and use
an EHR over 15 years could have a
net savings of $142 billion. Inpatients
facilities could see $371 billion.
SAVE $
In 2011 57% of office based physicians used EMR/EHR systems
In 2012 87% have and EMR based health system
In 2018 if a medical facility cannot demonstrate “meaningful use” of an EMR
system Medicare reimbursements will be reduced by 4% and up to 95%
NEED & THE FUTURE
80% of doctors use smart
phones and medical apps
6. 6
Interview/ Talk with mom.
Nursing for: 35 years
Interview 1 : Laurie Mravetz Interview 4 : Ed “CJ” Mastensen
After interviewing the three nurse
these were the findings.
• Paper work takes up hours of their
time sometimes up to 1/4 -1/3 of the
shift.
• Both hospitals had a half
implemented system where they
still had to chart and then go to a
computer and enter info
• Most mis-communications happen
because of double charting and the
system in general
I shadowed two nurses at different hospitals. SWGH and University. While shadowing them I tried to
identify difficulties in their work flow. I discovered that most of the problems occurred because of the
paper based charting systems they used. Almost all of the nurses had created they’re own system
and personal charting pages. Accessing information was difficult because it was all scattered. The
communication between nurses seemed to depend on sighting each other in the halls. On top of it all,
they had no place to work from creating a disorderly and unorganized mess of paperwork.
OBSERVATIONAL
RESEARCH
INTERVIEWS &
FINDINGS
7. 7
Creating work-flow charts to help
visualize how nurses and physicians
would utilize EHR systems; as well
as, study how their work-flow would
change as a result. The top row shows
work-flow and bottom shows access
to patient records.
Along side of work-flow studies,
research of existing medical products
were made with pro/con lists of their
attributes. After listing and assessing
the attributes I thought of how the
products could change the work-flow
of a nurse or hospital floor.
1 2 3
1 2
Medication Distribution Work-flow
1. Storage at Nursing Station
2. Storage in Halls
3. Combined
Access to EMR Patient Records
1. (COW) Mobile Station/ Nursing
Station
2. Pull down Work station System
3. Clinical PDA
Wall mounted stations seem to act like
the nurses desks. They fold up and don’t
consume alot of space and are place in
between rooms.
Tablets are a product that allow the physicians
to be mobile and access EHR from the point of
care.
Computer carts give nurses access to the EHR
systems without having to walk back to the
nurses station. Some have added space for
equipment. But they crowd up the halls and
often their tied up by others.
WORK FLOW
STUDIES
MARKET
RESEARCH
3
8. 8
Refinement centered around finding
out what worked and what failed
with my final directions. I asked my
mother (a nurse) and her coworkers
over for dinner to gain feed back.
The nurses gave suggestions,
talked about their problems and
encouraged me by expressing the
great need for a product / change in
EHR systems.
REFINEMENT
After some market research I went
into form drawings trying to figure
out what functions and features the
products would have. I determined
a form language; as well as, a many
function and interface details.
Through these sketches, renderings,
and orthographics I was ready to test
and confirm what worked.
CONCEPTS
9. 9
The Clinassist is a system consisting of a Workstation/ Med.
Storage Unit and hand held Clinical PDA. The workstation
provides an area which nurses and physicians can chart,
access info. and work from. The PDA further assists the
associates by linking them through communication
and access to the hospitals main info. where ever and
whenever needed.
THE
CLINASSIST
10. 10
Placing one workstation for every two
rooms or four patients allows for a
nurse to be assigned to a workstation
keeping their patients close to each
other. Also allowing for everyone to
have access to a system within very
close range.
PLACEMENT FOR
NURSES
11. 11
At the start of the shift each nurse will be assigned patients
according to workstations. The nurse will have to swipe her
RFID badge, type a password and scan a finger to facilitate
the workstation. Then the medication boxes, PDA’s and
monitor are free to use. The monitor can be pulled out, slid
down and folded outward for typing. The medications,
patient info and PDA’s can be accessed, dispensed,
scanned and stored; all from these work stations.
