Linda Luu presented on Agile Design at Agile East 2011. Some key points:
1) Traditional design places user feedback late in the process, while Agile design engages users early and often with prototyping for rapid feedback.
2) Agile design uses a framework of short iterative cycles of concept creation, design, testing, and building to deliver concepts.
3) Benefits include the ability to respond to change, continuous feedback, avoiding rework, and implementing a validated design.
4. ‘Traditionally” user feedback is late
in the delivery process...
Delivery
Concept % Envisioning Iteration 0 Iteration 1 % Release
Process
Customer
Engagement %
5. Agile design engages users
early and often
Delivery
Concept % Envisioning Iteration 0 Iteration 1 % Release
Process
Customer
Engagement %
8. A framework
Concept Delivery
Inception
Ideas > Test Ideas › Test Ideas › Test Design › Test › Build Design › Test › Build Design › Test › Build Design ›
Part 1 Part 2
Create the concepts Deliver the concepts
12. Checkpoint: Project Inception
Concept Delivery
Inception
Ideas > Test Ideas › Test Ideas › Test Design › Test › Build Design › Test › Build Design › Test › Build Design ›
Business + Design + BA + Tech Lead + Developers
Delivery Focus
Business Focus
Strategy + Design + BA + Tech Lead / Architect
13. Are you ready to ramp up your delivery team?
So we’re all agreed then!
14. Part 2: Short cycles of design, test, build
Concept Delivery
Inception
Ideas > Test Ideas › Test Ideas › Test Design › Test › Build Design › Test › Build Design › Test › Build Design ›
Business + Design + BA + Tech Lead + Developers
Delivery Focus
Business Focus
Strategy + Design + BA + Tech Lead / Architect
15. 10
– tried & tested techniques –
TO GET YOU
UNSTUCK
16. 1
Ramp up your dev team
when you have a concept
agreed and tested.
26. How is this different?
! Just enough of a concept, tested with users, to begin
development
! Designers imbedded in project teams
! Short, iterative cycles of design, test, build
! Cross-functional teams (full-time)
! Team collaboration space & wall
! Just enough design (low fidelity)
! Just enough research
! Focus on working software as the deliverable
27. The benefits
! Ability respond to change
! Customer focused culture
! Avoiding rework of obvious usability issues
! Implementing a design that is true to concept
! Continuous feedback loop
! Clarity of investment at governance level
! Seed funding to further explore concepts
outside annual funding process
28. “Fail early and often,
in order to succeed sooner.”
— Tom Kelley, IDEO
29. I’d love to hear from you!
linda.luu@thoughtworks.com