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1886
              First Coca-Cola ad in the
                    Atlanta Journal           1894                                                                                1950
                                                                                                      1930’s              First Coca-Cola T.V.
                                          First sold in                                      Image of red and white
     1885                                 6 oz. bottles                                                                         ad created
Logotype created                                                 1916                        Santa Claus is promoted
                                                                                                                                                       1966
                                                          “Hobble-skirt” bottle               in ads for the first time
                                                                                                                                                 “Things go better
                                                           design introduced                                                                        with Coke”
                                                                                                                                                     campaign




   Brand Timeline                                                                  1928
                                                                           First sponsor in the
                                                                         Olympics in Amsterdam
1979
                                                          “Have a Coke and a
                                                           Smile” campaign

                                                                                        1993
                                       1978                                      “Always Coca-Cola”
                          Coca-Cola sponsors FIFA for                          campaign features polar
                          the first time with its “Coke                         bears for the first time
                            adds life...” campaign                                                                                           2008
                                                                                                                                         Our Campaign
                                                                                                             2000
                                                                                                      “Coca-Cola. Enjoy”


                                                                                                                                               ?
                                                                                                         international
                                                                                                           campaign




              1971
  “I’d Like to Buy the World a
Coke” campaign: one of the best
                                                                                                                             2006
      campaigns in history
                                                                                                                     “The Coke Side of Life”
                                                                                                                           campaign
Executive                                                                             Campaign goals
                                                                                                                 1. Increase consumption by 3 percentage points
                                                                                                                 in the 13-24 year old target market.




                      Summary
                                                                                                                 2. Increase brand health by 3 percentage points
                                                                                                                 in the specified target market.


                                                                                                          The key benefit of Coca-Cola Classic for our target is
                                                                                                          taste.7 Our campaign focuses on this tangible benefit as
                    Coca-Cola Classic is the world’s most valuable1 and most                              a gateway to the Coke Side of Life concept. Essentially
                    recognized brand.2 In 2006, global consumption of trade-                              Coca-Cola Classic provides happiness through its refresh-
                    mark Coca-Cola products rose 3%,2 yet in the United States,                           ing taste.
                    the birthplace of the brand, sales have faltered.3 While the
                    secret formula has not changed, consumer taste is shifting                            At the intersection of taste and happiness is the
                    away from Coca-Cola Classic. It is time to refresh the brand                          tongue. Our creative strategy is to reach Dynamics with
                    amid changing consumer preferences.                                                   a slightly irreverent look at everyday life, focusing on the
                                                                                                          tongue as an expression of the happiness found in the
                    13 to 24 year olds are the key to reviving the brand. Bans on                         Coke Side of Life. We’re sensitive to the fact that tongues
                    selling to younger consumers4 restrict the company’s ability                          are potentially polarizing for certain demographics outside
                    to reach youth and health concerns stifle consumption as                              of our target market but inside Coca-Cola Classic’s cus-
                    consumers age. The company’s future success hinges on                                tomer base our executions are very targeted and tasteful
                    its ability to reach 13 to 24 year olds now.                                          to reflect this concern.

                        Our target market is actively connected. Through                                  We employ public relations strategies and strategic
                       more than 1200 surveys, 20 in-depth interviews and 3                               partnerships to complement the campaign’s executions
                       focus groups, we learned that through technology, they                             and maximize their effectiveness. Through guerilla
                       keep up with the latest social trends, and each other.                             events and alliances with key brands like the Nintendo Wii,
                       Many are in school and rely financially on their parents,                          we will create and sustain buzz in the social, technology-
                       while some are young professionals. They enjoy cola,                               savvy target market.
                       but are not overly brand loyal, flexible when choosing
                       refreshment. We call them the Dynamics.                                            Non-traditional media are key to reaching the target.
Executive Summary




                                                                                                          Multi-tasking, channel surfing, and ad-skipping character-
                                                                                                          ize our distracted target. Our media plan utilizes a multi-
                                                                                                          channel, technology-centric approach to reach and stick
                               BusinessWeek Top 00 Brands 2006; hTTp://BWnT.BusinessWeek.com/
                              Brand/2006
                                                                                                          with the target market.
                              2 2006 coca-cola annual reporT, pg 8
                               Beverage digesT 2006 Top 0 Brands; hTTp://WWW.Beverage-digesT.com/pdf/
                              Top-0_2007.pdf
                                                                                                          The beverage world has changed. Now is the time for
                               american Beverage associaTion school Beverage guidelines; hTTp://WWW.     Coca-Cola Classic to make a leap forward to match it.
                              ameriBev.org
                               case sTudy, pg 8
                              7 campaign survey
BaCkground
                                      C onTenTs
    Beverage Industry Trends     2
    Coca-Cola Brand Overview     3
    Competition                  4
    Research Methods             
    SWOT Analysis                6

posiTioning and TargeTing
    Key Target Insights           7
    Target Market Definition      9
    Target Market Profiles       10
    Positioning Strategy         12

CreaTive sTraTegy
    Creative Strategy            13
    Creative Palette             14
    Creative Execution           1
    Promotions and PR            20

media sTraTegy and inTegraTion
    Media Plan                   21
    Media Rationale              23
    Budget                       27
    Cooperative Partnership      28

evaluaTion
    Evaluation                   29
    Conclusion                   30




                                                  Contents
                                                   1
B everage indusTry
             Annual Percentage Growth Rate
             CSD vs. Energy Drinks
                                                                    Trends
                                                           In the past few years, there has been a steady decline in the carbonated soft drink
                                                           (CSD) category’s beverage market share.8 Key drivers of this sales downturn include:
                                                           • “HealTH smarT” Consumers - Consumers are educating themselves about the
                                                             health implications of their consumption choices. This knowledge is causing a
                                                             shift in market share from regular to diet soft drinks as consumers make an ef-
                                                             fort to be healthy.9 The health smart trend continues with a steady increase in the
                                                             market share of diet sodas.
                                                           •   populariTy of funCTional drinks – The market share of enhanced bottled water,
                                                               sports drinks and energy drinks is also experiencing growth at the expense of
              Examples of Short-lived CSD                      regular soft drink consumption. Demand for these drinks is increasing as con-
              Brands                                           sumers look for a physical uplift from a “healthy” beverage. We expect this trend
                                                               to continue. Functional drink sales are predicted to grow 27% at current prices
                                                               from 2004-2009.10
                                                           •   a flood of sHorT-lived Brands - Short-term variations of popular sodas, such as
                                                               Dr. Pepper Red Fusion, increase clutter in the soft drink marketplace. The Coca-
                                                               Cola Company released 84 new brands in 2006 alone.11 The new drinks flood the
                                                               market with temporary products, distracting consumers from Coca-Cola Classic’s
                                                               brand messages.
                  2002-2004       2002-2004
Background




                                                                     8    Case Study, pg 6
                                                                     9    Case Study, pg 6
                                                                     10   Mintel Report, Functional Drinks
  2                   2004-200    2004-2007   2006-2007             11   2006 Coca-Cola Annual Report, pg 33
Brand overview                                                                                         Coca-Cola Classic experienced a
                                                                                                                2% sales decrease
                                                                                                                     from 200-2006.16

•   sTruggling wiTH negaTive media aTTenTion - International coverage of incidents in
    India and Colombia is affecting the brand image. In the U.S., adverse publicity
    about obesity in children also contribues to declining public perception of CSD
    brands.
•   negaTive HealTH perCepTions - In 200, regular sodas began disappearing from U.S.
                                                                                                                 In 200, Coca Cola chose to use
    schools in accordance with an agreement by the three largest beverage companies
    to promote a health smart lifestyle.12                                                                     88% traditional media
•   puBliC response To “THe Coke side of life” - Coca-Cola successfully integrates itself                       to reach 13-24-year-old consumers
    into the daily lives of its consumer in an active, mobile and digital world.13 Though
    each day 1.3 billion global Coca Cola customers quench their thirsts with a Coke
    product, sales of its flagship brand continue to fall.14
•   TradiTional Branding TaCTiCs - Coca-Cola Classic’s decade-long (1997-2006) ab-
    sence from the Super Bowl is indicative of the brand’s recent avoidance of major
    branding opportunities, especially in non-traditional placements.1
                                                                                                             Until 2007, Coca-Cola had been
                                                                                                            absent from Super Bowl marketing
                                                                                                                     opportunities for
                                                                                                                      10 years




                                                                                                                                                    Background
           12 American Beverage Association School Beverage Guidelines; http://www.ameribev.org
           13 The Coca Cola Company 2006 Annual Review pg 16
           14 “Soft Drink Hard Sell,” The Observer, July 9,2006; http://observer.guardian.co.uk/magazine/
           story/0,,1813839,00.html
           1 Atlanta Jounal-Constitution Online, Ajc.com - http://www.ajc.com/business/content/business/
           coke/stories/2007/01/24/0124bizcokead.html
           16 Beverage Digest 2006 Top 10 Brands; http://www.beveragedigest.com/pdf/top-10 2007.pdf
                                                                                                                                                     3
C ompeTiTion
                                                            Coca-Cola Classic is a well-recognized brand worldwide. Unfortunately, domestic
                                                            sales do not reflect Coca-Cola Classic’s true marketing potential. Due to newly
                                                            introduced beverages and the growing popularity of the competition, Coca-Cola
                                                            Classic sales continue to decline.
             Coca-Cola’s Competitors:
                                                            direCT CompeTiTion:
                                                                   Cola flavored sodas: Pepsi, RC Cola, store brand colas
                                                                   Other brands of cola-flavored soda provide the same experience as Coca-
                                                                   Cola Classic. Non-loyal cola drinkers cannot even taste the difference be-
                                                                   tween brands. 17
               Pepsi        RC Cola          Diet Sodas
                                                            indireCT CompeTiTion:
                                                                   Other carbonated drinks: Dr. Pepper, Mountain Dew, 7-Up, Diet Sodas
                                                                   Other flavors of carbonated drinks can substitute Coca-Cola Classic. They
                                                                   have the same texture and are consumed with similar foods: pizzas, burgers,
                                                                   snacks. All of these sodas provide the same benefit to the consumer: an
               Lemon-Lime     Other           Energy               easily accessible drink that will complement any food.
                 Sodas        Sodas           Drinks
                                                                  Functional drinks: Energy Drinks, Enhanced Water/Sports Drinks, Teas
                                                                  Functional drinks are rapidly growing in popularity among teenagers and
                                                                  young adults. They provide a more concentrated dose of caffeine, vitamins
                                                                  or nutrients for the students and athletes who are in need of energy. With
                                                                  an overlapping of target market and similar key benefits of providing en-
                                                                  ergy, functional drinks are taking market share from Coca-Cola Classic.18
                 Enhanced Sports Drinks        RTD Coffee
                    Tea                                     non-soda CompeTiTion:
                                                                 Other beverages: Any brand of unfortified juice, water or milk
                                                                 There is a wide range of drinks available to quench thirst or to complement
                                                                 a meal or snack. Water, milk and all other drinks compete to satisfy the
                                                                 consumer’s next wave of thirst.
Background




