SlideShare a Scribd company logo
1 of 27
Human Factors in Innovation:

   Designing for Adoption




        UX Brighton 2012

          Jim Kalbach
Jim Kalbach
     @jameskalbach

     Principal UX Designer Citrix

     LIS Degree Rutgers University
“I've come to a disconcerting conclusion:
design research is …essentially useless
when it comes to new, innovative
breakthroughs…[which] are
invariably driven by the
development of new
technologies.”

      DON NORMAN (2009) “Technology First, Needs Last”
     http://jnd.org/dn.mss/technology_first_needs_last.html
“Edison realized that by understanding customer
needs first, he could invent useful products
more efficiently than he could otherwise.
….Edison’s trained teams visited
people in their homes and watched
how they used their
current lighting products.”
       SARAH MILLER CALDICOTT, (2009)
 “Ideas first or needs-first: What would Edison   THOMAS EDISON
Where does innovation start?
#1
The impetus for innovation
  has no start point: it’s an
iteration between technology
         and needs.
Better mouse trap
Idea   Invention   Innovation
#2
The end point of innovation
 always lies with users: the
 ultimate goal is adoption.
Communication Channels


COST                       User
                           Attitudes

         Adoption of
         Innovation
Technology
                                      PR
         Perceived Attributes
         Attributes
1. Perceived


 Attributes
Perceived Attributes
1. Relative Advantage
   Is it better?

2. Compatibility
   Does it fit in?

3. Complexity
   Is it understandable?

4. Trialability
   Can it be tested?

5. Observability
   What does it look like?
Perceived Attributes     Segway

 1. Relative Advantage
      Is it better?

    2. Compatibility
    Does it fit in?

      3. Complexity
Is it understandable?

    4. Trialability
  Can it be tested?

   5. Observability
What does it look like?
Perceived Attributes                 Twine

 1. Relative Advantage
                          Not clear that it’s better than
      Is it better?
                                     Google.

    2. Compatibility
                          Maybe some privacy issues but
    Does it fit in?
                             otherwise compatible.

      3. Complexity
Is it understandable?     What the heck is a “Twine“?

    4. Trialability
  Can it be tested?             No problem here

   5. Observability
                          What’s going on? What just
What does it look like?
                                  happened?
Perceived Attributes              UX Techniques

  1. Relative Advantage        UX Strategy, Concept Maps


     2. Compatibility     Ethnography, Mental Models, Scenarios


     3. Complexity             Usability, Interaction Design


      4. Trialability        Affordances, Persuasive Design


     5. Observability        Visual Design, Information Scent
2. User Attitudes
Pragmatists
                             ‘Stick with
                                           Conservatives
                             the crowd‘
                                             ‘Prove it‘
              Visionaries
               ‘Be first‘
                                                            Sceptics
 Techies                                                   ‘I doubt it‘
  ‘Let‘s
try it out‘




       Uncertainty drives attitude toward adoption
It turns out our attitude toward
technology adoption becomes
significant…any time we are
introduced to products that
require us to change our
current mode of behaviour.
#3
UX reduces the risk of non-
adoption and accelerates the
     rate of adoption.
“Innovations failing to provide good user
experiences find difficulty succeeding,
no matter what their price…
The better the customer
experience, the better the
odds for innovation success.”

MICHAEL SCHRAGE (2012)
Who Do You Want Your Customers To Become?
“Reducing your adoption risk,
     it turns out, comes back to
   understanding the underlying
motivations of the people you serve.”
#4
Good UX is good business:
it is essential for innovation
      and for growth.
#1 The impetus for innovation has no start point:
    it’s an iteration between technology and needs.

#2 The end point of innovation always lies with
    users: the ultimate goal is adoption.

#3 UX reduces the risk of non-adoption and
    accelerates the rate of adoption.

#4 Good UX is good business: it is essential for
    innovation and for growth.
Thank You


            Jim.Kalbach@gmail.com

                @jameskalbach

        www.experiencinginformation.com



Visit my workshop at UX London, 10-12 April 2013
           http://www.uxlondon.com/

More Related Content

What's hot

A Design Journey /// Naba 2014
A Design Journey /// Naba 2014 A Design Journey /// Naba 2014
A Design Journey /// Naba 2014 Leandro Agro'
 
Design & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully backDesign & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully backAlexandra Deschamps-Sonsino
 
Making Good Design Decisions
Making Good Design DecisionsMaking Good Design Decisions
Making Good Design DecisionsDan Saffer
 
