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ID501 ADVANCED PRODUCT DEVELOPMENT
IN INDUSTRIAL DESIGN | 2010-2011
1
what is
theEDLproject
Modern Everyday life is a structured grid in respect to time, place and means,
where people live by abiding to this grid - to a certain point. Everyday life contains
the ideas of ordinary and extraordinary, the relative structuring of time and place,
commodities and other objects; basically everything. Thus people living in everyday
life, seems to have no difference from one another, wrapped up in a lack of style,
abiding by the structure of everyday itself. Yet people are tactical characters, they
don't react according to strategic calculations and movements, they don't have a
proper place to observe their surroundings and act accordingly. Instead, they grasp
the opportunity they see on the spot. Depending on time rather than place, they
are affected by their state of mind and their limited surroundings, and what they
experience refers to certain structured practices while on the other hand can mean
something entirely different for their selves. So in modern everyday life, where the
grid of structure is getting more an more intense, individuals still live like untraceable
trajectories, unable to be reduced to that structured grid. This concludes in the mar-
ginality of majority, where people all look and act the same, yet they are all differ-
ent due to their individual state of mind.

theEDLproject is an interactive exhibition project, developed to convey the notion
of modern everyday life - which includes the repetitiveness, the ordinariness, the
structuring of time and place, the lack of style in people’s practices and their mar-
ginality of majority in those practices as well - through its objects. To convey these
ideas about modern everyday life - which is massive due to its power to turn every-
thing into ordinary - this project assumes:

2 sides - marginality and majority,

8 thematical themes - sleeping, eating, cleaning, travelling, communicating, work-
ing, recreating and buying,

17 objects - mobile phone, chair, pillow, trash can, glass, pen, armchair, table,
mirror, television, bag, door, computer, identity card, plastic bag, ticket and key.
The thematical themes were generated to cover all everyday practices under gen-
eral headlines: sleeping suggests sleeping and waking up, eating suggests drinking
as well, cleaning includes tidying up, self-care and even getting dressed, travelling
includes not only vehicles but getting from one place to another,        communicat-
ing suggests the act of conveying information from one person to another, working
suggest the practices one gets paid for, recreating includes relaxing as well as
having fun, and buying suggests the things one pays for.

To get more information on the project, please visit project’s blog:
theedlproject.wordpress.com

designed by;
Dilem Akıner
Duygu Ürün
Fazıl Akın
Kıvılcım Çınar
Merve Aydın
Merve Sarışın
Milad Hajiamiri
Yekta Bakırlıoğlu

supervised by ID501 course team;
Figen Işık
Burcu Derer Omay
Gülşen Töre Yargın
2
what is
theEDLproject
MAJORITY SIDE
Majority side of the exhibiton is designed to show the ‘lack of style’ notion of everyday
life. It delivers the sameness of the everyday objects people own in modern everyday
life, along with the structured time and place relations.
What the guest will see from outer side is the silhouettes of massive amounts of 17 ob-
jects, looking all the same, and a representation of 24 hours on the floor, along with
the structured nature of 8 analytical themes.




MARGINALITY SIDE
Marginality side of the exhibition is designed to convey the idea of many possible
ways to interact with these 17 objects. Hanged flipbooks with different colors
suggests different thematical environments and practices, while the flipbooks
themselves have 2-3 second stories that includes both the object and the theme.
Colored dots are placed under the flipbooks, showing the likely frequency of being
exposed to those activities, by its shape, and, at the same time, strengthening the
idea of many possible ways themes can come together.
3
what is
theEDLproject
OBJECTS & FLIPBOOKS
Flipbooks are one of the interaction mediums for this project. They are hanged in a
certain way to have shadows as if they are real objects. They all have different
colors according to the themes of their stories and they give out sounds according
to the practices inside. They are placed orderly according to themes timeline on
the outer side, yet seem like random. On the front covers they have stickers for the
guest to take and put on his/her own everyday badge.




Flipbooks are one of the interaction mediums for this project. They are hanged in a
certain way to have shadows as if they are real objects. They all have different
colors according to the themes of their stories and they give out sounds according
to the practices inside. They are placed orderly according to themes timeline on
the outer side, yet seem like random. On the front covers they have stickers for the
guest to take and put on his/her own everyday badge.