                       Bottled        Milk         Juices
                        Water
                                                                        17 Campaign Focus Group
                                                                        18 Mintel Report, Functional Drinks
  4
R esearCH meTHods
researCH oBjeCTives
      • Which aspects of Coca-Cola most attract the target market?                                   Focus Group Pullouts:
      • What are psychographic and behavioral characteristics of the target market?
      • What is the target market’s perception of CSDs and Coca-Cola Classic?                             “I buy soda not only because it
      • What are the CSD purchase trends among the target market?                                         tastes good but because it keeps
      • What are common lifestyle trends within the target market?                                        me up.” - Analuz Vizarretea, 19
      • What is the media consumption of the target market?


primary researCH
      • We conducted an extensive survey with more than 1,200 responses of 13-24 year               we ColleCTed over
          olds across the U.S. to gauge the role of Coca-Cola in the target’s lifestyle and to
          collect demographic information.
      • We held one-on-one interviews with 20 members of the target market for a more
                                                                                                       1200           surveys,

          in-depth, personal look at Coca-Cola’s role in the target’s life and their daily
          media usage.                                                                                      ConduCTed   20       inTerviews

      • We conducted three focus groups consisting of members of our target market,
          asking questions about their soda drinking habits, components of their purchase
          decisions and perceptions of Coca-Cola and Pepsi.
                                                                                                                     and Held    3   foCus groups.



                                                                                                      “Coca-Cola is an older, conserva-
seCondary researCH:                                                                                   tive brand. Pepsi is young and hip.”
For information on the CSD industry, the Coca-Cola Company and the target market, re-                 - Brittany Nardone, 16
search was taken from:
       • Online databases (Mintel)
       • Books (For God, Country, and Coca-Cola: The Definitive History of the Great             “[Advertising] should be visually
          American Soft Drink and the Company That Makes It - Mark Pendergrast)                  attractive. It needs to have a young
       • Trade publications (Ad Age, Adweek)                                                     image, putting in things that we
       • Coca-Cola Classic Case Study




                                                                                                                                                     Background
                                                                                                 like.” - Jorge Noriega, 19
SWOT Analysis                                                                                   •
                                                                                                                       opporTuniTies

                                                                                                               Many tangible product
                                                                                                             benefits
                                                                                                         • Non-traditional media avail-
                                             sTrengTHs                                                     able to reach
                                                                                                         • More charitable organizations
                                   • Well-recognized, trusted                                               fit with brand values; can
                                    brand name19                                                              team up with new chari-
                                 • Established company19                                                        ties
                                 • Consistent product
                                 • Brand-loyal customer base20
                                  • Successful past advertising21
                                   • Easily accessible product
                                                                                                  weaknesses

                                                                                       •  Ignores non-traditional
                                                                                        advertising
                                                                                   • Does not effectively reach
                                                                                      13-24 years olds22
                                                                                   • Declining sales23
                                                                                    • Target perceives it as an
                            THreaTs
                                                                                         “old” brand”24
                                                                                       • Positioning based on
                  •  Health smart trend
                                                                                              intangibles
                   erodes market share
               • Potential for more negative
                  media coverage
               • Popularity of functional drinks
                   persists
Background




                 • Increasing new competi-
                      tion in the market           19   Coca-Cola Corporate Website, http://www.thecoca-colacompany.com/ourcompany/awards_recognition.html
                                                   20   Campaign Focus Group/Surveys
                                                   21   Coca Cola Television Advertising
                                                   22   Campaign Case Study, pg 13
                                                   23   Beverage Digest 2006 Top 10 Brands; http://www.beverage-digest.com/pdf/top-10 2007.pdf
  6                                                24   Campaign Focus Groups
K ey TargeT insigHTs   Achieving our Research Objectives
Which aspects of Coca-Cola most attract the target market?                            Taste.


                                                       Taste was the top response no matter how we segmented the
                                                       data. All data subgroups represent the importance of taste.



                                                                  }   out of those who
                                                                      show no strong
                                                                      brand loyalty,




      Out of general survey population
                                                                                   }     out of undergradu-
                                                                                         ates who respond
                                                                                         to sarcasm,




                                                                                                    }   out of females who
             Brand image            Other
             Energy                 Taste                                                               had watched ABC
             No response            Thirst-quencher                                                     in the last week.
             Just a drink that comes with other food




                                                                                                                             Positioning and Targeting
 What are the psychographic and behavioral characteristics of the target audience?
   The target audience invests much of its time in social activities. They feel most comfortable when around others,
   and they use multiple forms of communication to keep in touch with others. The target audience values friends
   highly and prefers to do activities as a group rather than as individuals.

 What is the target market’s perception of Coca-Cola Classic?
   Social, conservative and fun are a few words that the target uses to describe the Coca-Cola Classic brand. They
   see Coca-Cola Classic as a solid brand that will always be around, though it may not always adapt well to current
   trends. The target audence says that Coca-Cola Classic does not put enough emphasis on what is interesting to
   them.
                                                                                                                                 7
K ey TargeT insigHTs
                                                                            What are CSD purchase trends among the target market?
Segmenting through media purchases                                          •   23% of the target market is generally loyal to brands but has not yet made a defi-
                                                                                nite brand choice for soft drink consumption. These customers are ready to make
Aware of the benifits of segmenting the market,                                 a brand choice but are waiting for a brand that connects with them.
we looked for a divide delineating the target                               •   The target market is health-conscious and thus has increased its consumption of
into two psychographic groups throughout our                                    non-soda drinks; however, it has not given up soft drinks entirely.
primary research process.

We found no such distinct divide. In fact, we
                                                                            What are common lifestyle trends within the target market?
                                                                            •   Health has become a major concern for the target market. It is, however, a matter
see the younger half of the target attempting
                                                                                of perception. While 96% of respondents consider themselves healthy or some-
to emulate the older half, aligning with their
                                                                                what healthy, only 26% watch their calorie intake. Therefore, while being healthy
 world views and preferences.
                                                                                is trendy, few follow a strict diet. Instead, they make their consumption decisions
                                                                                based on perceptions of healthiness.
                      With no discernable difference in outlook
                      within the target, any division of the target
                                                                                                               aCTions of people wHo Consider THemselves
                      into primary and secondary sub-groups
                                                                                                               HealTHy or somewHaT HealTHy
                       would be completely arbitrary.
                                                                                                                I watch calories and what I eat
                                                                                                                I watch calories
                            Yet, though their underlying preferences                                            I watch what I eat
                             may be similar, a high school student                                              Neither
                             lives in a very different world from a col-
                               lege student or a young professional.
                                                                            •   The target is generally receptive to advertising; it is less annoyed by advertising
                                In order to best connect with their
                                                                                than the older population.
                                 everyday experiences, we plan to
Positioning and Targeting




                                                                            •   13-18 year olds look to advertising for current trends. They consider both adver-
                                  segment through media channels,
                                                                                tising and their friends the strongest influences when purchasing the right prod-
                                   allowing us to tailor executions to
                                                                                ucts.
                                    the specific life experiences most
                                                                            •   Dynamics primarily drink soda in social settings with friends and family.
                                     relevant to the audience while still
                                     maintaining the underlining mes-
                                     sage among the target.                 What is the media consumption of the target market?
                                                                            •   91% of the target audience considers itself to be at least somewhat connected to
                                                                                major news and world events. The target audience spends much of their time on
                                                                                the computer, and sees it as a valid source of information.
      8
T argeT markeT definiTion                                  Introducing the Dynamics



               Our target audience is the Dynamics,
        13-24 year old non-loyal beverage drinkers seeking
       convenience in their active, busy and connected lives.

   Dynamics engage in several activities that involve the use
     of multiple communication media at the same time.


How are THey dynamiC?




                                                                                                                     Positioning and Targeting
Non-Loyal - Dynamics        Active - Dynamics are          Busy - Dynamics are either   Connected - Dynamics
are brand loyal, but have   physically active, interest-   working, in school, or       utilize lots of technology
not yet decided on a soft   ed in fitness and health.      both. During their chaotic   to maintain their social
drink loyalty.                                             days, they socialize with    connections and stay
                                                           others.                      connected to the world
                                                                                        around them.



                                                                                                                         9
T argeT markeT profiles

                                              nour shahaB                                                         uri magen-david
                                                 age:                                                               age: 2
                                          middle school sTudenT                                              invesTmenT Banking analysT

                            perCepTion of life: She likes to live life to the fullest.     perCepTion of life: Life brings you unexpected things. You
                            lifesTyle: Her days are packed with school and homework,       must always be prepared for its surprises.
                            but every night she tries to fit in a couple of hours to       lifesTyle: Extremely busy. He was busy in college, but now life’s
                            watch TV and go online.                                        absolutely crazy. He wakes up at 8 in the morning, goes to
                            favoriTe weBsiTe: MySpace.                                     work, eats lunch, goes back to work, works out, and goes back
                            weekend plans: She likes to have fun; she goes to the mall     to work. He takes little breaks at the office, though, mostly by
                            and spends time with her family. Every once in a while, she    playing games online.
                            goes to parties, where she likes drinking Coke.                favoriTe weBsiTe: addictinggames.com.
Positioning and Targeting




                            perCepTion of CoCa-Cola ClassiC: It is not her favorite soda   online aCTiviTies: Check e-mail, the news, facebook, stocks,
                            but she still likes to have it every now and then. However,    and do work-related stuff. He probably uses the Internet
                            it must always be bubbly – never flat.                         around 14 hours a day.
                                                                                           perCepTion of CoCa-Cola ClassiC: Sometimes he’s at the office
                                                                                           until 2, even 3 in the morning. On those late days, he drinks
                                                                                           Coke beause it gives him the energy to keep going. He also
                                                                                           drinks Coke with lunch and sometimes dinner, especially with
                                                                                           pizza or burgers. It’s the only soda he drinks; he likes its taste.
                                                                                           He started drinking it as a kid and will probably drink it when
                                                                                           he’s old.
10
maria fe razeTTo                                                          Tricia paTTerson
                        age: 2                                                                    age: 8
                    college senior                                                           college freshman

perCepTion of life: She tries to enjoy moments to the fullest,     perCepTion of life: Her life is changing. She is trying to fig-
espeically now that she is graduating in a few months.             ure out what she wants to do with the rest of her life. She
lifesTyle: Ever since she started college she started exercising   thinks life is what you make it, so she tries to enjoy it and
a lot more – working out became a huge part of her busy life.      keep herself active.
During the week, she goes to class, does homework, works           lifesTyle: One of her favorite things to do is socialize. She
out, and hangs out with her friends if she has time left - they    likes to meet different kinds of people and listen to their
are a huge part of her life; they’re like her family.              experiences. She spends lot of time with people on her
online aCTiviTies: Whenever she is short on time, she keeps in     dorm floor, over the phone, and online. She spends around




                                                                                                                                     Positioning and Targeting
touch with all her friends online - through AIM, MSN messen-        hours a night online, simultaneously doing homework,
ger, e-mail and facebook. She goes online for about three or       talking on the phone, and watching TV.
four hours every night, mostly for schoolwork.                     favoriTe magazines: Vogue, Teen Vogue, the New Yorker
perCepTion of CoCa-Cola ClassiC: She used to be addicted to        and the Economist.
Coca-Cola when she was younger. She still drinks it, especially    perCepTion of CoCa-Cola ClassiC: She likes drinking Coca-
when she’s up doing schoolwork, but she’s also trying to drink     Cola every now and then, but mostly when she’s at the
water and other [healthier] stuff.                                 beach because it is refreshing.



