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Chap 10
Managing Engineering Design
Decision Making
Planning
Organizing
Leading
Controlling
Management Functions
Research
Design
Production
Quality
Marketing
Project Management
Managing Technology
Time Management
Ethics
Career
Personal Technology
Managing Engineering and Technology
Advanced Organizer
Chapter Objectives
• Describe the phases or stages in systems
engineering and the new product
development process
• Recognize product liability and safety
issues
• Recognize the significance of reliability and
other design factors
Engineering Design
• Design is the activity that best describes the engineer. To
design is to create something that has never existed
before, either as a solution to a new problem or as a
better solution to a problem solved previously.
• Design is the central purpose of engineering. It begins
with the recognition of a need and the conception of an
idea to meet that need.
• It proceeds with the definition of the problem, continues
with a program of directed research and development,
and leads to the construction and evaluation of a
prototype.
Nature of Engineering Design
Information:
• Statement of the problem
• Design standards
• Design methods
Information:
• Drawings
• Specifications
• Financial estimates
• Written reports
• Oral presentations
Systems Engineering/
New Product Development
The design of a complex engineered system, from the
realization of a need through production to engineering
support in use is known as systems engineering (especially
with military or space systems) or as new product
development (with commercial systems)
systems engineering is an engineering discipline whose
responsibility is creating and executing an interdisciplinary
process to ensure that the customer and stakeholder’s
needs are satisfied in a high quality, trustworthy, cost
efficient, and schedule compliant manner throughout a
system’s entire life cycle
Tasks of systems
engineering
• State the problem
• Investigate alternatives
• Model the system
• Integrate
• Launch the system
• Assess performance
• Reevaluate
• Disposal Stage
Concurrent (Simultaneous)
Engineering
• In traditional engineering, a relatively short
time was spent defining the product.
• A relatively long time is spent designing
the product, and a surprisingly longer time
is often spent redesigning the product.
• The key to shortening the overall design
time is to better define the product and
better document the design process.
Concurrent (Simultaneous)
Engineering
• A new approach is now applied to the engineering
design philosophy to create products that are
better, less expensive, and more quickly brought to
market.
• This trend reunites technical and nontechnical
disciplines such as engineering, marketing, and
accounting.
• This approach to reduce time-to-market has
become widely adopted under the name concurrent
(or simultaneous) engineering
Traditional Product Development
• System Level Design
• Subsystem Design
• Component Design
• Manufacturing Process Concept Development
• Manufacturing Process Development
• Delivery Development
• Service Development
• Delivery
Concurrent Processes
System Level
Design
Manufacturing
Process Concept
Development
Delivery
Development
Production &
Delivery
Component
Design
Subsystem
Design Manufacturing
Process
Development
Service
Development
Definition of Concurrent Engineering
A systematic approach to the integrated, concurrent
design of products and their related processes,
including manufacture and support.
This approach is intended to cause the developer,
from the outset, to consider all elements of the
product lifecycle from concept through disposal,
including quality control, cost, scheduling, user
requirements. (Inst. For Defense Analysis)
Advantages of Concurrent
Engineering
The set of methods, techniques, and practices that:
• Cause significant consideration within the design
phases of factors from later in the life cycle;
• Produce, along with the product design, the design
of processes to be employed later in the life of the
product;
• Facilitate the reduction of the time required to
translate the design into distributed products; and
• Enhance the ability of products to satisfy users'
expectations and needs.
Concurrent (Simultaneous)
Engineering
• Benefits of concurrent engineering (CE) include
• 30 to 70 percent less development time,
• 65 to 90 percent fewer engineering changes,
• 20 to 90 percent less time-to-market,
• 200 to 600 percent higher quality, and
• 20 to 110 percent higher white-collar productivity.
Functions for faster product
development and fewer changes
• Colocate key functional disciplines.
• Organize cross-functional teams.
• Use computer-aided design (CAD) software.
• Conduct thorough design reviews at design concept and
definition stages.
• Involve key disciplines, especially manufacturing, early in
development.
• Prepare properly for CE implementation.
• Allow for a CE learning curve.
• Implement CE in small, manageable bites.
CE in New Product
Development Stage
Phases in Systems Engineering /
New Product Development (NSPE)
• Conceptual
• Technical feasibility
• Development
• Commercial validation and production preparation
• Full-scale production
• Product support
• Approval to expend the resources / agreement on
the work to be accomplished.
