Daniel Drew Turner
33
Followers
Personal Information
Unternehmen/Arbeitsplatz
San Francisco Bay Area, CA United States
Beruf
Interaction and Product Design at Xerox PARC (and freelance)
Webseite
www.twoangstroms.com
Info
Latest update: Led team to create the winning entry at the San Fransisco Global Design Jam 2015! For more see http://planet.globalservicejam.org/jamsite/15726/project/19299
Update: "The Discipline of Organizing", for which I was a chapter co-author, was named one of two Books of the Year by ASIS&T (http://www.asis.org/awards/2014_winners.html)!
A strong advocate for users and the public good, I am an experienced, collaborative, and innovative Interaction Designer whose processes are grounded in solid data. I have learned to work with the full range of UX methodologies, from ethnography to usability testing, all in service of quality prototyping and design.
I'm a generalist but also v...
Tags
ux
human-computer interaction
design
user experience
ia
information architecture
ui
social network service
hacker group
local government
government
mobile application development
beta
heuristics
usability
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Designing Teams for Emerging Challenges
Aaron Irizarry
•
Vor 7 Jahren
Turn Jobs to Be Done Theory into Practice - Tony Ulwick at Business of Software Conference 2014
Business of Software Conference
•
Vor 9 Jahren
Aplplying Jobs To Be Done To UX Strategy
Jim Kalbach
•
Vor 9 Jahren
Making jobs-to-be-done actionable / Service Design Drinks
Service Design Berlin
•
Vor 9 Jahren
Jobs To Be Done
Jim Kalbach
•
Vor 7 Jahren
Experimenting in the Enterprise Agile 2013 Conference
David Bland
•
Vor 10 Jahren
#HamburgerWars (Full Talk)
Michael Ryan
•
Vor 8 Jahren
The Creativity Imperative - Prototypes, Process, and Play 2015
Denise Jacobs
•
Vor 8 Jahren
Content Strategy for Everything
Kristina Halvorson
•
Vor 8 Jahren
Shaping Organizations to Deliver Great User Experiences
Peter Merholz
•
Vor 9 Jahren
Taxonomy Is User Experience
Dave Cooksey
•
Vor 16 Jahren
What User-Centered Design is Good For
Dan Saffer
•
Vor 13 Jahren
Sketching As a Communication and Collaboration Tool.
Aaron Irizarry
•
Vor 10 Jahren
Discuss Design Without Losing Your Mind
Adam Connor
•
Vor 10 Jahren
Design Your Way to Product/Market Fit
Christina Wodtke
•
Vor 9 Jahren
Designing for Unmet Needs
Steve Portigal
•
Vor 9 Jahren
Designing how we design - UXCamp Ottawa 2014 closing keynote
Kim Goodwin
•
Vor 9 Jahren
Prototyping and Usability Testing your designs
Elizabeth Snowdon
•
Vor 12 Jahren
Putting the "User" back in User Experience
Jeremy Johnson
•
Vor 9 Jahren
Beyond User Research
Louis Rosenfeld
•
Vor 13 Jahren