                                               COVER with
                                                 STICKERS
STEEL WIRE

                                                   SOUND
HOOK                                              MODULE


                                                 FLIPBOOK

LASER-CUT
2mm PHOTOBLOCK


                                                                                       STICKERS
4
what is
theEDLproject
INFOGRAPHICS
Infographics are designed to convey the massive amount of intended information
about the everyday life, while becoming active parts of the usage scenario. They
create a seamless interaction flow and makes conveying the information easier.




                                                                                      DOTS




                                                                   TIMELINE OF THE THEMES




                                                                                   SLOGANS
5
what is
theEDLproject
TIMELINE OF THE THEMES
8 analytical themes are in a complex relation within everyday. There are no defined
patterns, yet instead the time gaps in which the themes can take place is defined.
Whenever you start your everyday, the next 24 hours are structured as seen on the
timeline.

                                      RECREATE
                                   WORK
                               COMMUNICATION
                               TRAVEL
                               CLEAN
                               EAT
SLEEP
BUY



Thus, everybody experiences these themes within this structure, rather similar yet dif-
ferent. This is one of the explanations of marginality of majority.




SLOGANS
Slogans have two functions in this project. First one is to get the guest used to
analytical themes on the timeline, before he/she sees it. Second one is to draw a
path for the guest to follow and lead him/her around the majority side and the time-
line on the floor.



DOTS
Dots are placed under the hanged flipbooks, according to the likely frequency of
exposure to the story inside and colored the same way according to theme of the
flipbook story. Dots convey the notion of frequency while indicating the many possi-
bilities of how the themes can come together within everyday.
6
what is
theEDLproject
STORYBOARD

1                                                  2




3                                                  4




1   Guest arrives at the front desk and registers with name and e-mail address, and
    recieves an everyday badge, he/she will track what to do with it through the
    projection.

2   Guest follows the slogans on the floor and circles around the exhibiton, to see the
    silhouettes of objects and themes timeline, noticing the colours of themes.

3   Guest enters into the exhibition area to see, there are no objects yet flipbooks
    inside, and dots with different numbers of halos around.

4   Guest takes flipbooks down to “watch” everyday practice within different themes
    and hear their sounds.
7
what is
theEDLproject
STORYBOARD

5                                                  6




7




5   Guest grabs stickers from the flipbooks he finds to be familiarwith and places them
    according to their everyday.

6   Guest gives his/her everyday badge to the front desk for scanning, and recieves
    it back. After that, he/she will receive an e-mail to log in theedlproject.com.

7   Guest can navigate through other’s badges and see their notes. The overview
    emphasizes the majority side of the project, while zoomed badges and notes em-
    phasizes the marginality side.
8
how much is
theEDLproject
THE STRUCTURE & THE INFOGRAPHICS
theEDLproject is designed to be housed in a 8m diameter, 3m high structure,
wrapped with a translucent white cloth and an opaque black cloth, to pro-
                                                                                                        14,500 TL
vide the intended shadows and environment.
The structure is designed to be modular and able to be exhibited in different
places. Parts can be observed below.
                                                                              650mm       27 x 3.3 m
                                                                                         ne textured
                                              600mm                                    cotton textile




                                                                      600mm
                                                                                               white


                                                       x8                       x1        36 x 3.3 m
                          m                            32mm                    36mm     nylon-based
                      0m
                   49                                                                         textile
                                                                                               black
                              1820mm



                                              1210mm




   190mm                                                                      965mm    96m x 2mm
           950mm




                                                                                          steel wire
                                                                                           - tension
445mm




                                                              445mm




                                                                                      150m x 1mm
     x16           x17                 x15             x24                      x2        steel wire
    36mm           36mm                32mm            32mm                    36mm       - hanging




FLIPBOOKS & BADGES
Flipbooks consist of flipbooks (700TL), sound modules (900TL), photoblock
bases (500), stickers (200TL) and hooks (500TL). These parts are crucial to pro-                        3,300 TL
vide the intended shadows and flipbook story effects.
Badges are simply two-sided prints. (500TL)



SPOTLIGHTS
theEDLproject requires 4 spotlights to provide the intended shadows. These                              1000 TL
spotlights will be placed in the middle with 90 angle.