                                                                                                                                     11
PosiTioning sTraTegy
                             To Dynamics,
                               Coca-Cola Classic is the
                              ice-cold         taste that
                                           refreshes life by
                             providing a physical  emotional
                                                      uplift.
Positioning and Targeting




                                 Coca-Cola Classic is synonymous with the color red and tradition. Our
                                 new Coca-Cola Classic market strategy refocuses the “Coke Side of
                                 Life” campaign back on Coke’s key benefit: taste. Coca-Cola Classic
                                 will turn the act of sticking out your tongue into another trademark of
                                 Coca-Cola and establish it as the gateway to “The Coke Side of Life.”
12
C reaTive sTraTegy
BaCkground                                                  oBjeCTive: To rekindle interest in the Coca-Cola brand and
The “Coke Side of Life” campaign entertains au-                        to refresh the “Coke Side of Life” campaign
diences with its abstract animated vending ma-
chine and video game commercials, but strays
too far from the brand’s socially connected core
and the product’s functional benefits.                          TargeT: The Dynamics, 13-24 year-old socially
                                                                        connected, multicultural youth
“The Coke Side of Life” campaign needs more
than computer animation to connect with young-
audiences. It needs to express youthfulness
                                                     CompeTiTive frame: Coke’s crisp, classic taste
through online media, images of young people
and more edgy, authentic concepts.

From bottom to top, our campaign integrates
                                                          key message: The crisp, refreshing taste of Coke will make
with Coca-Cola’s current brand positioning. We
maintain the brand’s optimistic, happy core. The                       your tongue tingle and make you want to
brand voice remains refreshingly honest, speak-                        smile
ing directly to the target in its own language
about authentic situations. Our campaign builds
on the “Coke Side of Life” concept currently in       supporT poinTs: Povides a physical and emotional uplift,
use, offering a new way to express the happiness                      quenches thirst and is associated with
in the taste of Coke by sticking out one’s tongue.                    social occasions
We are aware that this act is potentially polar-
izing; however, within our target market we find
it enhances the viral nature and youthful edge of




                                                                                                                       Creative Strategy
our key message.                                     personaliTy: Optimistic, Fun and Creative




                                                                                                                       13
CreaTive paleTTe                     THe logo  TTagline
                                                                                                 Our creative
                                                                                              palette shows the
                                                                                              elements that are
                                                     reinforces the Coke Side of
                                                            Life campaign.                   present in all of our
                                                                                             creative executions,
                               BuBBles                                                      ensuring an integrated
                     are dynamic and add vitality                                                 campaign.
                      and energy to the execu-
                      tions. They reflect the Dy-
                        namics’ active lifestyle.




                                                                                                     Bold Colors
                                                                                             represent the intensity of
                                                                                           positive emotions as presented
                                                                                              in the Coke Side of Life.
                             smiles
                      spread happiness and
                    represent connectedness
                        among Dynamics.



                                                                                                    friends
                                                                                              make life exciting.
                                                                                      The interaction of friends in social
                              The tongue
Creative Strategy




                                                                                        settings represents the viral
                     is the element that connects                                      characteristic of the campaign.
                        Coca-Cola’s key benefit,
                       taste, with the happiness
                      represented by the brand.                  riBBon
                       Tongue expressions are a     The ribbon provides consistency
                      viral communication of the    in the campaign with the brand
14                          Coke Side of Life.              and its heritage.
prinT   C reaTive exeCuTions




                               Creative Strategy
                               1
C reaTive exeCuTions
                    online inTernal
                                                       www.myCoke.Com/Tongue




                               Tongue Twister Videos
                           Myspace Layouts  Mosaic
                                Coke Monster Games
                                      Video Sharing
                            Tongue Expression Guide




                                                                      myspaCe mosaiC
                                                                      Visitors can submit photos of themselves sticking out
Creative Strategy




                                                                      their tongues. Appropriate photos are compiled into a
                                                                      photo-mosaic. The mosaic is inserted into a Flash wid-
                                                                      get that participants can then place on their MySpace
                                                                      page, and the mosaic zooms into a photo of the partici-
                                                                      pant. This execution reinforces the tongue imagery of
                                                                      the campaign through the social networking medium.

16
C reaTive exeCuTions
                                      online exTernal
Banner ads




                                                                                                Headline
                                                                                                The tongue twister uni-
                                                                                                fies and reinforces the
                                                                                                campaign, and its sim-
                                                                                                plicity and uniqueness
                                                                                                attract web surfers.
    image                        Body Copy                       logo  Tagline
    The tongue monster is        The purpose of the ban-         The final segment of the
    from the Coke webgames       ner ad is to have people        banner ad shows the Coke
    on mycoke.com/tongue.        visit mycoke.com/tongue.        Side of Life logo twirling
    In the ad, the monster       Tongue      twisters  and       and flying across the banner
    swallows the headline.       games introduces the fun        and landing in the center.
                                 features of the site.

                      weB games




                                                                                                                          Creative Strategy
                      Bubble Mania              Spin the Bottlecap          Coca-holic                                    17
CreaTive exeCuTions
                    ouT-of-home
                    TransiT prinT ads




                        Headline                           Call To aCTion
Creative Strategy




                        The silly nature of tongue         The website, which is load-   logo  Tagline
                        twisters causes people to          ed with games, sweepstakes
                        laugh and smile. Our Coke          and downloads, allows peo-
                        tongue twisters emphasize          ple to learn more about the
                        the benefit of Coke’s crisp, re-   “tongue” campaign.
                        freshing taste while focusing
                        on our tongue campaign.
18
CreaTive exeCuTions
                                             ouT-of-home
      movie THeaTer ad
      Shown before Feature Film

                                    Tongue expressions BookleT




                                     sTreeT arT          inTeraCTive displays




                                                                                Creative Strategy
This video execution, shown
prior to films in movie theaters,
leads audiences through pre-
movie stretches, ending with
the exercise of the most impor-
tant muscle - the tongue.
                                                                                19
P romoTions and pr
                      P
                    “sTiCk your Tongue ouT for a Coke” - viral Campaign
                                                                                                                     Today more than ever,
                                                                                                                    promotions and public
                    There will be a 0-foot-long red car-                                                          relations are a key part of
                    pet in the shape of the Coca-Cola                                                               any WORD-of-MOUTH
                    red ribbon on the floor at different                                                              advertising strategy.
                    locations. Lining the carpet will be
                    red poles to make it appear like a
                    movie premiere’s entrance. At the
                    end of the carpet will be Coca-Cola                                     Tongue press release
                    spokespersons from the target age                                       Press releases will
                    group wearing specially designed                                        be sent to various
                    Coke t-shirts. The spokespersons                                        publications with
                    will ask participants to stick out their                                interesting infor-
                    tongues for a free bottle of Coke. They will also receive a Tongue      mation about the
                    Expressions guide and, at select locations, a free t-shirt.             tongue and the
                                                                                            sense of taste. They
                                                                                            will contain scientific
                                                                                            information about its
                                                                                            importance and what stimulates taste buds, tying in the
                                                                                            texture and flavor of Coca-Cola Classic.


                                                                sTiCk iT ouT for THe polar Bears
                                                                                   The classic Coca-Cola polar bears are
                                                                                   in danger. In July, the company will
                                                                                   donate a portion of the sales of com-
Creative Strategy




                                                                                   memorative Coca-Cola Classic pack-
                                                                                   ages to the World Wildlife Foundation
                                                                                   to protect the polar bears. We have set
                                                                                   aside $1,000,000 in our budget to cover
                                                                                   this donation. We will support this effort
                                                                                   with promotions on our website.
20
M edia plan                                                                The plan integrates
                                                                                         both traditional and
                                                                                       non-traditional media,
                                                                                       focusing on operating
                                                                                      between interactive plat-
                                                                                     forms to successfully reach
oBjeCTive                                                                               the target consumer.
• Increase cola consumption and brand rating among 13-24 year
    old non-loyal beverage drinkers and loyal Coca-Cola customers
    seeking convenience in their active, busy, and connected lives.
• Obtain both high reach and frequency, focusing on nontraditional
    and new media.

an offensive approaCH

wHo                                                              wHere
• Dynamic cola drinkers who have no brand preference             • The strategy will take place in Dynamic Cities (list
  or who prefer Coca-Cola will be encouraged to pur-               on page 23) with a focus on the top ten metropoli-
  chase Coca-Cola Classic.                                         tan areas in the country with the highest percent-
                                                                   age population of young people between the ages
wHaT                                                               of 18-24.
• Messages delivered in areas of high opportunity and            • The campaign will also focus on the 10 largest non-
  large target population.                                         Pepsi affiliated university campuses.
                                                                 How
wHen                                                             • Obtain optimal levels of both reach and frequency
• Launch in January                                                through the following media:




                                                                                                                          Media Strategy and Integration
• One-year campaign                                                  Internet                    Outdoor
• Continuous scheduling on interactive level                           Search Marketing           Transportation
• Non-interactive media will be alternated throughout                  Banner Ads                 Street Art
  the year, focusing on the summer and holiday months.                 Video Ads                 Guerilla Marketing
                                                                       Targeted E-mails          Campus Newspaper
                                                                                                 Movie Theaters
                                                                      Interactive displays       Magazines
                                                                        Shopping Malls           Newspapers
                                                                                                 Video Games




                                                                                                                          21
M edia flow CHarT
Media Strategy and Integration




                                      for raTionale, please see “media raTionale” on pages 2-27.


