14. 3 Age Stereotypes 1 LFG GNOMER by Jennie Faber http://bit.ly/14ukQl 2 Rick’s Birthday by Alain-Christian http://bit.ly/1tsu29 3 Warcraft Warrior by Menage a Moi http://bit.ly/26yPSG 1 2 18-25 26-35 36-45
20. 1. Sharing knowledge 2. Problem solving 3. Creative arts 4. Social computing 5. Computer skills 6. Cooperation a. Activity, practice, or experienced within or for the game b. Learned in or because of the game but applied outside the game image from Don’t Bother Me, Mom, I’m Learning by Marc Prensky
21. Sharing knowledge … share knowledge during the game about subjects specific to internal gameplay? Agreed: 90.1% Sharing knowledge … share knowledge during the game but related to subjects housed outside the game? Agreed: 78.6%
22. Problem solving … learn problem-solving strategies within the game? Agreed: 89.8% Problem solving … problem-solving strategies from the game that affected your ability to solve problems in real life? Agreed: 53.6%
23. Creative Arts … an impact on your creativity and literacy within the game, in knowledge or practice? Agreed: 38% Creative Arts … impact of what you learned while in game on your creativity and literacy outside of the game? Agreed: 41.6% BlizzCon /09 (Shivarra) by brianjmatis http://bit.ly/3iWcyQ
24. Social Computing … new, more, or different uses of social online sites for game help? Agreed: 60% Social Computing … . new, more, or different uses of social online sites aside from the game but originally as a result of playing WoW? Agreed: 38.3%
25. Computer Skills … new computer-related skills and knowledge within or because of playing the game? Agreed: 66.6% Computer Skills … new computer-related skills and knowledge taken to other areas of your real life? Agreed: 43.1%
26. Cooperation … worked with others in the game? Agreed: 89.3% Cooperation … worked with people you know because of the game but on real life matters outside of the game? Agreed: 50.3%
28. 1. Sharing knowledge 39.7% strongly agreed that there was transference 2. Problem solving 17.5% strongly felt that way about problem solving skills 6. Cooperation 19% strongly agreed that experiences within the game led to cooperative efforts outside the game
30. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY !
31. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists
32. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators
33. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers
34. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators
35. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious
36. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious Career
37. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious Career Cultural
Sometimes the fellowship is to assembled to go slay dragons.
My goals for the survey A look into games, gaming culture, libraries, and learning -- What do they take out of games back to real life With Dr Chris Johnson … conducted late April and May of this year
Demographics begin
How old are they?
What gender are they?
Do you have to be stupid to spend your time playing a game like this?
Well…. How much time DO they spend?…A: how long have they been playing? … how often do they log in?… how much time each week do they spend?
Apparently the players are listening.
Boob tube, for comparison
I wanted to know exactly what are they learning and practicing in 6 fields