The Maker Movement by @boardofinno
The Maker Movement by @boardofinnoThe Maker Movement by @boardofinno
The Maker Movement by @boardofinnoBoard of Innovation
 
five futures
five futuresfive futures
five futuresfrog
 
Designing for Smart Spaces and Objects
Designing for Smart Spaces and ObjectsDesigning for Smart Spaces and Objects
Designing for Smart Spaces and Objectsfrog
 
Martin Charlier - Designing Connected Products - raincloud.eu
Martin Charlier - Designing Connected Products - raincloud.eu Martin Charlier - Designing Connected Products - raincloud.eu
Martin Charlier - Designing Connected Products - raincloud.eu Business of Software Conference
 
Using Microinteractions to get from Prototype to Product
Using Microinteractions to get from Prototype to ProductUsing Microinteractions to get from Prototype to Product
Using Microinteractions to get from Prototype to ProductDan Saffer
 
The changing nature of things: getting ready for a connected world.
The changing nature of things: getting ready for a connected world.The changing nature of things: getting ready for a connected world.
The changing nature of things: getting ready for a connected world.Alexandra Deschamps-Sonsino
 
The Complexity of Simplicity
The Complexity of SimplicityThe Complexity of Simplicity
The Complexity of SimplicityDan Saffer
 
Fjord@ The Future of Broadcasting
Fjord@ The Future of BroadcastingFjord@ The Future of Broadcasting
Fjord@ The Future of BroadcastingFjord
 
PSFK Future Of Home Living Report
PSFK Future Of Home Living ReportPSFK Future Of Home Living Report
PSFK Future Of Home Living ReportPSFK
 
Mobile UX Essentials
Mobile UX EssentialsMobile UX Essentials
Mobile UX EssentialsRachel Hinman
 
Technology as a Cultural Practice
Technology as a Cultural PracticeTechnology as a Cultural Practice
Technology as a Cultural PracticeRachel Hinman
 
Deliverables that Clarify, Focus, and Improve Design
Deliverables that Clarify, Focus, and Improve DesignDeliverables that Clarify, Focus, and Improve Design
Deliverables that Clarify, Focus, and Improve DesignBen Peachey
 
Designing for... The Smart Object Age
Designing for... The Smart Object AgeDesigning for... The Smart Object Age
Designing for... The Smart Object AgeLeandro Agro'
 
Employment branding is dead | Talent Connect Anaheim
Employment branding is dead | Talent Connect AnaheimEmployment branding is dead | Talent Connect Anaheim
Employment branding is dead | Talent Connect AnaheimLinkedIn Talent Solutions
 
Prototyping Physical & Immersive Environments for UX Designers
Prototyping Physical & Immersive Environments for UX DesignersPrototyping Physical & Immersive Environments for UX Designers
Prototyping Physical & Immersive Environments for UX DesignersSusan Oldham
 

What's hot (20)

A Design Journey /// Naba 2014
A Design Journey /// Naba 2014 A Design Journey /// Naba 2014
A Design Journey /// Naba 2014
 
Design & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully backDesign & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully back
 
Making Good Design Decisions
Making Good Design DecisionsMaking Good Design Decisions
Making Good Design Decisions
 
The Maker Movement by @boardofinno
The Maker Movement by @boardofinnoThe Maker Movement by @boardofinno
The Maker Movement by @boardofinno
 
five futures
five futuresfive futures
five futures
 
Designing for Smart Spaces and Objects
Designing for Smart Spaces and ObjectsDesigning for Smart Spaces and Objects
Designing for Smart Spaces and Objects
 
Martin Charlier - Designing Connected Products - raincloud.eu
Martin Charlier - Designing Connected Products - raincloud.eu Martin Charlier - Designing Connected Products - raincloud.eu
Martin Charlier - Designing Connected Products - raincloud.eu
 
Warner 2014 sf11
Warner 2014 sf11Warner 2014 sf11
Warner 2014 sf11
 
Using Microinteractions to get from Prototype to Product
Using Microinteractions to get from Prototype to ProductUsing Microinteractions to get from Prototype to Product
Using Microinteractions to get from Prototype to Product
 
The changing nature of things: getting ready for a connected world.
The changing nature of things: getting ready for a connected world.The changing nature of things: getting ready for a connected world.
The changing nature of things: getting ready for a connected world.
 