22
M edia raTionale
Known for their ability to multitask, Dynamics are highly connected individuals who are not
afraid to try new forms of technology and are receptive to new marketing ideas. To reach
this dynamic target, we have compiled a marketing plan that consists of highly interactive
advertising spanning many media channels.                                                         Top 25 dynamiC CiTies 26
                                                                                                  Metropolitan areas ordered by
                                                                                                   population of 1-24-year-olds

online                                                                                            neW york
                                                                                                  los angeles
                                                                                                  chicago
                                   Banner/video ads
                                                                                                  dallas
                                   Selections: Popular social networking (facebook,               philadelphia
                                   MySpace), Online Video (TV networks, YouTube), and             housTon
                                   Sports (ESPN, CBSsportsline) sites                             WashingTon dc
                                   Timeline: all year, varies by outlet                           miami
                                                                                                  aTlanTa
                                   Rationale: As Dynamics spend much of their time
                                                                                                  deTroiT
                                   online, banner and video ads reinforce the brand im-           BosTon
                                   age in the target market’s mind. These ads allow people        phoenix
                                   to interact with the images, ultimately driving them to        san francisco
                                   MyCoke.com/tongue.                                             san diego
                                                                                                  minneapolis
                                                                                                  seaTTle
                                                                                                  sT. louis
                                                                                                  BalTimore
                                                                                                  Tampa
                                    searCH markeTing




                                                                                                                                   Media Strategy and Integration
                                                                                                  denver
                                    Selections: Google, Yahoo!, MSN                               scramenTo
                                    Timeline: all year                                            piTTsBurg
                                    Rationale: Search engine marketing only displays              cincinnaTi
                                                                                                  san anTonio
                                    ads related to users’ searches, directly connect-
                                                                                                  porTland
                                    ing the target with ads relevant to their needs.
                                    Campaign keywords (i.e. “taste,” “tongue” and
                                    “puzzles”) will trigger Coca-Cola ads at the top
                                    of search results of all major search engines.


                                               25 sTrauss, willam and neil Howe. millenials and
                                               THe pop CulTure. 2006.
                                               26 us Census Bureau, 2005 populaTion esTimaTes                                      23
Media raTionale
                                                                                             TargeTed e-mails
                                                                                             Selections: Users of MyCoke.com and MyCokeRe-
                                                                                             wards.com, Mailing Lists from Guerilla Events
                                 Top 25 dynamiC Colleges 27
                                                                                             Timeline: One e-mail per quarter
                                 Non-Pepsi-affiliated universities, ordered
                                  by enrollment
                                                                                             Rationale: Targeted e-mails provide new branding
                                                                                             opportunities to better connect with current custom-
                                 universiTy of minnesoTa                                     ers. The e-mails provide customers already familiar
                                 ohio sTaTe                                                  with the brand with a direct link to MyCoke.com/
                                 universiTy of Texas - ausTin
                                 arizona sTaTe
                                                                                             tongue, effectively generating a high yield.
                                 Texas a and m
                                 michigan sTaTe                                   weB games
                                 pennsylvania sTaTe                               Selections: Popular gaming sites: newgrounds
                                 universiTy of florida                            com, addictinggames.com, albinoblacksheep.com
                                 universiTy of Wisconsin
                                 universiTy of illinois - urBana
                                                                                  Timeline: all year
                                 universiTy of michigan                           Rationale: As games become more popular among
                                 purdue universiTy
                                 universiTy of souTh florida - Tampa
                                                                                  the target, placing Coke games on websites dedi-
                                 neW york universiTy                              cated to Internet gaming is a cost-effective way of
                                 indiana universiTy                               reaching the target.
                                 universiTy of arizona
                                 universiTy of california - la                                                                                   prinT
                                 universiTy of WashingTon
                                 ruTgers universiTy                                       magazines
Media Strategy and Integration




                                 universiTy of maryland                                   Selection: Entertainment and gaming magazines
                                 Wayne sTaTe universiTy                                   targeted to Dynamics
                                 universiTy of housTon
                                 florida sTaTe
                                                                                          Timeline: all year, varies by specific outlet
                                 universiTy of georgia                                    Rationale: Almost half of all teens read at least one
                                                                                          magazine a month, with boys gravitating toward
                                                                                          gaming magazines and girls preferring magazines
                                                                                          featuring celebrities.28 By targeting executions to the
                                                                                          magazine’s specific demographic, we can effectively
                                                                                          reach key segments within the target.

                                                                                                                      27 naTional CenTer for eduCaTion sTaTisTiCs,
                                                                                                                      2004 enrollmenT ranking
24                                                                                                                    28 Bps media, HTTp://www.BpouTdoor.Com/
                                                                                                                      arTiCle.pHp?arTiCle=youTH_wasTe
ouT of Home
                                                             Media raTionale
                      guerilla                                                    inTeraCTive mall displays
                      Selections: Top 2 Dynamics Cit-                            Selections: Top 2 Dynamic Cities
                      ies and College Campuses                                    Timeline: May through September
                      Timeline: 2 days spans in January,                          Rationale: These interactive floor pro-
                      May, and September                                          jections, placed in highly-visible, high-
                      Rationale: The guerilla aspect of                           traffic areas in malls, will be rolled out
                      this campaign aims to generate                              in the summer to introduce the cam-
                      word of mouth among the target                              paign during a time when the target
                      through a unique execution. The                             is away from school and has more free
                      guerilla events take place in malls                         time.
                      in the top cities and on the side-
                      walks of the top campuses.




                                                                                    sTreeT arT
                                                                                    Selections: Top 2 Dynamic
                                                                                    College Campuses
                       newspapers                                                   Timeline: Two weeks prior to




                                                                                                                               Media Strategy and Integration
                       Selection: Top 2 Dynamics Col-                              Guerilla campaign
                       lege Campuses                                                Rationale: To prepare campuses
                       Timeline: Academic Year                                      for the arrival of our guerilla
                       Rationale: Campus newspapers                                 campaign, street art sticker ads
                       are often students’ main source for                          provide a unique way of gener-
                       campus news, with 44% of under-                              ating word of mouth in a cost
                       graduates reading them 2+ times                              effective manner. The ads will be
per week. By supplying the content of the newspaper
          29
                                                                                    placed in highly-visible, high-
puzzle section, we will reach a large percentage of col-     traffic areas around campus, such as the student center
lege students in a unique and cost-effective manner.         and food court.

                                                                                29 y2m media and markeTing group, www.y2m.
                                                                                Com/researCH/files/readersHipsurvey06.pdf
                                                                                                                               2
Media raTionale
                                 ouTdoors ConT.
                                   ads sHown prior To fea-                                                      TransporTaTion
                                   Ture films                                                                   Selection: Top
                                   Selections: Top 2 Dy-                                                       10 Cities
                                   namic Cities                                                                 Timeline: Febru-
                                   Timeline: Summer and                                                         ary - March
                                   Holidays                                                                     Rationale: Our
                                   Rationale: Young adults                                                      bus ads focus
                                   make up more than half                                                       on specific
                                   of the movie-going audi-                                                     routes that pass
                                   ence and are more likely                                                     through areas with high population densities
                                   to attend movies at least                                                    of Dynamics. The ads reinforce the early brand
                                   once a month than older                                                      messages from other media channels in an urban
                                   adults.30 Theater ads placed before appropriate films reach the              environment, generating high recall.31
                                   target in a non-multitasking environment with focus completely
                                   on the screen.

                                 Considered BuT noT reCommended
                                   With a budget of only $17 million and the need to balance the media plan to fit the multi-tasking, multi-channel usage
                                   patterns of Dynamics, it is impossible to purchase space on every media channel. Below are media that we considered
                                   in our research efforts, but ultimately decided not to recommend:
Media Strategy and Integration




                                   radio                                            Television                               BillBoards
                                   The radio is filled with clutter, at-            Given the short attention spans and      Given the busy lifestyles of Dynam-
                                   tracting many advertising dollars                technical proficiency of Dynamics,       ics and their geographic distribu-
                                   to this inexpensive medium. Given                your money is better spent on me-        tion, billboards are easily ignored
                                   the limitations of the broadcast, it is          dia that offers a more immersive, ac-    and are not highly targeted. We
                                   also difficult to create an interactive          tive (more cost effecive) experience.    chose to use mall, movie theater
                                   experience, reducing the media’s                 Coca-Cola will still have a presence     and street art as more targeted, im-
                                   effectiveness.                                   in this medium as a part of its over-    mersive, interactive approaches to
                                                                                    all strategy, including the American     reach Dynamics.
                                      30 aCCording To a 2005 movie aTTendanCe       Idol sponsorship and traditional
                                      sTudy By mpa worldwide markeT researCH and
                                      analysis                                      Holiday commercials.
                                      31 Clear CHannel ouTdoor, HTTp://ClearCHan-
26                                    nelouTdoor.Com/produCTs/Bus_TransiT.HTm
Promotion

             T-Shirts
                                                    B udgeT
             Guerilla
                                                                Production
             Tongue Expression Guide
             Save The Polar Bears
             Partnership  Promotion




                                    Total Budget
                                                                Crossword Puzzle Maker
                                                                Website Redesign
                                                                Other




                                                   Evaluation
                                                   Production




                                                                                         Media Strategy and Integration
                                                   Media Buys
                                                   Promotion

Media Buys
             Search Marketing
             Banner/Video Ads
             Mall/Movie Theater
             Interactive Displays
             Transportation
             Movie Theater



                                                                                         27
C ooperaTive parTnersHip
                                 ninTendo wii parTnersHip
                                                                                                               wii demos aT sporTing evenTs
                                                                                                               Objective: Increase brand health through
                                                                                                                 more active sponsorship.
                                  We propose a strategic partnership with The Nintendo Corporation’s
                                                                                                               Execution: Set up booths where specta-
                                  Wii brand to improve the market position of both brands. Our target
                                                                                                                 tors can try out the Nintendo Wii. We are
                                  market and brand values align with those of the Wii, a game console
                                                                                                                 targeting Coca-Cola-sponsored regional
                                  that offers a more social and physically interactive gaming experience.
                                                                                                                 NCAA basketball championships.
                                                                   faCeBook wii giveaway                       Rationale: This
                                                                   Objective: Take advantage of viral            method of
                                                                   trends in social networking to raise          promotion is a
                                                                   awareness of the campaign.                    more aggressive
                                                                   Execution: Create a sponsored group           way to reach the
                                                                   on facebook.com to announce a give-           target at sport-
                                                                   away of ten Nintendo Wiis to eligible         ing events.
                                                                   participants. Entrants are required to            Locations:
                                                                   stick out their tongue on their profile                 men’s 2008 division 1 BaskeTBall
                                                                   pictures and to join to group in order                  Charlotte Bobcats Arena – Charlotte, NC
                                                                                                                           US Airways Center – Phoenix,AZ
                                                                   to be considered.                                       Ford Field – Detroit, MI
                                                                   Rationale: While promoting the Wii,                     Reliant Statdium – Houston, TX
                                                                                                                           Alamodome – San Antonio, TX
                                                                   this execution strengthens campaign                     women’s 2008 division 1 BaskeTBall
                                    awareness using the social networking medium. By requiring partici-                    Greensborough Colloseum – Greensborough, NC
                                                                                                                           New Orelans Arena – Louisiana
                                    pants to change their profile photos, we expose their friends to the                   Ford Center – Oklahoma City
Media Strategy and Integration




