FutureM 2013 session with GSN Digital
Speakers:
Ari Brandt
CEO and co-founder, MediaBrix
John Federman
CEO, Dailybreak
Geoffrey Greenblatt
North American Gaming Director, Mindshare
James Kissell
Strategic Partner Lead, Americas Mobile Apps and Gaming, Google
Christian Meyer
Senior Vice President, Digital Advertising, GSN Digital
This panel discussion, led by Mindshare’s Geoffrey Greenblatt, will explore the correlation between gaming environments and the measured success of advertisements, shedding light on the growing marketing and brand awareness-boosting opportunities available across social, mobile and web game platforms.
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GSN Digital - Leveraging Games as a Powerful Marketing Medium
1. SESSION
PARTNER
Leveraging Games
As A Powerful
Marketing Medium
VISIONARY
SPONSORS
INNOVATOR
SPONSORS
TA L K A B O U T U S ! # F U T U R E M # E D I T Y O U R S E S S I O N
2. AGENDA
• Introduc)on
§ Today’s
Gaming
Landscape
§ Why
Gaming
For
Brands
• Panel
Discussion
• Wrapup
And
Q&A
TA L K A B O U T U S ! # F U T U R E M
4. TODAY, GAMING IS SEEN AS…
Engagement
Entertainment!
Lean-‐Forward
Environment
Adver;sing
Is
Embraced
Mul;ple
Playing
PlaEorms
TA L K A B O U T U S ! # F U T U R E M
5. IT MOVES THE NEEDLE FOR BRANDS
BRAND
ENGAGEMENTS
Results
• Clicks
• Video
Views
• FB
‘Likes’
ATTRIBUTE
LIFTS
Results
• Awareness
LiNs
• Favorability
LiNs
• Recommenda;on
LiNs
TA L K A B O U T U S ! # F U T U R E M
SALES
RESULTS!
Results
• Purchase
Intent
• Drive-‐To-‐Site/Store
• Actual
Transac;ons
6. AND BRANDS CAN REACH…
2
BILLION
PEOPLE
Across
Every
Device
Imaginable!!
256 MILLION
1.6 BILLION
500 MILLION
300 MILLION
500 MILLION
1 BILLION
CURRENT-‐GEN
GAMING
CONSOLES
iOS
DEVICES
ANDROID
DEVICES
Sources:
NewZoo
2013
DESKTOP
AND
NOTEBOOK
PCS
CONNECTED
TVS
FACEBOOK
USERS
(And
That’s
Up
33%
From
One
Year
Ago)
TA L K A B O U T U S ! # F U T U R E M
7. 75% Of Guys Play Games…
...AND
46%
OF
ALL
PLAYERS
ARE
FEMALE
Sources:
NewZoo
2013
TA L K A B O U T U S ! # F U T U R E M
8. TIME SPENT IS HUGE
Playing
Games
On
YouTube
On
Facebook
134
Million
175
Million
1
Billion
Hours
Spent
Per
Day
Sources:
NewZoo
2013
TA L K A B O U T U S ! # F U T U R E M
9. AND MOBILE…
It
Just
Con;nues
To
Evolve
And
Grow…
2010
2001
2011
2007
2005
2008
2003
2006
2000
TA L K A B O U T U S ! # F U T U R E M
2010
100MM
2011
Paid
downloads
of
TETRIS
2013
10. …IN MINDBLOWING FASHION!!!
Mobile
Gamers
WW
2011-‐2016
millions
1,272
1,082
869
662
351
2011
Sources:
NewZoo
2013
487
2012
2013
TA L K A B O U T U S ! # F U T U R E M
2014
2015
2016
11. FOR BRANDS, THIS MEANS…
Opportunity!!!
Massive
Audience
Hugely
Engaging
Experiences
Unobtrusive
Environments
Added
Value
Pricing
Discounts
TA L K A B O U T U S ! # F U T U R E M
12. THEY CAN TARGET BY PLAYER TYPE
Core
Player
Casual
Player
Social
Player
Play
To
Win/Compete
Play
To
Explore/Escape
Play
To
Engage
W
Others
Personality:
Killer
Personality:
Achiever/Explorer
Personality:
Socializer
TA L K A B O U T U S ! # F U T U R E M
14. AND SELECT FROM A MULTITUDE OF…
SCALABLE,
EFFECTIVE
OPTIONS
Video
Media
&
Sponsorships
Minigames
Integra@ons
Retail/OOH/e-‐Commerce
15. EVEN MORE…
GAMING
WORKS
WITH
OTHER
MEDIA
FORMS
ACTIVE,
LEAN-‐FORWARD
MEDIA
• Free
Games
• Incen;vized
Views
• Branded
Rewards
• Events
• Content
Crea;on
PASSIVE
MEDIA
• TV
Spots
• Banners
• Online
Video
• OOH
• Print
• Radio
STRONGER
DRIVE
TO
POINT
OF
PURCHASE
TA L K A B O U T U S ! # F U T U R E M
16. BRANDS CAN OPTIMIZE ON-THE-GO
Use
Real-‐Time
Marke;ng
Tools
To
Track
Playing
Ac;vity…
PASSES
CAUGHT
LEVELS
BEATEN
…Op;mizing
Campaigns
And
Maximizing
Results!!
TA L K A B O U T U S ! # F U T U R E M
17. AND TAKE ADVANTAGE OF GAMIFICATION
Drives
Retainment
Via
Engagement
Mechanics
Include:
Personaliza@on
Rewards
Ac@vity
Socializa;on
Compe;;on
Status
Coins
Levels
Economy
Badges
Par;cipa;on
Bonuses
TA L K A B O U T U S ! # F U T U R E M
18. SIMPLY PUT…
Gaming
Con@nues
To
Smash
All
Barriers
A
$68B
Industry
Expected
To
Reach
$82B
In
2017
(Compare
To
Movies:
$33B)
(Compare
To
Music:
$17B)
And
Brands
Must
Get
Involved!
TA L K A B O U T U S ! # F U T U R E M
19. FOR MORE INFORMATION
Let’s
Play:
A
How-‐To
Guide
To
Winning
In
Gaming
By
Geoff
GreenblaY
LinkedIn:
Geoffrey
GreenblaY
TA L K A B O U T U S ! # F U T U R E M
20. AND NOW…
LEVERAGING
GAMES
AS
A
POWERFUL
MARKETING
MEDIUM
Geoffrey
GreenblaY
Mindshare
North
American
Gaming
Director
Ari
Brandt
Mediabrix
CEO
&
Co-‐Founder
James
Kissell
Google
Strategic
Partner
Lead,
Mobile
Apps
&
Gaming
TA L K A B O U T U S ! # F U T U R E M
John
Federman
Dailybreak
CEO
Chris@an
Meyer
GSN
Digital
SVP,
Digital
Adver@sing