The Complexity of Simplicity
The Complexity of SimplicityThe Complexity of Simplicity
The Complexity of Simplicity
 
Fjord@ The Future of Broadcasting
Fjord@ The Future of BroadcastingFjord@ The Future of Broadcasting
Fjord@ The Future of Broadcasting
 
PSFK Future Of Home Living Report
PSFK Future Of Home Living ReportPSFK Future Of Home Living Report
PSFK Future Of Home Living Report
 
Connected Products Studio Report
Connected Products Studio ReportConnected Products Studio Report
Connected Products Studio Report
 
Mobile UX Essentials
Mobile UX EssentialsMobile UX Essentials
Mobile UX Essentials
 
Technology as a Cultural Practice
Technology as a Cultural PracticeTechnology as a Cultural Practice
Technology as a Cultural Practice
 
Deliverables that Clarify, Focus, and Improve Design
Deliverables that Clarify, Focus, and Improve DesignDeliverables that Clarify, Focus, and Improve Design
Deliverables that Clarify, Focus, and Improve Design
 
Designing for... The Smart Object Age
Designing for... The Smart Object AgeDesigning for... The Smart Object Age
Designing for... The Smart Object Age
 
Employment branding is dead | Talent Connect Anaheim
Employment branding is dead | Talent Connect AnaheimEmployment branding is dead | Talent Connect Anaheim
Employment branding is dead | Talent Connect Anaheim
 
Prototyping Physical & Immersive Environments for UX Designers
Prototyping Physical & Immersive Environments for UX DesignersPrototyping Physical & Immersive Environments for UX Designers
Prototyping Physical & Immersive Environments for UX Designers
 

Viewers also liked

INNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓN
INNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓNINNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓN
INNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓNClub de Innovación
 
Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...
Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...
Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...Brian Vellmure
 
HCI 2014 (9 of 10): Affective Factors
HCI 2014 (9 of 10): Affective FactorsHCI 2014 (9 of 10): Affective Factors
HCI 2014 (9 of 10): Affective FactorsSabin Buraga
 
The Gamification of...Everything?
The Gamification of...Everything?The Gamification of...Everything?
The Gamification of...Everything?Margaret Wallace
 
Augmented Reality - HCI & kinect
Augmented Reality - HCI & kinectAugmented Reality - HCI & kinect
Augmented Reality - HCI & kinectIsidro Navarro
 
A literature review of gamification design frameworks
A literature review of gamification design frameworksA literature review of gamification design frameworks
A literature review of gamification design frameworksAlberto Mora
 
Human factors in an organization
Human factors in an organizationHuman factors in an organization
Human factors in an organizationsarigsivan
 
Design Fiction: Something and the Something in the Age of the Something
Design Fiction: Something and the Something in the Age of the SomethingDesign Fiction: Something and the Something in the Age of the Something
Design Fiction: Something and the Something in the Age of the SomethingJulian Bleecker
 
Role of human factors in production network and quality management
Role of human factors in production network and quality managementRole of human factors in production network and quality management
Role of human factors in production network and quality managementDavid Thompson
 
Quantified Self Ideology: Personal Data becomes Big Data
Quantified Self Ideology:  Personal Data becomes Big DataQuantified Self Ideology:  Personal Data becomes Big Data
Quantified Self Ideology: Personal Data becomes Big DataMelanie Swan
 
Gamification - Let's Talk About Data
Gamification - Let's Talk About DataGamification - Let's Talk About Data
Gamification - Let's Talk About DataRaf Keustermans
 
There Be Dragons: Ten Potential Pitfalls of Gamification
There Be Dragons: Ten Potential Pitfalls of GamificationThere Be Dragons: Ten Potential Pitfalls of Gamification
There Be Dragons: Ten Potential Pitfalls of GamificationSebastian Deterding
 
2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR Interfaces2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR InterfacesMark Billinghurst
 
Brains, Games & Behavior Change
Brains, Games & Behavior ChangeBrains, Games & Behavior Change
Brains, Games & Behavior ChangeDustin DiTommaso
 
2013 Lecture 6: AR User Interface Design Guidelines
2013 Lecture 6: AR User Interface Design Guidelines2013 Lecture 6: AR User Interface Design Guidelines
2013 Lecture 6: AR User Interface Design GuidelinesMark Billinghurst
 
Lecture 5: Human-Computer Interaction Course (2015) @VU University Amsterdam
Lecture 5: Human-Computer Interaction Course (2015) @VU University AmsterdamLecture 5: Human-Computer Interaction Course (2015) @VU University Amsterdam
Lecture 5: Human-Computer Interaction Course (2015) @VU University AmsterdamLora Aroyo
 
COMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input DevicesCOMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input DevicesMark Billinghurst
 

Viewers also liked (20)

INNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓN
INNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓNINNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓN
INNOVATION BOOSTER WEEK UDD / INNSPIRAL / CLUB DE INNOVACIÓN
 
Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...
Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...
Consumer Disruption: How Technology is Reshaping Human Behavior and Interacti...
 
HCI 2014 (9 of 10): Affective Factors
HCI 2014 (9 of 10): Affective FactorsHCI 2014 (9 of 10): Affective Factors
HCI 2014 (9 of 10): Affective Factors
 
The Gamification of...Everything?
The Gamification of...Everything?The Gamification of...Everything?
The Gamification of...Everything?
 
