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LKCE - Cycle Time Analytics and Forecasting (Troy Magennis)

  1. LKCE 2013 – Modern Management Methods Cycle Time Analytics Making decisions using Lead Time and Cycle Time to avoid needing estimates for every story Troy Magennis @t_magennis Slides at bit.ly/agilesim
  2. 2 @t_Magennis slides at bit.ly/agilesim
  3. Q. What is the chance of the 4th sample being between the range seen after the first three samples? Actual Maximum (no duplicates, uniform distribution, picked at random) 2 4 3 1 Actual Minimum @t_Magennis slides at bit.ly/agilesim
  4. Q. What is the chance of the 4th sample being between the range seen after the first three samples? Actual Maximum (no duplicates, uniform distribution, picked at random) Highest sample 2 ? ? 4 3 ? 1 ? Lowest sample Actual Minimum @t_Magennis slides at bit.ly/agilesim
  5. Q. What is the chance of the 4th sample being between the range seen after the first three samples? Actual Maximum (no duplicates, uniform distribution, picked at random) Highest sample 25% chance higher than highest seen 2 25% lower than highest and higher than second highest 4 3 25% higher than lowest and lower than second lowest 1 Lowest sample Actual Minimum 25% lower than lowest seen @t_Magennis slides at bit.ly/agilesim A. 50% % = (1 - (1 / n – 1)) * 100
  6. Q. What is the chance of the 12th sample being between the range seen after the first three samples? Actual Maximum (no duplicates, uniform distribution, picked at random) Highest sample 2 9 5 5% chance higher than highest seen ? 3 12 4 10 6 11 ? 7 1 8 Lowest sample Actual Minimum 5% lower than lowest seen @t_Magennis slides at bit.ly/agilesim A. 90% % = (1 - (1 / n – 1)) * 100
  7. # Prior Samples 3 4 5 6 7 8 9 10 11 12 13 15 17 20 Prediction Next Sample Within Prior Sample Range 50% 67% 75% 80% 83% 86% 88% 89% 90% 91% 92% 93% 94% 95% @t_Magennis slides at bit.ly/agilesim
  8. Four people arrange a restaurant booking after work Q. What is the chance they arrive on-time to be seated? 8 @t_Magennis slides at bit.ly/agilesim
  9. 9 15 TIMES more likely at least on person is late 1 in 16 EVERYONE is ON-TIME Person 1 Person 2 Person 3 Person 4 Commercial in confidence
  10. 10
  11. Estimating the wrong things and getting a poor result doesn’t mean we shouldn’t estimate at all We just need to estimate things that matter most 12 Commercial in confidence
  12. 85% Forecasts are attempts to Change of At Least 2 th August 15answer questions about Teams 2013 future events. They are an estimate with a stated Definitely Greater uncertainty than $1,000,000 16 @t_Magennis slides at bit.ly/agilesim
  13. There is NO single forecast result Uncertainty In = Uncertainty Out There will always be many possible results, some more likely and this is the key to proper forecasting @t_Magennis slides at bit.ly/agilesim
  14. Likelihood Probabilistic Forecasting combines many uncertain inputs to find many possible outcomes, and what outcomes are more likely than others 50% Possible Outcomes 50% Possible Outcomes Time to Complete Backlog 18 @t_Magennis slides at bit.ly/agilesim
  15. Likelihood Did the Obama 2012 Campaign Fund Advertising to Achieve 50% Chance of Re-election? 85% Possible Outcomes 15% Time to Complete Backlog 19 @t_Magennis slides at bit.ly/agilesim
  16. Task Uncertainty – Summing Variance 1 2 3 4 Source attribution: Aidan Lyon, Department of Philosophy. University of Maryland, College Park. “Why Normal Distributions Occur” http://aidanlyon.com/sites/default/files/Lyon-normal_distributions.pdf 20 @t_Magennis slides at bit.ly/agilesim
