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Constable 3 Entry course
Phase 1 (out of game)
Phase 2 (in game)
05/06/13
Cpl LeBlue
Staff Superintendent Brett
1. policies and procedures
2. use of force
3. radio traffic
4. emergency vehicle operation
5. traffic procedures
6. intermediate weapons
7. Firearms and tactical movement.
Phase 1
Policies and procedures
1. Anybody who does not listen to a supervisor on their first instruction will be issued an
official warning.
2. 3 warnings=suspension and possibly demotion. 4+ warnings termination proceedings
start.
3. You are to role play at all the time except non-serious game play but you must remain a
good level of professionalism.
4. Please keep any non-serious radio traffic to in game type chat.
5. Serious radio traffic is MANDATORY at all times in game play.
6. Please keep cursing to a minimum.
7. All members must be trained in official radio traffic and have taken basic training before
they can participate in any patrol.
8. No double clanning no exceptions
Use of force
The right to use force is a right of an individual or authority to settle conflicts or prevent
certain actions by using force to either: a) dissuade another party from a particular
course of action, or b) physically intervene to stop them. In nations of the developed
world and the developing world, governments allow police, citizen, corrections, or other
security personnel to employ force to actively prevent imminent commission of crime, or
even for deterrence. It may also be exercised by the executive branch (i.e., through the
president, prime minister, premier, governor, or mayor) of a political jurisdiction,
deploying the police or military to maintain public order. The use of force is governed by
statute and is usually authorized in a progressive series of actions, referred to as a "use
of force continuum.
Use of force continuum:
The use of force may be standardized by a use of force continuum, which presents
guidelines as to the degree of force appropriate in a given situation. One source
identifies five very generalized steps, increasing from least use of force to greatest. It is
only one side of the model, as it does not give the levels of subject resistance that merit
the corresponding increases in force. Each successive level of force is meant to
describe an escalating series of actions an officer may take to resolve a situation, and
the level of force used rises only when a lower level of force would be ineffective in
dealing with the situation.
1. Presence (using the effect of the presence of an authority figure on a subject)
2.Verbalization (commanding a subject)
3.Empty hand control (using empty hands to search, relieve weapons, immobilize, or
otherwise control a subject)
4.Intermediate weapons (using non-lethal chemical, electronic or impact weapons on a
subject)
5.Deadly Force (using any force likely to cause permanent injury or death to a subject)
Use of force continuums can be further broken down.
For example:
You arrive on a person with a knife
- Tell suspect to drop the knife
- You apply OC spray or TASER
- You apply the use of Deadly Force
Radio Communications
Figure A: NATO Phonetic Alphabet
A Alpha K Kilo U Uniform 0 Zero
B Bravo L Lima V Victor 1 Wun (One)
C Charlie M Mike W Whiskey 2 Two
D Delta N November X X-ray 3 Tree (Three)
E Echo O Oscar Y Yankee 4 Fower (Four)
F Foxtrot P Papa Z Zulu 5 Fife (Five)
G Golf Q Quebec 6 Six
H Hotel R Romeo . decimal (point) 7 Seven
I India S Sierra . (full) stop 8 Ait (Eight)
J Juliet T Tango 9 Niner (Nine)
10-CODES
Code 0 - Game Crash
Code 1: Normal speed response.
Code 2: Lights and sirens at junctions.
Code 3: Lights & Sirens
10-0: Radio Check
10- 1 RECEIVE POORLY
10- 3 STOP TRANSMITTING
10-4 Affirmative
10-6: Busy
10-7: Out of Service
10-8: In Service
10-9: Say Again
10-10: Negative
10-11: Traffic Stop
10-17: Enroute
10-20: Location?
10-22: Disregard
10-23: On Scene
10-30: Danger/Caution
10-32: # Units Needed
10-33: Officer in Trouble
10-44: Game invite request
10-45: Game invite received.
10-50: M.V.A.
