A talk from the Design Track at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
Phillip Heckinger (Microsoft): Empowering AR & VR with Tech Art
Building the future with Hololens, Windows Mixed Reality and Mixed Reality Toolkit! How Tech Art helped accelerate and amplify products, with behind the scenes examples and learnings from 6 years of Microsoft AR & VR work
http://AugmentedWorldExpo.com
Introduction to Multilingual Retrieval Augmented Generation (RAG)
Phillip Heckinger (Microsoft): Empowering AR & VR with Tech Art
1. Empowering AR & VR with Tech Art
Building the future with Hololens, Windows
Mixed Reality and Mixed Reality Toolkit!
How Tech Art helped accelerate and amplify
products, with behind the scenes examples
and learnings from 6 years of Microsoft AR &
VR work.
2. Who is Phillip?
• Sr Technical Art Director at Microsoft
• Fine Arts degree & 3D film degree. (an artist at heart, but I do write code)
• Shipped multiple AAA games on consoles & PCs
• Shipped multiple products in AR & VR plus years of AR & VR prototyping
• Shipped multiple content features and pipeline tools to the world
• Graphics tech research and contributed to patents
• Worked in AR & VR for over 6 years on Hololens & Windows Mixed Reality
• I believe in small groups doing great things and empowering everyone
involved in production to achieve more with less.
3. What is a Tech Artist?
• Often an artist who can code with the eye of an artist.
• Accelerate pipelines
• Content performance & memory
• unique VFX, physics, simulations, shaders, tools, character rigs
• Graphics tech art
• Animation tech art
• Pipeline tech art
5. HoloStudio
• What can the Hololens do and what can we afford?
• Tech Artists Deploy!
• The “200” hundred rule was developed
• 200 dc
• 200k verts
• 200 mb
20. How did tech art help?
• Planned successful performance metrics across multiple platforms and projects
• Collaborated on unique rendering features
• Created custom Shaders to solve UI problems
• Accelerated asset creation across multiple production levels & engines
• Helped create MRTK... but what's MRTK?!
Editor's Notes
Who am i
Who am i
What is Hololens
What is HoloStudio and RoboRaid
Open source Unity AR & VR tool kit to accelerate iteration and improve product quality.
If extra time: Mental model and spatial memory for user moved objects