SlideShare ist ein Scribd-Unternehmen logo
1 von 17
Downloaden Sie, um offline zu lesen
Analysis of a
Game Genre
Simulation
Aces
High
ARMA 3 SimCity 4
Simulation overview
• Simulation is the imitation of the operation of a real-
world process or system over time. The act of simulating
something first requires that a model be developed; this
model represents the key characteristics or
behaviours/functions of the selected physical or abstract
system or process. The model represents the system itself,
whereas the simulation represents the operation of the
system over time.
Aces High
• Aces High is a large scale, persistent online battlefield that is focused primarily in
World War 2 aircraft.
• The player interacts with the game through a first person view from the cockpit
where they use all the controls of their aircraft.
• The game does not use any form of tech tree or research branch for the aircraft.
Rather the player has access to all aircraft right off the bat; while rare or more
special aircraft must be bought with “perk points.” Players earn perk points
through shooting down other players or bombing important targets.
• The game features 3 teams base on chess pieces, Rooks, Knights and Bishops
who are all in control of an equal amount of territory at the start of the map. A
teams goal is to take 20% of each other the other nations bases while retaining
80% of their own.
• The battles are continuous for 24 hours a day for a week. If no team has won after
a week, the game ends and the next map is loaded.
Aces
High
Arma 3
• Arma 3 is a large scale, infantry focused simulation that is set in the
near future on the fictional Mediterranean islands of Stratis and Altis.
• The player interacts with the world through the eyes of a generic
soldiers in the multiplayer.
• The game features a campaign story line which is also from the first
person view of Corporal Ben Kerry. The story is for the most part
very linear with set outcomes for each mission. With the story split
into three acts, the only non linear part of the story is the final
mission in act 3 which leads to 3 possible endings.
• Most of the narration comes from other characters that explain what
is going on or what has happened, leaving the player to think about
very little.
Arma 3
• The characters tend to be very positive with the game
leaving out any social bias towards characters.
• The game is very typical in the fact that it is very “Good
guy America” along with “Bad guy Russians” with
Russians invading the islands causing NATO to step in to
prevent the murder of civilians by Russian CSAT forces.
Arma 3
SimCity 4
• SimCity 4 is a city-building/urban planning simulation
computer game. The game allows players to create a region of
land by terraforming, and then to design and build a settlement
which can grow into a city. Players can zone different areas of
land as commercial, industrial, or residential development, as
well as build and maintain public services, transport and
utilities. For the success of a city, players must manage its
finances, environment, and quality of life for its residents.
• The game doesn’t feature any story or narrative and interaction
with the world is done purely through the user interface on the
edges of the screen.
Comparison – Audience
• The audience’s that all 3 games are significantly different
from each other. Aces High is designed to appeal to only
the most enthusiastic flight simulator fans due to the steep
learning curve. Arma 3 on the other hand, while being a
hardcore military simulator is much more accessible and
is targeted at those aged 16+. SimCity meanwhile can be
played by people of all ages but requires good
management skills of both resources and finance as the
game values efficiency. Something that would be difficult
for a younger person.
Comparison – Interaction
• SimCity and Arma 3 are the simplest out of the 3 to
interact with. The core mechanics and basic of the game
can be picked up in under an hour and only require a
mouse and keyboard to play. Aces High on the other hand
requires a monetary investment for a flight stick and
throttle while also requiring a large amount of time