10-57: Pursuit (priority traffic)
10-64: Ambulance
10-65: Escorting Prisoner
10-60:Recording
10-99: Shots Fired (priority traffic)
Signal 13: Game glitch/player despawn
5 LOUD
Radio strength test
Your signal is very strong.
4 GOOD Your signal strength is good.
3 WEAK Your signal strength is weak.
2
VERY
WEAK
Your signal strength is very weak.
1 FADING
Your signal strength fades to such an extent that continuous reception cannot be
relied upon.
5 CLEAR Excellent quality.
4 READABLE Quality is satisfactory.
3 UNREADABLE The quality of your transmission is so bad that I cannot read you.
2 DISTORTED Having trouble reading you because your signal is distorted.
1 WITH INTERFERENCE Trouble reading due to interference.
For example reading you 5 by 5 means loud and clear
Figure B: Common Prowords
Proword Meaning
RADIO CHECK
What is my signal strength and readability, i.e., how do you hear me?
(See Figure A & B)
ROGER I have heard and understood your transmission.
WILCO
I have heard and understood your instructions, and will comply with
them.
OVER
I have finished my transmissions and turn the channel over to you to
transmit.
CLEAR
I am finished with this communication and am standing by on the
channel.
OUT
I have completed transmission and am completely finished and
closing this station or switching to another channel.
AFFIRMATIVE Yes.
ALL AFTER
The portion of the message to which I make reference is all which
follows.
ALL BEFORE
The portion of the message to which I make reference is all which
comes before.
BREAK
I hereby indicate the separation of text from other portions of the
message.
CORRECT You are correct, or what you have transmitted is correct.
CORRECTION
An error has been made in this transmission. Transmission will
continue with the last word correctly sent. The correct version is…
ETA Estimated time of arrival.
ETD Estimated time of departure.
ETR Estimated time of return or repair.
FIGURES
FROM The originator of this message.
I SPELL I shall spell the next word phonetically.
OPS NORMAL Used to say the patrol is normal in all respects, “operations normal”.
OUT
Used following the last line of the message transmitted, signifying the
end of the transmission and nothing follows. No reply is required or
expected.
OVER
Used following a transmission when a response from the other station
is necessary. It is an invitation to the other station to transmit.
NEGATIVE No.
ROGER I have received your transmission satisfactorily.
I SAY AGAIN I am repeating transmission or the portion indicated
REQUEST YOU SAY
AGAIN
you should repeat your transmission or the portion indicated.
SILENCE
(Spoken 3 times and pronounced SEE LONS) Cease all
transmissions immediately. Silence will be maintained until lifted.
Used to clear routine transmissions from a channel only when an
emergency is in progress.
SILENCE FINI
- (Pronounced SEE LONS FEE NEE) Silence is lifted. Indicates the
end of an emergency and resumption of normal traffic.
THIS IS
This transmission is from the station whose designator immediately
follows.
TO The addressees immediately following are addressed for action.
UNKNOWN STATION
The identity of the station which you are trying to establish
communications with is unknown.
WAIT I must pause for a few seconds.
WAIT OUT I must pause longer than a few seconds.
WORD AFTER The word to which I have reference is that which follows.
WORD The word to which make reference is that which BEFORE precedes.
WRONG Your last transmission was not correct. The correct version is…
Roger & wilco
Roger = I have heard and understood your transmission.
Wilco = I have heard and understood your instructions, and will
comply with them.
Thus: Roger Wilco = I have heard and understood your
transmission, and I have heard and understood your instructions,
and will comply with them.
Roger Wilco is poor radio etiquette, and should not be said. In any
unit I served in or with, saying that would have gotten you kicked
off the radio. Instead, you just say, “Wilco.”
