I presented this for the course SI658: Information Architecture, Winter 2014. The purpose of this assignment was to pick a building we had experienced and discuss whether we considered it a good building or bad building and defend it based on the IA principles discussed in class.
I decided to challenge myself by choosing a building that I did not consider to be beautiful, and defend whether or not it was good based on Vitruvius' principles of architecture.
Choosing the Right CBSE School A Comprehensive Guide for Parents
Information Architecture: Building Story- The de Young Museum, San Francisco, CA
1. The de Young Museum,
San Francisco, CA
2005, Herzog & de Meuron Designer, Fong & Chan Architects
Photo courtesy of FAMSF
2. Quick Facts!
● Most visited art museum west of the Mississippi
● 6th most visited art museum in North America
● 1.2 million visitors last year.
● American art from the 17th through the 20th centuries, textile
arts, and art of Africa, Oceania, and the Americas.
● Original museum opened in 1895, aged poorly and was done
in by the Loma Prieta earthquake in 1989.
● 1999 competition for design won by Herzog & de Meuron
(Designer) & Fong & Chan (Architects)
● $135 million to construct
3. I Chose this because I didn’t like it.
● Heavy, dark, sharp, industrial,
● “huge shed”, “Internet start-up
company” and an “aircraft carrier”.
● It isn’t cozy, it isn’t a friendly
building from the outside,
● Architecture=Rhetoric for a space
● Monolithic form sparks the sense
of adventure, like a pyramid or
ziggurat, it invites you to explore Photo courtesy of FAMSF
4. Materials
● Natural materials including copper, stone,
wood and glass
● The copper rainscreen that sheaths the
building took 950,000 lbs of copper, largest
copper-clad building in the world.
● The mantra of Herzog & de Meuron is to
focus on using common materials in an
uncommon way.
● Copper plating which is expected to
eventually oxidize and take on a greenish
tone and blend into the park.
● Ball-bearing slide plates and viscous fluid
dampers help withstand future earthquakes
Photo courtesy of FAMSF
5. The Good, The Bad, & The Ugly
Photo courtesy of FAMSF
10. Interior Transformation
● The rotating
exhibits that are in
the lower gallery
are able to
transform their
environment.
○ Tutankhamen
○ Andy Warhol
Picture credited to FAMSF
11. Museum Navigation
● Easy to lose
yourself, hard
to get lost.
● You won’t
miss artwork
in your
wandering of
the museum.
Picture credited to FAMSF
13. The Bad
● Copper structure canopy was
meant to cover the outdoor
cafe.
● It leaks copper dust and tainted
copper runoff onto patron’s
food and cafe furniture.
○ A permanent temporary
structure has been placed
under the canopy.
14. The Ugly
● The building is anti-sustainable.
● Copper run off from the building is poisoning the
environment 73.5lbs of copper run off/year.
● This is equal to 25% of the copper pollution for all of
Palo Alto.
● Copper runoff is such a severe problem in Palo Alto that
they issued an Ordinance that prohibits copper roofing
materials.
15. How and What
Architecture (What): User needs & site objectives, FAMSF Mission
statement: it needs to serve, be accessible, and draw broad audiences.
● Draws people to the structure through imposing size and tower.
● Series of outside corridors all lead visitors to the the main entrance.
Design: (How): Interaction design, navigation design.
● Interior of building is easily navigated, it allows for easy flow of traffic
and guides visitors.
● Interaction between the art inside and the art and natural beauty
outside.
To be good it doesn’t have to be beautiful.