• Accomplishment of the work
• Compile the results: designs and specifications,
analyses and reports, and a proposed plan for
conducting the following phase if one is
recommended.
– To cancel the development,
– To go back (recycle) and do more work in the present
phase; or
– To proceed with the next phase.
Tasks Within Each Phases of Systems
Eng. / New Product Development
Conceptual stage
• Statement of the design problem, clearly
defining what the desired intended
accomplishment of the desired product
• Key functions
• Performance characteristics
• Constraints
• Criteria of judging the design quality
Conceptual stage
• Musts: requirements that must be met
• Must nots: constraints defining what the system
must not be or do
• Wants: features that would significantly enhance
the value of the solution but are not mandatory
(to which an additional, even less compelling
category of "nice to have" is often added)
• Don't wants: characteristics that reduce the
value of the solution
Conceptual stage
(Kano’s Model)
Actual
Performance
Customer Satisfaction
Satisfiers
Dissatisfiers
Delighters
Conceptual stage
(Kano’s Model)
Product is non-conformant
Product conforms to std.
Product is unsafe
Product is safe to use
Function not provided
Normal function
Missing instruction
Clear instruction
Broken parts
All parts work
Scratches, blemishes
Smooth Surface
Dissatisfiers
Expected Quality
Conceptual stage
(Kano’s Model)
LargerTB
Transactions /second
Speed
LargerTB
MTBF
Reliability
SmallerTB
Dollars
Price
LargerTB
Cubic feet of storage
Capacity
Direction
Performance
Measure
Desired
Quality
Satisfiers:
Conceptual stage
(Kano’s Model)
Examples of Delighters
• Sony Walkman
• 3M Post-it
• Cup Holder
• One-touch recording
• Redial button on telephone
• Graphic User Interface (GUI)
Results from Conceptual stage
• A set of functional requirements
• Identification of the potential barriers to
development, manufacturing, and marketing the
proposed product.
• Test-of-principle model to reduce technical
uncertainties
• Order-of-magnitude economic analyses and
• Preliminary market surveys to reduce financial
uncertainty.
Importance of Conceptual stage
• 1% of the cost of the product
• 70 % of the life-cycle cost
Technical feasibility stage
The objectives of this stage are
• To confirm the target performance of the new
product through experimentation and/or accepted
engineering analysis and
• To ascertain that there are no technical or
economic barriers to implementation
Technical feasibility stage
• Subsystem identification
• Trade-off studies
• System integration
• Interface definition
• Preliminary breadboard-level testing
• Subsystem and system design requirements (reliability,
safety, maintainability, and environmental impact).
• Development of preliminary test plans, production
methods, maintenance and logistic concepts, and
marketing plans.
• Preliminary estimation of the life-cycle cost of the system.
• Preparation of a proposal for the development stage
Importance of
Technical feasibility stage
• 7% of the cost of the product
• 85 % of the life-cycle cost
Development stage
(Build-test-fix-retest sequences)
The objective of this stage is
• To make the needed improvements in materials,
designs and processes and
• To confirm that the product will perform as
specified by constructing and testing engineering
prototypes or pilot processes.
Commercial validation and
Production preparation stage
The objective of this stage is to develop the
manufacturing techniques and establish test
market validity of the new product.
• Selecting manufacturing procedures, production
tools and technology, installation and start-up
plans for the manufacturing process, and
• Selecting vendors for purchased materials,
components, and subsystems.
 Reproduction prototypes
Full-scale production stage
• Final design drawings, specifications, flow charts,
and procedures are completed for manufacture
and assembly of all components and subsystems
of the product, as well as for the production facility.
• Quality control procedures and reliability standards
are established
• Contracts made with suppliers
• Procedures established for product distribution and
support.
• Manufacturing facilities are constructed
• Continuous process improvement (kaizen)
Product support stage
• Technical manuals for product installation,
operation, and maintenance
• Training programs for customer personnel
• Technical supports
• Warranty services
• Repair parts and replacement consumables must
be manufactured and distributed
• New procedures for operation and maintenance
• Improved parts for retrofit
• Notification of product recall for safety reasons
Disposal stage
• Every product causes waste during manufacture,
while in use, and at the end of useful life that can
create disposal problems.
• The time to begin asking, "how do we get rid of
this" is in the early stages of product or process
design.