'Out'
'Out' doesn't necessarily mean you are shutting down or switching
channels. It just means you have said and heard all you need to
say and hear, and you are ending that conversation. There are 2
schools of thought on “out”. One school says that the originator of a
radio conversation always finishes it, and thus is the one who
should say 'out'. The second school says that you never 'out'
higher (i.e. you never tell someone who outranks you that the
conversation is over; they tell you when it is over). In practice
(officers being officers), the latter is more common
PHASE ONE COMPLETE
PHASE TWO START
Emergency vehicle operation
Siren tones
(L= Lights, S=Siren)
Code 1 No L/S fallowing all traffic signals
Code 2 L on and S only to clear intersections and move traffic
Code 3 L and S on fully
Wail the most used tone good for driving down straight roads and non-busy
intersections
Yelp used for busy roads and busy intersections
Hyperyelp or phase used for extreme conditions I.E going down the wrong way on a
street or extremely busy road
Airhorn used as an addon to get the attention of bystanders and traffic
Driving Courses (I.G)
1. Intersections You will drive down the traffic ways on the airport and
every time you come to an intersection you will turn making use of the sirens and
a second instructor as civilian traffic until you have completed one stretch of the
runway
2. Close quarter driving Using the parking garage at the airport the student
will drive into the garage proceeding up to the top floor than driving back down grading
the damage to the students car if the car is smoking or heavily damaged the student
MUST repeat this segment
3. Wet Road Using the dirt track at the airport the student will drive down the entire
road from one end to the other until student reaches the pavement the student has 3
chances if his unit completely leaves the road he will stop the instructor will take note
and he will continue if all 3 chances have been used this student must repeat the
segment
Traffic Stops
2 instructors will be needed 1 as the civilian 1 as another 32
1. 10-11s The student will park with their front bumper angled out from behind
the suspects’ car ( the students bumper should be 3-4 feet away from the
suspects’ car)
2. 10-11 with another 32 (non felony) the instructor will than teach
how to park with another unit on standby this is with the other 32 6-7 feet behind
the initial pull over unit
3. 10-11 with 32 felony stop the second arriving unit will disable lcpdfr
and park beside the first 32 with their nose of the car pointing towards the
suspects’ car creating a V shape
Intermediate weapons
Following the use of force guide the next step after you trying to grab the subject and he
is noncompliant this is the next step. Intermediate weapons is a term used for less than
lethal weapons this includes beanbag rounds, peperball, Tasers, OC spray, CS gas and
other less than lethal weapons. One of the best weapons to start with is your baton
witch every officer is issued. If the subject is still noncompliant or has weapons this
includes but not limited to a knife or a fire arm not in play (fire arm is down but still in
suspects hands) in this case the next step would be the TASER. A Taser is an
electroshock weapon sold by Taser International. It uses electrical current to disrupt voluntary
control of muscles causing "neuromuscular incapacitation". Someone struck by a Taser
experiences stimulation of his or her sensory nerves and motor nerves, resulting in strong
involuntary muscle contractions. Tasers do not rely only on pain compliance, except when used
in Drive Stun mode, and are thus preferred by some law enforcement over non-Taser stun guns
and other electronic control weapons. You can activate this in LCPDFR by ALT+T you will
need to keep the suspect tased by re engaging the subject until another officer arrives.
Firearms
Fire arms is the officers last resort in the use of force continuum this means all other
attempts or resources have failed and the subject is getting more violent and may cause
severe bodily harm or death. When engaging a subject you will fire two (2) rounds into
mid mass (torso) of the subject this should take down most people. If not you will go to
what is known as the failure drill this is where you fire a double tap (2 rounds) into the
subjects torso and one in the head. Head shots are NOT recommended for the initial
engagement due to harder to hit and the risk of ricochet.
Tactical Movement
Remember life before limb! Use cover there are two types of cover. Concealment cover
and hard cover. Concealment cover and hard cover are best used together for example
hiding behind a cruiser or a car or building. Concealment cover is something that will
hide your body and will be hard to spot from a distance but may not be bullet proof.
Hard cover is cover that offers bullet resistant material for example a median or a wall
that may stop bullets but may be seen from a distance and be obvious for the subject.
