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SPERIMENTAZIONI
DI TECNOLOGIE E
COMUNICAZIONI
MULTIMEDIALI




Salvatore Iaconesi
salvatore.iaconesi@artisopensource.net
xdxd.vs.xdxd@gmail.com
Marufuku Company distributes Hanafuda cards. In 1951 changes name to “Nintendo”
1889   which means: “leave luck to heaven”
Gerard Philips creates a company in the Netherlands to produce lamps and
1891   electrical products
Konosuke Matsushita creates the Matsushita company, which later founds
1918   Panasonic, among a multitude of other companies
Maurice Greenberg, a russian immigrant, funds a leather company that then
1932   starts producing plastic forms. The company is called COLECO.
Harold Matson and Elliot Handler produce picture frames in their garage. They
1945   create the “Mattel” company and Elliot uses scraps of wood to produce doll houses.
Akio Morita and Masaru Ibuka create the Tokyo Telecommunications
       Engineering Company. In 1952 they use a transistor by Bell labs to create the
       world's first pocket sized battery powered radio. They have enormous
1947   success and create the Sony company.
Ralph Baer, an engineer with Loral, a military company, is instructed to build
       the best television set in the world. He suggests that the TV embeds an
       interactive game, but the management refuses.
1951
David Rosen, a veteran of the Korean War, exports coin-operated games to
       Japan. He decides to build his own and buys a jukebox and slot-machine
       company. SEGA (as in SErvice GAmes) is born.
1954
Nolan Bushnell and Ted Dabney (they later
       found Atari) create Natting Associates and
       produce Computer Space.

       After Spacewar!

       The minicomputer paradigm replaced with the
       arcade machine.

       It was not a success: complicated gameplay.

       http://www.youtube.com/watch?v=Nhdu2Jh9cuc&feature=rela




1971
Magnavox starts producing Ralph Baer's Odissey Console.
       Videogioco digitale, con uscita analogica (TV). Giochi sono circuiti
       stampati (cartucce). Ha anche delle periferiche (pistola ottica).
1972
http://www.magnavox-odyssey.com/
       http://www.youtube.com/watch?v=H2EIsnr_cv4
1972
ATARI is born (a term of the Japanese game Go, means “check”).
       Bushnell and Dabney hire Al Alcom, who is not a good programmer.
       They teach him how to program while producing Pong.
1972
Pong is a success.

In two days the first machine in
a bar breaks down: too many
coins in the coin-slot.

:)




http://www.youtube.com/watch?v=1LsRGUODHlQ&feature=related

http://www.youtube.com/watch?v=LPkUvfL8T1I




1972
ATARI releases the VCS: hooks to the TV and has all the games
1977   found at the arcade.
http://www.showmewithvideo.com/videos/1060/classic-game-console-buy-and-use-an-atari-2600-
Nintendo produces the Othello
video game.




http://current.com/1gqau4c




1978
ATARI releases the game
Football.

The first Trackball.




1978
http://www.gamesdbase.com/game.aspx?mame=atarifb
http://www.nextvideogames.net/california-extreme-2010-atari-4-player-football-quick-look/
Space Invaders
By TAITO




1978
Space Invaders
By TAITO




Big innovation:
the high score appears in video
Games, giving you objectives.




1978
1978   ATARI 400: Atari enters the computer market, but fails
1978   Cinematronics releases Space Wars: the first available vector game
ATARI releases the COSMOS: handheld, programmable, Holograms.
1979   Holograms are just aesthetics and not for gameplay --> FAIL
http://www.youtube.com/watch?v=fTlVfnmjvnU
1979   ATARI releases Lunar Lander, and then.....
1979   ATARI releases Lunar Lander, and then.....
ATARI releases Asteroids, its best seller of all times.
1979   Innovation: player can enter 3 letters in high score.
ATARI releases Asteroids, its best seller of all times.
1979   Innovation: player can enter 3 letters in high score.
http://www.youtube.com/watch?v=cZfsnA7dAHI
SEGA releases Monaco GP
1979
Asteroids on the Atari VCS: sales skyrocket!
1980
http://www.atarimania.com/game-atari-2600-vcs-asteroids_18113.html
Mattel releases Intellivision: better graphics, higher price. Mattel
1980   promises extensions that transform it into a computer
http://www.youtube.com/watch?v=sD9GySeh2t4
COLECO launches Colecovision: supported by Nintendo, has
       Adapter to play games from Atari VCS, games from SEGA, Konami
1982   And Universal (Mr Do!). Atari has support from Namco (Pac Man)
http://www.youtube.com/watch?v=ZEtve_DTgD8
1982   ZX Spectrum:
Commodore 64: cassette player, disk drive, peripherals, cartridges,
       basic, assember, pirates, hackers,
1982
Commodore 64: cassette player, disk drive, peripherals, cartridges,
       basic, assember, pirates, hackers,
1982
1982   Commodore 64: programmers superstars, musicians
ET and Pac Man for VCS delude users. They end up in an
       enormous landfill in New Mexico.
1982   http://www.atarimania.com/game-atari-2600-vcs-et-the-extra-terrestrial_7300.html
http://en.wikipedia.org/wiki/Atari_video_game_burial
General Consumer Electronics
Launches the
VECTREX