CALS
• "Computer Aided Logistics Support," then
• "Computer-aided Acquisition and Logistics
Support,"
• "Continuous Acquisition and Life-Cycle Support,"
(1993, DoD)
• "Commerce At Light Speed" (U.S. industry)
Purposes of CALS
To enable more effective generation,
management, and use of digital data
supporting the life cycle of a product
through the use of international standards,
business process change, and advanced
technology application.
CALS
Electronic storage, transmission, and retrieval of
digital data
• Between engineers representing the several
design stages,
• Between organization functions such as marketing,
design, manufacturing, and product support, and
• Between cooperating organizations such as
customer and supplier.
Control Systems in Design
• In creating a complex system, hundreds or thousands of
engineers, technicians, and other workers may be involved
in creating designs, reviewing them, manufacturing or
constructing in accordance with them, or inspecting to
assure that what has been made agrees with what was
specified.
• Design changes are inevitable.
• Control systems for drawing/design release and
configuration management are essential to assure that
everyone knows what the official design (configuration) is at
any instant, while change can be managed effectively.
Control Systems in Design
• Drawing/Design Release
– Version Control
– Product Data Management (PDM)
• Configuration (Design Criteria) Management
– Functional baseline (at end of conceptual stage)
– Allocated baseline (at end of validation stage)
– Product baseline (at end of development stage)
• Design Review
– Conceptual design review
– System design review
– System/software design review
– Critical design review
Special Considerations in Design
• Product liability
• Safety
• Reliability
• Maintainability
• Availability
• Ergonomics
• Producibility
History of Product Liability
• Caveat emptor (let the buyer beware)
• “Privity of contract” (Direct contractual relationship)
• 1916, MacPherson v. Buick (No need for direct contract)
• Plaintiff must prove negligence
• 1960, Hernington v. Bloomfield Motors,  implied
warranty
• 1984, Greenman v. Yuba Power Product Strict
Liability
• Absolute liability: “A manufacturer could be held strictly
liable for failure to warn of a product hazard, even if the
hazard was scientifically unknowable at the time of the
manufacture and sale of the product.”
Reducing Liability
• Include safety as a primary specification for product
design.
• Use standard, proven materials and components.
• Subject the design to thorough analysis and testing.
• Employ a formal design review process in which
safety is emphasized.
• Specify proven manufacturing methods.
• Assure an effective, independent quality control
and inspection process.
• Be sure that there are warning labels on the
product where necessary.
Reducing Liability
• Supply clear and unambiguous instructions for
installation and use.
• Establish a traceable system of distribution, with
warranty cards, against the possibility of product
recall.
• Institute an effective failure reporting and analysis
system, with timely redesign and retrofit as
appropriate.
• Document all product safety precautions, actions,
and decisions through the product life cycle.
Designing for Reliability
Definition of Reliability:
• Reliability is the probability that a system
• Will demonstrate specified performance
• For a stated period of time
• When operated under specified
conditions.
Reliability Measures
• Reliability
0
t
t
S
S
R 
• Failure CDF (cumulative distribution function):
• Failure PDF (probability density function):
• Failure or hazard rate:


t
0 0
S
F
F(t)
0
t
S
F
f(t) 
t
t
S
F
(t) 

Simple Reliability Models
• Simple Parallel Model
)
R
)(
R
(
R L
S
T 
S L
L
L
• Simple Series Model
2
L
T )
R
1
(
1
R 


Simple Reliability Models
  
2
L
2
S
T )
R
1
(
1
)
R
1
(
1
R 




L
L
S
S
L
L
S
S
• Series- parallel model
 2
L
S
T )
R
)(
R
(
1
1
R 


Infant
Mortality
Useful Life Wear-out
Hazard
Rate
Life
Simple Reliability Models
Bathtub curve
Designing for Reliability
• “Start with the best”
• Redundancy
• Factor of safety
Maintainability
• Maintainability is the probability that a
failed system
• Will be restored to specified performance
• Within a stated period of time
• When maintained under specified
conditions.
Maintainability
Maintenance downtime
• Administrative & preparation time
• Logistic time
• Active maintenance time
Types of Maintenance
• Corrective maintenance
• Preventive maintenance
• Predictive maintenance
Availability
• Inherent Availability (considers only corrective
maintenance)
Ai = MTBF / (MTBF+MTTR)
• Operational Availability (considers both preventive
& corrective maintenance)
Ao = MTBM / (MTBM+MDT)
MTBM: Mean Time Between Maintenance
MDT: Mean Down Time
MTTR: Mean Time To Repair
MTBF: Mean Time Between Failure (1/)
BIT: Build-In Test
Other Considerations
• Human Factors Engineering (Ergonomics)
• Standardization
– Set of specifications for parts, materials, or
processes intended to achieve uniformity,
efficiency, and a specified quality.