Your best cover will be your car if you can stay near your engine block this provides the
most cover as bullets have trouble piercing through its doors are not recommended due
to the lack of armour in the doors.

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Ocean View CST 3 Entry Course

  • 1. Constable 3 Entry course Phase 1 (out of game) Phase 2 (in game) 05/06/13 Cpl LeBlue Staff Superintendent Brett
  • 2. 1. policies and procedures 2. use of force 3. radio traffic 4. emergency vehicle operation 5. traffic procedures 6. intermediate weapons 7. Firearms and tactical movement.
  • 3. Phase 1 Policies and procedures 1. Anybody who does not listen to a supervisor on their first instruction will be issued an official warning. 2. 3 warnings=suspension and possibly demotion. 4+ warnings termination proceedings start. 3. You are to role play at all the time except non-serious game play but you must remain a good level of professionalism. 4. Please keep any non-serious radio traffic to in game type chat. 5. Serious radio traffic is MANDATORY at all times in game play. 6. Please keep cursing to a minimum. 7. All members must be trained in official radio traffic and have taken basic training before they can participate in any patrol. 8. No double clanning no exceptions
  • 4. Use of force The right to use force is a right of an individual or authority to settle conflicts or prevent certain actions by using force to either: a) dissuade another party from a particular course of action, or b) physically intervene to stop them. In nations of the developed world and the developing world, governments allow police, citizen, corrections, or other security personnel to employ force to actively prevent imminent commission of crime, or even for deterrence. It may also be exercised by the executive branch (i.e., through the president, prime minister, premier, governor, or mayor) of a political jurisdiction, deploying the police or military to maintain public order. The use of force is governed by statute and is usually authorized in a progressive series of actions, referred to as a "use of force continuum. Use of force continuum: The use of force may be standardized by a use of force continuum, which presents guidelines as to the degree of force appropriate in a given situation. One source identifies five very generalized steps, increasing from least use of force to greatest. It is only one side of the model, as it does not give the levels of subject resistance that merit the corresponding increases in force. Each successive level of force is meant to describe an escalating series of actions an officer may take to resolve a situation, and the level of force used rises only when a lower level of force would be ineffective in dealing with the situation. 1. Presence (using the effect of the presence of an authority figure on a subject) 2.Verbalization (commanding a subject) 3.Empty hand control (using empty hands to search, relieve weapons, immobilize, or otherwise control a subject) 4.Intermediate weapons (using non-lethal chemical, electronic or impact weapons on a subject) 5.Deadly Force (using any force likely to cause permanent injury or death to a subject) Use of force continuums can be further broken down. For example: You arrive on a person with a knife - Tell suspect to drop the knife
  • 5. - You apply OC spray or TASER - You apply the use of Deadly Force Radio Communications Figure A: NATO Phonetic Alphabet A Alpha K Kilo U Uniform 0 Zero B Bravo L Lima V Victor 1 Wun (One) C Charlie M Mike W Whiskey 2 Two D Delta N November X X-ray 3 Tree (Three) E Echo O Oscar Y Yankee 4 Fower (Four) F Foxtrot P Papa Z Zulu 5 Fife (Five) G Golf Q Quebec 6 Six H Hotel R Romeo . decimal (point) 7 Seven I India S Sierra . (full) stop 8 Ait (Eight) J Juliet T Tango 9 Niner (Nine)
  • 6. 10-CODES Code 0 - Game Crash Code 1: Normal speed response. Code 2: Lights and sirens at junctions. Code 3: Lights & Sirens 10-0: Radio Check 10- 1 RECEIVE POORLY 10- 3 STOP TRANSMITTING 10-4 Affirmative 10-6: Busy 10-7: Out of Service 10-8: In Service 10-9: Say Again 10-10: Negative 10-11: Traffic Stop 10-17: Enroute 10-20: Location? 10-22: Disregard 10-23: On Scene 10-30: Danger/Caution 10-32: # Units Needed 10-33: Officer in Trouble 10-44: Game invite request 10-45: Game invite received. 10-50: M.V.A. 10-57: Pursuit (priority traffic) 10-64: Ambulance 10-65: Escorting Prisoner 10-60:Recording 10-99: Shots Fired (priority traffic) Signal 13: Game glitch/player despawn