  17. Decision Induced Uncertainty Every choice we make changes the outcome Planned / Due Date July Cost of Delay Dev Cost Staff Actual Date August September October Forecast Completion Date 21 @t_Magennis slides at bit.ly/agilesim November December
  18. What is modelling and how to use cycle time MODELING AND CYCLE TIME 22
  19. A model is a tool used to mimic a real world process Models are tools for low-cost experimentation @t_Magennis slides at bit.ly/agilesim
  20. Simple Depth of Forecasting models Linear Projection System Cycle Time Diagnostic Partitioned Cycle Time 25 Simulated process Commercial in confidence
  21. Simple Cycle Time Model Amount of Work (# stories) Lead Time or Cycle Time Random Chance / Risk / Stupidity 26 @t_Magennis slides at bit.ly/agilesim Parallel Work in Proc. (WIP)
  22. Capturing Cycle Time and WIP Story Start Date Completed Cycle Time Date (days) 1 2 3 1 Jan 2013 5 Jan 2013 5 Jan 2013 15 Jan 2013 12 Jan 2013 4 5 6 7 8 9 27 10 6 Jan 2013 3 Jan 2013 7 Jan 2013 10 Jan 2013 10 Jan 2013 13 Jan 2013 15 Jan 2013 14 Date “Complete” – Date “Started” 7 Jan 2013 18 Feb 2013 22 Jan 2013 18 Jan 2013 26 Jan 2013 Use with attribution
  23. Capturing Cycle Time and WIP Story Start Date Completed Cycle Time Date (days) Date 1 Jan 1 2 3 1 Jan 2013 5 Jan 2013 5 Jan 2013 15 Jan 2013 12 Jan 2013 3 Jan 4 Jan 5 Jan 4 5 6 7 8 9 28 10 6 Jan 2013 3 Jan 2013 7 Jan 2013 10 Jan 2013 10 Jan 2013 13 Jan 2013 15 Jan 2013 7 Jan 2013 18 Feb 2013 22 Jan 2013 Count of Started, but 18 Jan 2013 26 Jan completed Not 2013 Use with attribution 6 Jan 7 Jan 8 Jan 9 Jan 10 Jan … 15 Jan WIP 5
  24. Capturing Cycle Time and WIP Story Start Date Completed Cycle Time Date (days) Date 1 Jan WIP 1 1 2 3 1 Jan 2013 5 Jan 2013 5 Jan 2013 15 Jan 2013 12 Jan 2013 3 Jan 4 Jan 5 Jan 2 2 3 4 5 6 7 8 9 29 10 6 Jan 2013 3 Jan 2013 7 Jan 2013 10 Jan 2013 10 Jan 2013 13 Jan 2013 15 Jan 2013 6 Jan 7 Jan 8 Jan 9 Jan 10 Jan … 15 Jan 4 5 5 5 7 … 7 14 7 7 Jan 2013 18 Feb 2013 22 Jan 2013 4 42 12 18 Jan 2013 8 26 Jan 2013 13 Use with attribution
  25. 30 Trial 1 Trial 2 Trial 100 9 13 13 5 Sum: 51 1 4 7 5 11 28 … 35 19 5 13 11 83 11 Fancy term for turning a small set of samples into a larger set: Bootstrapping Use with attribution By repetitively sample we build trial hypothetical “project” completions
  26. Sum Random Numbers Historical Story Cycle Time Trend 25 11 29 43 34 26 31 45 22 27 More often Less often Sum: 31 43 65 45 8 7 34 73 54 48 295 410 ….. Basic Cycle Time Forecast Monte Carlo Process 1. Gather historical story lead-times 2. Build a set of random numbers based on pattern 3. Sum a random number for each remaining story to build a potential outcome 4. Repeat many times to find the likelihood (odds) to build a pattern of likelihood outcomes Days To Complete 19 12 24 27 21 3 9 20 23 29 187
  27. 1. Historical Cycle Time Monte Carlo Analysis = Process to Combine Multiple Uncertain Measurements / Estimates 6. Phases 2. Planned Resources/ WIP 4. Historical Scope Creep Rate 3. The Work (Backlog) Backlog Feature 1 Feature 2 Feature 3 (optional) 33 5. Historical Defect Rate and Cycle Times (optional) @t_Magennis slides at bit.ly/agilesim
  28. 34 Commercial in confidence
  29. 35 @t_Magennis slides at bit.ly/agilesim
  30. Y-Axis: Number of Completed Stories Project Complete Likelihood Range of complete stories probability 0 to 50% X-Axis: Date 36 @t_Magennis slides at bit.ly/agilesim 50 to 75% > 75%
  31. How certain based on model forecast Further calculations to make economic tradeoffs 37 Commercial in confidence
  32. What is 10% Cycle Time Reduction Worth? Baseline Staff Cost Cost of Delay Total Cost $912.000 + $190.000 = $1.102.000 Experiment: 10% Cycle Time Reduction Staff Cost Cost of Delay Total Cost $883.200 + $177.419 = $1.060.619 Opportunity: $41.381 38
