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© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 1
1, 2, 3 - Build!
Continuous Integration für Mobile Apps
@PachaAlexander
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 2
Motivation
Jenkins aufsetzen (Oh nein… nicht schon wieder!)
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 3
“Zivilisationen entwickeln
sich weiter, indem sie die
Anzahl der wichtigen
Operationen erhöhen, die
sie durchführen können
ohne zu denken.“
(Sinngemäß aus dem Englischen) Alfred North Whitehead
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 4
Kurze Umfrage
Was wird entwickelt?
Versionskontrollsysteme?
Delivery Methode?
CI Tools?
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 5
Continuous Integration
Quelle: https://insights.sei.cmu.edu/devops/2015/01/continuous-integration-in-devops-1.html
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 6
1
Automatisierter Build
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 7
Der Build-Prozess
Repository Bekannte Buildumgebung Deliverable
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 8
Bekannte Buildumgebung
iOS-Apps benötigen Mac
Projektabhängig
UWP-Apps benötigen Windows
Android Apps sind plattformunabhängig
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 9
GreenhouseCI
Automatisierten Buildprozess aufsetzen
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 10
Automatische Versionierung
https://gist.github.com/apacha
CI sollte Versionsnummer automatisch vergeben
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 11
Apps signieren
Android
Keystores (selbstgeneriert)
Debug vs. Release Keystore
Weitere Informationen:
• https://developer.android.com/studio/publish/app-signing.html
• https://codesigning.guide/
• http://sharpmobilecode.com/making-sense-of-ios-provisioning/
iOS
Identity Certificates und
Provisioning Profiles
Dedizierte Testgeräte
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 12
2
Automatisierte Tests
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 13
“Teste früh. Teste oft. Teste automatisiert”
Hunt and Thomas – The Pragmatic Programmer
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 14
Automatisierte Unit-Tests
Leicht umsetzbar auf allen Plattformen
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 15
Automatisierte UI-Tests
• GreenhouseCI, Bitrise und Travis unterstützen Android Emulator und
iOS Simulator direkt
• VSTS benötigt Agent: https://github.com/Microsoft/vsts-agent
• On-Devices Services
• Testdroid
• Firebase
• Xamarin Test Cloud
• AWS Device Farm
• Testobject
Testen auf virtuellen und physischen Geräten
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 16
Automatisierte UI-Tests
Firebase
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 17
Automatisierte UI-Tests
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 18
“Teste deine Software,
oder deine Anwender tun es”
Hunt and Thomas – The Pragmatic Programmer
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 19
3
Automatisches Deployment
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 20
Automatisches Deployment
Deployment für Google Play Store
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 21
Automatisches Deployment
Deployment für Apple App Store
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 22
Automatisches Deployment
Deployment für Apple App Store mit Fastlane
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 23
Deployment an (Beta-)Tester
Direktes Deployment der App an Tester
Verfügbar für alle Plattformen
Weitere Features:
• Statistiken
• Melden von Abstürzen (inkl. Stack-Trace)
• Feedback
• Automatische Aktualisierung (side-loading)
HockeyApp
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 24
Weitere Tools und Ressourcen
• Fabric Crashlytics
• Testflight BetaTesting für iOS
• Google Firebase
Weitere Links auf http://my-it.at
© Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 25
Zusammenfassung
• Continuous Integration und Continuous Delivery ist auch für mobile
Applikationen möglich und sinnvoll
• Aufsetzen manchmal knifflig, aber den Aufwand wert
• Onlinedienste oft kostenpflichtig, aber helfen besonders am Anfang sehr
• Jeder Dev kann leicht DevOp werden

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1, 2, 3 build - continuous integration für mobile apps