  • 7. 5 LOUD Radio strength test Your signal is very strong. 4 GOOD Your signal strength is good. 3 WEAK Your signal strength is weak. 2 VERY WEAK Your signal strength is very weak. 1 FADING Your signal strength fades to such an extent that continuous reception cannot be relied upon. 5 CLEAR Excellent quality. 4 READABLE Quality is satisfactory. 3 UNREADABLE The quality of your transmission is so bad that I cannot read you. 2 DISTORTED Having trouble reading you because your signal is distorted. 1 WITH INTERFERENCE Trouble reading due to interference. For example reading you 5 by 5 means loud and clear Figure B: Common Prowords Proword Meaning RADIO CHECK What is my signal strength and readability, i.e., how do you hear me? (See Figure A & B) ROGER I have heard and understood your transmission. WILCO I have heard and understood your instructions, and will comply with them. OVER I have finished my transmissions and turn the channel over to you to transmit. CLEAR I am finished with this communication and am standing by on the channel. OUT I have completed transmission and am completely finished and closing this station or switching to another channel.
  • 8. AFFIRMATIVE Yes. ALL AFTER The portion of the message to which I make reference is all which follows. ALL BEFORE The portion of the message to which I make reference is all which comes before. BREAK I hereby indicate the separation of text from other portions of the message. CORRECT You are correct, or what you have transmitted is correct. CORRECTION An error has been made in this transmission. Transmission will continue with the last word correctly sent. The correct version is… ETA Estimated time of arrival. ETD Estimated time of departure. ETR Estimated time of return or repair. FIGURES FROM The originator of this message. I SPELL I shall spell the next word phonetically. OPS NORMAL Used to say the patrol is normal in all respects, “operations normal”. OUT Used following the last line of the message transmitted, signifying the end of the transmission and nothing follows. No reply is required or expected. OVER Used following a transmission when a response from the other station is necessary. It is an invitation to the other station to transmit. NEGATIVE No. ROGER I have received your transmission satisfactorily. I SAY AGAIN I am repeating transmission or the portion indicated REQUEST YOU SAY AGAIN you should repeat your transmission or the portion indicated. SILENCE (Spoken 3 times and pronounced SEE LONS) Cease all transmissions immediately. Silence will be maintained until lifted. Used to clear routine transmissions from a channel only when an emergency is in progress. SILENCE FINI - (Pronounced SEE LONS FEE NEE) Silence is lifted. Indicates the end of an emergency and resumption of normal traffic. THIS IS This transmission is from the station whose designator immediately follows. TO The addressees immediately following are addressed for action. UNKNOWN STATION The identity of the station which you are trying to establish communications with is unknown. WAIT I must pause for a few seconds. WAIT OUT I must pause longer than a few seconds. WORD AFTER The word to which I have reference is that which follows. WORD The word to which make reference is that which BEFORE precedes. WRONG Your last transmission was not correct. The correct version is…
  • 9. Roger & wilco Roger = I have heard and understood your transmission. Wilco = I have heard and understood your instructions, and will comply with them. Thus: Roger Wilco = I have heard and understood your transmission, and I have heard and understood your instructions, and will comply with them. Roger Wilco is poor radio etiquette, and should not be said. In any unit I served in or with, saying that would have gotten you kicked off the radio. Instead, you just say, “Wilco.” 'Out' 'Out' doesn't necessarily mean you are shutting down or switching channels. It just means you have said and heard all you need to say and hear, and you are ending that conversation. There are 2 schools of thought on “out”. One school says that the originator of a radio conversation always finishes it, and thus is the one who should say 'out'. The second school says that you never 'out' higher (i.e. you never tell someone who outranks you that the conversation is over; they tell you when it is over). In practice (officers being officers), the latter is more common PHASE ONE COMPLETE
