Students and instructors alike are seeking to augment their texts with information from many sources including mobile apps. Learn how these contextual apps can add extra flair to any course! Mobile apps serve as an extension of a student’s thinking — a place to explore ideas, research questions, test hypotheses, compose thoughts, and come to conclusions — in other words, to learn. In this session you will experience an entire class simulation from beginning to end that shows practical ideas to engage at every stage with mobile technologies. See how you can use more innovative, adaptable studentcreated media projects that integrate curriculum using Bring Your Own Device, or BYOD (Windows 8 slates, Android devices, iPads, and smartphones in class and online) to Engage, Inspire, and Assess.