SlideShare a Scribd company logo
1 of 17
Download to read offline
VR Storytelling
Beginners Guide and
Best Practices
VR is the use of computer technology to create a simulated environment.
Unlike traditional user interfaces, VR places the user inside an immersive
experience. Instead of viewing a screen in front of them, users are “immersed” and able to interact
with 3D worlds.
What is VR?
In VR we create worlds and invite individuals to experience them.. This means that in VR you’re not
just an observer but a participant in the story with an
option to influence the story itself. That’s pretty rad!
© Samsung Press
Dejan Gajsek is a VR evangelist and marketer in a VR startup: Viar360. His purpose is to
educate and inspire the generation of VR filmmakers to create insanely good experiences in Virtual
Reality and beyond.
Based in Central Europe, Dejan has 6+ years experience in Digital Marketing and storytelling. The
main focus is developing and adapting the Viar360 platform to VR producers to simplify their work.
About the Author
This guide is for everyone who is dipping their toes into Virtual Reality storytelling and filmmaking.
This includes VR game developers, filmmakers and amateur enthusiasts who are discovering the
freedom of the new medium.
Who is this for?
Types of VR
Virtual Reality comes in different forms. Either Computer Generated Images (CGIs) and display live
images from the physical or real world. There are Heads Up Displays [HUDs], or Heads Mounted
Displays [HMDs] that can superimpose CGIs onto the real-world . This function is often referred as
mixed or Augmented Reality.
360 degree video, also known as 3DVR and Stereoscopic VR, use multiple cameras that capture the
the image from 360 degrees. 360 video is usually augmented with stereoscopic 3d which adds
another level of immersion by adding depth between the foreground and background. This is achieved
by shooting the scene with two lenses side by side, that give you a feeling of different vantage point
per eye. It can appear strange if not done correctly, but great if done right. With stereoscopic 3D in
VR, that depth information has to be overlaid and mapped to sphere.
The goal of 360 and VR video is the same - total immersion of the viewer in the created world. Once
the viewer feels comfortable in the created scene, we can serve him with a story.
What do I need to know
about VR Storytelling vs
Traditional Storytelling?
We have the ability to spread the word and show the people the freedom of the new medium, and
we can make them comfortable with VR to use the right way - establishing new routines and
especially showing them what they can do in the world you have created for them.
VR will completely change the game when we figure it out. The POV and cinematography breaks the
4th wall that separates the actors, and the audience goes away. That’s why in VR you have to find
creative solutions on how to guide your audience.
The viewers of VR are not just passively looking at a flat screen your viewer is inside that “frame”,
freely looking around and within the next few years, they’ll be able to move around too.
Chris Milk, founder of VRSE and VRSE.Works calls VR the ultimate empathy machine.
“VR is difficult to explain because it’s a very experiential medium. You feel your way inside of it. It’s a
machine, but inside of it, it feels like real life, it feels like truth. And you feel present in the world that you’re
inside and you feel present with the people that you’re inside of it with.”
Before you start
filming…
I mean creating stories
The first goal we have to achieve with the viewer is making him feel comfortable. Oculus Story
Studio recommends 30 second introduction video. This will give the viewer time to adapt to the
headset first and familiarize themselves with the new medium. This “settling in” period is enough for
most people adapt to the environment and relax.
First time viewers are used to watching flat screens; most likely they will just stare straight forward.
You can use narrative voice or visual cues to encourage them to look around. Give your viewer
a permission and encourage their curiosity.
Tip 1: Ease it in
You will have to decide beforehand how do you want to treat your viewer. Would you like to guide
him through the story and lead her where to look? Should we discourage a viewer from looking
somewhere else?
OR
Give the viewer complete control of the situation?
--
The important fact to remember is that our gaze is attracted to two things: movement and faces.
--
Tip 2: Guide the Viewer’s Attention… Or not!
You have to trick the viewer’s brain the VR world is “real” by figuring out a way to trick the mind to
accept things that are clearly not real.
Use characters that look directly at the viewer. The intimate connection evokes authentic emotions
of the actor and the viewer. This is a perfect example how VR has the power to break through the
4th wall.
Tip 3: Presence
Pixar’s Henry
A sudden shift from flat screen frame to a 3D immersive world can be confusing and overwhelming
at first. If you’ve done a good job with settling in your viewer and making him or her feel comfortable
you’ve completed the first goal.
Oculus Story Studio is using the ritual of “Settling in & Setting the Scene”. In “Lost”, they used a firefly
which flies a bit to left and right, just so the audience get used to the concept of looking around. The
firefly is the only thing they see, before the mysterious forest appears.
Tip 4: Pacing
In “Mass Effect”, a popular Sci-Fi Role Playing
game, we are put in the role of Commander
Shepard’s point of view. We are responsible for
our spaceship, the SSV Normandy, its crew
members, and choosing which mission to tackle. As
we progress through the game, we are forced to
make difficult decisions. The decisions carried huge
consequences - death of a crew member, genocide
of certain race, even the destruction of the whole
planet.
Tip 5: Conditional Storytelling
Pixar’s Henry
Make mistakes because we will either learn something that doesn’t work or we’ll find an ingenious
solution.
Charles Goodyear accidentally invented vulcanized rubber when the combination of rubber and sulfur
dripped on the hot stove. Much to Goodyear’s surprise, the rubber didn’t melt but actually hardened.
This accidental product is used on almost every vehicle today - it’s your tires.
Tip 6: Experiment
Product and services are always tested before release into the public. So should your VR creation.
Since we have established a developmental l relationship with our work, we are not the right
person for testing our design. We might be too critical or forgiving of our creation.
Tip 7: Test, Test, Test
Hope these few tips will help you make absolutely amazing creations. I am super curious about your
VR videos. If you have in mind creating “Choose Your Own Adventure” style stories in VR, I strongly
recommend signing up with Viar360, since this would be one of main features.
Get in Touch
www.viar360.com