Augmented Reality - HCI & kinect
Augmented Reality - HCI & kinectAugmented Reality - HCI & kinect
Augmented Reality - HCI & kinect
 
A literature review of gamification design frameworks
A literature review of gamification design frameworksA literature review of gamification design frameworks
A literature review of gamification design frameworks
 
Human factors in an organization
Human factors in an organizationHuman factors in an organization
Human factors in an organization
 
Design Fiction: Something and the Something in the Age of the Something
Design Fiction: Something and the Something in the Age of the SomethingDesign Fiction: Something and the Something in the Age of the Something
Design Fiction: Something and the Something in the Age of the Something
 
HCI-Lecture-1
HCI-Lecture-1HCI-Lecture-1
HCI-Lecture-1
 
Human Factors Presentation
Human Factors PresentationHuman Factors Presentation
Human Factors Presentation
 
Role of human factors in production network and quality management
Role of human factors in production network and quality managementRole of human factors in production network and quality management
Role of human factors in production network and quality management
 
Quantified Self Ideology: Personal Data becomes Big Data
Quantified Self Ideology:  Personal Data becomes Big DataQuantified Self Ideology:  Personal Data becomes Big Data
Quantified Self Ideology: Personal Data becomes Big Data
 
Persuasive Psychology for Interactive Design
Persuasive Psychology for Interactive DesignPersuasive Psychology for Interactive Design
Persuasive Psychology for Interactive Design
 
Gamification - Let's Talk About Data
Gamification - Let's Talk About DataGamification - Let's Talk About Data
Gamification - Let's Talk About Data
 
There Be Dragons: Ten Potential Pitfalls of Gamification
There Be Dragons: Ten Potential Pitfalls of GamificationThere Be Dragons: Ten Potential Pitfalls of Gamification
There Be Dragons: Ten Potential Pitfalls of Gamification
 
2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR Interfaces2013 Lecture4: Designing AR Interfaces
2013 Lecture4: Designing AR Interfaces
 
Brains, Games & Behavior Change
Brains, Games & Behavior ChangeBrains, Games & Behavior Change
Brains, Games & Behavior Change
 
2013 Lecture 6: AR User Interface Design Guidelines
2013 Lecture 6: AR User Interface Design Guidelines2013 Lecture 6: AR User Interface Design Guidelines
2013 Lecture 6: AR User Interface Design Guidelines
 
Lecture 5: Human-Computer Interaction Course (2015) @VU University Amsterdam
Lecture 5: Human-Computer Interaction Course (2015) @VU University AmsterdamLecture 5: Human-Computer Interaction Course (2015) @VU University Amsterdam
Lecture 5: Human-Computer Interaction Course (2015) @VU University Amsterdam
 
COMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input DevicesCOMP 4010 Lecture6 - Virtual Reality Input Devices
COMP 4010 Lecture6 - Virtual Reality Input Devices
 

Similar to Human Factors in Innovation: Designing for Adoption

MCC Technology Class (April 2012)
MCC Technology Class (April 2012) MCC Technology Class (April 2012)
MCC Technology Class (April 2012) Michael Rawlins
 
Designing Interactions Downloadable PDF Doc
Designing Interactions Downloadable PDF DocDesigning Interactions Downloadable PDF Doc
Designing Interactions Downloadable PDF DocConnie Malamed
 
The elements of product success for designers and developers
The elements of product success for designers and developersThe elements of product success for designers and developers
The elements of product success for designers and developersNick Myers
 
How design decisions affect user performance
How design decisions affect user performanceHow design decisions affect user performance
How design decisions affect user performanceRachna Mittal
 
Design Thinking in an Agile process: why, how, what's the impact on business
Design Thinking in an Agile process: why, how, what's the impact on businessDesign Thinking in an Agile process: why, how, what's the impact on business
Design Thinking in an Agile process: why, how, what's the impact on businessIlaria Mauric
 
Usability Elevator Pitch
Usability Elevator PitchUsability Elevator Pitch
Usability Elevator PitchEva Kaniasty
 
Usabilitysalespitch
UsabilitysalespitchUsabilitysalespitch
UsabilitysalespitchRikardX
 
Usabilitysalespitch
UsabilitysalespitchUsabilitysalespitch
UsabilitysalespitchRikardX
 
Slides for Norman Chap 1
Slides for Norman Chap 1 Slides for Norman Chap 1
Slides for Norman Chap 1 drewmargolin
 
UCREW User Centered Design
UCREW User Centered DesignUCREW User Centered Design
UCREW User Centered Designugivedotorg
 