Scan Medication Fold Up Screen Type / Chart Lock System Tend To Patients
Scan / Swipe Enter Password Scan Fingerprint
Pull-Down Work Area Slide Down Screen Take Out Med. BoxPullout Screen Take PDA
START OF THE
SHIFT
12. 12
22”
28”
Immediate Workstation is more than a work area and medication storage unit.
It is a system which can help chart/ dispense medication, solve assigning issues,
eliminates running around and give associates instant access to important
information.
IMMEDIATE
MED. STORAGE/ WORKSTATION
Touch screens display info for nurses and
physicians working in the halls. It switches
to a horizontal position for long term
use and has finger print scanning pads
along side the display.
Scan, Chart, Store and Monitor
medications delivered straight from
pharmacy with the barcode scanner
located in the center bar under the
monitor.
Storage and Charging dock for the
Infusion Clinical PDA is located on the
side of each work station behind a
security glass panel.
Barcode Scanner
Safety & Security
Medication
Storage
Access
Patient Info
Monitor Patient Vitals
and Progress
13. 13
The Infusion Clinical PDA is designed to provide the health care associate with
the most relevant and important info at the point of care. It’s larger touch screen
insures ease of use, an intuitive interface and no hassle re- sizing information.
It’s form resembles the life saving blood infusion bags and also conforms to your
hand with its sterile powdered antimicrobial grip surface. It’s main features are its
Barcode Scanner, Touch Screen, Grip and strong wi-fi connection.
WI-FI enabled and accesses info straight
from the hospitals database. Enter Info
and chart wirelessly. Take a picture of
the patients or wounds for reference.
Scan medications, patient bands,
equipment, and any barcode into
the system with the scanner on its tip.
Keep in constant communication with
alerts, patient and associate calls.
Wi-fi Access to
Info.
Camera
Vocal
Communication
INFUSION
CLINICAL PDA
3.25”
5.25”
Barcode Scanner
14. 14
The project was to design an MP3 player
with the brand identity of a company
unassociated to consumer electronic
products. I chose Puma, a leader in sports
fashion and lifestyle products.
02
15. 15
Puma products are elegant, vibrant,
fashionable, high performance and
modern. It’s persona and perception
are conveyed through its sub-brands,
limited series, edgy modern ads and
its ability to expand into new niche
markets.
Puma products are not just athletic but
have a strong sense of Urban Style and High
Fashion that separates itself as a leading
sports lifestyle brand.
THE
BRAND-
BRAND
LANGUAGE
Puma is one of the largest sports
brands in the world. The brand is
known for having quality sports
products; as well, as fashionable
gear and clothing. The brand has
positioned its self at the forefront of
fashion in the sports lifestyle category.
Puma has also collaborated with
many designers, artists, athletes and
celebrities. This and it’s many sub
brands add to its unique fashion
persona as a sports lifestyle brand.
Simple - Intricate
Puma shoes have a simple, sleek and elegant
form. Which is followed by intricate fabrics/
textures, vibrant color breaks and complex
details. Making them more distinguished to the
consumers.
Fashion meets
Performance
Customand
LimitedSeries
by
Artists
Designers &
Celebrities
Fashion Graphic
Puma incorporates strong graphical
brand elements into their products.
Often seen in the placement of the
Puma Stripe and Leaping Cat logos.
Primary Color Palette
Brand Elements
Track StripeLeaping Cat
Master Logo Type face
16. 16
THE
USER
CURRENT
PRODUCTS
The targeted users are young
urbanites, dedicated runners and
health junkies. Adults in their 20’s to
mid 30’s. They are avid runners who
tracks their miles, heart rate, map
their routes and the whole nine yards.
These are the runners who wear
heart monitors, GPS devices and MP3
players; on top of, carrying drinking
water.
What would they want in an MP3
player?
Many hardcore runners love having
tech, gear and anything that can
help with their routine. Current
products range from GPS devices
with apps that track routes, to heart
monitors, headphones, packs, bands
and water bottles
Could their be a product that has all
those functions integrated into one
product?
Puma also had released a small run
of Puma phones. With eco friendly
packaging, solar panel charging and
sport tracking apps.
