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From Keyboards to Fingertips
    Rethink Game Design!
       Jens Begemann, Founder & CEO
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
NO
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
70s
Pong
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
80s   Gamepads
Donkey Kong
Mario Bros
Mega Man
Light gun shooters
Duck Hunt
Keyboards
Oregon Trail
King’s Quest
Wolfenstein 3D
Doom
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
90s   Mouse
Solitaire
Minesweeper
Bejeweled
Hidden Object Games
The Secret of Monkey Island
Indiana Jones
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
Touch
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
Pros     -
 +
       Cons
        touch devices
+


    Accelerometer     Gestures




     Multi-touch    Direct Control
-
    No mouse      Can’t see    No tactile
      over     through finger   feedback
1.4   billion
smartphones
                ABI Research
270   million
tablets
2    billion
touch devices
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
Reset
your mind
How can tablets become
the best game machines?
Rethink
Game Design
wooga.com/jobs

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