More Related Content

What's hot

SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016Chris Rigatuso
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Sivan Iram
 
Virtual Reality in Marketing and PR - What you should know and why you should...
Virtual Reality in Marketing and PR - What you should know and why you should...Virtual Reality in Marketing and PR - What you should know and why you should...
Virtual Reality in Marketing and PR - What you should know and why you should...Stefan Spinnler
 
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User ImmersionVirtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User ImmersionRori DuBoff
 
Case Study: Setting Up a Professional Virtual Reality Shoot
Case Study: Setting Up a Professional Virtual Reality Shoot Case Study: Setting Up a Professional Virtual Reality Shoot
Case Study: Setting Up a Professional Virtual Reality Shoot Casey Sapp
 
Lithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologyLithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologySimon Young
 
VR, a new technology over 40,000 years old
VR, a new technology over 40,000 years oldVR, a new technology over 40,000 years old
VR, a new technology over 40,000 years oldWithTheBest
 
L'essor de la réalité virtuelle mobile
L'essor de la réalité virtuelle mobileL'essor de la réalité virtuelle mobile
L'essor de la réalité virtuelle mobileKarl Pomerleau Hardy
 
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...Cristal Events
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerSim Blaustein
 
Virtual Reality for Brands
Virtual Reality for Brands Virtual Reality for Brands
Virtual Reality for Brands Rori DuBoff
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealityL.E.K. Consulting
 
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VRDummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VRVictoria Robertson
 
VR Entertainment goes to XR metaverse
VR Entertainment goes to XR metaverseVR Entertainment goes to XR metaverse
VR Entertainment goes to XR metaverseGREE VR Studio Lab
 
AR and VR for Good
AR and VR for GoodAR and VR for Good
AR and VR for GoodZi Siang See
 
In The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VRIn The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VRIn The Pocket
 
Six Pattern of Interactive Storytelling
Six Pattern of Interactive StorytellingSix Pattern of Interactive Storytelling
Six Pattern of Interactive StorytellingChristian Riedel
 
Group 7 discussion leading
Group 7 discussion leadingGroup 7 discussion leading
Group 7 discussion leadingHsuan-Ting Chen
 

What's hot (20)

SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)
 
Virtual Reality in Marketing and PR - What you should know and why you should...
Virtual Reality in Marketing and PR - What you should know and why you should...Virtual Reality in Marketing and PR - What you should know and why you should...
Virtual Reality in Marketing and PR - What you should know and why you should...
 