The Best from the UX Summit in Chicago
The Best from the UX Summit in ChicagoThe Best from the UX Summit in Chicago
The Best from the UX Summit in ChicagoLina Angel
 
eXtreme User eXperience (XUX) - How one team melded UX with XP
eXtreme User eXperience (XUX) - How one team melded UX with XPeXtreme User eXperience (XUX) - How one team melded UX with XP
eXtreme User eXperience (XUX) - How one team melded UX with XPMichael Rawling
 
User Experience. A definition and 6 Lessons
User Experience. A definition and 6 LessonsUser Experience. A definition and 6 Lessons
User Experience. A definition and 6 LessonsDamian Cranney
 
1810.mid1043.05
1810.mid1043.051810.mid1043.05
1810.mid1043.05vizualizer
 
User Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the UglyUser Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the UglyJoshua Randall
 
How To Sell Your UX Vision- UX Scotland 2015
How To Sell Your UX Vision- UX Scotland 2015How To Sell Your UX Vision- UX Scotland 2015
How To Sell Your UX Vision- UX Scotland 2015Jane Guthrie
 
Usability--What is it?
Usability--What is it?Usability--What is it?
Usability--What is it?Ann Krause
 
Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.
Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.
Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.Deeson
 

Similar to Human Factors in Innovation: Designing for Adoption (20)

MCC Technology Class (April 2012)
MCC Technology Class (April 2012) MCC Technology Class (April 2012)
MCC Technology Class (April 2012)
 
Designing Interactions Downloadable PDF Doc
Designing Interactions Downloadable PDF DocDesigning Interactions Downloadable PDF Doc
Designing Interactions Downloadable PDF Doc
 
Ideo Presentation 2008
Ideo Presentation 2008Ideo Presentation 2008
Ideo Presentation 2008
 
The elements of product success for designers and developers
The elements of product success for designers and developersThe elements of product success for designers and developers
The elements of product success for designers and developers
 
How design decisions affect user performance
How design decisions affect user performanceHow design decisions affect user performance
How design decisions affect user performance
 
Design Thinking in an Agile process: why, how, what's the impact on business
Design Thinking in an Agile process: why, how, what's the impact on businessDesign Thinking in an Agile process: why, how, what's the impact on business
Design Thinking in an Agile process: why, how, what's the impact on business
 
Usability Elevator Pitch
Usability Elevator PitchUsability Elevator Pitch
Usability Elevator Pitch
 
Usabilitysalespitch
UsabilitysalespitchUsabilitysalespitch
Usabilitysalespitch
 
Usabilitysalespitch
UsabilitysalespitchUsabilitysalespitch
Usabilitysalespitch
 
Slides for Norman Chap 1
Slides for Norman Chap 1 Slides for Norman Chap 1
Slides for Norman Chap 1
 
UCREW User Centered Design
UCREW User Centered DesignUCREW User Centered Design
UCREW User Centered Design
 
The Best from the UX Summit in Chicago
The Best from the UX Summit in ChicagoThe Best from the UX Summit in Chicago
The Best from the UX Summit in Chicago
 
eXtreme User eXperience (XUX) - How one team melded UX with XP
eXtreme User eXperience (XUX) - How one team melded UX with XPeXtreme User eXperience (XUX) - How one team melded UX with XP
eXtreme User eXperience (XUX) - How one team melded UX with XP
 
User Experience. A definition and 6 Lessons
User Experience. A definition and 6 LessonsUser Experience. A definition and 6 Lessons
User Experience. A definition and 6 Lessons
 
Midway
MidwayMidway
Midway
 
1810.mid1043.05
1810.mid1043.051810.mid1043.05
1810.mid1043.05
 
User Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the UglyUser Experience Design + Agile: The Good, The Bad, and the Ugly
User Experience Design + Agile: The Good, The Bad, and the Ugly
 
How To Sell Your UX Vision- UX Scotland 2015
How To Sell Your UX Vision- UX Scotland 2015How To Sell Your UX Vision- UX Scotland 2015
How To Sell Your UX Vision- UX Scotland 2015
 
Usability--What is it?
Usability--What is it?Usability--What is it?
Usability--What is it?
 
Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.
Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.
Conversational Interfaces. Andrew Larking and Ronald Ashri at Museum Tech 2017.
 