reading previous to pick up the basics of flight. Having a
basic understanding of the instruments and controls,
along with how they affect the aircraft is critical.
Comparison – Themes
• Arma 3 and Aces High have the most similar themes out
of the three with both being combat orientated. However,
Arma 3 is set in the year 2030 with Aces High set around
1939 – 1945. Aces High is also focused primarily on the
Aircraft of the time, while Arma 3 is focused on the
infantry of the future.
• SimCity is the odd one out in this regard as it is a game
based purely around the management and development of
a city and it’s infrastructure.
Comparison – Genre
Characteristics
• The production technology of the games is similar between all
3 in some regards but for the vast majority is very different. All
3 are made and displayed in 3D with varying degrees of detail
in each of them.
• Out of the three, SimCity and Arma 3 both have similar
distribution methods. Both are available as a physical copy or
digital download for a one time payment. Aces High on the
other hand uses a digital download only distribution method
that requires regular monthly payments.
• Arma 3 and Aces High are both more focused on detail in
comparison to SimCity. With Arma 3 the detail is in the terrain
and weapons while in Aces High the detail is in the Aircraft.
Comparison – Gameplay
• Of the three, Arma 3 and Aces High are both focused on
combat while SimCity is more about management an
development. Arma 3 has a primary focus on infantry but
also has a few aircraft and armoured vehicles; while Aces
High is focused on WW2 aircraft but also has a few
armoured vehicles.
• SimCity features dynamic events and problems to
surprise the player, a feature that is shared in Arma 3.
Aces High on the other hand is continuous and dynamic
without a set goal or objective unlike the other two.
Comparison – Narrative
• Out of the three games, only Arma 3 features any form of
narrative. SimCity gives advisors to let the player know
of problems in an area but are designed to give advice
rather than develop a story.
• Aces High is a multiplayer only game and feature no
story or narrative. It is up to the player make a story out
of it if they wish.
Conclusion
• Aces High is a game that is aimed at 18+, hardcore dogfighting enthusiasts and is
a very niche game. It requires both a monetary investment for a Joystick and
throttle with many optional extras along with requiring large amounts of time
learning the aircraft as each have their own characteristics. It has no tutorial and
can be very unforgiving to new players who don’t have any guidance or previous
experience with aircraft.
• It features no characters or any form of narrative and story which for other genres
may turn people away from the game.
• Arma 3 is also a 18+, hardcore game but for different reasons. While Aces High
is targeting 18+ due to the learning curve, Arma 3 is targeting 18+ due to the
nature of infantry combat and the representation of actively trying to kill. It goes
into great depth with it’s mechanic of bullet penetration and realism.
• Simcity is rated as a 3+ but to get the most out of the game and too succeed
would require the player to have good management and decision making skills so
would require a player to be 16 or older.
Conclusion
• This causes SimCity to have the largest potential market of all and to
appeal to a wider audience, while Arma comes second and Aces
High to have the smallest audience of them all with it being the most
focused.
• The large potential market is a positive effect on the sales of SimCity.
Alternatively, the small potential market for Aces High is a negative
effect, but due to the players all having the same interest and
generally being fewer of them, it does create a much tighter
community than any of the three games which is a positive effect.
• The lack of story or narrative in SimCity and Aces high isn’t much of
an issue with the simulation genre as they are considered as sandbox
games with the player free to do as they wish. Despite Arma 3
having a story, it is generally considered to be a big tutorial and
wouldn’t be missed if it was removed.

