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Virtual Reality<br />By Pat Clark<br />
Thesis Statement<br />	Virtual reality has become increasingly beneficial to a variety of aspects in society. This is prim...
Relevance<br />
Relevance<br />
Overview<br />PowerPoint<br />History/Future<br />Types<br />Uses<br />Economics <br />Safety<br />Application<br />Class ...
General<br />
History<br />	“The concept of virtual reality has been around for decades, even though the public really only became aware...
Future<br />	“In the past, computing power has doubled approximately every 18 months, a trend that is known as Moore’s Law...
Types of Virtual Reality<br />
Types of Virtual Reality<br />
	“Non-immersive desktop VR is when a computer user views a virtual environment through a computer screen. A user can then ...
Fields of Use<br />
Military<br />
Military<br />
Military<br />
Medical<br />
	“Telesurgery is an evolving format for laparoscopic procedures, in which the surgeon is located at a distance from the pa...
	“Virtual rehabilitation puts patients at the helm of a life-size video game, forces them to use atrophied muscles and tea...
Medical<br />
Architectural <br />
Educational<br />
“Virtual lessons can work for educators as a tool in assisting students to become immersed in a learning environment where...
Meteorology<br />
Chemistry<br />
Astronomy<br />
Therapy<br />
Economic Advantages<br />
Economic Disadvantages<br />
Safety<br />
	“Safety in the South African mining industry is a vital issue. Inadequate or insufficient training is often cited as a ro...
Application<br />
Conclusion<br />I originally thought virtual reality was all about entertainment, but throughout my research I realized th...
Class Activity<br />Quick Time VR<br />
Works Cited<br />Baker, Christopher W. A New World of Simulators. Brookfield: Millbrook Press, 2001. Print.<br />Cefrey, H...
Works Cited<br />Levy, Joseph R., and Harley Bjelland. Virtual Reality System. New York City: Windcrest, 1994. Print.<br /...
Works Cited<br />Rondon, Giselle. “Is it real, or is it... Virtual?” SIRS Discoverer. Cobblestone, n.d. Web. 17 Nov. 2009....
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  1. 1. Virtual Reality<br />By Pat Clark<br />
  2. 2. Thesis Statement<br /> Virtual reality has become increasingly beneficial to a variety of aspects in society. This is primarily due to its ability to properly prepare, or train people for real-life scenarios. <br />
  3. 3. Relevance<br />
  4. 4. Relevance<br />
  5. 5. Overview<br />PowerPoint<br />History/Future<br />Types<br />Uses<br />Economics <br />Safety<br />Application<br />Class Activity<br />
  6. 6. General<br />
  7. 7. History<br /> “The concept of virtual reality has been around for decades, even though the public really only became aware of it in the early 1990s. In the mid 1950s, a cinematographer named Morton Heilig envisioned a theatre experience that would stimulate all his audiences’ senses, drawing them in to the stories more effectively.”<br />
  8. 8. Future<br /> “In the past, computing power has doubled approximately every 18 months, a trend that is known as Moore’s Law. If this is the case then we should have a computer powerful enough to run immersive VR programs in our own homes by the year 2037.”<br />
  9. 9.
  10. 10. Types of Virtual Reality<br />
  11. 11. Types of Virtual Reality<br />
  12. 12. “Non-immersive desktop VR is when a computer user views a virtual environment through a computer screen. A user can then interact with that environment, but is not immersed in it.”<br />
  13. 13. Fields of Use<br />
  14. 14. Military<br />
  15. 15. Military<br />
  16. 16. Military<br />
  17. 17. Medical<br />
  18. 18. “Telesurgery is an evolving format for laparoscopic procedures, in which the surgeon is located at a distance from the patient and operates using a joystick held in place by a ‘confederate’ at the patients bedside.”<br />
  19. 19. “Virtual rehabilitation puts patients at the helm of a life-size video game, forces them to use atrophied muscles and teaches the basic skills necessary to recover from severe injuries.”<br />
  20. 20. Medical<br />
  21. 21. Architectural <br />
  22. 22. Educational<br />
  23. 23. “Virtual lessons can work for educators as a tool in assisting students to become immersed in a learning environment where they can participate in their own learning in a technology based environment.”<br />
  24. 24.
  25. 25. Meteorology<br />
  26. 26. Chemistry<br />
  27. 27. Astronomy<br />
  28. 28. Therapy<br />
  29. 29. Economic Advantages<br />
  30. 30. Economic Disadvantages<br />
  31. 31. Safety<br />
  32. 32.