More from Jim Kalbach

Revolutionizing JTBD Research: Evan Shore on AI
Revolutionizing JTBD Research: Evan Shore on AIRevolutionizing JTBD Research: Evan Shore on AI
Revolutionizing JTBD Research: Evan Shore on AIJim Kalbach
 
Rapid Mapping for Sprints
Rapid Mapping for SprintsRapid Mapping for Sprints
Rapid Mapping for SprintsJim Kalbach
 
UX Strategy Blueprint
UX Strategy BlueprintUX Strategy Blueprint
UX Strategy BlueprintJim Kalbach
 
Mapping Experiences - Workshop Presentation
Mapping Experiences - Workshop PresentationMapping Experiences - Workshop Presentation
Mapping Experiences - Workshop PresentationJim Kalbach
 
Mapping Experiences - O'Reilly Design Conference 2017
Mapping Experiences - O'Reilly Design Conference 2017Mapping Experiences - O'Reilly Design Conference 2017
Mapping Experiences - O'Reilly Design Conference 2017Jim Kalbach
 
Strategy Blueprint for Agile
Strategy Blueprint for AgileStrategy Blueprint for Agile
Strategy Blueprint for AgileJim Kalbach
 
Mapping Experiences: From Insight to Action
Mapping Experiences: From Insight to ActionMapping Experiences: From Insight to Action
Mapping Experiences: From Insight to ActionJim Kalbach
 
Visualizing UX for Remote Design
Visualizing UX for Remote DesignVisualizing UX for Remote Design
Visualizing UX for Remote DesignJim Kalbach
 
Mapping Experiences: From Insight To Action
Mapping Experiences: From Insight To ActionMapping Experiences: From Insight To Action
Mapping Experiences: From Insight To ActionJim Kalbach
 
Customer Success: Yeah, That's A Thing
Customer Success: Yeah, That's A ThingCustomer Success: Yeah, That's A Thing
Customer Success: Yeah, That's A ThingJim Kalbach
 
Creating a Core Strategy with the UX Strategy Blueprint
Creating a Core Strategy with the UX Strategy BlueprintCreating a Core Strategy with the UX Strategy Blueprint
Creating a Core Strategy with the UX Strategy BlueprintJim Kalbach
 
Mapping Experiences WIAD Richmond
Mapping Experiences WIAD RichmondMapping Experiences WIAD Richmond
Mapping Experiences WIAD RichmondJim Kalbach
 
Rapid Techniques for Mapping Experiences
Rapid Techniques for Mapping ExperiencesRapid Techniques for Mapping Experiences
Rapid Techniques for Mapping ExperiencesJim Kalbach
 
Mapping Experiences
Mapping Experiences Mapping Experiences
Mapping Experiences Jim Kalbach
 
Mapping Experiences
Mapping Experiences Mapping Experiences
Mapping Experiences Jim Kalbach
 
Effective Remote Design
Effective Remote DesignEffective Remote Design
Effective Remote DesignJim Kalbach
 
Visualizing Value with Alignment Diagrams
Visualizing Value with Alignment DiagramsVisualizing Value with Alignment Diagrams
Visualizing Value with Alignment DiagramsJim Kalbach
 

More from Jim Kalbach (20)

Revolutionizing JTBD Research: Evan Shore on AI
Revolutionizing JTBD Research: Evan Shore on AIRevolutionizing JTBD Research: Evan Shore on AI
Revolutionizing JTBD Research: Evan Shore on AI
 
Rapid Mapping for Sprints
Rapid Mapping for SprintsRapid Mapping for Sprints
Rapid Mapping for Sprints
 
Practical JTBD
Practical JTBDPractical JTBD
Practical JTBD
 
UX Strategy Blueprint
UX Strategy BlueprintUX Strategy Blueprint
UX Strategy Blueprint
 
Mapping Experiences - Workshop Presentation
Mapping Experiences - Workshop PresentationMapping Experiences - Workshop Presentation
Mapping Experiences - Workshop Presentation
 
Mapping Experiences - O'Reilly Design Conference 2017
Mapping Experiences - O'Reilly Design Conference 2017Mapping Experiences - O'Reilly Design Conference 2017
Mapping Experiences - O'Reilly Design Conference 2017
 
Strategy Blueprint for Agile
Strategy Blueprint for AgileStrategy Blueprint for Agile
Strategy Blueprint for Agile
 
Jobs To Be Done
Jobs To Be DoneJobs To Be Done
Jobs To Be Done
 
Mapping Experiences: From Insight to Action
Mapping Experiences: From Insight to ActionMapping Experiences: From Insight to Action
Mapping Experiences: From Insight to Action
 
Visualizing UX for Remote Design
Visualizing UX for Remote DesignVisualizing UX for Remote Design
Visualizing UX for Remote Design
 
Mapping Experiences: From Insight To Action
Mapping Experiences: From Insight To ActionMapping Experiences: From Insight To Action
Mapping Experiences: From Insight To Action
 