Weitere ähnliche Inhalte

Ähnlich wie Analysis of a game genre

Unit 13 task 1 c redraft 2
Unit 13 task 1 c redraft 2Unit 13 task 1 c redraft 2
Unit 13 task 1 c redraft 2ricardo norville
 
Comparing computer and traditional games
Comparing computer and traditional gamesComparing computer and traditional games
Comparing computer and traditional gamesHassan Aftab
 
Sims game genre
Sims game genreSims game genre
Sims game genreTara Peak
 
More awesome than ea
More awesome than eaMore awesome than ea
More awesome than eaRuth Deller
 
Gameplaying in artificial intelligence
Gameplaying in artificial intelligenceGameplaying in artificial intelligence
Gameplaying in artificial intelligenceoceanparkk
 
Game Playing in Artificial Intelligence
Game Playing in Artificial IntelligenceGame Playing in Artificial Intelligence
Game Playing in Artificial Intelligencelordmwesh
 
Street Fighter IV Critical Analysis
Street Fighter IV Critical AnalysisStreet Fighter IV Critical Analysis
Street Fighter IV Critical Analysisolit123
 
age_of_empire
age_of_empireage_of_empire
age_of_empiredave_unj
 

Ähnlich wie Analysis of a game genre (12)

Unit 13 task 1 c redraft 2
Unit 13 task 1 c redraft 2Unit 13 task 1 c redraft 2
Unit 13 task 1 c redraft 2
 
Unit 13 task 1 c
Unit 13 task 1 cUnit 13 task 1 c
Unit 13 task 1 c
 
Unit 13 task 1c
Unit 13 task 1cUnit 13 task 1c
Unit 13 task 1c
 
Comparing computer and traditional games
Comparing computer and traditional gamesComparing computer and traditional games
Comparing computer and traditional games
 
The Game
The GameThe Game
The Game
 
Sims game genre
Sims game genreSims game genre
Sims game genre
 
Case Study
Case StudyCase Study
Case Study
 
More awesome than ea
More awesome than eaMore awesome than ea
More awesome than ea
 
Gameplaying in artificial intelligence
Gameplaying in artificial intelligenceGameplaying in artificial intelligence
Gameplaying in artificial intelligence
 
Game Playing in Artificial Intelligence
Game Playing in Artificial IntelligenceGame Playing in Artificial Intelligence
Game Playing in Artificial Intelligence
 
Street Fighter IV Critical Analysis
Street Fighter IV Critical AnalysisStreet Fighter IV Critical Analysis
Street Fighter IV Critical Analysis
 
age_of_empire
age_of_empireage_of_empire
age_of_empire
 

Mehr von Fryers

Production
Production Production
Production Fryers
 
Production log
Production logProduction log
Production logFryers
 
Post-production
Post-productionPost-production
Post-productionFryers
 
Risk assessment classrooms_09
Risk assessment classrooms_09Risk assessment classrooms_09
Risk assessment classrooms_09Fryers
 
Risk assessment computers_09
Risk assessment computers_09 Risk assessment computers_09
Risk assessment computers_09 Fryers
 
Moodboard
MoodboardMoodboard
MoodboardFryers
 
Game concept
Game concept Game concept
Game concept Fryers
 
Pitch task 3
Pitch task 3Pitch task 3
Pitch task 3Fryers
 
Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2 Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2 Fryers
 
Black sand studios
Black sand studios Black sand studios
Black sand studios Fryers
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2 Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2 Fryers
 
Production log
Production log Production log
Production log Fryers
 
Ig2 task 1_work_sheet
Ig2 task 1_work_sheetIg2 task 1_work_sheet
Ig2 task 1_work_sheetFryers
 
FMP Moodboard
FMP MoodboardFMP Moodboard
FMP MoodboardFryers
 
FMP Production log
FMP Production logFMP Production log
FMP Production logFryers
 
Analysis1
Analysis1Analysis1
Analysis1Fryers
 
Analysis1
Analysis1Analysis1
Analysis1Fryers
 
Analysis4
Analysis4Analysis4
Analysis4Fryers
 
Analysis2
Analysis2Analysis2
Analysis2Fryers
 
Analysis3
Analysis3Analysis3
Analysis3Fryers
 

Mehr von Fryers (20)

Production
Production Production
Production
 
Production log
Production logProduction log
Production log
 
Post-production
Post-productionPost-production
Post-production
 
Risk assessment classrooms_09
Risk assessment classrooms_09Risk assessment classrooms_09
Risk assessment classrooms_09
 
Risk assessment computers_09
Risk assessment computers_09 Risk assessment computers_09
Risk assessment computers_09
 
Moodboard
MoodboardMoodboard
Moodboard
 
Game concept
Game concept Game concept
Game concept
 
Pitch task 3
Pitch task 3Pitch task 3
Pitch task 3
 
Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2 Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2
 
Black sand studios
Black sand studios Black sand studios
Black sand studios
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2 Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 
Production log
Production log Production log
Production log
 
Ig2 task 1_work_sheet
Ig2 task 1_work_sheetIg2 task 1_work_sheet
Ig2 task 1_work_sheet
 
FMP Moodboard
FMP MoodboardFMP Moodboard
FMP Moodboard
 
FMP Production log
FMP Production logFMP Production log
FMP Production log
 
Analysis1
Analysis1Analysis1
Analysis1
 
Analysis1
Analysis1Analysis1
Analysis1
 
Analysis4
Analysis4Analysis4
Analysis4
 
Analysis2
Analysis2Analysis2
Analysis2
 
Analysis3
Analysis3Analysis3
Analysis3
 

Kürzlich hochgeladen

Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptxDecoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptxDhatriParmar
 