Vector graphics

Analog joystick controller



http://www.youtube.com/watch?v=rFlHdlfZQgI




1982
Nintendo launches the NES

       Resellers afraid of market
1985
Nintendo launches the NES

       Resellers afraid of market
1985
http://www.youtube.com/watch?v=xrxwuROpgbE
Alexey Pajitnov releases TETRIS
       Enormous hit! Can be played on PCs
1985
http://en.wikipedia.org/wiki/Tetris
Commodre launches the Amiga: multitasking, incredible sound, programmable,
       a real computer and great game machine. Demo Scene has incredible boom
1985
http://www.youtube.com/watch?v=c5kuYfTCGLg




       Commodre launches the Amiga: multitasking, incredible sound, programmable,
       a real computer and great game machine. Demo Scene has incredible boom
1985
http://en.wikipedia.org/wiki/Demoscene
SEGA launches the SEGA Master System
       Tough competition for NES, battle is won on software availability
1986   NES adds licensees and outsells SEGA 10 to 1
1987-1988
        Software wars for gaming industry



Tengen discovers way to bypass NES “lockout” chip
        and declares it will release games
           without Nintendo's approval

         ATARI publishes games for NES

               COLECO bankrupt
1989
Nintendo discovers that Tengen acquired TETRIS
     rights from Mirrorsoft, but not all of them

      Nintendo buys full rights for TETRIS
and Tengen's version is removed from the market
NINTENDO releases the B&W Gameboy (109$)
1989   Flagship game: TETRIS
http://www.youtube.com/watch?v=zdFBaNzI55g
SEGA releases the Genesis (o Megadrive). 16-bit console
1989   Comes with Altered Beast game: experience like arcade!
http://www.youtube.com/watch?v=lnpmMBhGwxk
ATARI releases the Lynx: great power, great design
1989   (left and right handed), great experience, but lacks software
http://www.youtube.com/watch?v=xlDWA2QLTxs
1990
         Super Mario 3 best game sales ever

      SEGA sells incredibly well (Strider game!)


          Nintendo in court with Blockbuster
             for video game rental issues
(Blockbuster copied manuals and games to rent them?)
1993   Panasonic 3DO: 699$ for incredible gaming experience
http://www.youtube.com/watch?v=zpYfjJkGi20
1993   ATARI Jaguar: 64 bit
1993   Nintendo Project Reality, in collaboration with Silicon Graphics
1993   SEGA Saturn
1993 – 1994
         US Senators investigate on
    violence in video games after seeing
        Mortal Kombat and Night Trap



Entertainment Software Rating Board (ESRB)
                  is born
2000

Playstation2

   Xbox
2000   Playstation2 sells 1 million units in 2 days.
http://www.metacafe.com/watch/209391/playstation2/
2000   The Xbox! Fast processor, Nvidia video card, hard drive, broadband internet
2000 - today
http://www.youtube.com/watch?v=KXKnhAFnwXw
Playstation 3

Videogames console

HD

Multimedia center

Wireless network connected

Playstation eye

Playstation Move

Blue Ray
http://www.youtube.com/watch?v=g2nEHqGWsYM
Nintendo Wii

Wii Mote: diventa un oggetto di culto
di per sè; è hackerabile e utilizzabile
per usi creativi

Connessa wi-fi

WiiConnect24: sempre connessa



Moltissimi altri controller, incluso
Il Wii Motion Plus


Wii Balance Board e Wii Fit

Wii Wheel

Wii Zapper

Wii Sensor Bar
http://www.youtube.com/watch?v=Jd3-eiid-Uw
Xbox 360


Xbox Live

Live Messenger

Marketplace

New Xbox experience (avatars, community, chat...)




Ma soprattutto Kinect
http://www.youtube.com/watch?v=RUG-Uvq-J-w
... and computers
http://www.youtube.com/watch?v=FV4ZPYZEIro
http://www.youtube.com/watch?v=p1MdldmzbE8
AND NOW.....
TRENDS
Create new experiences (Kinect, Wii)

Create service ecosystems (Apple AppStore)

Create extreme niches (Kinect and Wii)

Stimulate user creativity (Kinect and Wii)

Interact with the world (Augmented Reality)

Interact with people (MMORPG, Farmville)

Take the place of cinema (Red Dead Redemption)
TOOLS
For the web
THESE ARE THE TOOLS   - HTML (HTML5, CSS, javaScript)
WE WILL BE STUDYING   - ActionScript, Flash, Flex
                      - CMS (Wordpress, Drupal)
AND USING
DURING THE COURSE     For mobile phones
                      - SDK (iPhone, Android)
                      - PhoneGap
                      - Appcelerator
                      - jQuery Mobile

                      For PCs
                      - Processing
                      - Pure Data
                      - Flex

                      For cross-media
                      - MACME

                      For Augmented Reality
                      - ARToolkit
                      - FLARToolkit
NEXT TIME
FIND THE STRANGEST GAME AND
SHORTLY DESCRIBE IT IN YOUR BLOG


IMAGINE A GAME OF 2020:
- IT USES AUGMENTED REALITY
- YOU PLAY WITH IT OUTSIDE, IN THE CITY
- YOU PLAY WITH OTHER PEOPLE
- OTHER PEOPLE MIGHT BE IN OTHER PLACES

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