                                    campaign.                                                                              Spokane Veterans Memorial – Spokane, WA




                                    CoCa-Cola minigames
                                    Objective: To increase campaign awareness and brand
                                       health using an alternative medium.
                                    Execution: Provide several Coca-Cola-themed
                                       minigames with new Wii consoles.
                                    Rationale: Games are an extremely effective medium for
                                       reaching the target. Minigames provide an opportu-
                                       nity to strengthen campaign images while maximiz-
                                       ing the reach of the branding effort.                         Coke Catching                Under Pressure
28
E valuaTion
The integrated marketing campaign we have just presented is aimed at accomplishing the campaign goals: increasing
both consumption and brand health by three percentage points each. While it has been designed with the utmost atten-
tion to detail in research, strategy and execution, the campaign is not perfect. To ensure effectiveness of your marketing
dollars, throughout the year-long campaign, we will carry out extensive evaluation and testing. The evaluation will consist
of both ongoing and periodic elements to constantly gauge the market’s response to the campaign. We take your invest-
ment in our campaign seriously and will utilize these evaluation procedures to reach our goals more effectively.

ongoing

QuanTiTaTive:
Observational methods via online games, such as the use of Internet cookies to identify web users
Urchin Analytics web server traffic data
Conversions from search placement ads and targeted e-mails

QualiTaTive:
Online message boards
Feedback from contact link on site
Response to guerrilla campaign
Media coverage of the campaign

periodiC

QuanTiTaTive:
An online survey placed on www.coca-cola.com
Surveys distributed at guerilla events

QualiTaTive:
Usability testing of website
Interviews conducted via telephone and in person where promotions and public relations take place.




                                                                                                                              Evaluation
Focus groups of target members.
Creative copy testing


                                                                                                                              29
1200 Surveys, focus groups,
                  interviews and secondary
                           research               ConClusion
                                                  Coca-Cola Classic stands on the edge of a crisis. In spite of health concerns per-
                                                  vading public opinion about soda, an aging loyal customer base, and new limits
             Dynamics are 13-24 year old non-     of marketing to children, the company has an opportunity to capture the attention
              loyal beverage drinkers seeking     of a new group: the Dynamics. They are a target who, at 13-24 years old, has yet
             convenience in their active, busy    to make up its mind as to its soft drink brand loyalty and for whom health has
                 and connected lifestyles.        more of a cosmetic than medical nature.

                                                  Capturing the market share of these Dynamics will not be easy. Our campaign
                                                  utilizes cutting-edge, non-traditional media coupled with a a focus on technology
                                                  to capture the minds and tastes of the active, connected Dynamics. The tongue,
                To Dynamics, Coca-Cola Clas-      the gateway to taste and the “Coke Side of Life,” serves as the youthful, uninhib-
                 sic is the ice-cold taste that   ited gesture of happiness inherent in a Coca-Cola Classic.
                 refreshes life by providing a
                physical and emotional uplift.    We look forward to being able to serve The Coca-Cola Company with our unique
                                                  solution to the current market situation.
Evaluation




30
COMave
                                                                                  aCknowledgemenTs
                                                                                      Krystina Baldwin
                                                                                      Diana Freedman
                                                                                      Elizabeth Fong
                                                                                      Brendan Marrese

                                                                                  speCial THanks To:
                                                                                        Professor John Verret
We believe in our clients.
                                                                                        Professor Geoffrey Klapisch
We believe in finding great solutions to even greater problems.
                                                                                        Professor Julie Beck
We believe in combining function and emotion.
                                                                                        Professor Carolyn Clark
We believe in integration.
                                                                                        Professor Tom Fauls
We believe in being out of the ordinary.
                                                                                        Professor Susan Parenio
           in creating brands with a powerful personality.
                                                                                        Professor Richard Perreault
           in dynamic ideas that adapt to our constantly changing world.
                                                                                        Professor Michael Rodriguez
           in simplicity.
                                                                                        Professor Jay Zagorsky
                                                                                        Dean Tobe Berkovitz
And in the middle of it all, we have a good time.
                                                                                        Dean Kenneth Elmore
Because we do what we love.
                                                                                        Anand Chopra-McGowan
                                          Larissa Hayden
                                                                                        Neil Dhandhukia
Jason Kahn           Illana Fried                          Da-Hae Oh
Executive Director   Account              Creative         Creative

                     Jonathan Kim
Karla Diaz           Account              Mariam Shahab    Dmitriy Karfagenskiy
Account Director                          Creative         Creative

                      Kathleen Kim




                                                                                                                      Evaluation
Lynn Chung            Account  Media     Zeny Huang       Caitlin Supka
Creative Director                         Creative         Creative
                      Lynn Chen
                      Account  Media

                                                                                                                      31
Coca-Cola Classic Campaign Targets Youth with Humor and Technology

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Coca-Cola Classic Campaign Targets Youth with Humor and Technology

