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“The circumstances of ones birth are
irrelevant; it is what one does with the
gift of life, that determines who you are.”
...
Bringing imagination to life
Where I’m from.
A game-player since I could pick up a control.
My father taught me that, with hard work and
persistence, anything is possible.
My father taught me that, with hard work and
persistence, anything is possible.
My father taught me that, with hard work and
persistence, anything is possible.
My father taught me that, with hard work and
persistence, anything is possible.
Education
That’s why I want to become a modeler in the game
industry.
That’s why I want to become a modeler in the game
industry.
That’s why I want to become a modeler in the game
industry.
That’s why I want to become a modeler in the game
industry.
Traditional Art
Traditional Art
Traditional Art
Skills and programs
Maya 2016
ZBrush
NukeX
Sculptris
Chris	
  Marin
chrismarin6@gmail.com
	
  ccmarin@fullsail.edu
Slide	
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  4,	
  5	
  (Full	
  Sail	
  Pic),	
  6,	
  7,	
  8,	
  9,	
  10,	
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  12,	
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Chris Marin PPP - Professional Persona Project

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Chris Marin PPP - Professional Persona Project

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Chris Marin PPP - Professional Persona Project

  1. 1. “The circumstances of ones birth are irrelevant; it is what one does with the gift of life, that determines who you are.” - Anonymous
  2. 2. Bringing imagination to life
  3. 3. Where I’m from.
  4. 4. A game-player since I could pick up a control.
  5. 5. My father taught me that, with hard work and persistence, anything is possible.
  6. 6. My father taught me that, with hard work and persistence, anything is possible.
  7. 7. My father taught me that, with hard work and persistence, anything is possible.
  8. 8. My father taught me that, with hard work and persistence, anything is possible.
  9. 9. Education
  10. 10. That’s why I want to become a modeler in the game industry.
  11. 11. That’s why I want to become a modeler in the game industry.
  12. 12. That’s why I want to become a modeler in the game industry.
  13. 13. That’s why I want to become a modeler in the game industry.
  14. 14. Traditional Art
  15. 15. Traditional Art
  16. 16. Traditional Art
  17. 17. Skills and programs
  18. 18. Maya 2016
  19. 19. ZBrush
  20. 20. NukeX
  21. 21. Sculptris
  22. 22. Chris  Marin chrismarin6@gmail.com  ccmarin@fullsail.edu
  23. 23. Slide  2,  4,  5  (Full  Sail  Pic),  6,  7,  8,  9,  10,  11,  12,  13,  14,  15,  16,  17,  18,  19,  20,  21,  22  –  Chris  Marin     Slide  3  -­‐  hAp://www.cityose.com/index.php?city=Avon%20Park&state=Florida     Slide  5  -­‐  hAps://www.highlands.k12.fl.us/sbhc/Schools_APH_Main.html     Sources  

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