• Producibility

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3.2 Managing Engineering Design.ppt

  • 2. Decision Making Planning Organizing Leading Controlling Management Functions Research Design Production Quality Marketing Project Management Managing Technology Time Management Ethics Career Personal Technology Managing Engineering and Technology Advanced Organizer
  • 3. Chapter Objectives • Describe the phases or stages in systems engineering and the new product development process • Recognize product liability and safety issues • Recognize the significance of reliability and other design factors
  • 4. Engineering Design • Design is the activity that best describes the engineer. To design is to create something that has never existed before, either as a solution to a new problem or as a better solution to a problem solved previously. • Design is the central purpose of engineering. It begins with the recognition of a need and the conception of an idea to meet that need. • It proceeds with the definition of the problem, continues with a program of directed research and development, and leads to the construction and evaluation of a prototype.
  • 5.
  • 6. Nature of Engineering Design Information: • Statement of the problem • Design standards • Design methods Information: • Drawings • Specifications • Financial estimates • Written reports • Oral presentations
  • 7. Systems Engineering/ New Product Development The design of a complex engineered system, from the realization of a need through production to engineering support in use is known as systems engineering (especially with military or space systems) or as new product development (with commercial systems) systems engineering is an engineering discipline whose responsibility is creating and executing an interdisciplinary process to ensure that the customer and stakeholder’s needs are satisfied in a high quality, trustworthy, cost efficient, and schedule compliant manner throughout a system’s entire life cycle
  • 8. Tasks of systems engineering • State the problem • Investigate alternatives • Model the system • Integrate • Launch the system • Assess performance • Reevaluate • Disposal Stage
  • 9. Concurrent (Simultaneous) Engineering • In traditional engineering, a relatively short time was spent defining the product. • A relatively long time is spent designing the product, and a surprisingly longer time is often spent redesigning the product. • The key to shortening the overall design time is to better define the product and better document the design process.
  • 10. Concurrent (Simultaneous) Engineering • A new approach is now applied to the engineering design philosophy to create products that are better, less expensive, and more quickly brought to market. • This trend reunites technical and nontechnical disciplines such as engineering, marketing, and accounting. • This approach to reduce time-to-market has become widely adopted under the name concurrent (or simultaneous) engineering
  • 11. Traditional Product Development • System Level Design • Subsystem Design • Component Design • Manufacturing Process Concept Development • Manufacturing Process Development • Delivery Development • Service Development • Delivery
  • 12. Concurrent Processes System Level Design Manufacturing Process Concept Development Delivery Development Production & Delivery Component Design Subsystem Design Manufacturing Process Development Service Development
  • 13. Definition of Concurrent Engineering A systematic approach to the integrated, concurrent design of products and their related processes, including manufacture and support. This approach is intended to cause the developer, from the outset, to consider all elements of the product lifecycle from concept through disposal, including quality control, cost, scheduling, user requirements. (Inst. For Defense Analysis)
  • 14. Advantages of Concurrent Engineering The set of methods, techniques, and practices that: • Cause significant consideration within the design phases of factors from later in the life cycle; • Produce, along with the product design, the design of processes to be employed later in the life of the product; • Facilitate the reduction of the time required to translate the design into distributed products; and • Enhance the ability of products to satisfy users' expectations and needs.
  • 15. Concurrent (Simultaneous) Engineering • Benefits of concurrent engineering (CE) include • 30 to 70 percent less development time, • 65 to 90 percent fewer engineering changes, • 20 to 90 percent less time-to-market, • 200 to 600 percent higher quality, and • 20 to 110 percent higher white-collar productivity.
  • 16. Functions for faster product development and fewer changes • Colocate key functional disciplines. • Organize cross-functional teams. • Use computer-aided design (CAD) software. • Conduct thorough design reviews at design concept and definition stages. • Involve key disciplines, especially manufacturing, early in development. • Prepare properly for CE implementation. • Allow for a CE learning curve. • Implement CE in small, manageable bites.