  • 1.
  • 2. 1886 First Coca-Cola ad in the Atlanta Journal 1894 1950 1930’s First Coca-Cola T.V. First sold in Image of red and white 1885 6 oz. bottles ad created Logotype created 1916 Santa Claus is promoted 1966 “Hobble-skirt” bottle in ads for the first time “Things go better design introduced with Coke” campaign Brand Timeline 1928 First sponsor in the Olympics in Amsterdam
  • 3. 1979 “Have a Coke and a Smile” campaign 1993 1978 “Always Coca-Cola” Coca-Cola sponsors FIFA for campaign features polar the first time with its “Coke bears for the first time adds life...” campaign 2008 Our Campaign 2000 “Coca-Cola. Enjoy” ? international campaign 1971 “I’d Like to Buy the World a Coke” campaign: one of the best 2006 campaigns in history “The Coke Side of Life” campaign
  • 4. Executive Campaign goals 1. Increase consumption by 3 percentage points in the 13-24 year old target market. Summary 2. Increase brand health by 3 percentage points in the specified target market. The key benefit of Coca-Cola Classic for our target is taste.7 Our campaign focuses on this tangible benefit as Coca-Cola Classic is the world’s most valuable1 and most a gateway to the Coke Side of Life concept. Essentially recognized brand.2 In 2006, global consumption of trade- Coca-Cola Classic provides happiness through its refresh- mark Coca-Cola products rose 3%,2 yet in the United States, ing taste. the birthplace of the brand, sales have faltered.3 While the secret formula has not changed, consumer taste is shifting At the intersection of taste and happiness is the away from Coca-Cola Classic. It is time to refresh the brand tongue. Our creative strategy is to reach Dynamics with amid changing consumer preferences. a slightly irreverent look at everyday life, focusing on the tongue as an expression of the happiness found in the 13 to 24 year olds are the key to reviving the brand. Bans on Coke Side of Life. We’re sensitive to the fact that tongues selling to younger consumers4 restrict the company’s ability are potentially polarizing for certain demographics outside to reach youth and health concerns stifle consumption as of our target market but inside Coca-Cola Classic’s cus- consumers age. The company’s future success hinges on tomer base our executions are very targeted and tasteful its ability to reach 13 to 24 year olds now. to reflect this concern. Our target market is actively connected. Through We employ public relations strategies and strategic more than 1200 surveys, 20 in-depth interviews and 3 partnerships to complement the campaign’s executions focus groups, we learned that through technology, they and maximize their effectiveness. Through guerilla keep up with the latest social trends, and each other. events and alliances with key brands like the Nintendo Wii, Many are in school and rely financially on their parents, we will create and sustain buzz in the social, technology- while some are young professionals. They enjoy cola, savvy target market. but are not overly brand loyal, flexible when choosing refreshment. We call them the Dynamics. Non-traditional media are key to reaching the target. Executive Summary Multi-tasking, channel surfing, and ad-skipping character- ize our distracted target. Our media plan utilizes a multi- channel, technology-centric approach to reach and stick BusinessWeek Top 00 Brands 2006; hTTp://BWnT.BusinessWeek.com/ Brand/2006 with the target market. 2 2006 coca-cola annual reporT, pg 8 Beverage digesT 2006 Top 0 Brands; hTTp://WWW.Beverage-digesT.com/pdf/ Top-0_2007.pdf The beverage world has changed. Now is the time for american Beverage associaTion school Beverage guidelines; hTTp://WWW. Coca-Cola Classic to make a leap forward to match it. ameriBev.org case sTudy, pg 8 7 campaign survey
  • 5. BaCkground C onTenTs Beverage Industry Trends 2 Coca-Cola Brand Overview 3 Competition 4 Research Methods SWOT Analysis 6 posiTioning and TargeTing Key Target Insights 7 Target Market Definition 9 Target Market Profiles 10 Positioning Strategy 12 CreaTive sTraTegy Creative Strategy 13 Creative Palette 14 Creative Execution 1 Promotions and PR 20 media sTraTegy and inTegraTion Media Plan 21 Media Rationale 23 Budget 27 Cooperative Partnership 28 evaluaTion Evaluation 29 Conclusion 30 Contents 1
  • 6. B everage indusTry Annual Percentage Growth Rate CSD vs. Energy Drinks Trends In the past few years, there has been a steady decline in the carbonated soft drink (CSD) category’s beverage market share.8 Key drivers of this sales downturn include: • “HealTH smarT” Consumers - Consumers are educating themselves about the health implications of their consumption choices. This knowledge is causing a shift in market share from regular to diet soft drinks as consumers make an ef- fort to be healthy.9 The health smart trend continues with a steady increase in the market share of diet sodas. • populariTy of funCTional drinks – The market share of enhanced bottled water, sports drinks and energy drinks is also experiencing growth at the expense of Examples of Short-lived CSD regular soft drink consumption. Demand for these drinks is increasing as con- Brands sumers look for a physical uplift from a “healthy” beverage. We expect this trend to continue. Functional drink sales are predicted to grow 27% at current prices from 2004-2009.10 • a flood of sHorT-lived Brands - Short-term variations of popular sodas, such as Dr. Pepper Red Fusion, increase clutter in the soft drink marketplace. The Coca- Cola Company released 84 new brands in 2006 alone.11 The new drinks flood the market with temporary products, distracting consumers from Coca-Cola Classic’s brand messages. 2002-2004 2002-2004 Background 8 Case Study, pg 6 9 Case Study, pg 6 10 Mintel Report, Functional Drinks 2 2004-200 2004-2007 2006-2007 11 2006 Coca-Cola Annual Report, pg 33
  • 7. Brand overview Coca-Cola Classic experienced a 2% sales decrease from 200-2006.16 • sTruggling wiTH negaTive media aTTenTion - International coverage of incidents in India and Colombia is affecting the brand image. In the U.S., adverse publicity about obesity in children also contribues to declining public perception of CSD brands. • negaTive HealTH perCepTions - In 200, regular sodas began disappearing from U.S. In 200, Coca Cola chose to use schools in accordance with an agreement by the three largest beverage companies to promote a health smart lifestyle.12 88% traditional media • puBliC response To “THe Coke side of life” - Coca-Cola successfully integrates itself to reach 13-24-year-old consumers into the daily lives of its consumer in an active, mobile and digital world.13 Though each day 1.3 billion global Coca Cola customers quench their thirsts with a Coke product, sales of its flagship brand continue to fall.14 • TradiTional Branding TaCTiCs - Coca-Cola Classic’s decade-long (1997-2006) ab- sence from the Super Bowl is indicative of the brand’s recent avoidance of major branding opportunities, especially in non-traditional placements.1 Until 2007, Coca-Cola had been absent from Super Bowl marketing opportunities for 10 years Background 12 American Beverage Association School Beverage Guidelines; http://www.ameribev.org 13 The Coca Cola Company 2006 Annual Review pg 16 14 “Soft Drink Hard Sell,” The Observer, July 9,2006; http://observer.guardian.co.uk/magazine/ story/0,,1813839,00.html 1 Atlanta Jounal-Constitution Online, Ajc.com - http://www.ajc.com/business/content/business/ coke/stories/2007/01/24/0124bizcokead.html 16 Beverage Digest 2006 Top 10 Brands; http://www.beveragedigest.com/pdf/top-10 2007.pdf 3
  • 8. C ompeTiTion Coca-Cola Classic is a well-recognized brand worldwide. Unfortunately, domestic sales do not reflect Coca-Cola Classic’s true marketing potential. Due to newly introduced beverages and the growing popularity of the competition, Coca-Cola Classic sales continue to decline. Coca-Cola’s Competitors: direCT CompeTiTion: Cola flavored sodas: Pepsi, RC Cola, store brand colas Other brands of cola-flavored soda provide the same experience as Coca- Cola Classic. Non-loyal cola drinkers cannot even taste the difference be- tween brands. 17 Pepsi RC Cola Diet Sodas indireCT CompeTiTion: Other carbonated drinks: Dr. Pepper, Mountain Dew, 7-Up, Diet Sodas Other flavors of carbonated drinks can substitute Coca-Cola Classic. They have the same texture and are consumed with similar foods: pizzas, burgers, snacks. All of these sodas provide the same benefit to the consumer: an Lemon-Lime Other Energy easily accessible drink that will complement any food. Sodas Sodas Drinks Functional drinks: Energy Drinks, Enhanced Water/Sports Drinks, Teas Functional drinks are rapidly growing in popularity among teenagers and young adults. They provide a more concentrated dose of caffeine, vitamins or nutrients for the students and athletes who are in need of energy. With an overlapping of target market and similar key benefits of providing en- ergy, functional drinks are taking market share from Coca-Cola Classic.18 Enhanced Sports Drinks RTD Coffee Tea non-soda CompeTiTion: Other beverages: Any brand of unfortified juice, water or milk There is a wide range of drinks available to quench thirst or to complement a meal or snack. Water, milk and all other drinks compete to satisfy the consumer’s next wave of thirst. Background Bottled Milk Juices Water 17 Campaign Focus Group 18 Mintel Report, Functional Drinks 4
  • 9. R esearCH meTHods researCH oBjeCTives • Which aspects of Coca-Cola most attract the target market? Focus Group Pullouts: • What are psychographic and behavioral characteristics of the target market? • What is the target market’s perception of CSDs and Coca-Cola Classic? “I buy soda not only because it • What are the CSD purchase trends among the target market? tastes good but because it keeps • What are common lifestyle trends within the target market? me up.” - Analuz Vizarretea, 19 • What is the media consumption of the target market? primary researCH • We conducted an extensive survey with more than 1,200 responses of 13-24 year we ColleCTed over olds across the U.S. to gauge the role of Coca-Cola in the target’s lifestyle and to collect demographic information. • We held one-on-one interviews with 20 members of the target market for a more 1200 surveys, in-depth, personal look at Coca-Cola’s role in the target’s life and their daily media usage. ConduCTed 20 inTerviews • We conducted three focus groups consisting of members of our target market, asking questions about their soda drinking habits, components of their purchase decisions and perceptions of Coca-Cola and Pepsi. and Held 3 foCus groups. “Coca-Cola is an older, conserva- seCondary researCH: tive brand. Pepsi is young and hip.” For information on the CSD industry, the Coca-Cola Company and the target market, re- - Brittany Nardone, 16 search was taken from: • Online databases (Mintel) • Books (For God, Country, and Coca-Cola: The Definitive History of the Great “[Advertising] should be visually American Soft Drink and the Company That Makes It - Mark Pendergrast) attractive. It needs to have a young • Trade publications (Ad Age, Adweek) image, putting in things that we • Coca-Cola Classic Case Study Background like.” - Jorge Noriega, 19
  • 10. SWOT Analysis • opporTuniTies Many tangible product benefits • Non-traditional media avail- sTrengTHs able to reach • More charitable organizations • Well-recognized, trusted fit with brand values; can brand name19 team up with new chari- • Established company19 ties • Consistent product • Brand-loyal customer base20 • Successful past advertising21 • Easily accessible product weaknesses • Ignores non-traditional advertising • Does not effectively reach 13-24 years olds22 • Declining sales23 • Target perceives it as an THreaTs “old” brand”24 • Positioning based on • Health smart trend intangibles erodes market share • Potential for more negative media coverage • Popularity of functional drinks persists Background • Increasing new competi- tion in the market 19 Coca-Cola Corporate Website, http://www.thecoca-colacompany.com/ourcompany/awards_recognition.html 20 Campaign Focus Group/Surveys 21 Coca Cola Television Advertising 22 Campaign Case Study, pg 13 23 Beverage Digest 2006 Top 10 Brands; http://www.beverage-digest.com/pdf/top-10 2007.pdf 6 24 Campaign Focus Groups
  • 11. K ey TargeT insigHTs Achieving our Research Objectives Which aspects of Coca-Cola most attract the target market? Taste. Taste was the top response no matter how we segmented the data. All data subgroups represent the importance of taste. } out of those who show no strong brand loyalty, Out of general survey population } out of undergradu- ates who respond to sarcasm, } out of females who Brand image Other Energy Taste had watched ABC No response Thirst-quencher in the last week. Just a drink that comes with other food Positioning and Targeting What are the psychographic and behavioral characteristics of the target audience? The target audience invests much of its time in social activities. They feel most comfortable when around others, and they use multiple forms of communication to keep in touch with others. The target audience values friends highly and prefers to do activities as a group rather than as individuals. What is the target market’s perception of Coca-Cola Classic? Social, conservative and fun are a few words that the target uses to describe the Coca-Cola Classic brand. They see Coca-Cola Classic as a solid brand that will always be around, though it may not always adapt well to current trends. The target audence says that Coca-Cola Classic does not put enough emphasis on what is interesting to them. 7