DiskStorage_BasicFileStructuresandHashing.pdf
DiskStorage_BasicFileStructuresandHashing.pdfDiskStorage_BasicFileStructuresandHashing.pdf
DiskStorage_BasicFileStructuresandHashing.pdfChristalin Nelson
 
Comparative Literature in India by Amiya dev.pptx
Comparative Literature in India by Amiya dev.pptxComparative Literature in India by Amiya dev.pptx
Comparative Literature in India by Amiya dev.pptxAvaniJani1
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdfMr Bounab Samir
 
How to Manage Buy 3 Get 1 Free in Odoo 17
How to Manage Buy 3 Get 1 Free in Odoo 17How to Manage Buy 3 Get 1 Free in Odoo 17
How to Manage Buy 3 Get 1 Free in Odoo 17Celine George
 
The role of Geography in climate education: science and active citizenship
The role of Geography in climate education: science and active citizenshipThe role of Geography in climate education: science and active citizenship
The role of Geography in climate education: science and active citizenshipKarl Donert
 
DBMSArchitecture_QueryProcessingandOptimization.pdf
DBMSArchitecture_QueryProcessingandOptimization.pdfDBMSArchitecture_QueryProcessingandOptimization.pdf
DBMSArchitecture_QueryProcessingandOptimization.pdfChristalin Nelson
 
Mythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITWMythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITWQuiz Club NITW
 
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQuiz Club NITW
 
Scientific Writing :Research Discourse
Scientific  Writing :Research  DiscourseScientific  Writing :Research  Discourse
Scientific Writing :Research DiscourseAnita GoswamiGiri
 
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptxMan or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptxDhatriParmar
 
Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17Celine George
 
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...Nguyen Thanh Tu Collection
 
Shark introduction Morphology and its behaviour characteristics
Shark introduction Morphology and its behaviour characteristicsShark introduction Morphology and its behaviour characteristics
Shark introduction Morphology and its behaviour characteristicsArubSultan
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Projectjordimapav
 
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...DhatriParmar
 

Kürzlich hochgeladen (20)

Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptxDecoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
Decoding the Tweet _ Practical Criticism in the Age of Hashtag.pptx
 
DiskStorage_BasicFileStructuresandHashing.pdf
DiskStorage_BasicFileStructuresandHashing.pdfDiskStorage_BasicFileStructuresandHashing.pdf
DiskStorage_BasicFileStructuresandHashing.pdf
 
Comparative Literature in India by Amiya dev.pptx
Comparative Literature in India by Amiya dev.pptxComparative Literature in India by Amiya dev.pptx
Comparative Literature in India by Amiya dev.pptx
 
MS4 level being good citizen -imperative- (1) (1).pdf
MS4 level   being good citizen -imperative- (1) (1).pdfMS4 level   being good citizen -imperative- (1) (1).pdf
MS4 level being good citizen -imperative- (1) (1).pdf
 
Introduction to Research ,Need for research, Need for design of Experiments, ...
Introduction to Research ,Need for research, Need for design of Experiments, ...Introduction to Research ,Need for research, Need for design of Experiments, ...
Introduction to Research ,Need for research, Need for design of Experiments, ...
 
How to Manage Buy 3 Get 1 Free in Odoo 17
How to Manage Buy 3 Get 1 Free in Odoo 17How to Manage Buy 3 Get 1 Free in Odoo 17
How to Manage Buy 3 Get 1 Free in Odoo 17
 
The role of Geography in climate education: science and active citizenship
The role of Geography in climate education: science and active citizenshipThe role of Geography in climate education: science and active citizenship
The role of Geography in climate education: science and active citizenship
 
Paradigm shift in nursing research by RS MEHTA
Paradigm shift in nursing research by RS MEHTAParadigm shift in nursing research by RS MEHTA
Paradigm shift in nursing research by RS MEHTA
 