PROJECTION AREA
The projection area consists of a laptop, a scanner, a projector, a projection
screen, a table and a chair. These all can be provided by the team or the                                300 TL
exhibition place (probably except for the scanner - 250TL)




SUM
All of the above are estimated expenses calculated through a market                                     19100 TL
research and may change slightly at the time of purchase.

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theEDLproject - Sponsorship File

  • 1. ID501 ADVANCED PRODUCT DEVELOPMENT IN INDUSTRIAL DESIGN | 2010-2011
  • 2. 1 what is theEDLproject Modern Everyday life is a structured grid in respect to time, place and means, where people live by abiding to this grid - to a certain point. Everyday life contains the ideas of ordinary and extraordinary, the relative structuring of time and place, commodities and other objects; basically everything. Thus people living in everyday life, seems to have no difference from one another, wrapped up in a lack of style, abiding by the structure of everyday itself. Yet people are tactical characters, they don't react according to strategic calculations and movements, they don't have a proper place to observe their surroundings and act accordingly. Instead, they grasp the opportunity they see on the spot. Depending on time rather than place, they are affected by their state of mind and their limited surroundings, and what they experience refers to certain structured practices while on the other hand can mean something entirely different for their selves. So in modern everyday life, where the grid of structure is getting more an more intense, individuals still live like untraceable trajectories, unable to be reduced to that structured grid. This concludes in the mar- ginality of majority, where people all look and act the same, yet they are all differ- ent due to their individual state of mind. theEDLproject is an interactive exhibition project, developed to convey the notion of modern everyday life - which includes the repetitiveness, the ordinariness, the structuring of time and place, the lack of style in people’s practices and their mar- ginality of majority in those practices as well - through its objects. To convey these ideas about modern everyday life - which is massive due to its power to turn every- thing into ordinary - this project assumes: 2 sides - marginality and majority, 8 thematical themes - sleeping, eating, cleaning, travelling, communicating, work- ing, recreating and buying, 17 objects - mobile phone, chair, pillow, trash can, glass, pen, armchair, table, mirror, television, bag, door, computer, identity card, plastic bag, ticket and key. The thematical themes were generated to cover all everyday practices under gen- eral headlines: sleeping suggests sleeping and waking up, eating suggests drinking as well, cleaning includes tidying up, self-care and even getting dressed, travelling includes not only vehicles but getting from one place to another, communicat- ing suggests the act of conveying information from one person to another, working suggest the practices one gets paid for, recreating includes relaxing as well as having fun, and buying suggests the things one pays for. To get more information on the project, please visit project’s blog: theedlproject.wordpress.com designed by; Dilem Akıner Duygu Ürün Fazıl Akın Kıvılcım Çınar Merve Aydın Merve Sarışın Milad Hajiamiri Yekta Bakırlıoğlu supervised by ID501 course team; Figen Işık Burcu Derer Omay Gülşen Töre Yargın
  • 3. 2 what is theEDLproject MAJORITY SIDE Majority side of the exhibiton is designed to show the ‘lack of style’ notion of everyday life. It delivers the sameness of the everyday objects people own in modern everyday life, along with the structured time and place relations. What the guest will see from outer side is the silhouettes of massive amounts of 17 ob- jects, looking all the same, and a representation of 24 hours on the floor, along with the structured nature of 8 analytical themes. MARGINALITY SIDE Marginality side of the exhibition is designed to convey the idea of many possible ways to interact with these 17 objects. Hanged flipbooks with different colors suggests different thematical environments and practices, while the flipbooks themselves have 2-3 second stories that includes both the object and the theme. Colored dots are placed under the flipbooks, showing the likely frequency of being exposed to those activities, by its shape, and, at the same time, strengthening the idea of many possible ways themes can come together.