Wireless
Headphones
Water Bottle
& Strap Puma Phone
Heart
Monitor
GPS Route
Tracker
17. 17
THE
IDEA
FORM
STUDIES
The driving concept for the MP3
player was based on track batons
and the secure yet comfortable
feeling of holding something while
running.
The form was developed through
rough thumbnails sketches of the
form and controls. Quick foam
models were made to see what
forms felt good and to know what
length was appropriate.
Once a few forms were chosen I did
quick renders and color studies of
the form. A shoe was even designed
for fun in the process and helped to
understand the brands identity and
language.
18. 18
Since the concept of the Baton is to
be held while running. It was natural
to have concept for an accessory
that would secure it in your hand.
BATON
ACCESSORIES
Wireless Headphone Transmitter
Excludes the cords from the MP3
player, fits any pair of headphones
and makes them wireless
The Baton
Takes the runners heart rate, pace,
distance, route and even transmits
music to the headphone jack.
19. 19
Scroll through the menu, change songs and
adjust the volume on the touch channel.
The simple interface saves power
and is easily read.
The heart monitor & GPS
Allows all runners to take their heart rat,
track their distance and pace.
Monitor your
Heart Rate.
Quick Scroll
Capacitive Touch Channel
Snug
Magnetic Fit
The Baton functions are very simple.
Take out the head phone jack, wrap
head phones around and clip to you.
Now you have no cord in your way.
The Baton also features a built in
heart rate monitor and GPS chip that
monitors your pace and distance.
BATON
FUNCTIONS
20. 20
The Baton is a sleek, cool, vibrant and hands on MP3 player for runners. It’s cool
functions are matched by its customizable options. The Baton features a heart
monitor on its curved steel back and makes it easy for runners to hold.
Obey
Sheperd Fairy
Jeremy Fish
Sainer
THE
BATON
21. 21
A Fisher-Price sponsored project in
which the requirement was to design
a toy using a 3” ball.
Space pirates is a game/ role playset
made of individual toys. It’s designed
to bring children to a playful and
imaginative arena. Where they make
the rules.
03
22. 22
PROFILES
Brainstorming
RESEARCH
Brainstorming exercises for “sphere
like objects”, functions and games
helped inspire concepts.
Questions like “How can a child be
drawn into their own imaginative
world?” were asked..
Profiles for different age groups were
created highlighting developmental
milestones, precautions and how they
could learn from playing with a ball.
Then concepts were developed and
categorized by profiles which cited
precautions, milestones and parent
wants. Finally I picked a direction which
landed in the target 5+ age group of
children.
23. 23
Many concepts based on age and
play pattern were made. I chose to
integrate and develop two concepts.
Space Catch and the Para Pirate
Cannon. Aspects of each were fused
into one concept.
Initial Concepts
24. 24
REFINEMENT
Many concepts based on age and
play pattern were made. I chose to
integrate and develop two concepts.
Space Catch and the Para Pirate
Cannon. Aspects of each were fused
into one concept.
25. 25
INTRODUCING
SPACE PIRATES
The Atomic Space Telescope transports
particles to the satellites. It also receives
particles from its personal ball loading
satellite. It’s fired from the foot stomp
pad.
Atomic Space Telescope Atomic Particle Glove
The Atomic Particle Glove helps pirates
launch and catch atomic particles with
power and might. Just lock, load and
launch.
Atomic Pirate Satellite
The satellites are the most important piece
of equipment for pirates transporting
atomic particles but beware of rival
pirates sabotaging them.
Space Pirate Helmet
The Space Pirate Helmet Comes standard
with cool shades as lenses. It also disguises
the voice of every space pirate wearing.
26. 26
Space pirates as a set and individually brings children to a playful and,
imaginative arena where they make the rules.
The set allows children not only to play a game and interact with others but
to imagine their in a different world. With The Space Pirates Set you can try
and battle rival Space Pirates for Satellites, practice catching, launching, and
exploring different planets. The set would be sold as individuals or as pairs by
Glove and Helmet or Telescope and Satellite.