DBMSArchitecture_QueryProcessingandOptimization.pdf
DBMSArchitecture_QueryProcessingandOptimization.pdfDBMSArchitecture_QueryProcessingandOptimization.pdf
DBMSArchitecture_QueryProcessingandOptimization.pdf
 
Mythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITWMythology Quiz-4th April 2024, Quiz Club NITW
Mythology Quiz-4th April 2024, Quiz Club NITW
 
CARNAVAL COM MAGIA E EUFORIA _
CARNAVAL COM MAGIA E EUFORIA            _CARNAVAL COM MAGIA E EUFORIA            _
CARNAVAL COM MAGIA E EUFORIA _
 
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
 
Scientific Writing :Research Discourse
Scientific  Writing :Research  DiscourseScientific  Writing :Research  Discourse
Scientific Writing :Research Discourse
 
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptxMan or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
Man or Manufactured_ Redefining Humanity Through Biopunk Narratives.pptx
 
Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17
 
Chi-Square Test Non Parametric Test Categorical Variable
Chi-Square Test Non Parametric Test Categorical VariableChi-Square Test Non Parametric Test Categorical Variable
Chi-Square Test Non Parametric Test Categorical Variable
 
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 - I-LEARN SMART WORLD - CẢ NĂM - CÓ FILE NGHE (BẢN...
 
Shark introduction Morphology and its behaviour characteristics
Shark introduction Morphology and its behaviour characteristicsShark introduction Morphology and its behaviour characteristics
Shark introduction Morphology and its behaviour characteristics
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Project
 
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
Blowin' in the Wind of Caste_ Bob Dylan's Song as a Catalyst for Social Justi...
 