  • 17. CE in New Product Development Stage
  • 18. Phases in Systems Engineering / New Product Development (NSPE) • Conceptual • Technical feasibility • Development • Commercial validation and production preparation • Full-scale production • Product support
  • 19. • Approval to expend the resources / agreement on the work to be accomplished. • Accomplishment of the work • Compile the results: designs and specifications, analyses and reports, and a proposed plan for conducting the following phase if one is recommended. – To cancel the development, – To go back (recycle) and do more work in the present phase; or – To proceed with the next phase. Tasks Within Each Phases of Systems Eng. / New Product Development
  • 20. Conceptual stage • Statement of the design problem, clearly defining what the desired intended accomplishment of the desired product • Key functions • Performance characteristics • Constraints • Criteria of judging the design quality
  • 21. Conceptual stage • Musts: requirements that must be met • Must nots: constraints defining what the system must not be or do • Wants: features that would significantly enhance the value of the solution but are not mandatory (to which an additional, even less compelling category of "nice to have" is often added) • Don't wants: characteristics that reduce the value of the solution
  • 22. Conceptual stage (Kano’s Model) Actual Performance Customer Satisfaction Satisfiers Dissatisfiers Delighters
  • 23. Conceptual stage (Kano’s Model) Product is non-conformant Product conforms to std. Product is unsafe Product is safe to use Function not provided Normal function Missing instruction Clear instruction Broken parts All parts work Scratches, blemishes Smooth Surface Dissatisfiers Expected Quality
  • 24. Conceptual stage (Kano’s Model) LargerTB Transactions /second Speed LargerTB MTBF Reliability SmallerTB Dollars Price LargerTB Cubic feet of storage Capacity Direction Performance Measure Desired Quality Satisfiers:
  • 25. Conceptual stage (Kano’s Model) Examples of Delighters • Sony Walkman • 3M Post-it • Cup Holder • One-touch recording • Redial button on telephone • Graphic User Interface (GUI)
  • 26. Results from Conceptual stage • A set of functional requirements • Identification of the potential barriers to development, manufacturing, and marketing the proposed product. • Test-of-principle model to reduce technical uncertainties • Order-of-magnitude economic analyses and • Preliminary market surveys to reduce financial uncertainty.
  • 27. Importance of Conceptual stage • 1% of the cost of the product • 70 % of the life-cycle cost
  • 28. Technical feasibility stage The objectives of this stage are • To confirm the target performance of the new product through experimentation and/or accepted engineering analysis and • To ascertain that there are no technical or economic barriers to implementation
  • 29. Technical feasibility stage • Subsystem identification • Trade-off studies • System integration • Interface definition • Preliminary breadboard-level testing • Subsystem and system design requirements (reliability, safety, maintainability, and environmental impact). • Development of preliminary test plans, production methods, maintenance and logistic concepts, and marketing plans. • Preliminary estimation of the life-cycle cost of the system. • Preparation of a proposal for the development stage
  • 30. Importance of Technical feasibility stage • 7% of the cost of the product • 85 % of the life-cycle cost
  • 31. Development stage (Build-test-fix-retest sequences) The objective of this stage is • To make the needed improvements in materials, designs and processes and • To confirm that the product will perform as specified by constructing and testing engineering prototypes or pilot processes.
  • 32. Commercial validation and Production preparation stage The objective of this stage is to develop the manufacturing techniques and establish test market validity of the new product. • Selecting manufacturing procedures, production tools and technology, installation and start-up plans for the manufacturing process, and • Selecting vendors for purchased materials, components, and subsystems.  Reproduction prototypes
  • 33. Full-scale production stage • Final design drawings, specifications, flow charts, and procedures are completed for manufacture and assembly of all components and subsystems of the product, as well as for the production facility. • Quality control procedures and reliability standards are established • Contracts made with suppliers • Procedures established for product distribution and support. • Manufacturing facilities are constructed • Continuous process improvement (kaizen)
  • 34. Product support stage • Technical manuals for product installation, operation, and maintenance • Training programs for customer personnel • Technical supports • Warranty services • Repair parts and replacement consumables must be manufactured and distributed • New procedures for operation and maintenance • Improved parts for retrofit • Notification of product recall for safety reasons
  • 35. Disposal stage • Every product causes waste during manufacture, while in use, and at the end of useful life that can create disposal problems. • The time to begin asking, "how do we get rid of this" is in the early stages of product or process design.