  • 1. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 1 1, 2, 3 - Build! Continuous Integration für Mobile Apps @PachaAlexander
  • 2. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 2 Motivation Jenkins aufsetzen (Oh nein… nicht schon wieder!)
  • 3. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 3 “Zivilisationen entwickeln sich weiter, indem sie die Anzahl der wichtigen Operationen erhöhen, die sie durchführen können ohne zu denken.“ (Sinngemäß aus dem Englischen) Alfred North Whitehead
  • 4. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 4 Kurze Umfrage Was wird entwickelt? Versionskontrollsysteme? Delivery Methode? CI Tools?
  • 5. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 5 Continuous Integration Quelle: https://insights.sei.cmu.edu/devops/2015/01/continuous-integration-in-devops-1.html
  • 6. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 6 1 Automatisierter Build
  • 7. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 7 Der Build-Prozess Repository Bekannte Buildumgebung Deliverable
  • 8. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 8 Bekannte Buildumgebung iOS-Apps benötigen Mac Projektabhängig UWP-Apps benötigen Windows Android Apps sind plattformunabhängig
  • 9. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 9 GreenhouseCI Automatisierten Buildprozess aufsetzen
  • 10. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 10 Automatische Versionierung https://gist.github.com/apacha CI sollte Versionsnummer automatisch vergeben
  • 11. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 11 Apps signieren Android Keystores (selbstgeneriert) Debug vs. Release Keystore Weitere Informationen: • https://developer.android.com/studio/publish/app-signing.html • https://codesigning.guide/ • http://sharpmobilecode.com/making-sense-of-ios-provisioning/ iOS Identity Certificates und Provisioning Profiles Dedizierte Testgeräte
  • 12. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 12 2 Automatisierte Tests
  • 13. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 13 “Teste früh. Teste oft. Teste automatisiert” Hunt and Thomas – The Pragmatic Programmer
  • 14. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 14 Automatisierte Unit-Tests Leicht umsetzbar auf allen Plattformen
  • 15. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 15 Automatisierte UI-Tests • GreenhouseCI, Bitrise und Travis unterstützen Android Emulator und iOS Simulator direkt • VSTS benötigt Agent: https://github.com/Microsoft/vsts-agent • On-Devices Services • Testdroid • Firebase • Xamarin Test Cloud • AWS Device Farm • Testobject Testen auf virtuellen und physischen Geräten
  • 16. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 16 Automatisierte UI-Tests Firebase
  • 17. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 17 Automatisierte UI-Tests
  • 18. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 18 “Teste deine Software, oder deine Anwender tun es” Hunt and Thomas – The Pragmatic Programmer
  • 19. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 19 3 Automatisches Deployment
  • 20. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 20 Automatisches Deployment Deployment für Google Play Store
  • 21. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 21 Automatisches Deployment Deployment für Apple App Store
  • 22. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 22 Automatisches Deployment Deployment für Apple App Store mit Fastlane
  • 23. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 23 Deployment an (Beta-)Tester Direktes Deployment der App an Tester Verfügbar für alle Plattformen Weitere Features: • Statistiken • Melden von Abstürzen (inkl. Stack-Trace) • Feedback • Automatische Aktualisierung (side-loading) HockeyApp
  • 24. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 24 Weitere Tools und Ressourcen • Fabric Crashlytics • Testflight BetaTesting für iOS • Google Firebase Weitere Links auf http://my-it.at
  • 25. © Zühlke 20171, 2, 3 - Build! | Alexander Pacha 18. Januar 2017 Folie 25 Zusammenfassung • Continuous Integration und Continuous Delivery ist auch für mobile Applikationen möglich und sinnvoll • Aufsetzen manchmal knifflig, aber den Aufwand wert • Onlinedienste oft kostenpflichtig, aber helfen besonders am Anfang sehr • Jeder Dev kann leicht DevOp werden

Hinweis der Redaktion

  1. Hi, Alex, Zühlke, Responsible Today talking about CI for mobile = CI for apps with special tricks Main Goals of this talk: Raise awareness, how easy it is to automate your build (including live-demonstrations) Advocate the use of cloud services over on-premise solutions Awakening desire to use this in your next project (Ultimately, you walk out of this talk and start using CIs for all your mobile projects)
  2. Back in Camp 2014, everyone set up a Jenkins (himself), yet no one really did it in a project. Tedious, actually quite boring, ... because it follows certain recipes that you have to do over and over again. --> OPs had the same problem. Started creating bash scripts to automate things
  3. Vergleich mit Autofahren  Safety in Development
  4. What are you developing? Mobile Apps Web Apps Desktop Apps Other What Version Control system do you use? Nothing SVN Git Other What delivery method are you using? Continuous Integration Continuous Delivery Manual Integration Which tools are you using? Jenkins TeamCity Travis Cloud-Services (Bitrise, VSTS, …)
  5. Continuous Integration is the practise of merging all developer working copies into a shared mainline several times a day. Pro: Integration bugs are detected early Constant availability of “current” build for testing and release Avoid dependency on individuals for building the app If reverting is required, only small number of changes are lost Avoid last-minute chaos before release Contra: Getting up and running is not trivial Eventually costs money Someone has to take care of it
  6. A build is a procedure that takes an empty directory (and a known compilation environment) and builds the project from scratch, producing whatever you hope to produce as a final deliverable. Hunt and Thomas - The pragmatic programmer
  7. Ask audience, if this has ever happened to someone def code = System.getenv("BITRISE_BUILD_NUMBER") as Integer ?: 0 android { defaultConfig { versionCode code versionName "1.4." + code ...
  8. Ask audience, if this has ever happened to someone def code = System.getenv("BITRISE_BUILD_NUMBER") as Integer ?: 0 android { defaultConfig { versionCode code versionName "1.4." + code ...
  9. Once a person finds a bug, it should be the last time a person finds that bug. Automate a test for it
  10. Hinweis an alle Entwickler: Man kann gar nicht zu faul sein, um UI-Tests zu schreiben, denn man braucht sich ja nur durchklicken: Immerhin gibt es ja einen UI-Test Recorder für alle Platformen! Preise für automatisiertes Testen (ab): 0.05€ / Minute mit Xamarin Test Cloud 0.083€ / Minute mit Firebase 0.17€ / Minute mit AWS Devices Farm
  11. https://console.firebase.google.com/project/sensor-fusion-demo/testlab/histories/bh.e860ec9debad3534/matrices/5949762492133157919 Erkenntnis: Warum braucht man überhaupt Tests auf echten Geräten? Weil es Probleme gibt, die man auf Emulatoren nicht findet.
  12. Beinahe alle CIs haben Steps für das Deployment zu Google, da diese eine einfache API anbieten.
  13. Snapshot – Generate screenshots https://codesigning.guide/
  14. At 2.) Kniffliges Aufsetzen wird definitive besser  Bessere Doku, bessere Services Be aware that you will do a lot of updating and upgrading -> Basically whenever I come back to my PC after a week, there are new updates available for Android, Xamarin, Mac, Windows, Build-Tools, Build-Agents, ... Be aware that you will do some kind of scripting (bash, PS, python, whatever) Your users will love you if you give them a well-crafted application and customers will pay you back if you save their money.