What Growth trends can we see in different gaming genres and in different countries? How Organic and Paid is behaving in Growth? Based on the Google and industry data. Presentation delivered at 8th edition of GameCamp (www.GameCamp.io).
3. Proprietary + Confidential
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Technology
...Monetisation
and Growth
...Players and
Payers
...Genres
4 points to look at
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Smartphone unit shipments by screen size (worldwide, in millions)
Source: Statista, September 2018
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Monthly data usage per subscriber across India from
(FY 2016 to FY 2019, in gigabytes)
Source: Crisil, August 2018
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Share of smartphone models sold in India (October 2019, by model)
Source: Counterpoint Research
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Technology
...Growth
...Players and
Payers
...Monetisation
4 points to look at
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Source:AppAnnie
Country segmentation (Google Play, 2019 vs 2017)
Downloads: 2019 vs 2017
Revenue:
2019 vs 2017
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Source:AppAnnie
Country segmentation (Google Play)
Downloads: 2019 vs 2017
Revenue:
2019 vs 2017
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Technology
...Monetisation
and Growth
...Players and
Payers
...Genres
4 points to look at
19. Proprietary + Confidential
Source: Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis non erat sem
Technology
...Monetisation
and Growth
...Players and
Payers
...Genres
4 points to look at
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Source: Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis non erat sem
Technology
...Monetisation
and Growth
...Players and
Payers
...Genres
4 points to look at
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Average share of non-organic installs per app trend
Source:AppsFlyer, January 2020,
* Among apps with a minimum of 10k NOI pear year; app size determined by NOI (small = lower 50%, Medium = 50%-85%, and Large = top 15% -- all per category, per year)
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Average share of non-organic installs per app trend
Source:AppsFlyer, January 2020,
* Among apps with a minimum of 10k NOI pear year; app size determined by NOI (small = lower 50%, Medium = 50%-85%, and Large = top 15% -- all per category, per year)
25. Proprietary + Confidential
Source: Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis non erat sem
Technology
...Growth
...Players and
Payers
...Monetisation
4 points to look at
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Look at:
● your Growth strategy
● strategy beyond T1 countries
● real challenges (not just technology).
●