SPACE PIRATES
27. 27
The objective was to design an
ergonomic product that specifies to
its users need. Create testing tools,
conduct interviews and provide
research that support the final
design.
04
28. 28
The typical users of airbrushes are hobbyists, illustrators, auto-body
workers, craftsmen, T-shirt makers, and even salon workers (for
manicures). The users all range in skill from beginner hobbyists to
well experienced illustrators and auto-body detailers. This project will
focus on all users.
The airbrush is an art tool which sprays paint in adjusted amounts. The setup
however, is really basic. Almost all airbrushes look and are held like a pen.
Since, the airbrush is held in the air the users wrist becomes uncomfortable and
causes the users wrist to become sore. The way an airbrush is held is not the only
ergonomic problem but placement of the paint cup, trigger, and the air hose
are very important as well.
- The placement of the trigger
- The placement of the paint cup (vision)
- Gripping the airbrush
THE
USER
THE
PROBLEM
29. 29
-4 Bodies (different lengths)
-4 Back tips (different shapes)
-3 Grips/ Handles
-Accessories : air hose, bottle, triggers, connections
for hose and bottle
TESTING STEPS
Create a variety of different mock
ups of the airbrushes changing the
way the air brush is held to be more
natural. On the airbrush body create
a variety of positioned slots. Also
create different styles of triggers,
paint cups and dials able to fit in the
slots. Have different users position the
features in the spots they like.
1. Fill out questionnaires
( reg and tool)
2. Hold airbrush for reference
3. Assemble different models
4. Record favorite model and fill out
tool questionnaire
5. Take pictures of both model and
airbrush being held
Common Problems
- Trigger needs to be close to tip like a
pen
- Air hose gets in the way
- Paint bottle gets in the way
Prefers Hose Over Hand
- 8 out of 9 said NO
-2 started off yes then switched no
-1 started as no then switched yes
TESTING DATA
Prefer To Have A Grip
- 5 out of 9 said NO
Prefer Conformed Shape
( Thumb/Index Space)
-7 out of 9 said Yes
Holding Position
-Further Back- 1
-Closer To The Tip- 8
TESTING
TOOL PARTS
30. 30
Concepts and forms were dictated by solving the problems of trigger
placement, gripping and placement of the paint cup. I chose to make the user
grip like a pen but have a grip for the index and thumb. Giving more motor skills
and less cramping of the hand. Also simply moving the paint cup to the bottom
for more visibility.
CONCEPTS &
DEVELOPMENT
31. 31
1. - trigger closer to tip.
- three trigger positions.
(thumb and index action)
2 - ergonomic handle
- air hose further down
- grip texture
3. - paint bottle
- out users sight
- quick change
3.
The bottle is a siphon feed through
the ergo grip and is simply fitted by a
channel and a siphon hole.
This allows for quick changes in color
, easy mixing in bottles and better
cleaning in between colors.
BOTTLE FUNCTIONS
The three position trigger allows the user to use his thumb when index is tired or
hand is cramped from over extended uses, and for swiping motions. It is closer to
the tip for finer motor skills and precision. The ergo handle secures the airbrush
while dispersing the grip strength through the handle and bottle.
3 POSITION TRIGGER
& ERGO HANDLE
1.
2.
FUNCTIONS &
FEATURES
32. 32
An airbrush design that gives the user a better secure
grip, more precision, more vision, quick change bottle
function and pleasing aesthetics to match.
ERGO
AIRBRUSH
33. 33
The objective for this project was
to design and construct a piece
of furniture. While keeping in mind
ergonomics, materials, process
and aesthetics that appeal to the
market.
05
34. 34
Flipping through furniture catalogs, browsing design blogs and going to stores
like DWR helped a lot. Categorizing groups of furniture by style and function
was essential to the initial design process and lead to researching materials and
construction methods.
INSPIRATION
35. 35
CONCEPTS
Many different concepts were generated for four different categories. Floor
Lamps, Chaise Lounge Chairs, Bent Wood Chairs, and Coffee tables. This allowed
me to explore different furniture options, functions, aesthetics, construction
processes and overall supplied a clear direction for the project.