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User ImmersionVirtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
 
Case Study: Setting Up a Professional Virtual Reality Shoot
Case Study: Setting Up a Professional Virtual Reality Shoot Case Study: Setting Up a Professional Virtual Reality Shoot
Case Study: Setting Up a Professional Virtual Reality Shoot
 
Game On! The New Reality of Virtual Reality at the GDC16
Game On! The New Reality of Virtual Reality at the GDC16Game On! The New Reality of Virtual Reality at the GDC16
Game On! The New Reality of Virtual Reality at the GDC16
 
Lithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologyLithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeology
 
VR, a new technology over 40,000 years old
VR, a new technology over 40,000 years oldVR, a new technology over 40,000 years old
VR, a new technology over 40,000 years old
 
L'essor de la réalité virtuelle mobile
L'essor de la réalité virtuelle mobileL'essor de la réalité virtuelle mobile
L'essor de la réalité virtuelle mobile
 
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
 
Virtual Reality for Brands
Virtual Reality for Brands Virtual Reality for Brands
Virtual Reality for Brands
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual Reality
 
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VRDummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
 
VR Entertainment goes to XR metaverse
VR Entertainment goes to XR metaverseVR Entertainment goes to XR metaverse
VR Entertainment goes to XR metaverse
 
AR and VR for Good
AR and VR for GoodAR and VR for Good
AR and VR for Good
 
In The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VRIn The Pocket Academy: VR // The Past, Present & Future of VR
In The Pocket Academy: VR // The Past, Present & Future of VR
 
Six Pattern of Interactive Storytelling
Six Pattern of Interactive StorytellingSix Pattern of Interactive Storytelling
Six Pattern of Interactive Storytelling
 
Group 7 discussion leading
Group 7 discussion leadingGroup 7 discussion leading
Group 7 discussion leading
 
VR and Journalism
VR and JournalismVR and Journalism
VR and Journalism
 

Viewers also liked

What to expect from Journalism Innovation in 2017?
What to expect from Journalism Innovation in 2017?What to expect from Journalism Innovation in 2017?
What to expect from Journalism Innovation in 2017?Francesco Marconi
 
VRStorytelling, Class 1, Fall 2016
VRStorytelling, Class 1, Fall 2016VRStorytelling, Class 1, Fall 2016
VRStorytelling, Class 1, Fall 2016Dan Pacheco
 
Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...
Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...
Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...Intel® Software
 
VR Journalism Workshop at Journalism Interactive
VR Journalism Workshop at Journalism InteractiveVR Journalism Workshop at Journalism Interactive
VR Journalism Workshop at Journalism InteractiveJournovationSU
 
Melanie Cook on how to use VR for marketing and advertising
Melanie Cook on how to use VR for marketing and advertisingMelanie Cook on how to use VR for marketing and advertising
Melanie Cook on how to use VR for marketing and advertisingSapientNitroAPAC
 
10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should Follow10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should FollowDejan Gajsek
 
Nico Nonne (Trotzkind) VRBB Community Panel
Nico Nonne (Trotzkind) VRBB Community PanelNico Nonne (Trotzkind) VRBB Community Panel
Nico Nonne (Trotzkind) VRBB Community PanelAugmentedWorldExpo
 
Fabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community Panel
Fabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community PanelFabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community Panel
Fabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community PanelAugmentedWorldExpo
 
About the VR Storytelling Class
About the VR Storytelling ClassAbout the VR Storytelling Class
About the VR Storytelling ClassDan Pacheco
 
NEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTURE
NEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTURENEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTURE
NEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTUREIsidro Navarro
 
Bim Reality check
Bim Reality checkBim Reality check
Bim Reality checkplugster
 
GAUDIO at AES conference 2016_published ver
GAUDIO at AES conference 2016_published verGAUDIO at AES conference 2016_published ver
GAUDIO at AES conference 2016_published verGaudioLab
 
Virtual reality and journalism via Google Cardboard
Virtual reality and journalism via Google CardboardVirtual reality and journalism via Google Cardboard
Virtual reality and journalism via Google CardboardDetlef La Grand
 
NES Malmö 2016 - Dragons and Giants
NES Malmö 2016 - Dragons and GiantsNES Malmö 2016 - Dragons and Giants
NES Malmö 2016 - Dragons and GiantsMagnus Thorsell
 
