GDC San Francisco 2015 Presentation by Sebastian Nussbaum and Adam Telfer
Today's mobile games market is tough. With thousands of new titles being available to download every week and CPIs rising high, new game concepts need to stand out. But even more importantly, they need to stay relevant for a long time. Long-term retention is the key for having a realistic shot at the top-grossing ranks of the app stores. In the first part of this talk, attendees will learn how mobile game developer Wooga evaluates new IP to ensure a long-lasting gameplay experience. The second half will show one example of how storytelling and episodic content can drive long-term retention. Sebastian will share insights and learnings from Wooga's projects in episodic content production and how to best set up your team for the ride.
In it for the long haul - How Wooga boosts long-term retention
1. In It For The Long Haul:
How Wooga Boosts Long-Term Retention
Sebastian Nußbaum & Adam Telfer
Wooga
2.
3. First hit bubble shooter on Facebook
Highly engaged fans playing
for 5 years
200 million installs across iOS,
Android and Facebook
>$30 million sales / year
Reached #1 free e.g. in the US and
top 5 grossing in 54 countries
40. “The longer a player waits until they pay,
the more they will pay over their entire
engagement with the game.”
- Mark Robinson CEO of Game Analytics