  33. 33. “Safety in the South African mining industry is a vital issue. Inadequate or insufficient training is often cited as a root cause for many mining fatalities. Virtual reality-based training tools can provide simulated exposure to real-world working conditions without the associated risks.”<br />
  34. 34. Application<br />
  35. 35. Conclusion<br />I originally thought virtual reality was all about entertainment, but throughout my research I realized that it can be very beneficial to many people in real life. Also with the increasing dominance of technology in today’s society, it may one day play a vital role in every day life. <br />
  36. 36. Class Activity<br />Quick Time VR<br />
  37. 37. Works Cited<br />Baker, Christopher W. A New World of Simulators. Brookfield: Millbrook Press, 2001. Print.<br />Cefrey, Holly. Virtual Reality Life in the Future. New York City: Rosen Book Works, 2002. Print.<br />Heim, Michael. The Metaphysics of Virtual Reality. New York City: Oxford University Press, Inc, 1993. Print.<br />Holtzman, Steven. Digital Mosaics the Aesthetics of Cyberspace. New York City: Simon & Schuster, 1997. Print.<br />Iovine, John. Step Into Virtual Reality. New York City: Windcrest, 1995. Print.<br />
  38. 38. Works Cited<br />Levy, Joseph R., and Harley Bjelland. Virtual Reality System. New York City: Windcrest, 1994. Print.<br />Pascoe, Elaine. Virtual Reality Beyond the Looking Glass. Woodbridge: Blackbirch Press, 1998. Print.<br />Pimentel, Ken, and Kevin Teixeira. Virtual Reality Through the New Looking Glass. New York City: Windcrest Books, 1993. Print. <br />Reekie, Scott. “Death of the Classroom?” SIRS Discoverer. N.p., n.d. Web. 17 Nov. 2009. <http://discoverer.prod.sirs.com.wf2dnvr14.webfeat.org/‌discoweb/‌disco/‌do/‌article?urn=urn%3Asirs%3AUS%3BARTICLE%3BART%3B0000126702>.<br />“Riding the Electronic Highway.” SIRS Discoverer. Weekly Reader Corporation, n.d. Web. 17 Nov. 2009. <http://discoverer.prod.sirs.com/‌discoweb/‌disco/‌do/‌article?urn=urn%3Asirs%3AUS%3BARTICLE%3BART%3B0000025014>.<br />
  39. 39. Works Cited<br />Rondon, Giselle. “Is it real, or is it... Virtual?” SIRS Discoverer. Cobblestone, n.d. Web. 17 Nov. 2009. <http://discoverer.prod.sirs.com/‌discoweb/‌disco/‌do/‌article?urn=urn%3Asirs%3AUS%3BARTICLE%3BART%3B0000279977>. <br />Skurzynski, Gloria. “Virtual Reality.” SIRS Discoverer. N.p., July 1994. Web. 17 Nov. 2009. <http://discoverer.prod.sirs.com/‌discoweb/‌disco/‌do/‌article?urn=urn%3Asirs%3AUS%3BARTICLE%3BART%3B0000025714>. <br />“Virtual Reality: A Trip Through an Electronic Universe.” SIRS Discoverer. Weekly Reader Corporation, 28 Jan. 1994. Web. 17 Nov. 2009. <http://discoverer.prod.sirs.com/‌discoweb/‌disco/‌do/‌article?urn=urn%3Asirs%3AUS%3BARTICLE%3BART%3B0000025054>.<br />“Virtual Reality in Real Life Medicine.” SIRS Discoverer. Weekly Reader Corporation, Nov.-Dec. 1997. Web. 17 Nov. 2009. <http://discoverer.prod.sirs.com/‌discoweb/‌disco/‌do/‌article?urn=urn%3Asirs%3AUS%3BARTICLE%3BART%3B0000059564>. <br />Weakly Reader Corporation. “Health Effects of Virtual Reality.” SIRS Discoverer. Ed. Weekly Reader Corporation. N.p., Sept. 1996. Web. 17 Nov. 2009. <http://discoverer.prod.sirs.com.wf2dnvr14.webfeat.org/‌discoweb/‌disco/‌do/‌article?urn=urn%3Asirs%3AUS%3BARTICLE%3BART%3B0000029451>. <br />Weiss, Ann. Virtual Reality a Door to Cyberspace. New York City: Fitzhenry & Whiteside Ltd., 1996. Print. <br />

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