360 Degree and VR Live Streaming Q&A
360 Degree and VR Live Streaming Q&A360 Degree and VR Live Streaming Q&A
360 Degree and VR Live Streaming Q&A3xscreen
 
TTC16: Peter Wilkins - VR in Travel
TTC16: Peter Wilkins - VR in Travel TTC16: Peter Wilkins - VR in Travel
TTC16: Peter Wilkins - VR in Travel Maksim Izmaylov
 
The State of VR and AR
The State of VR and ARThe State of VR and AR
The State of VR and AR18Hubs
 
deltatre - Hugo Sharman, Director
deltatre - Hugo Sharman, Directordeltatre - Hugo Sharman, Director
deltatre - Hugo Sharman, DirectorCASTdigital
 

Viewers also liked (20)

What to expect from Journalism Innovation in 2017?
What to expect from Journalism Innovation in 2017?What to expect from Journalism Innovation in 2017?
What to expect from Journalism Innovation in 2017?
 
VRStorytelling, Class 1, Fall 2016
VRStorytelling, Class 1, Fall 2016VRStorytelling, Class 1, Fall 2016
VRStorytelling, Class 1, Fall 2016
 
Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...
Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...
Narrative Fiction Storytelling in 360 Stereoscopic Panoramic VR: Old Techniqu...
 
VR Journalism Workshop at Journalism Interactive
VR Journalism Workshop at Journalism InteractiveVR Journalism Workshop at Journalism Interactive
VR Journalism Workshop at Journalism Interactive
 
Melanie Cook on how to use VR for marketing and advertising
Melanie Cook on how to use VR for marketing and advertisingMelanie Cook on how to use VR for marketing and advertising
Melanie Cook on how to use VR for marketing and advertising
 
VR bestpractices
VR bestpracticesVR bestpractices
VR bestpractices
 
10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should Follow10 Men in Virtual Reality Industry You Should Follow
10 Men in Virtual Reality Industry You Should Follow
 
Nico Nonne (Trotzkind) VRBB Community Panel
Nico Nonne (Trotzkind) VRBB Community PanelNico Nonne (Trotzkind) VRBB Community Panel
Nico Nonne (Trotzkind) VRBB Community Panel
 
Fabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community Panel
Fabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community PanelFabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community Panel
Fabian Quosdorf (Wonderlamp Industries GmbH) VRBB Community Panel
 
About the VR Storytelling Class
About the VR Storytelling ClassAbout the VR Storytelling Class
About the VR Storytelling Class
 
NEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTURE
NEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTURENEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTURE
NEW TECHNOLOGIES FOR VISUALIZATION AND INTERACTION APPLICATIONS IN ARCHITECTURE
 
Bim Reality check
Bim Reality checkBim Reality check
Bim Reality check
 
GAUDIO at AES conference 2016_published ver
GAUDIO at AES conference 2016_published verGAUDIO at AES conference 2016_published ver
GAUDIO at AES conference 2016_published ver
 
Virtual reality and journalism via Google Cardboard
Virtual reality and journalism via Google CardboardVirtual reality and journalism via Google Cardboard
Virtual reality and journalism via Google Cardboard
 
Inside the Box
Inside the BoxInside the Box
Inside the Box
 
NES Malmö 2016 - Dragons and Giants
NES Malmö 2016 - Dragons and GiantsNES Malmö 2016 - Dragons and Giants
NES Malmö 2016 - Dragons and Giants
 
360 Degree and VR Live Streaming Q&A
360 Degree and VR Live Streaming Q&A360 Degree and VR Live Streaming Q&A
360 Degree and VR Live Streaming Q&A
 
TTC16: Peter Wilkins - VR in Travel
TTC16: Peter Wilkins - VR in Travel TTC16: Peter Wilkins - VR in Travel
TTC16: Peter Wilkins - VR in Travel
 
The State of VR and AR
The State of VR and ARThe State of VR and AR
The State of VR and AR
 
deltatre - Hugo Sharman, Director
deltatre - Hugo Sharman, Directordeltatre - Hugo Sharman, Director
deltatre - Hugo Sharman, Director
 

Similar to Guide to Virtual Reality Storytelling

5 Do's And Don'ts When Developing A Virtual Reality Pipeline
5 Do's And Don'ts When Developing A Virtual Reality Pipeline5 Do's And Don'ts When Developing A Virtual Reality Pipeline
5 Do's And Don'ts When Developing A Virtual Reality PipelineJamie Denham
 