36. 36
After choosing a bent wood coffee table concept. I made models, 2D cad layouts, function drawings,
and etc. Research and testing construction methods and materials for the furniture was a must.
Experimenting with steam bending and curve cutting was very stressful but gratifying. During these tests I
found that birch ply and bass wood bent and matched well and would be my choice of materials.
After sketching and making mock
ups that added unnecessary
functions to the table. So I focused
on it’s stance and legs. I tried to
create a flowing detail which would
be the focal point of the table.
Simple Function
Innovative
Construction
REFINEMENT
37. 37
Veneer is very expensive in sheet
form. My alternative was to kerf cut
the body and cut my own 1/16” strips
for the legs.
The forming mold was designed first.
It required notches and a sliding
mechanism for forming the wood.
After creating the forms,molds and
“prep. wood” It was must make test
pieces to solidify my construction plans.
PREP. WOOD MAKE MOLDS TEST PIECES
Kerf cuts are another way of bending
wood without steaming or wetting
the wood.
A steam box can be made to place
the wood in for steaming. Another
process which works is using a wet
towel and an iron to form the wood.
Making the molds or forms is the most important part of the process. How to
secure and clamp the molds must be incorporated into their design. The process
requires multiple molds for forming, drying, and gluing.
KERF CUTS STEAM BENDINGMOLDS & CLAMPS
38. 38
Cutting & Preparing Forms & Molds Test & Practice PiecesGather, Measure & Mark
Steaming & Bending Clamping & Drying Laminating/Gluing Assembly
1 2 3 4
5 6 7 8
Detailed Planning, Measuring,
Organizing, Purchasing Materials
Soaking, Steaming well cut Pieces,Then
Bending in/on Forms or Molds
Clamping of Forms, Drying (Important), Lining
Molds (Protection From Glue)
Mixing Glue, Applying Glue, Alignment,
More Clamping & Dryng
Cutting & Routing Lap Joints,Gluing,
Clamping, Sanding, Clear Coating
Curve cuts, Making veneer strips,
Cutting mold pieces, etc.
Measuring, Planning, Preparing,
Cutting, Routing, Gluing, of Forms
Steaming, Bending, Clamp, Insuring
that molds & forms work
The Parazoid Coffee table if mass
produced could be one solid piece.
Created from a complex four piece
mold and pre-cutting the veneer like
sheets for the legs.
A 4 piece mold would form the
recently steamed wood and allow for
the undercut legs.
Clean up would include trimming of
access material, sanding, routing the
glass channel and clear coating. The
legs would also have to be joined at
the top of the main piece.
HOW IT WAS MADEHOW IT COULD BE MADE
39. 39
PARAZOID
COFFEE TABLE
The coffee table is shaped in the form of an upside down trapezoid with flowing
parabolic bent wood legs. The functions are very simple a top glass surface to
support drinks but allowing to display books and objects in the lower portion. The
features of the table are the flowing bent legs along with what ever you choose
to display.
40. 40
2nd Shift is a design studio started with some
friends and classmates in late 2010 early 2011.
We focus on designing furniture, housewares
and home accessories. Based in our home
Cleveland Oh, we continue to work together
designing and fabricating our ideas.
41. 41
Eleven is a consumer product
design consultancy in Boston,
MA. During my internship I
sketched on many different
projects ranging from packaging,
toys, hygiene and cleaning
products. I also made and tested
mock-ups.
Internship at
Eleven Design
42. 42
Little Tikes is a toy company
based in Hudson, Ohio where
I had an extended internship
that lasted over a year. During
this time I worked mostly on
small preschool toys and
graphics. I was able to work
on a few projects in the Big
Adventures line that went to
market.
Internship at
Little Tikes
43. 43
Insight is product development
consultancy that specializes in
the Medical field. Many of the
projects are very detail oriented
and have very structured
project outlines. At insight I
made detailed storyboards,
brainstormed on most projects,
rapid prototyped models,
created 3D packages, created
3D models and renderings.
Fulltime at
Insight PD