There is a shift in how learning is being distributed, communicated and consumed online. The quality of digital experiences we enjoy in our personal lives is impacting our expectations and behaviour at work. After all, contemporary and multichannel consumer services are designed to make us ‘feel’ positive about our interactions. Emotional engagement and participation happens is a result of frictionless, relevant and impactful online experiences. Without appropriate engagement strategies in place digital learning can all too easily fall short. We have created LearnerLab in response to the consumerisation of learning. We provide vital online engagement services to help learning teams and education providers connect with their audiences. We use this short deck to describe what gamification is and what benefits it can provide to learning organisations.