Virtual Reality 2020
Virtual Reality 2020Virtual Reality 2020
Virtual Reality 2020Artefact
 
Making Immersive Virtual Reality Possible in Mobile
Making Immersive Virtual Reality Possible in MobileMaking Immersive Virtual Reality Possible in Mobile
Making Immersive Virtual Reality Possible in MobileQualcomm Research
 
AUGMENTED REALITY Refernces
AUGMENTED REALITY ReferncesAUGMENTED REALITY Refernces
AUGMENTED REALITY ReferncesVenu Gopal
 
Group number7
Group number7Group number7
Group number7Lun Shum
 
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...AugmentedWorldExpo
 
Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...Dubit
 
Virtual Reality for Training, Learning, Education and Visualisation
Virtual Reality for Training, Learning, Education and VisualisationVirtual Reality for Training, Learning, Education and Visualisation
Virtual Reality for Training, Learning, Education and VisualisationDaden Limited
 
The Future of the Cinema Experience – Shared Augmented Cinema
The Future of the Cinema Experience – Shared Augmented CinemaThe Future of the Cinema Experience – Shared Augmented Cinema
The Future of the Cinema Experience – Shared Augmented CinemaChris Ward
 
UX STRAT Europe 2019: John Schrag
UX STRAT Europe 2019: John SchragUX STRAT Europe 2019: John Schrag
UX STRAT Europe 2019: John SchragUX STRAT
 
Does Virtual Reality Augment Human Creativity?
Does Virtual Reality Augment Human Creativity?Does Virtual Reality Augment Human Creativity?
Does Virtual Reality Augment Human Creativity?worldoftravel
 
Virtual Reality UX - Designing for Interfaces without Screens
Virtual Reality UX - Designing for Interfaces without ScreensVirtual Reality UX - Designing for Interfaces without Screens
Virtual Reality UX - Designing for Interfaces without ScreensRhiannon Monks
 
SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...
SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...
SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...SMART Infrastructure Facility
 
Basic concepts of Virtual Reality (VR)
Basic concepts of Virtual Reality (VR) Basic concepts of Virtual Reality (VR)
Basic concepts of Virtual Reality (VR) Vatsal Vora
 
Mindshare trends 2017
Mindshare trends 2017Mindshare trends 2017
Mindshare trends 2017Brian Crotty
 
Technology Trends 2017
Technology Trends 2017Technology Trends 2017
Technology Trends 2017Krishna De
 
#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!
#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!
#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!GREE VR Studio Lab
 
Mixed Reality webAR webVR workshop using awe.media
Mixed Reality webAR webVR workshop using awe.mediaMixed Reality webAR webVR workshop using awe.media
Mixed Reality webAR webVR workshop using awe.mediaAlex Young
 

Similar to Guide to Virtual Reality Storytelling (20)

5 Do's And Don'ts When Developing A Virtual Reality Pipeline
5 Do's And Don'ts When Developing A Virtual Reality Pipeline5 Do's And Don'ts When Developing A Virtual Reality Pipeline
5 Do's And Don'ts When Developing A Virtual Reality Pipeline
 
Virtual Reality 2020
Virtual Reality 2020Virtual Reality 2020
Virtual Reality 2020
 
Augmented Reality (AR)
Augmented Reality (AR)Augmented Reality (AR)
Augmented Reality (AR)
 
Making Immersive Virtual Reality Possible in Mobile
Making Immersive Virtual Reality Possible in MobileMaking Immersive Virtual Reality Possible in Mobile
Making Immersive Virtual Reality Possible in Mobile
 
AUGMENTED REALITY Refernces
AUGMENTED REALITY ReferncesAUGMENTED REALITY Refernces
AUGMENTED REALITY Refernces
 
Virtual reality.pptx
Virtual reality.pptxVirtual reality.pptx
Virtual reality.pptx
 
Group number7
Group number7Group number7
Group number7
 
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...
 
Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...Virtual Reality: Is this the final frontier for children's entertainment? | @...
Virtual Reality: Is this the final frontier for children's entertainment? | @...
 
