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Production Reflection
Clinton
Process
At the beginning of my process it was hard
to figuring out where facial features would
be placed and adding more depth by using
tones and lines to create more realistic
textures.
During the process I felt that it wouldn’t
be achievable because I wanted a grate
amount of detail to balance out with
having less characters.
Process
When starting my coloring process I
started adding detail and depth to my
first character it took some time to get
precises colors such as the skin tones and
getting the actual top clothing a specific
hot orange color.
During this process I felt as if the
character design production was starting
to officially develop and progress into the
final product it took me more time to
complete the second character as to the
camo needed more attention to detail.
Process
This proses was in the middle of the
production stages I had just added color
and that I still need to to put one more
character and I still needed to continue
the camo on the blue Lucci hoodie
during this proses I finally finished off
my first character who is wearing a Rep
designer top.
During this part of the production I felt
as if the detail in color was enough and
that I needed to put more depth in the
character design to make a more clear
image such as more shading and tone.
Process
In development of my third
character I created the base line in
where things would go created
another brand called Bone, and I
was starting to add color to the
character, I had to rush this aspect
of the production because I felt as if
time was starting to run out and I
needed to fill in the colors as quick
as I could I used a tool in Photoshop
called the color bucket tool this
would basically fill in a large part of
empty space with a color of your
choice.
Process
This was my final stage of the production I
wanted to leave the eyes as white because
it had this tone in where he was wearing so
sort of eye contacts that made him seem
more cooler I think that by leaving his eye
mostly white was a good idea because it
developed the image and had this good
contrast to the whole clothing style his
wearing.
I finally managed to get my third character
in to fill in the top right of the space I
developed my character design with this
character by having to put more lines to
add texture to the character I drew.

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Project 3production reflection persona; project

  • 2. Process At the beginning of my process it was hard to figuring out where facial features would be placed and adding more depth by using tones and lines to create more realistic textures. During the process I felt that it wouldn’t be achievable because I wanted a grate amount of detail to balance out with having less characters.
  • 3. Process When starting my coloring process I started adding detail and depth to my first character it took some time to get precises colors such as the skin tones and getting the actual top clothing a specific hot orange color. During this process I felt as if the character design production was starting to officially develop and progress into the final product it took me more time to complete the second character as to the camo needed more attention to detail.
  • 4. Process This proses was in the middle of the production stages I had just added color and that I still need to to put one more character and I still needed to continue the camo on the blue Lucci hoodie during this proses I finally finished off my first character who is wearing a Rep designer top. During this part of the production I felt as if the detail in color was enough and that I needed to put more depth in the character design to make a more clear image such as more shading and tone.
  • 5. Process In development of my third character I created the base line in where things would go created another brand called Bone, and I was starting to add color to the character, I had to rush this aspect of the production because I felt as if time was starting to run out and I needed to fill in the colors as quick as I could I used a tool in Photoshop called the color bucket tool this would basically fill in a large part of empty space with a color of your choice.
  • 6. Process This was my final stage of the production I wanted to leave the eyes as white because it had this tone in where he was wearing so sort of eye contacts that made him seem more cooler I think that by leaving his eye mostly white was a good idea because it developed the image and had this good contrast to the whole clothing style his wearing. I finally managed to get my third character in to fill in the top right of the space I developed my character design with this character by having to put more lines to add texture to the character I drew.

Editor's Notes

  1. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  2. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  3. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  4. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  5. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.