  • 12. K ey TargeT insigHTs What are CSD purchase trends among the target market? Segmenting through media purchases • 23% of the target market is generally loyal to brands but has not yet made a defi- nite brand choice for soft drink consumption. These customers are ready to make Aware of the benifits of segmenting the market, a brand choice but are waiting for a brand that connects with them. we looked for a divide delineating the target • The target market is health-conscious and thus has increased its consumption of into two psychographic groups throughout our non-soda drinks; however, it has not given up soft drinks entirely. primary research process. We found no such distinct divide. In fact, we What are common lifestyle trends within the target market? • Health has become a major concern for the target market. It is, however, a matter see the younger half of the target attempting of perception. While 96% of respondents consider themselves healthy or some- to emulate the older half, aligning with their what healthy, only 26% watch their calorie intake. Therefore, while being healthy world views and preferences. is trendy, few follow a strict diet. Instead, they make their consumption decisions based on perceptions of healthiness. With no discernable difference in outlook within the target, any division of the target aCTions of people wHo Consider THemselves into primary and secondary sub-groups HealTHy or somewHaT HealTHy would be completely arbitrary. I watch calories and what I eat I watch calories Yet, though their underlying preferences I watch what I eat may be similar, a high school student Neither lives in a very different world from a col- lege student or a young professional. • The target is generally receptive to advertising; it is less annoyed by advertising In order to best connect with their than the older population. everyday experiences, we plan to Positioning and Targeting • 13-18 year olds look to advertising for current trends. They consider both adver- segment through media channels, tising and their friends the strongest influences when purchasing the right prod- allowing us to tailor executions to ucts. the specific life experiences most • Dynamics primarily drink soda in social settings with friends and family. relevant to the audience while still maintaining the underlining mes- sage among the target. What is the media consumption of the target market? • 91% of the target audience considers itself to be at least somewhat connected to major news and world events. The target audience spends much of their time on the computer, and sees it as a valid source of information. 8
  • 13. T argeT markeT definiTion Introducing the Dynamics Our target audience is the Dynamics, 13-24 year old non-loyal beverage drinkers seeking convenience in their active, busy and connected lives. Dynamics engage in several activities that involve the use of multiple communication media at the same time. How are THey dynamiC? Positioning and Targeting Non-Loyal - Dynamics Active - Dynamics are Busy - Dynamics are either Connected - Dynamics are brand loyal, but have physically active, interest- working, in school, or utilize lots of technology not yet decided on a soft ed in fitness and health. both. During their chaotic to maintain their social drink loyalty. days, they socialize with connections and stay others. connected to the world around them. 9
  • 14. T argeT markeT profiles nour shahaB uri magen-david age: age: 2 middle school sTudenT invesTmenT Banking analysT perCepTion of life: She likes to live life to the fullest. perCepTion of life: Life brings you unexpected things. You lifesTyle: Her days are packed with school and homework, must always be prepared for its surprises. but every night she tries to fit in a couple of hours to lifesTyle: Extremely busy. He was busy in college, but now life’s watch TV and go online. absolutely crazy. He wakes up at 8 in the morning, goes to favoriTe weBsiTe: MySpace. work, eats lunch, goes back to work, works out, and goes back weekend plans: She likes to have fun; she goes to the mall to work. He takes little breaks at the office, though, mostly by and spends time with her family. Every once in a while, she playing games online. goes to parties, where she likes drinking Coke. favoriTe weBsiTe: addictinggames.com. Positioning and Targeting perCepTion of CoCa-Cola ClassiC: It is not her favorite soda online aCTiviTies: Check e-mail, the news, facebook, stocks, but she still likes to have it every now and then. However, and do work-related stuff. He probably uses the Internet it must always be bubbly – never flat. around 14 hours a day. perCepTion of CoCa-Cola ClassiC: Sometimes he’s at the office until 2, even 3 in the morning. On those late days, he drinks Coke beause it gives him the energy to keep going. He also drinks Coke with lunch and sometimes dinner, especially with pizza or burgers. It’s the only soda he drinks; he likes its taste. He started drinking it as a kid and will probably drink it when he’s old. 10
  • 15. maria fe razeTTo Tricia paTTerson age: 2 age: 8 college senior college freshman perCepTion of life: She tries to enjoy moments to the fullest, perCepTion of life: Her life is changing. She is trying to fig- espeically now that she is graduating in a few months. ure out what she wants to do with the rest of her life. She lifesTyle: Ever since she started college she started exercising thinks life is what you make it, so she tries to enjoy it and a lot more – working out became a huge part of her busy life. keep herself active. During the week, she goes to class, does homework, works lifesTyle: One of her favorite things to do is socialize. She out, and hangs out with her friends if she has time left - they likes to meet different kinds of people and listen to their are a huge part of her life; they’re like her family. experiences. She spends lot of time with people on her online aCTiviTies: Whenever she is short on time, she keeps in dorm floor, over the phone, and online. She spends around Positioning and Targeting touch with all her friends online - through AIM, MSN messen- hours a night online, simultaneously doing homework, ger, e-mail and facebook. She goes online for about three or talking on the phone, and watching TV. four hours every night, mostly for schoolwork. favoriTe magazines: Vogue, Teen Vogue, the New Yorker perCepTion of CoCa-Cola ClassiC: She used to be addicted to and the Economist. Coca-Cola when she was younger. She still drinks it, especially perCepTion of CoCa-Cola ClassiC: She likes drinking Coca- when she’s up doing schoolwork, but she’s also trying to drink Cola every now and then, but mostly when she’s at the water and other [healthier] stuff. beach because it is refreshing. 11
  • 16. PosiTioning sTraTegy To Dynamics, Coca-Cola Classic is the ice-cold taste that refreshes life by providing a physical emotional uplift. Positioning and Targeting Coca-Cola Classic is synonymous with the color red and tradition. Our new Coca-Cola Classic market strategy refocuses the “Coke Side of Life” campaign back on Coke’s key benefit: taste. Coca-Cola Classic will turn the act of sticking out your tongue into another trademark of Coca-Cola and establish it as the gateway to “The Coke Side of Life.” 12
  • 17. C reaTive sTraTegy BaCkground oBjeCTive: To rekindle interest in the Coca-Cola brand and The “Coke Side of Life” campaign entertains au- to refresh the “Coke Side of Life” campaign diences with its abstract animated vending ma- chine and video game commercials, but strays too far from the brand’s socially connected core and the product’s functional benefits. TargeT: The Dynamics, 13-24 year-old socially connected, multicultural youth “The Coke Side of Life” campaign needs more than computer animation to connect with young- audiences. It needs to express youthfulness CompeTiTive frame: Coke’s crisp, classic taste through online media, images of young people and more edgy, authentic concepts. From bottom to top, our campaign integrates key message: The crisp, refreshing taste of Coke will make with Coca-Cola’s current brand positioning. We maintain the brand’s optimistic, happy core. The your tongue tingle and make you want to brand voice remains refreshingly honest, speak- smile ing directly to the target in its own language about authentic situations. Our campaign builds on the “Coke Side of Life” concept currently in supporT poinTs: Povides a physical and emotional uplift, use, offering a new way to express the happiness quenches thirst and is associated with in the taste of Coke by sticking out one’s tongue. social occasions We are aware that this act is potentially polar- izing; however, within our target market we find it enhances the viral nature and youthful edge of Creative Strategy our key message. personaliTy: Optimistic, Fun and Creative 13
  • 18. CreaTive paleTTe THe logo TTagline Our creative palette shows the elements that are reinforces the Coke Side of Life campaign. present in all of our creative executions, BuBBles ensuring an integrated are dynamic and add vitality campaign. and energy to the execu- tions. They reflect the Dy- namics’ active lifestyle. Bold Colors represent the intensity of positive emotions as presented in the Coke Side of Life. smiles spread happiness and represent connectedness among Dynamics. friends make life exciting. The interaction of friends in social The tongue Creative Strategy settings represents the viral is the element that connects characteristic of the campaign. Coca-Cola’s key benefit, taste, with the happiness represented by the brand. riBBon Tongue expressions are a The ribbon provides consistency viral communication of the in the campaign with the brand 14 Coke Side of Life. and its heritage.
  • 19. prinT C reaTive exeCuTions Creative Strategy 1
  • 20. C reaTive exeCuTions online inTernal www.myCoke.Com/Tongue Tongue Twister Videos Myspace Layouts Mosaic Coke Monster Games Video Sharing Tongue Expression Guide myspaCe mosaiC Visitors can submit photos of themselves sticking out Creative Strategy their tongues. Appropriate photos are compiled into a photo-mosaic. The mosaic is inserted into a Flash wid- get that participants can then place on their MySpace page, and the mosaic zooms into a photo of the partici- pant. This execution reinforces the tongue imagery of the campaign through the social networking medium. 16
  • 21. C reaTive exeCuTions online exTernal Banner ads Headline The tongue twister uni- fies and reinforces the campaign, and its sim- plicity and uniqueness attract web surfers. image Body Copy logo Tagline The tongue monster is The purpose of the ban- The final segment of the from the Coke webgames ner ad is to have people banner ad shows the Coke on mycoke.com/tongue. visit mycoke.com/tongue. Side of Life logo twirling In the ad, the monster Tongue twisters and and flying across the banner swallows the headline. games introduces the fun and landing in the center. features of the site. weB games Creative Strategy Bubble Mania Spin the Bottlecap Coca-holic 17
  • 22. CreaTive exeCuTions ouT-of-home TransiT prinT ads Headline Call To aCTion Creative Strategy The silly nature of tongue The website, which is load- logo Tagline twisters causes people to ed with games, sweepstakes laugh and smile. Our Coke and downloads, allows peo- tongue twisters emphasize ple to learn more about the the benefit of Coke’s crisp, re- “tongue” campaign. freshing taste while focusing on our tongue campaign. 18
  • 23. CreaTive exeCuTions ouT-of-home movie THeaTer ad Shown before Feature Film Tongue expressions BookleT sTreeT arT inTeraCTive displays Creative Strategy This video execution, shown prior to films in movie theaters, leads audiences through pre- movie stretches, ending with the exercise of the most impor- tant muscle - the tongue. 19
  • 24. P romoTions and pr P “sTiCk your Tongue ouT for a Coke” - viral Campaign Today more than ever, promotions and public There will be a 0-foot-long red car- relations are a key part of pet in the shape of the Coca-Cola any WORD-of-MOUTH red ribbon on the floor at different advertising strategy. locations. Lining the carpet will be red poles to make it appear like a movie premiere’s entrance. At the end of the carpet will be Coca-Cola Tongue press release spokespersons from the target age Press releases will group wearing specially designed be sent to various Coke t-shirts. The spokespersons publications with will ask participants to stick out their interesting infor- tongues for a free bottle of Coke. They will also receive a Tongue mation about the Expressions guide and, at select locations, a free t-shirt. tongue and the sense of taste. They will contain scientific information about its importance and what stimulates taste buds, tying in the texture and flavor of Coca-Cola Classic. sTiCk iT ouT for THe polar Bears The classic Coca-Cola polar bears are in danger. In July, the company will donate a portion of the sales of com- Creative Strategy memorative Coca-Cola Classic pack- ages to the World Wildlife Foundation to protect the polar bears. We have set aside $1,000,000 in our budget to cover this donation. We will support this effort with promotions on our website. 20
  • 25. M edia plan The plan integrates both traditional and non-traditional media, focusing on operating between interactive plat- forms to successfully reach oBjeCTive the target consumer. • Increase cola consumption and brand rating among 13-24 year old non-loyal beverage drinkers and loyal Coca-Cola customers seeking convenience in their active, busy, and connected lives. • Obtain both high reach and frequency, focusing on nontraditional and new media. an offensive approaCH wHo wHere • Dynamic cola drinkers who have no brand preference • The strategy will take place in Dynamic Cities (list or who prefer Coca-Cola will be encouraged to pur- on page 23) with a focus on the top ten metropoli- chase Coca-Cola Classic. tan areas in the country with the highest percent- age population of young people between the ages wHaT of 18-24. • Messages delivered in areas of high opportunity and • The campaign will also focus on the 10 largest non- large target population. Pepsi affiliated university campuses. How wHen • Obtain optimal levels of both reach and frequency • Launch in January through the following media: Media Strategy and Integration • One-year campaign Internet Outdoor • Continuous scheduling on interactive level Search Marketing Transportation • Non-interactive media will be alternated throughout Banner Ads Street Art the year, focusing on the summer and holiday months. Video Ads Guerilla Marketing Targeted E-mails Campus Newspaper Movie Theaters Interactive displays Magazines Shopping Malls Newspapers Video Games 21