  • 36. CALS • "Computer Aided Logistics Support," then • "Computer-aided Acquisition and Logistics Support," • "Continuous Acquisition and Life-Cycle Support," (1993, DoD) • "Commerce At Light Speed" (U.S. industry)
  • 37. Purposes of CALS To enable more effective generation, management, and use of digital data supporting the life cycle of a product through the use of international standards, business process change, and advanced technology application.
  • 38. CALS Electronic storage, transmission, and retrieval of digital data • Between engineers representing the several design stages, • Between organization functions such as marketing, design, manufacturing, and product support, and • Between cooperating organizations such as customer and supplier.
  • 39. Control Systems in Design • In creating a complex system, hundreds or thousands of engineers, technicians, and other workers may be involved in creating designs, reviewing them, manufacturing or constructing in accordance with them, or inspecting to assure that what has been made agrees with what was specified. • Design changes are inevitable. • Control systems for drawing/design release and configuration management are essential to assure that everyone knows what the official design (configuration) is at any instant, while change can be managed effectively.
  • 40. Control Systems in Design • Drawing/Design Release – Version Control – Product Data Management (PDM) • Configuration (Design Criteria) Management – Functional baseline (at end of conceptual stage) – Allocated baseline (at end of validation stage) – Product baseline (at end of development stage) • Design Review – Conceptual design review – System design review – System/software design review – Critical design review
  • 41. Special Considerations in Design • Product liability • Safety • Reliability • Maintainability • Availability • Ergonomics • Producibility
  • 42. History of Product Liability • Caveat emptor (let the buyer beware) • “Privity of contract” (Direct contractual relationship) • 1916, MacPherson v. Buick (No need for direct contract) • Plaintiff must prove negligence • 1960, Hernington v. Bloomfield Motors,  implied warranty • 1984, Greenman v. Yuba Power Product Strict Liability • Absolute liability: “A manufacturer could be held strictly liable for failure to warn of a product hazard, even if the hazard was scientifically unknowable at the time of the manufacture and sale of the product.”
  • 43. Reducing Liability • Include safety as a primary specification for product design. • Use standard, proven materials and components. • Subject the design to thorough analysis and testing. • Employ a formal design review process in which safety is emphasized. • Specify proven manufacturing methods. • Assure an effective, independent quality control and inspection process. • Be sure that there are warning labels on the product where necessary.
  • 44. Reducing Liability • Supply clear and unambiguous instructions for installation and use. • Establish a traceable system of distribution, with warranty cards, against the possibility of product recall. • Institute an effective failure reporting and analysis system, with timely redesign and retrofit as appropriate. • Document all product safety precautions, actions, and decisions through the product life cycle.
  • 45. Designing for Reliability Definition of Reliability: • Reliability is the probability that a system • Will demonstrate specified performance • For a stated period of time • When operated under specified conditions.
  • 46. Reliability Measures • Reliability 0 t t S S R  • Failure CDF (cumulative distribution function): • Failure PDF (probability density function): • Failure or hazard rate:   t 0 0 S F F(t) 0 t S F f(t)  t t S F (t)  
  • 47. Simple Reliability Models • Simple Parallel Model ) R )( R ( R L S T  S L L L • Simple Series Model 2 L T ) R 1 ( 1 R   
  • 48. Simple Reliability Models    2 L 2 S T ) R 1 ( 1 ) R 1 ( 1 R      L L S S L L S S • Series- parallel model  2 L S T ) R )( R ( 1 1 R   
  • 50. Designing for Reliability • “Start with the best” • Redundancy • Factor of safety
  • 51. Maintainability • Maintainability is the probability that a failed system • Will be restored to specified performance • Within a stated period of time • When maintained under specified conditions.
  • 52. Maintainability Maintenance downtime • Administrative & preparation time • Logistic time • Active maintenance time Types of Maintenance • Corrective maintenance • Preventive maintenance • Predictive maintenance
  • 53. Availability • Inherent Availability (considers only corrective maintenance) Ai = MTBF / (MTBF+MTTR) • Operational Availability (considers both preventive & corrective maintenance) Ao = MTBM / (MTBM+MDT) MTBM: Mean Time Between Maintenance MDT: Mean Down Time MTTR: Mean Time To Repair MTBF: Mean Time Between Failure (1/) BIT: Build-In Test
  • 54. Other Considerations • Human Factors Engineering (Ergonomics) • Standardization – Set of specifications for parts, materials, or processes intended to achieve uniformity, efficiency, and a specified quality. • Producibility