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"Produsage within virtual
worlds: Can current
toolsets help shape the
future of education?"
What are MMOs and
MMORPGs
What is produsage and
who does it apply to?


Second Life      Unity 3D
The Second Life
Toolset
Second Life’s
Applicability to
Education
The Unity
3D Toolset
Unity 3D’s
Applicability to
Education
A Comparison
             Between the
             Toolsets
Format
How easy to get started
General difficulty
What Researchers
Have Found

Childs, M.
de Freitas, S. & Neumann, T.
Warburton, S.
My conclusions...
Reference List
Childs, M. (2011) ‘Identity: A Primer’ in Reinventing Ourselves: Contemporary concepts of
identity in virtual worlds [Online]. Available at: http://moodle2.newman.ac.uk/11-
12/course/view.php?id=1066 (Accessed: 1 January 2012)

de Freitas, S. (2008) Serious Virtual Worlds: A Scoping Study [Online]. Available at:
http://web.ebscohost.com/ehost/pdfviewer/pdfviewer?sid=b8c00ee2-f577-48a8-9c1b-
35497665adf4%40sessionmgr115&vid=4&hid=122 (Accessed January 2 2012)

de Freitas, S. & Neumann, T. (2009) 'The use of exploratory learning for supporting immersive
learning in virtual environments', Computers and Education, 52 (2): 343-35 Curve
Coventry [Online]. Available at http://curve.coventry.ac.uk/cu/items/5c6ecf6d-1a61-c7ff-d7f3-
53404f5e42cd/1/deFreitas-Neumann.pdf (Accessed: 1 January 2012)

Warburton, S. (2009) ‘Second Life in Higher Education’ British journal of Educational
Technology, 40 (3), pp. 414-426 EBSCO Host [Online]. Available at:
http://web.ebscohost.com/ehost/detail?sid=312f2c6e-0c0a-43c4-8add-
00348e4df3cf%40sessionmgr113&vid=1&hid=122&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d
#db=ehh&jid=58I (Accessed: 1 January 2012)

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CE502-1003111-Produsage

  • 1. "Produsage within virtual worlds: Can current toolsets help shape the future of education?"
  • 2. What are MMOs and MMORPGs
  • 3. What is produsage and who does it apply to? Second Life Unity 3D
  • 8. A Comparison Between the Toolsets Format How easy to get started General difficulty
  • 9. What Researchers Have Found Childs, M. de Freitas, S. & Neumann, T. Warburton, S.
  • 11. Reference List Childs, M. (2011) ‘Identity: A Primer’ in Reinventing Ourselves: Contemporary concepts of identity in virtual worlds [Online]. Available at: http://moodle2.newman.ac.uk/11- 12/course/view.php?id=1066 (Accessed: 1 January 2012) de Freitas, S. (2008) Serious Virtual Worlds: A Scoping Study [Online]. Available at: http://web.ebscohost.com/ehost/pdfviewer/pdfviewer?sid=b8c00ee2-f577-48a8-9c1b- 35497665adf4%40sessionmgr115&vid=4&hid=122 (Accessed January 2 2012) de Freitas, S. & Neumann, T. (2009) 'The use of exploratory learning for supporting immersive learning in virtual environments', Computers and Education, 52 (2): 343-35 Curve Coventry [Online]. Available at http://curve.coventry.ac.uk/cu/items/5c6ecf6d-1a61-c7ff-d7f3- 53404f5e42cd/1/deFreitas-Neumann.pdf (Accessed: 1 January 2012) Warburton, S. (2009) ‘Second Life in Higher Education’ British journal of Educational Technology, 40 (3), pp. 414-426 EBSCO Host [Online]. Available at: http://web.ebscohost.com/ehost/detail?sid=312f2c6e-0c0a-43c4-8add- 00348e4df3cf%40sessionmgr113&vid=1&hid=122&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d #db=ehh&jid=58I (Accessed: 1 January 2012)