  • 26. M edia flow CHarT Media Strategy and Integration for raTionale, please see “media raTionale” on pages 2-27. 22
  • 27. M edia raTionale Known for their ability to multitask, Dynamics are highly connected individuals who are not afraid to try new forms of technology and are receptive to new marketing ideas. To reach this dynamic target, we have compiled a marketing plan that consists of highly interactive advertising spanning many media channels. Top 25 dynamiC CiTies 26 Metropolitan areas ordered by population of 1-24-year-olds online neW york los angeles chicago Banner/video ads dallas Selections: Popular social networking (facebook, philadelphia MySpace), Online Video (TV networks, YouTube), and housTon Sports (ESPN, CBSsportsline) sites WashingTon dc Timeline: all year, varies by outlet miami aTlanTa Rationale: As Dynamics spend much of their time deTroiT online, banner and video ads reinforce the brand im- BosTon age in the target market’s mind. These ads allow people phoenix to interact with the images, ultimately driving them to san francisco MyCoke.com/tongue. san diego minneapolis seaTTle sT. louis BalTimore Tampa searCH markeTing Media Strategy and Integration denver Selections: Google, Yahoo!, MSN scramenTo Timeline: all year piTTsBurg Rationale: Search engine marketing only displays cincinnaTi san anTonio ads related to users’ searches, directly connect- porTland ing the target with ads relevant to their needs. Campaign keywords (i.e. “taste,” “tongue” and “puzzles”) will trigger Coca-Cola ads at the top of search results of all major search engines. 25 sTrauss, willam and neil Howe. millenials and THe pop CulTure. 2006. 26 us Census Bureau, 2005 populaTion esTimaTes 23
  • 28. Media raTionale TargeTed e-mails Selections: Users of MyCoke.com and MyCokeRe- wards.com, Mailing Lists from Guerilla Events Top 25 dynamiC Colleges 27 Timeline: One e-mail per quarter Non-Pepsi-affiliated universities, ordered by enrollment Rationale: Targeted e-mails provide new branding opportunities to better connect with current custom- universiTy of minnesoTa ers. The e-mails provide customers already familiar ohio sTaTe with the brand with a direct link to MyCoke.com/ universiTy of Texas - ausTin arizona sTaTe tongue, effectively generating a high yield. Texas a and m michigan sTaTe weB games pennsylvania sTaTe Selections: Popular gaming sites: newgrounds universiTy of florida com, addictinggames.com, albinoblacksheep.com universiTy of Wisconsin universiTy of illinois - urBana Timeline: all year universiTy of michigan Rationale: As games become more popular among purdue universiTy universiTy of souTh florida - Tampa the target, placing Coke games on websites dedi- neW york universiTy cated to Internet gaming is a cost-effective way of indiana universiTy reaching the target. universiTy of arizona universiTy of california - la prinT universiTy of WashingTon ruTgers universiTy magazines Media Strategy and Integration universiTy of maryland Selection: Entertainment and gaming magazines Wayne sTaTe universiTy targeted to Dynamics universiTy of housTon florida sTaTe Timeline: all year, varies by specific outlet universiTy of georgia Rationale: Almost half of all teens read at least one magazine a month, with boys gravitating toward gaming magazines and girls preferring magazines featuring celebrities.28 By targeting executions to the magazine’s specific demographic, we can effectively reach key segments within the target. 27 naTional CenTer for eduCaTion sTaTisTiCs, 2004 enrollmenT ranking 24 28 Bps media, HTTp://www.BpouTdoor.Com/ arTiCle.pHp?arTiCle=youTH_wasTe
  • 29. ouT of Home Media raTionale guerilla inTeraCTive mall displays Selections: Top 2 Dynamics Cit- Selections: Top 2 Dynamic Cities ies and College Campuses Timeline: May through September Timeline: 2 days spans in January, Rationale: These interactive floor pro- May, and September jections, placed in highly-visible, high- Rationale: The guerilla aspect of traffic areas in malls, will be rolled out this campaign aims to generate in the summer to introduce the cam- word of mouth among the target paign during a time when the target through a unique execution. The is away from school and has more free guerilla events take place in malls time. in the top cities and on the side- walks of the top campuses. sTreeT arT Selections: Top 2 Dynamic College Campuses newspapers Timeline: Two weeks prior to Media Strategy and Integration Selection: Top 2 Dynamics Col- Guerilla campaign lege Campuses Rationale: To prepare campuses Timeline: Academic Year for the arrival of our guerilla Rationale: Campus newspapers campaign, street art sticker ads are often students’ main source for provide a unique way of gener- campus news, with 44% of under- ating word of mouth in a cost graduates reading them 2+ times effective manner. The ads will be per week. By supplying the content of the newspaper 29 placed in highly-visible, high- puzzle section, we will reach a large percentage of col- traffic areas around campus, such as the student center lege students in a unique and cost-effective manner. and food court. 29 y2m media and markeTing group, www.y2m. Com/researCH/files/readersHipsurvey06.pdf 2
  • 30. Media raTionale ouTdoors ConT. ads sHown prior To fea- TransporTaTion Ture films Selection: Top Selections: Top 2 Dy- 10 Cities namic Cities Timeline: Febru- Timeline: Summer and ary - March Holidays Rationale: Our Rationale: Young adults bus ads focus make up more than half on specific of the movie-going audi- routes that pass ence and are more likely through areas with high population densities to attend movies at least of Dynamics. The ads reinforce the early brand once a month than older messages from other media channels in an urban adults.30 Theater ads placed before appropriate films reach the environment, generating high recall.31 target in a non-multitasking environment with focus completely on the screen. Considered BuT noT reCommended With a budget of only $17 million and the need to balance the media plan to fit the multi-tasking, multi-channel usage patterns of Dynamics, it is impossible to purchase space on every media channel. Below are media that we considered in our research efforts, but ultimately decided not to recommend: Media Strategy and Integration radio Television BillBoards The radio is filled with clutter, at- Given the short attention spans and Given the busy lifestyles of Dynam- tracting many advertising dollars technical proficiency of Dynamics, ics and their geographic distribu- to this inexpensive medium. Given your money is better spent on me- tion, billboards are easily ignored the limitations of the broadcast, it is dia that offers a more immersive, ac- and are not highly targeted. We also difficult to create an interactive tive (more cost effecive) experience. chose to use mall, movie theater experience, reducing the media’s Coca-Cola will still have a presence and street art as more targeted, im- effectiveness. in this medium as a part of its over- mersive, interactive approaches to all strategy, including the American reach Dynamics. 30 aCCording To a 2005 movie aTTendanCe Idol sponsorship and traditional sTudy By mpa worldwide markeT researCH and analysis Holiday commercials. 31 Clear CHannel ouTdoor, HTTp://ClearCHan- 26 nelouTdoor.Com/produCTs/Bus_TransiT.HTm
  • 31. Promotion T-Shirts B udgeT Guerilla Production Tongue Expression Guide Save The Polar Bears Partnership Promotion Total Budget Crossword Puzzle Maker Website Redesign Other Evaluation Production Media Strategy and Integration Media Buys Promotion Media Buys Search Marketing Banner/Video Ads Mall/Movie Theater Interactive Displays Transportation Movie Theater 27
  • 32. C ooperaTive parTnersHip ninTendo wii parTnersHip wii demos aT sporTing evenTs Objective: Increase brand health through more active sponsorship. We propose a strategic partnership with The Nintendo Corporation’s Execution: Set up booths where specta- Wii brand to improve the market position of both brands. Our target tors can try out the Nintendo Wii. We are market and brand values align with those of the Wii, a game console targeting Coca-Cola-sponsored regional that offers a more social and physically interactive gaming experience. NCAA basketball championships. faCeBook wii giveaway Rationale: This Objective: Take advantage of viral method of trends in social networking to raise promotion is a awareness of the campaign. more aggressive Execution: Create a sponsored group way to reach the on facebook.com to announce a give- target at sport- away of ten Nintendo Wiis to eligible ing events. participants. Entrants are required to Locations: stick out their tongue on their profile men’s 2008 division 1 BaskeTBall pictures and to join to group in order Charlotte Bobcats Arena – Charlotte, NC US Airways Center – Phoenix,AZ to be considered. Ford Field – Detroit, MI Rationale: While promoting the Wii, Reliant Statdium – Houston, TX Alamodome – San Antonio, TX this execution strengthens campaign women’s 2008 division 1 BaskeTBall awareness using the social networking medium. By requiring partici- Greensborough Colloseum – Greensborough, NC New Orelans Arena – Louisiana pants to change their profile photos, we expose their friends to the Ford Center – Oklahoma City Media Strategy and Integration campaign. Spokane Veterans Memorial – Spokane, WA CoCa-Cola minigames Objective: To increase campaign awareness and brand health using an alternative medium. Execution: Provide several Coca-Cola-themed minigames with new Wii consoles. Rationale: Games are an extremely effective medium for reaching the target. Minigames provide an opportu- nity to strengthen campaign images while maximiz- ing the reach of the branding effort. Coke Catching Under Pressure 28
  • 33. E valuaTion The integrated marketing campaign we have just presented is aimed at accomplishing the campaign goals: increasing both consumption and brand health by three percentage points each. While it has been designed with the utmost atten- tion to detail in research, strategy and execution, the campaign is not perfect. To ensure effectiveness of your marketing dollars, throughout the year-long campaign, we will carry out extensive evaluation and testing. The evaluation will consist of both ongoing and periodic elements to constantly gauge the market’s response to the campaign. We take your invest- ment in our campaign seriously and will utilize these evaluation procedures to reach our goals more effectively. ongoing QuanTiTaTive: Observational methods via online games, such as the use of Internet cookies to identify web users Urchin Analytics web server traffic data Conversions from search placement ads and targeted e-mails QualiTaTive: Online message boards Feedback from contact link on site Response to guerrilla campaign Media coverage of the campaign periodiC QuanTiTaTive: An online survey placed on www.coca-cola.com Surveys distributed at guerilla events QualiTaTive: Usability testing of website Interviews conducted via telephone and in person where promotions and public relations take place. Evaluation Focus groups of target members. Creative copy testing 29
  • 34. 1200 Surveys, focus groups, interviews and secondary research ConClusion Coca-Cola Classic stands on the edge of a crisis. In spite of health concerns per- vading public opinion about soda, an aging loyal customer base, and new limits Dynamics are 13-24 year old non- of marketing to children, the company has an opportunity to capture the attention loyal beverage drinkers seeking of a new group: the Dynamics. They are a target who, at 13-24 years old, has yet convenience in their active, busy to make up its mind as to its soft drink brand loyalty and for whom health has and connected lifestyles. more of a cosmetic than medical nature. Capturing the market share of these Dynamics will not be easy. Our campaign utilizes cutting-edge, non-traditional media coupled with a a focus on technology to capture the minds and tastes of the active, connected Dynamics. The tongue, To Dynamics, Coca-Cola Clas- the gateway to taste and the “Coke Side of Life,” serves as the youthful, uninhib- sic is the ice-cold taste that ited gesture of happiness inherent in a Coca-Cola Classic. refreshes life by providing a physical and emotional uplift. We look forward to being able to serve The Coca-Cola Company with our unique solution to the current market situation. Evaluation 30
  • 35. COMave aCknowledgemenTs Krystina Baldwin Diana Freedman Elizabeth Fong Brendan Marrese speCial THanks To: Professor John Verret We believe in our clients. Professor Geoffrey Klapisch We believe in finding great solutions to even greater problems. Professor Julie Beck We believe in combining function and emotion. Professor Carolyn Clark We believe in integration. Professor Tom Fauls We believe in being out of the ordinary. Professor Susan Parenio in creating brands with a powerful personality. Professor Richard Perreault in dynamic ideas that adapt to our constantly changing world. Professor Michael Rodriguez in simplicity. Professor Jay Zagorsky Dean Tobe Berkovitz And in the middle of it all, we have a good time. Dean Kenneth Elmore Because we do what we love. Anand Chopra-McGowan Larissa Hayden Neil Dhandhukia Jason Kahn Illana Fried Da-Hae Oh Executive Director Account Creative Creative Jonathan Kim Karla Diaz Account Mariam Shahab Dmitriy Karfagenskiy Account Director Creative Creative Kathleen Kim Evaluation Lynn Chung Account Media Zeny Huang Caitlin Supka Creative Director Creative Creative Lynn Chen Account Media 31