  • 10. PHASE TWO START Emergency vehicle operation Siren tones (L= Lights, S=Siren) Code 1 No L/S fallowing all traffic signals Code 2 L on and S only to clear intersections and move traffic Code 3 L and S on fully Wail the most used tone good for driving down straight roads and non-busy intersections Yelp used for busy roads and busy intersections Hyperyelp or phase used for extreme conditions I.E going down the wrong way on a street or extremely busy road Airhorn used as an addon to get the attention of bystanders and traffic
  • 11. Driving Courses (I.G) 1. Intersections You will drive down the traffic ways on the airport and every time you come to an intersection you will turn making use of the sirens and a second instructor as civilian traffic until you have completed one stretch of the runway 2. Close quarter driving Using the parking garage at the airport the student will drive into the garage proceeding up to the top floor than driving back down grading the damage to the students car if the car is smoking or heavily damaged the student MUST repeat this segment 3. Wet Road Using the dirt track at the airport the student will drive down the entire road from one end to the other until student reaches the pavement the student has 3 chances if his unit completely leaves the road he will stop the instructor will take note and he will continue if all 3 chances have been used this student must repeat the segment
  • 12. Traffic Stops 2 instructors will be needed 1 as the civilian 1 as another 32 1. 10-11s The student will park with their front bumper angled out from behind the suspects’ car ( the students bumper should be 3-4 feet away from the suspects’ car)
  • 13. 2. 10-11 with another 32 (non felony) the instructor will than teach how to park with another unit on standby this is with the other 32 6-7 feet behind the initial pull over unit
  • 14. 3. 10-11 with 32 felony stop the second arriving unit will disable lcpdfr and park beside the first 32 with their nose of the car pointing towards the suspects’ car creating a V shape
  • 15. Intermediate weapons Following the use of force guide the next step after you trying to grab the subject and he is noncompliant this is the next step. Intermediate weapons is a term used for less than lethal weapons this includes beanbag rounds, peperball, Tasers, OC spray, CS gas and other less than lethal weapons. One of the best weapons to start with is your baton witch every officer is issued. If the subject is still noncompliant or has weapons this includes but not limited to a knife or a fire arm not in play (fire arm is down but still in suspects hands) in this case the next step would be the TASER. A Taser is an electroshock weapon sold by Taser International. It uses electrical current to disrupt voluntary control of muscles causing "neuromuscular incapacitation". Someone struck by a Taser experiences stimulation of his or her sensory nerves and motor nerves, resulting in strong involuntary muscle contractions. Tasers do not rely only on pain compliance, except when used in Drive Stun mode, and are thus preferred by some law enforcement over non-Taser stun guns and other electronic control weapons. You can activate this in LCPDFR by ALT+T you will need to keep the suspect tased by re engaging the subject until another officer arrives. Firearms Fire arms is the officers last resort in the use of force continuum this means all other attempts or resources have failed and the subject is getting more violent and may cause severe bodily harm or death. When engaging a subject you will fire two (2) rounds into mid mass (torso) of the subject this should take down most people. If not you will go to what is known as the failure drill this is where you fire a double tap (2 rounds) into the subjects torso and one in the head. Head shots are NOT recommended for the initial engagement due to harder to hit and the risk of ricochet. Tactical Movement Remember life before limb! Use cover there are two types of cover. Concealment cover and hard cover. Concealment cover and hard cover are best used together for example hiding behind a cruiser or a car or building. Concealment cover is something that will hide your body and will be hard to spot from a distance but may not be bullet proof. Hard cover is cover that offers bullet resistant material for example a median or a wall that may stop bullets but may be seen from a distance and be obvious for the subject. Your best cover will be your car if you can stay near your engine block this provides the most cover as bullets have trouble piercing through its doors are not recommended due to the lack of armour in the doors.