Analysis of a game genre

  • 1. Analysis of a Game Genre Simulation
  • 3. Simulation overview • Simulation is the imitation of the operation of a real- world process or system over time. The act of simulating something first requires that a model be developed; this model represents the key characteristics or behaviours/functions of the selected physical or abstract system or process. The model represents the system itself, whereas the simulation represents the operation of the system over time.
  • 4. Aces High • Aces High is a large scale, persistent online battlefield that is focused primarily in World War 2 aircraft. • The player interacts with the game through a first person view from the cockpit where they use all the controls of their aircraft. • The game does not use any form of tech tree or research branch for the aircraft. Rather the player has access to all aircraft right off the bat; while rare or more special aircraft must be bought with “perk points.” Players earn perk points through shooting down other players or bombing important targets. • The game features 3 teams base on chess pieces, Rooks, Knights and Bishops who are all in control of an equal amount of territory at the start of the map. A teams goal is to take 20% of each other the other nations bases while retaining 80% of their own. • The battles are continuous for 24 hours a day for a week. If no team has won after a week, the game ends and the next map is loaded.
  • 6. Arma 3 • Arma 3 is a large scale, infantry focused simulation that is set in the near future on the fictional Mediterranean islands of Stratis and Altis. • The player interacts with the world through the eyes of a generic soldiers in the multiplayer. • The game features a campaign story line which is also from the first person view of Corporal Ben Kerry. The story is for the most part very linear with set outcomes for each mission. With the story split into three acts, the only non linear part of the story is the final mission in act 3 which leads to 3 possible endings. • Most of the narration comes from other characters that explain what is going on or what has happened, leaving the player to think about very little.
  • 7. Arma 3 • The characters tend to be very positive with the game leaving out any social bias towards characters. • The game is very typical in the fact that it is very “Good guy America” along with “Bad guy Russians” with Russians invading the islands causing NATO to step in to prevent the murder of civilians by Russian CSAT forces.
  • 9. SimCity 4 • SimCity 4 is a city-building/urban planning simulation computer game. The game allows players to create a region of land by terraforming, and then to design and build a settlement which can grow into a city. Players can zone different areas of land as commercial, industrial, or residential development, as well as build and maintain public services, transport and utilities. For the success of a city, players must manage its finances, environment, and quality of life for its residents. • The game doesn’t feature any story or narrative and interaction with the world is done purely through the user interface on the edges of the screen.
  • 10. Comparison – Audience • The audience’s that all 3 games are significantly different from each other. Aces High is designed to appeal to only the most enthusiastic flight simulator fans due to the steep learning curve. Arma 3 on the other hand, while being a hardcore military simulator is much more accessible and is targeted at those aged 16+. SimCity meanwhile can be played by people of all ages but requires good management skills of both resources and finance as the game values efficiency. Something that would be difficult for a younger person.
  • 11. Comparison – Interaction • SimCity and Arma 3 are the simplest out of the 3 to interact with. The core mechanics and basic of the game can be picked up in under an hour and only require a mouse and keyboard to play. Aces High on the other hand requires a monetary investment for a flight stick and throttle while also requiring a large amount of time reading previous to pick up the basics of flight. Having a basic understanding of the instruments and controls, along with how they affect the aircraft is critical.
  • 12. Comparison – Themes • Arma 3 and Aces High have the most similar themes out of the three with both being combat orientated. However, Arma 3 is set in the year 2030 with Aces High set around 1939 – 1945. Aces High is also focused primarily on the Aircraft of the time, while Arma 3 is focused on the infantry of the future. • SimCity is the odd one out in this regard as it is a game based purely around the management and development of a city and it’s infrastructure.
  • 13. Comparison – Genre Characteristics • The production technology of the games is similar between all 3 in some regards but for the vast majority is very different. All 3 are made and displayed in 3D with varying degrees of detail in each of them. • Out of the three, SimCity and Arma 3 both have similar distribution methods. Both are available as a physical copy or digital download for a one time payment. Aces High on the other hand uses a digital download only distribution method that requires regular monthly payments. • Arma 3 and Aces High are both more focused on detail in comparison to SimCity. With Arma 3 the detail is in the terrain and weapons while in Aces High the detail is in the Aircraft.
  • 14. Comparison – Gameplay • Of the three, Arma 3 and Aces High are both focused on combat while SimCity is more about management an development. Arma 3 has a primary focus on infantry but also has a few aircraft and armoured vehicles; while Aces High is focused on WW2 aircraft but also has a few armoured vehicles. • SimCity features dynamic events and problems to surprise the player, a feature that is shared in Arma 3. Aces High on the other hand is continuous and dynamic without a set goal or objective unlike the other two.
  • 15. Comparison – Narrative • Out of the three games, only Arma 3 features any form of narrative. SimCity gives advisors to let the player know of problems in an area but are designed to give advice rather than develop a story. • Aces High is a multiplayer only game and feature no story or narrative. It is up to the player make a story out of it if they wish.
  • 16. Conclusion • Aces High is a game that is aimed at 18+, hardcore dogfighting enthusiasts and is a very niche game. It requires both a monetary investment for a Joystick and throttle with many optional extras along with requiring large amounts of time learning the aircraft as each have their own characteristics. It has no tutorial and can be very unforgiving to new players who don’t have any guidance or previous experience with aircraft. • It features no characters or any form of narrative and story which for other genres may turn people away from the game. • Arma 3 is also a 18+, hardcore game but for different reasons. While Aces High is targeting 18+ due to the learning curve, Arma 3 is targeting 18+ due to the nature of infantry combat and the representation of actively trying to kill. It goes into great depth with it’s mechanic of bullet penetration and realism. • Simcity is rated as a 3+ but to get the most out of the game and too succeed would require the player to have good management and decision making skills so would require a player to be 16 or older.
  • 17. Conclusion • This causes SimCity to have the largest potential market of all and to appeal to a wider audience, while Arma comes second and Aces High to have the smallest audience of them all with it being the most focused. • The large potential market is a positive effect on the sales of SimCity. Alternatively, the small potential market for Aces High is a negative effect, but due to the players all having the same interest and generally being fewer of them, it does create a much tighter community than any of the three games which is a positive effect. • The lack of story or narrative in SimCity and Aces high isn’t much of an issue with the simulation genre as they are considered as sandbox games with the player free to do as they wish. Despite Arma 3 having a story, it is generally considered to be a big tutorial and wouldn’t be missed if it was removed.