Virtual Reality for Training, Learning, Education and Visualisation
Virtual Reality for Training, Learning, Education and VisualisationVirtual Reality for Training, Learning, Education and Visualisation
Virtual Reality for Training, Learning, Education and Visualisation
 
The Future of the Cinema Experience – Shared Augmented Cinema
The Future of the Cinema Experience – Shared Augmented CinemaThe Future of the Cinema Experience – Shared Augmented Cinema
The Future of the Cinema Experience – Shared Augmented Cinema
 
UX STRAT Europe 2019: John Schrag
UX STRAT Europe 2019: John SchragUX STRAT Europe 2019: John Schrag
UX STRAT Europe 2019: John Schrag
 
Does Virtual Reality Augment Human Creativity?
Does Virtual Reality Augment Human Creativity?Does Virtual Reality Augment Human Creativity?
Does Virtual Reality Augment Human Creativity?
 
Virtual Reality UX - Designing for Interfaces without Screens
Virtual Reality UX - Designing for Interfaces without ScreensVirtual Reality UX - Designing for Interfaces without Screens
Virtual Reality UX - Designing for Interfaces without Screens
 
SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...
SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...
SMART Seminar Series: "Cognitive Illusions in Virtual Reality: What do I mean...
 
Basic concepts of Virtual Reality (VR)
Basic concepts of Virtual Reality (VR) Basic concepts of Virtual Reality (VR)
Basic concepts of Virtual Reality (VR)
 
Mindshare trends 2017
Mindshare trends 2017Mindshare trends 2017
Mindshare trends 2017
 
Technology Trends 2017
Technology Trends 2017Technology Trends 2017
Technology Trends 2017
 
#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!
#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!
#VRSionUp! #0 ~ 高校生の作ったVR作品を、世界へ!
 
Mixed Reality webAR webVR workshop using awe.media
Mixed Reality webAR webVR workshop using awe.mediaMixed Reality webAR webVR workshop using awe.media
Mixed Reality webAR webVR workshop using awe.media
 

Recently uploaded

CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Servicegiselly40
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024Results
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreternaman860154
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024The Digital Insurer
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...gurkirankumar98700
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Drew Madelung
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxMalak Abu Hammad
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Paola De la Torre
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024Scott Keck-Warren
 
Google AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGGoogle AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGSujit Pal
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slidevu2urc
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘RTylerCroy
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationMichael W. Hawkins
 

Recently uploaded (20)

CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreter
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
Kalyanpur ) Call Girls in Lucknow Finest Escorts Service 🍸 8923113531 🎰 Avail...
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
The Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptxThe Codex of Business Writing Software for Real-World Solutions 2.pptx
The Codex of Business Writing Software for Real-World Solutions 2.pptx
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024
 
Google AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGGoogle AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAG
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day Presentation
 