Customer Success: Yeah, That's A Thing
Customer Success: Yeah, That's A ThingCustomer Success: Yeah, That's A Thing
Customer Success: Yeah, That's A Thing
 
Creating a Core Strategy with the UX Strategy Blueprint
Creating a Core Strategy with the UX Strategy BlueprintCreating a Core Strategy with the UX Strategy Blueprint
Creating a Core Strategy with the UX Strategy Blueprint
 
Mapping Experiences WIAD Richmond
Mapping Experiences WIAD RichmondMapping Experiences WIAD Richmond
Mapping Experiences WIAD Richmond
 
Rapid Techniques for Mapping Experiences
Rapid Techniques for Mapping ExperiencesRapid Techniques for Mapping Experiences
Rapid Techniques for Mapping Experiences
 
Mapping Experiences
Mapping Experiences Mapping Experiences
Mapping Experiences
 
Mapping Experiences
Mapping Experiences Mapping Experiences
Mapping Experiences
 
Effective Remote Design
Effective Remote DesignEffective Remote Design
Effective Remote Design
 
Visualizing Value with Alignment Diagrams
Visualizing Value with Alignment DiagramsVisualizing Value with Alignment Diagrams
Visualizing Value with Alignment Diagrams
 
Remote Design
Remote DesignRemote Design
Remote Design
 

Recently uploaded

VVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts Service
VVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts ServiceVVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts Service
VVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts Servicearoranaina404
 
VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130
VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130
VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130Suhani Kapoor
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdftbatkhuu1
 
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Call Girls in Nagpur High Profile
 
Best VIP Call Girls Noida Sector 47 Call Me: 8448380779
Best VIP Call Girls Noida Sector 47 Call Me: 8448380779Best VIP Call Girls Noida Sector 47 Call Me: 8448380779
Best VIP Call Girls Noida Sector 47 Call Me: 8448380779Delhi Call girls
 
The Art of Batik, template ppt aesthetic
The Art of Batik, template ppt aestheticThe Art of Batik, template ppt aesthetic
The Art of Batik, template ppt aestheticTiaFebriani
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...Pooja Nehwal
 
Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)amitlee9823
 
WAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past QuestionsWAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past QuestionsCharles Obaleagbon
 
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779Delhi Call girls
 
Fashion trends before and after covid.pptx
Fashion trends before and after covid.pptxFashion trends before and after covid.pptx
Fashion trends before and after covid.pptxVanshNarang19
 
The history of music videos a level presentation
The history of music videos a level presentationThe history of music videos a level presentation
The history of music videos a level presentationamedia6
 
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...Call Girls in Nagpur High Profile
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfParomita Roy
 
CBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call Girls
CBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call GirlsCBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call Girls
CBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call Girlsmodelanjalisharma4
 
VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130
VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130
VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130Suhani Kapoor
 
Case Study of Hotel Taj Vivanta, Pune
Case Study of Hotel Taj Vivanta, PuneCase Study of Hotel Taj Vivanta, Pune
Case Study of Hotel Taj Vivanta, PuneLukeKholes
 

Recently uploaded (20)

VVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts Service
VVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts ServiceVVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts Service
VVIP CALL GIRLS Lucknow 💓 Lucknow < Renuka Sharma > 7877925207 Escorts Service
 
VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130
VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130
VIP Call Girls Service Mehdipatnam Hyderabad Call +91-8250192130
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdf
 
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
 
Best VIP Call Girls Noida Sector 47 Call Me: 8448380779
Best VIP Call Girls Noida Sector 47 Call Me: 8448380779Best VIP Call Girls Noida Sector 47 Call Me: 8448380779
Best VIP Call Girls Noida Sector 47 Call Me: 8448380779
 
Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance VVIP 🍎 SER...
Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance  VVIP 🍎 SER...Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance  VVIP 🍎 SER...
Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance VVIP 🍎 SER...
 
The Art of Batik, template ppt aesthetic
The Art of Batik, template ppt aestheticThe Art of Batik, template ppt aesthetic
The Art of Batik, template ppt aesthetic
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Hy...
 
Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Nagavara ☎ 7737669865☎ Book Your One night Stand (Bangalore)
 
WAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past QuestionsWAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past Questions
 
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
 
young call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Service
young call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Serviceyoung call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Service
young call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Service
 
Fashion trends before and after covid.pptx
Fashion trends before and after covid.pptxFashion trends before and after covid.pptx
Fashion trends before and after covid.pptx
 
꧁❤ Hauz Khas Call Girls Service Hauz Khas Delhi ❤꧂ 9999965857 ☎️ Hard And Sex...
꧁❤ Hauz Khas Call Girls Service Hauz Khas Delhi ❤꧂ 9999965857 ☎️ Hard And Sex...꧁❤ Hauz Khas Call Girls Service Hauz Khas Delhi ❤꧂ 9999965857 ☎️ Hard And Sex...
꧁❤ Hauz Khas Call Girls Service Hauz Khas Delhi ❤꧂ 9999965857 ☎️ Hard And Sex...
 