  33. What is One Designer Worth? Baseline Staff Cost Cost of Delay Total Cost $912.000 + $190.000 = $1.102.000 Experiment: + 1 Designer Staff Cost Cost of Delay Total Cost $610.400 + $5.000 = $615.400 Opportunity: $486.600 39
  34. FORECASTING STRATEGIES 40
  35. When you have historical data 1. Model Baseline using historically known truths The Past 2. Test Model against historically known truths 3. Forecast The Future
  36. Compare Model vs Actual Often Range of complete probability Actual results to compare if model is predictable 43 @t_Magennis slides at bit.ly/agilesim
  37. When you have no historical data The Future @t_Magennis slides at bit.ly/agilesim
  38. If we understand how cycle time is statistically distributed, then an initial guess of maximum allows an accurate inference to be made Alternatives • Borrow a similar project’s data • Borrow industry data • Fake it until you make it… (AKA guess range) 47 @t_Magennis slides at bit.ly/agilesim
  39. Probability Density Function 1997: Industrial Strength Software 2002: Metrics and Models in by Lawrence H. Software Quality Engineering (2nd Edition) [Hardcover] Putnam , IEEE , Ware Myers Stephen H. Kan (Author) 0.32 0.28 0.24 0.2 0.16 0.12 0.08 0.04 0 -10 0 10 20 30 40 50 60 70 80 x Histogram 48 Gamma (3P) Lognormal Rayleigh @t_Magennis slides at bit.ly/agilesim Weibull 90 100 110 120 1
  40. Waterfall Weibull Shape Parameter = 2 AKA Rayleigh 49 Commercial in confidence
  41. Agile / Lean / Kanban Weibull Shape Parameter = 1.5 50 Commercial in confidence
  42. Typical Operations / Release Weibull Shape Parameter = 1 AKA Exponential 51 Commercial in confidence
  43. Shape – How Fat the distribution. 1.5 is a good starting point. Probability Density Function 0.28 0.24 f(x) 0.2 Scale – How Wide in Range. Related to the Upper Bound. *Rough* Guess: (High – Low) / 4 Location – The Lower Bound 0.16 0.12 0.08 0.04 0 0 10 20 30 40 50 60 70 x Histogram 52 Weibull @t_Magennis slides at bit.ly/agilesim 80 90 100 110 120
  44. What Distribution To Use... • No Data at All, or Less than < 11 Samples (why 11?) – Uniform Range with Boundaries Guessed (safest) – Weibull Range with Boundaries Guessed (likely) • 11 to 30 Samples – Uniform Range with Boundaries at 5th and 95th CI – Weibull Range with Boundaries at 5th and 95th CI • More than 30 Samples – Use historical data as bootstrap reference – Curve Fitting software 53 @t_Magennis slides at bit.ly/agilesim
  45. Questions… • Download the slides (soon) and software at http://bit.ly/agilesim • Contact me – Email: troy.Magennis@focusedobjective.com – Twitter: @t_Magennis • Read: 54
  46. 1. Historical Cycle Time Design Develop Test Design Develop A Process to Combine Multiple Uncertain Measurements / Estimates is Needed Test 2. Planned Resources/ Effort 4. Historical Scope Creep Rate 3. The Work (Backlog) Backlog Feature 1 Feature 2 Feature 3 (optional) 55 5. Historical Defect Rate & Cycle Times (optional)

Hinweis der Redaktion

  1. The key takeaway is that there is NEVER a single result from a process that takes multiple steps which have uncertainty and joins them together. Its not possible. There will always be a continuum of unlikely and more likely results.
  2. Models are tools for experimentation. They mimic a real world process or calculation and help you determine what the result might be given a set of input conditions. We normally get one chance to complete a software project, but using a model, we get to determine what the result might be given what we know today, and compare that with ideas we have for improvement.