  • 4. 3 what is theEDLproject OBJECTS & FLIPBOOKS Flipbooks are one of the interaction mediums for this project. They are hanged in a certain way to have shadows as if they are real objects. They all have different colors according to the themes of their stories and they give out sounds according to the practices inside. They are placed orderly according to themes timeline on the outer side, yet seem like random. On the front covers they have stickers for the guest to take and put on his/her own everyday badge. Flipbooks are one of the interaction mediums for this project. They are hanged in a certain way to have shadows as if they are real objects. They all have different colors according to the themes of their stories and they give out sounds according to the practices inside. They are placed orderly according to themes timeline on the outer side, yet seem like random. On the front covers they have stickers for the guest to take and put on his/her own everyday badge. COVER with STICKERS STEEL WIRE SOUND HOOK MODULE FLIPBOOK LASER-CUT 2mm PHOTOBLOCK STICKERS
  • 5. 4 what is theEDLproject INFOGRAPHICS Infographics are designed to convey the massive amount of intended information about the everyday life, while becoming active parts of the usage scenario. They create a seamless interaction flow and makes conveying the information easier. DOTS TIMELINE OF THE THEMES SLOGANS
  • 6. 5 what is theEDLproject TIMELINE OF THE THEMES 8 analytical themes are in a complex relation within everyday. There are no defined patterns, yet instead the time gaps in which the themes can take place is defined. Whenever you start your everyday, the next 24 hours are structured as seen on the timeline. RECREATE WORK COMMUNICATION TRAVEL CLEAN EAT SLEEP BUY Thus, everybody experiences these themes within this structure, rather similar yet dif- ferent. This is one of the explanations of marginality of majority. SLOGANS Slogans have two functions in this project. First one is to get the guest used to analytical themes on the timeline, before he/she sees it. Second one is to draw a path for the guest to follow and lead him/her around the majority side and the time- line on the floor. DOTS Dots are placed under the hanged flipbooks, according to the likely frequency of exposure to the story inside and colored the same way according to theme of the flipbook story. Dots convey the notion of frequency while indicating the many possi- bilities of how the themes can come together within everyday.
  • 7. 6 what is theEDLproject STORYBOARD 1 2 3 4 1 Guest arrives at the front desk and registers with name and e-mail address, and recieves an everyday badge, he/she will track what to do with it through the projection. 2 Guest follows the slogans on the floor and circles around the exhibiton, to see the silhouettes of objects and themes timeline, noticing the colours of themes. 3 Guest enters into the exhibition area to see, there are no objects yet flipbooks inside, and dots with different numbers of halos around. 4 Guest takes flipbooks down to “watch” everyday practice within different themes and hear their sounds.
  • 8. 7 what is theEDLproject STORYBOARD 5 6 7 5 Guest grabs stickers from the flipbooks he finds to be familiarwith and places them according to their everyday. 6 Guest gives his/her everyday badge to the front desk for scanning, and recieves it back. After that, he/she will receive an e-mail to log in theedlproject.com. 7 Guest can navigate through other’s badges and see their notes. The overview emphasizes the majority side of the project, while zoomed badges and notes em- phasizes the marginality side.
  • 9. 8 how much is theEDLproject THE STRUCTURE & THE INFOGRAPHICS theEDLproject is designed to be housed in a 8m diameter, 3m high structure, wrapped with a translucent white cloth and an opaque black cloth, to pro- 14,500 TL vide the intended shadows and environment. The structure is designed to be modular and able to be exhibited in different places. Parts can be observed below. 650mm 27 x 3.3 m ne textured 600mm cotton textile 600mm white x8 x1 36 x 3.3 m m 32mm 36mm nylon-based 0m 49 textile black 1820mm 1210mm 190mm 965mm 96m x 2mm 950mm steel wire - tension 445mm 445mm 150m x 1mm x16 x17 x15 x24 x2 steel wire 36mm 36mm 32mm 32mm 36mm - hanging FLIPBOOKS & BADGES Flipbooks consist of flipbooks (700TL), sound modules (900TL), photoblock bases (500), stickers (200TL) and hooks (500TL). These parts are crucial to pro- 3,300 TL vide the intended shadows and flipbook story effects. Badges are simply two-sided prints. (500TL) SPOTLIGHTS theEDLproject requires 4 spotlights to provide the intended shadows. These 1000 TL spotlights will be placed in the middle with 90 angle. PROJECTION AREA The projection area consists of a laptop, a scanner, a projector, a projection screen, a table and a chair. These all can be provided by the team or the 300 TL exhibition place (probably except for the scanner - 250TL) SUM All of the above are estimated expenses calculated through a market 19100 TL research and may change slightly at the time of purchase.