Guide to Virtual Reality Storytelling

  • 1. VR Storytelling Beginners Guide and Best Practices
  • 2. VR is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an immersive experience. Instead of viewing a screen in front of them, users are “immersed” and able to interact with 3D worlds. What is VR? In VR we create worlds and invite individuals to experience them.. This means that in VR you’re not just an observer but a participant in the story with an option to influence the story itself. That’s pretty rad! © Samsung Press
  • 3. Dejan Gajsek is a VR evangelist and marketer in a VR startup: Viar360. His purpose is to educate and inspire the generation of VR filmmakers to create insanely good experiences in Virtual Reality and beyond. Based in Central Europe, Dejan has 6+ years experience in Digital Marketing and storytelling. The main focus is developing and adapting the Viar360 platform to VR producers to simplify their work. About the Author This guide is for everyone who is dipping their toes into Virtual Reality storytelling and filmmaking. This includes VR game developers, filmmakers and amateur enthusiasts who are discovering the freedom of the new medium. Who is this for?
  • 5. Virtual Reality comes in different forms. Either Computer Generated Images (CGIs) and display live images from the physical or real world. There are Heads Up Displays [HUDs], or Heads Mounted Displays [HMDs] that can superimpose CGIs onto the real-world . This function is often referred as mixed or Augmented Reality. 360 degree video, also known as 3DVR and Stereoscopic VR, use multiple cameras that capture the the image from 360 degrees. 360 video is usually augmented with stereoscopic 3d which adds another level of immersion by adding depth between the foreground and background. This is achieved by shooting the scene with two lenses side by side, that give you a feeling of different vantage point per eye. It can appear strange if not done correctly, but great if done right. With stereoscopic 3D in VR, that depth information has to be overlaid and mapped to sphere. The goal of 360 and VR video is the same - total immersion of the viewer in the created world. Once the viewer feels comfortable in the created scene, we can serve him with a story.
  • 6. What do I need to know about VR Storytelling vs Traditional Storytelling?
  • 7. We have the ability to spread the word and show the people the freedom of the new medium, and we can make them comfortable with VR to use the right way - establishing new routines and especially showing them what they can do in the world you have created for them. VR will completely change the game when we figure it out. The POV and cinematography breaks the 4th wall that separates the actors, and the audience goes away. That’s why in VR you have to find creative solutions on how to guide your audience. The viewers of VR are not just passively looking at a flat screen your viewer is inside that “frame”, freely looking around and within the next few years, they’ll be able to move around too. Chris Milk, founder of VRSE and VRSE.Works calls VR the ultimate empathy machine. “VR is difficult to explain because it’s a very experiential medium. You feel your way inside of it. It’s a machine, but inside of it, it feels like real life, it feels like truth. And you feel present in the world that you’re inside and you feel present with the people that you’re inside of it with.”
  • 8. Before you start filming… I mean creating stories
  • 9. The first goal we have to achieve with the viewer is making him feel comfortable. Oculus Story Studio recommends 30 second introduction video. This will give the viewer time to adapt to the headset first and familiarize themselves with the new medium. This “settling in” period is enough for most people adapt to the environment and relax. First time viewers are used to watching flat screens; most likely they will just stare straight forward. You can use narrative voice or visual cues to encourage them to look around. Give your viewer a permission and encourage their curiosity. Tip 1: Ease it in
  • 10. You will have to decide beforehand how do you want to treat your viewer. Would you like to guide him through the story and lead her where to look? Should we discourage a viewer from looking somewhere else? OR Give the viewer complete control of the situation? -- The important fact to remember is that our gaze is attracted to two things: movement and faces. -- Tip 2: Guide the Viewer’s Attention… Or not!
  • 11. You have to trick the viewer’s brain the VR world is “real” by figuring out a way to trick the mind to accept things that are clearly not real. Use characters that look directly at the viewer. The intimate connection evokes authentic emotions of the actor and the viewer. This is a perfect example how VR has the power to break through the 4th wall. Tip 3: Presence Pixar’s Henry
  • 12. A sudden shift from flat screen frame to a 3D immersive world can be confusing and overwhelming at first. If you’ve done a good job with settling in your viewer and making him or her feel comfortable you’ve completed the first goal. Oculus Story Studio is using the ritual of “Settling in & Setting the Scene”. In “Lost”, they used a firefly which flies a bit to left and right, just so the audience get used to the concept of looking around. The firefly is the only thing they see, before the mysterious forest appears. Tip 4: Pacing
  • 13. In “Mass Effect”, a popular Sci-Fi Role Playing game, we are put in the role of Commander Shepard’s point of view. We are responsible for our spaceship, the SSV Normandy, its crew members, and choosing which mission to tackle. As we progress through the game, we are forced to make difficult decisions. The decisions carried huge consequences - death of a crew member, genocide of certain race, even the destruction of the whole planet. Tip 5: Conditional Storytelling Pixar’s Henry
  • 14. Make mistakes because we will either learn something that doesn’t work or we’ll find an ingenious solution. Charles Goodyear accidentally invented vulcanized rubber when the combination of rubber and sulfur dripped on the hot stove. Much to Goodyear’s surprise, the rubber didn’t melt but actually hardened. This accidental product is used on almost every vehicle today - it’s your tires. Tip 6: Experiment
  • 15. Product and services are always tested before release into the public. So should your VR creation. Since we have established a developmental l relationship with our work, we are not the right person for testing our design. We might be too critical or forgiving of our creation. Tip 7: Test, Test, Test
  • 16. Hope these few tips will help you make absolutely amazing creations. I am super curious about your VR videos. If you have in mind creating “Choose Your Own Adventure” style stories in VR, I strongly recommend signing up with Viar360, since this would be one of main features. Get in Touch