The history of music videos a level presentation
The history of music videos a level presentationThe history of music videos a level presentation
The history of music videos a level presentation
 
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
 
CBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call Girls
CBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call GirlsCBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call Girls
CBD Belapur Individual Call Girls In 08976425520 Panvel Only Genuine Call Girls
 
VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130
VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130
VIP Call Girls Service Kukatpally Hyderabad Call +91-8250192130
 
Case Study of Hotel Taj Vivanta, Pune
Case Study of Hotel Taj Vivanta, PuneCase Study of Hotel Taj Vivanta, Pune
Case Study of Hotel Taj Vivanta, Pune
 

Human Factors in Innovation: Designing for Adoption

  • 1. Human Factors in Innovation: Designing for Adoption UX Brighton 2012 Jim Kalbach
  • 2. Jim Kalbach @jameskalbach Principal UX Designer Citrix LIS Degree Rutgers University
  • 3. “I've come to a disconcerting conclusion: design research is …essentially useless when it comes to new, innovative breakthroughs…[which] are invariably driven by the development of new technologies.” DON NORMAN (2009) “Technology First, Needs Last” http://jnd.org/dn.mss/technology_first_needs_last.html
  • 4. “Edison realized that by understanding customer needs first, he could invent useful products more efficiently than he could otherwise. ….Edison’s trained teams visited people in their homes and watched how they used their current lighting products.” SARAH MILLER CALDICOTT, (2009) “Ideas first or needs-first: What would Edison THOMAS EDISON
  • 6. #1 The impetus for innovation has no start point: it’s an iteration between technology and needs.
  • 8. Idea Invention Innovation
  • 9. #2 The end point of innovation always lies with users: the ultimate goal is adoption.
  • 10. Communication Channels COST User Attitudes Adoption of Innovation Technology PR Perceived Attributes Attributes
  • 12. Perceived Attributes 1. Relative Advantage Is it better? 2. Compatibility Does it fit in? 3. Complexity Is it understandable? 4. Trialability Can it be tested? 5. Observability What does it look like?
  • 13.
  • 14. Perceived Attributes Segway 1. Relative Advantage Is it better? 2. Compatibility Does it fit in? 3. Complexity Is it understandable? 4. Trialability Can it be tested? 5. Observability What does it look like?
  • 15.
  • 16. Perceived Attributes Twine 1. Relative Advantage Not clear that it’s better than Is it better? Google. 2. Compatibility Maybe some privacy issues but Does it fit in? otherwise compatible. 3. Complexity Is it understandable? What the heck is a “Twine“? 4. Trialability Can it be tested? No problem here 5. Observability What’s going on? What just What does it look like? happened?
  • 17. Perceived Attributes UX Techniques 1. Relative Advantage UX Strategy, Concept Maps 2. Compatibility Ethnography, Mental Models, Scenarios 3. Complexity Usability, Interaction Design 4. Trialability Affordances, Persuasive Design 5. Observability Visual Design, Information Scent
  • 19. Pragmatists ‘Stick with Conservatives the crowd‘ ‘Prove it‘ Visionaries ‘Be first‘ Sceptics Techies ‘I doubt it‘ ‘Let‘s try it out‘ Uncertainty drives attitude toward adoption
  • 20. It turns out our attitude toward technology adoption becomes significant…any time we are introduced to products that require us to change our current mode of behaviour.
  • 21. #3 UX reduces the risk of non- adoption and accelerates the rate of adoption.
  • 22. “Innovations failing to provide good user experiences find difficulty succeeding, no matter what their price… The better the customer experience, the better the odds for innovation success.” MICHAEL SCHRAGE (2012) Who Do You Want Your Customers To Become?
  • 23. “Reducing your adoption risk, it turns out, comes back to understanding the underlying motivations of the people you serve.”
  • 24. #4 Good UX is good business: it is essential for innovation and for growth.
  • 25.
  • 26. #1 The impetus for innovation has no start point: it’s an iteration between technology and needs. #2 The end point of innovation always lies with users: the ultimate goal is adoption. #3 UX reduces the risk of non-adoption and accelerates the rate of adoption. #4 Good UX is good business: it is essential for innovation and for growth.
  • 27. Thank You Jim.Kalbach@gmail.com @jameskalbach www.experiencinginformation.com Visit my workshop at UX London, 10-12 April 2013 http://www.uxlondon.com/